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Subject: Cyber Exodus complete spoiler rss

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El-ad David Amir
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Android: Netrunner – Cyber Exodus » Forums » General
Cyber Exodus complete spoiler
Courtesy of the almighty
Ben Proctor
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Ladies and gentlemen, runners and CEOs, please shower this scholar with your s!!

Runner Cards

Nerve Agent (3) 1MU
Anarch (2 Inf), Program: Virus
Whenever you make a successful run on HQ, place 1 virus counter on Nerve Agent.
Each virus counter after the first on Nerve Agent allows you to access 1 additional card from HQ whenever you access cards from HQ.

Joshua B. (1) Unique
Anarch (3 Inf), Resource: Connection
When your turn begins, you may gain [Click]. If you do, take 1 tag when this turn ends.

Chaos Theory (Deck size: 40, Influence: 15)
Shaper, Identity: G-mod
+1 MU

Dinosaurus (5) Unique
Shaper (2 Inf), Hardware: Console
Dinosaurus can host a single non-AI icebreaker. The memory cost of the hosted icebreaker does not count against your memory limit.
Hosted icebreaker has +2 strength.
Limit 1 console per player.

Personal Workshop (1)
Shaper (4 Inf), Resource: Location
[Click]: Host a program or a piece of hardware from your grip on Personal Workshop and place power counters on it equal to its install cost.
1 [Credit]: Remove 1 power counter from a hosted card.
When your turn begins, remove 1 power counter from a hosted card.
When there are no power counters left on a hosted card, install it, ignoring all costs.

Test Run (3)
Shaper (3 Inf), Event
Search your stack or heap for a program. Install that program, ignoring all costs. Shuffle your stack if you searched it. When this turne nds, add the program to the top of your stack if it is still installed.

Emergency Shutdown (0)
Criminal (2 Inf), Event: Sabortage
Play only if you made a successful run on HQ this turn.
Derez a piece of Ice.

Muresh Bodysuit (1)
Criminal (1 Inf), Hardware: Gear
Prevent the first meat damage each turn.

Snitch (3) 1 MU
Criminal (2 Inf), Program
Once per run, you may expose an unrezzed piece of ice when you approach it. You may then jack out.

Public Sympathy (2)
Neutral, Resource
Your maximum hand size is increased by 2.

Corporation Cards

Edge of World (0) Trash: 0
Jinteki (2 Inf), Asset: Ambush
If Edge of World is installed and you pay 3 [Credits] when the Runner accesses it, do 1 brain damage for each piece of ice protecting this server.

Sunset (0)
Jinteki (1 Inf), Operation
Choose a server. Arrange the ice protecting that server in any order.

Project Vitruvius (3) Points: 2
Haas-Bioroid, Agenda: Research
When you score Project Vitruvius, place 1 agenda counter on it for each advancement token on it over 3.
Hosted agenda counter: Add 1 card from Archives to HQ.

Viper (3) Strength: 4
Haas-Bioroid (1 Inf), Ice: Code Gate - Tracer
Subroutine: Trace^3 - If successful, the Runner loses [Click], if able.
Subroutine: Trace^3 - If successful, end the run.

Marked Accounts (0) Trash: 5
NBN (1 Inf), Asset: Transaction
When your turn begins, take 1 [Credit] from Marked Accounts, if able.
Click: Place 3 [Credits] from the bank on Marked Accounts.

Pop-up Window (0) Strength: 0
NBN (1 Inf), Ice: Code Gate - Advertisement
When the Runner encounters Pop-up Window, you gain 1 [Credit].
Subroutine: End the run unless the Runner pays 1 [Credit].

Commercialization (0)
Weyland (1 Inf), Operation: Transaction
Choose a piece of ice. Gain 1 [Credit] for each advancement token on that ice.

Woodcutter (4) Strength: 2
Weyland (3 Inf), Ice: Sentry - AP
Woodcutter can be advanced only while rezzed and gains "Subroutine: Do 1 net damage." for each advancement token on it.

Chimera (2)
Neutral, Ice: Mythic
When you rez Chimera, choose sentry, code gate, or barrier. Chimera gains that subtype until derezzed.
When a turn ends, derez Chimera.
Subroutine: End the run.

Private Contracts (3) Trash: 5
Neutral, Asset: Transaction
Place 14 [Credits] from the bank on Private Contracts when it is rezzed. When there are no credits left on Private Contracts, trash it.
Click: Take 2 [Credits] from Private Contracts.
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Aaron s
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Well he wasn't making it up, good show.
 
