Matt Boehland
United States
Apple Valley
Minnesota
flag msg tools
mb
Are the new strategy cards compatible with the "Age of Empire" variant? The rules say not to use the Imperial II strategy card if you're playing with SE's strategy cards, but SE's strategy card #8 seems incompatible with the Age of Empire variant rule (since it involves drawing objective cards, and they all start revealed in the Age of Empire variant)
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Necessary Evil
United States
Glen Arm
Maryland
flag msg tools
Yes, I play the Bass.
badge
Sweet Holy Moses, Fruit F*cker Prime!
mbmbmbmbmb
It really doesn't work, we tried adding TG's or CC to bureau, but it loses its edge (and thats a sharp edge)

You should try the SE cards as the game is much better with the new cards and without AOE variant.

-M
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Matt Boehland
United States
Apple Valley
Minnesota
flag msg tools
mb
I already use the new strategy cards, and I'd never go back to playing with the original strategy cards.. Its just that last time we played, a friend mentioned how he wished all of the objective cards were known from the outset.. which is nearly exactly what the Age of Empire variant is.. but it just doesn't look compatible with the expansions.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Derek Porter
United States
Bangor
Maine
flag msg tools
mbmbmbmbmb
While it's not an "official" variant, I know a few people are fans of the "Red Tape" option that allows you to play with the Age of Empire option. It might be what you're looking for.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Scott Randolph
United States
Denver
Colorado
flag msg tools
mbmbmbmbmb
templarjr wrote:
While it's not an "official" variant, I know a few people are fans of the "Red Tape" option that allows you to play with the Age of Empire option. It might be what you're looking for.


The "Red Tape" option is an excellent way to play AoE with the SE SC's. If I had my choice, and could get universal agreement among various players, I would never play anything BUT AoE, either with "Red Tape" "Bureaucracy" SC#8, regular "Imperial II" for SC#8, or, even better (IMHO), the blended "Imperial-Bureaucracy" variant for SC#8.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Andy Day

League City
Texas
msg tools
What Bureaucracy loses in 'strategy' of picking objectives, it gains in giving you the ability to gather the wider range of objectives. After years of playing with AOE, I can only say that the game is much better with the variant. In fact, I find the slow revelation of objectives to be game-breaking tripe. The general arguement that 'revealing objectives is half of the spice of the game' comes from a bunch of players that are stupid.

Playing a game you don't know how to win is moronic.

Perhaps more specifically, TI is a very full and complex game of stratey. It should NOT be defined by a single strategy card. Yet, Bureaucracy is perhaps the most important (and simultaneously least interest) streatgy card. Most important because it reveals objectives, which is how you win the game. Least interesting because it gives you almost no influence over how you actually win the game. 90% of the time it's better to get resources, TG, CC, AC, etc, from the other SC. And if that isn't BETTER, it is a heck of a lot FUNNER. And I don't play TI to get VP. I play to have fun.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Kentaro Sugiyama
United States
St. Louis
Missouri
flag msg tools
mbmbmbmbmb
Gylthinel wrote:
...Bureaucracy is perhaps the most important...streatgy card. Most important because it reveals objectives, which is how you win the game. Least interesting because it gives you almost no influence over how you actually win the game.

I'll beg to differ that "...[Bureaucracy] gives you almost no influence over how you actually win the game." Quite the contrary!

Bureaucracy allows the active player to secretly examine two (or more, if there are additional bonus counters on it) of the topmost objective cards from the objectives deck, and:
A) Reveal one of them, and
B) It allows the active player to immediately claim one public objective that you qualify for outside of the status phase.

This gives the active player the ability to score one more objective per round than the other players (recall only one public and/or one secret can be claimed during the status phase), and gives them "inside" information as to what objective(s) is coming up, thus enabling them to prepare accordingly.

Further, if the active player chooses to reveal the "Imperium Rex" card, they control when and how the game ends. This could be as early as Round 6 (i.e. 6x Stage I Objectives followed by 4x Stage II Objectives where one of them is the "Rex" card).

For example, let's say it is Round 6 and there are two bonus counters on Bureaucracy. I could examine four of the topmost objective cards. 3x Stage I Objectives are already out; I'm secretly looking at the last 3x Stage I Objectives, plus the first Stage II Objective card. (There is a 25% chance it will be Imperium Rex.) If I am lucky enough to draw it, and I am at least one VP ahead of everyone else, I can end the game and win immediately in the middle of Round 6! There is no need to play to 9 VP--3 or 4 VP may be enough. Such an occurrence has happened.

So, in order to grab Bureaucracy in Round 6, I had to have grabbed Assembly in Round 5, taken the Speaker token, and forfeited the political agenda to another player. Hopefully, I had enough influence and/or action/veto cards to overcome any unfavorable agenda against myself. This sequence of play makes for a nail-biting round, anytime Assembly or Bureaucracy is taken. If that's not fun, I don't know what is!
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Scott Lewis
United States
Thornton
Colorado
flag msg tools
NFHS Football & Basketball
badge
Dread Our Coming, Suffer Our Presence, Embrace Our Glory (Solonavi War Cry)
mbmbmbmbmb
Gylthinel wrote:
The general arguement that 'revealing objectives is half of the spice of the game' comes from a bunch of players that are stupid.

Playing a game you don't know how to win is moronic.

Wow, tell us how you really feel.

I couldn't disagree with this sentiment more. I VASTLY prefer Bureaucracy RAW over Age of Empire. It's not "playing a game you don't know how to win". While the means of scoring points may not be evident from the start, an experienced player will know what kinds of things will be in the deck, and will plan for them and prepare for them, allowing himself to adjust his strategy.

To call players who think that the hidden objectives "stupid" seems like a very narrow-minded and arrogant standpoint to me, and it's completely untrue.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Scott Randolph
United States
Denver
Colorado
flag msg tools
mbmbmbmbmb
Twilight Imperium (Third Edition): Shattered Empire » Forums » Rules
Re: Age of Empire variant with the variant SE Strategy cards?
sigmazero13 wrote:
Gylthinel wrote:
The general arguement that 'revealing objectives is half of the spice of the game' comes from a bunch of players that are stupid.

Playing a game you don't know how to win is moronic.

Wow, tell us how you really feel.

I couldn't disagree with this sentiment more. I VASTLY prefer Bureaucracy RAW over Age of Empire. It's not "playing a game you don't know how to win". While the means of scoring points may not be evident from the start, an experienced player will know what kinds of things will be in the deck, and will plan for them and prepare for them, allowing himself to adjust his strategy.

To call players who think that the hidden objectives "stupid" seems like a very narrow-minded and arrogant standpoint to me, and it's completely untrue.


In general insulting other gamers is just bad form. I've played a lot of TI3 games with Sigmazero13, and while there is much we do not agree on, we don't insult each other, and remain friends. "Bureaucracy" SC#8 is an outstanding addition to the game, however you play it, one of the better innovations the TI3 designers ever came up with, claiming a PO during the Game Round was a stroke of design genius.

Of course, I GREATLY prefer to play the "Red Tape" AoE variant with "Bureaucracy" for SC#8, and while some of my friends do not prefer this way of playing, they are certainly "Not stupid" for disagreeing with me on the preferred method of play.
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.