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Benjamin W.
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Thanks for typing it all out! Anarch's got some fun new toys, can't wait to try them out. Might splash dinosaurus into my Anarch deck too- it makes yog or mimic quite the beast.
 
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Kaiwen Zhang
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really like edge of the world!, goes well for a super server strategy
 
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Nic
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Thanks buddy! I'll give a geek gold for a nice concise spoiler! Can't say I'm glad to see some of the things in here that panned out to be true, but I'm glad to know what we got coming come Wednesday!
 
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Aaron Hedegaard
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I really want to see someone slap a Morning Star on Dinosaurus. Absolutely terrifying.

Also, loving the flavor on Pop-up Window. Cute, and a little bit of extra econ if you put that in front of a core server.

Edit: Actually, the big thing I'm noticing here is that the corp FINALLY has more options for econ cards, and a lot of them too. The econ assets also both have really high trash costs, which is welcome in "soft" ice decks like Jinteki and NBN which traditionally have trouble ending runs on MMC. The Weyland ID also got a lot better with 3 (!) new transactions.

Also, Noise gets ANOTHER virus gulp. At least it's not quite as good as Medium - you are merely accessing more cards that you always had a chance to access, rather than medium, which grants access to R&D cards that you couldn't otherwise access during that run.

Still, demo run on HQ with Nerve Agent? Yikes.
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Pvt. Parts
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Anyone else not too bothered by the hit large pieces of ice took in this pack? It seemed to me that Archer/Toolbooth dominated the meta, so this could at least bring them down a notch.

I particularly love the idea of a Yog.0 on Dinosaurus breaking a tollbooth for a total of (3 + 1) = 4 credits. Much better than the (3 + 4) = 7 it took a Gordian Blade to do the job.

Weyland may really have to think hard about rezzing that Archer now that Emergency Shutdown exists. That said, I don't think it is as overpowered as people think it is. I guess only time/real-play will tell.

 
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Aaron Hedegaard
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I just realized that Vitruvius picks up cards from Archives for no clicks, similar to project Atlas.

So... Scorched Earth HB? You could get a lot of mileage from a single copy in your hand...


Actually, scratch that, splashing SE and the necessary tagging cards would cost way too much influence. It was a fun idea while it lasted, though.
 
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The Lord of Space
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athedegaard wrote:
I just realized that Vitruvius picks up cards from Archives for no clicks, similar to project Atlas.

So... Scorched Earth HB? You could get a lot of mileage from a single copy in your hand...


Actually, scratch that, splashing SE and the necessary tagging cards would cost way too much influence. It was a fun idea while it lasted, though.


Well I guess you could try 1xSE, 3xAgg.Nego, (1-3)xSeaSource = 9-13 inf. Doesn't leave a lot of room for anything else... but it will definitely work with Project Vitruvius!
 
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Eric F
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Viper is a code gate that traces.

FFG, if Uroboros isn't a code gate...
 
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Michele Lupo
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ignisphaseone wrote:
Viper is a code gate that traces.

FFG, if Uroboros isn't a code gate...


It's a STR 6 sentry.
 
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Stefano Padovani
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pvtparts wrote:
I particularly love the idea of a Yog.0 on Dinosaurus breaking a tollbooth for a total of (3 + 1) = 4 credits. Much better than the (3 + 4) = 7 it took a Gordian Blade to do the job.


It also works nice with Mimic, raising its STR to 5, and allowing him to break any Sentry cheap, if you have Ice Carver installed. Or just a single token on a Datasucker.
 
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Ony Moose
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I think Dinosaurus will work well with testrun, load the breaker of choice on Dino and run with +2 Str. Mimic, Yog and MorningStar all break pretty much everything with +2 Str. Or a FemmeFatale to bypass a tollbooth and the break a sentry, Str4 is pretty good!
 
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Izya Kazman
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IirionClaus wrote:

Nerve Agent (3) 1MU
Anarch (2 Inf), Program: Virus
Whenever you make a successful run on HQ, place 1 virus counter on Nerve Agent.
Each virus counter after the first on Nerve Agent allows you to access 1 additional card from HQ whenever you access cards from HQ.


When runner access cards from HQ, do he "Take X cards from corp hand" or "Take 1 cards, return it, take 1 card, return it... and do it X times"?
 
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Robbie M.
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alex_monk wrote:
IirionClaus wrote:

Nerve Agent (3) 1MU
Anarch (2 Inf), Program: Virus
Whenever you make a successful run on HQ, place 1 virus counter on Nerve Agent.
Each virus counter after the first on Nerve Agent allows you to access 1 additional card from HQ whenever you access cards from HQ.


When runner access cards from HQ, do he "Take X cards from corp hand" or "Take 1 cards, return it, take 1 card, return it... and do it X times"?


You would play it just like Medium.
 
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BT Carpenter
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athedegaard wrote:
The Weyland ID also got a lot better with 3 (!) new transactions.


Three new Transactions, but only one Operation:Transaction

So Weyland didn't get THAT much better.
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Aaron Hedegaard
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byronczimmer wrote:
athedegaard wrote:
The Weyland ID also got a lot better with 3 (!) new transactions.


Three new Transactions, but only one Operation:Transaction

So Weyland didn't get THAT much better.


Ah, I forgot that on the Weyland ID. When all the transactions from previous sets were operations, you don't pay much attention to that little detail.
 
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BT Carpenter
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athedegaard wrote:
byronczimmer wrote:
athedegaard wrote:
The Weyland ID also got a lot better with 3 (!) new transactions.


Three new Transactions, but only one Operation:Transaction

So Weyland didn't get THAT much better.


Ah, I forgot that on the Weyland ID. When all the transactions from previous sets were operations, you don't pay much attention to that little detail.


Security Subcontract is a Transaction that is not an Operation.
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Larry Haskell
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byronczimmer wrote:
athedegaard wrote:
The Weyland ID also got a lot better with 3 (!) new transactions.


Three new Transactions, but only one Operation:Transaction

So Weyland didn't get THAT much better.


I believe Sunset is also an Operation, although the original spoiler listed it as "event".


From above I see that Sunset is not, as originally spoiled, a Transaction: Operation
 
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Aaron Hedegaard
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byronczimmer wrote:
athedegaard wrote:
byronczimmer wrote:
athedegaard wrote:
The Weyland ID also got a lot better with 3 (!) new transactions.


Three new Transactions, but only one Operation:Transaction

So Weyland didn't get THAT much better.


Ah, I forgot that on the Weyland ID. When all the transactions from previous sets were operations, you don't pay much attention to that little detail.


Security Subcontract is a Transaction that is not an Operation.


Then all the transactions that got commonly played were operations (I apparently just don't pay enough attention to subtypes...)

On an unrelated note, it makes me wonder about future ID's. I think it would be very thematic for NBN to somehow get some added payout from Advertisement type cards.
 
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Evelyn S.
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I'd be way more willing to splash Adonis, that's for sure.
 
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Peter O
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I haven't seen anyone mention Dinosaur's impact upon the Shaper ICE. It really helps with both Pipeline's and BR's weaknesses making the house package much more appealing. This frees up considerable influence.
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Zac R
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Has anyone thought about the timing of Personal Workshop? For example, I have Plascrete Carapace on Personal Workshop, and the Corp plays Scorched Earth. Can I react to the Scorched Earth and pay to have Plascrete Carapace installed? I don't think so but, I'm not entirely sure.
Example two, I have Plascrete Carapace installed on Personal Workshop, and the Corp plays SEA Source or scores Breaking News. Then the Corps plays Scorched Earth. Can I pay to install Plascrete Carapace after SEA Source/Breaking News, before the Corp has a chance to play Scorched Earth? I think I can, but again I'm not sure.
What do you guys think?
 
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El-ad David Amir
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FreedomLC wrote:
Has anyone thought about the timing of Personal Workshop? For example, I have Plascrete Carapace on Personal Workshop, and the Corp plays Scorched Earth. Can I react to the Scorched Earth and pay to have Plascrete Carapace installed? I don't think so but, I'm not entirely sure.
Example two, I have Plascrete Carapace installed on Personal Workshop, and the Corp plays SEA Source or scores Breaking News. Then the Corps plays Scorched Earth. Can I pay to install Plascrete Carapace after SEA Source/Breaking News, before the Corp has a chance to play Scorched Earth? I think I can, but again I'm not sure.
What do you guys think?

Check out the updated timing chart. Whenever there is an open window for paid abilities you can use Workshop. This means that you CANNOT use it during the Corp's action- when he plays Scorched Earth is too late. However, if he succeeded in SEA Source or scored Breaking News, you have a window for getting stuff off the Workshop.
 
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Travis R. Chance
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So a couple of questions:

For edge of world, does it count only rezzed ICE, or all the ICE, period? Wording ambiguity with: protecting.

And Personal Workshop, does this remove 1 counter from EACH card on it at the beginning of your turn, or do you only choose 1?

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