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Carcassonne: The City» Forums » Reviews

Subject: The City - A beautiful place to visit rss

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Steve Blackwell
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Brighton
East Sussex
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I had been deliberating over buying this game for some time. It looks so beautiful but is it the best Carcassonne to start with? Difficult to answer when you have never played the others...

What I can say is that I specifically bought this as I thought it would be a fine game to play with my girlfriend. The only games we play regularly together are Scrabble, Othello and Go.

First of all, I would like to qualify that my girlfriend generally dislikes Fantasy games (Zombies!!!)soblue or games with complicated rules (Arkham Horror)cry.

The games we play are traditional boardgames. Whilst I saw Carcassonne: The City as being a little fantasy story (roads, buildings and markets), it had a simplicity that I thought she would find appealing.



The rules are clearly laid out and my only question was whether it was possible to have a tile without an adjoining road being up against one with a road tailing off it.

Why do I ask this? There is a rule image which displays this. I think this is an unintentional error whilst illustrating another rule.

The tiles are well drawn out and match up nicely with other tiles (obvious but important for the aesthetic).

On our first game, being unsure of tactics, we tried out all 3 meeple types. At the end of the game when final scoring took place, it was unclear to me what the value of Stewards was.

I realised at this point that there was another query raised and this was are stewards only scored on the DIRECTLY ADJACENT Market tiles? If this was the case, that only gives you 4 tiles to score from. Would you really place your meeple for the whole of the game to gather a meesly few points?

Or is the Residential Area as big as you can make it and Adjacent Markets could be the markets around the WHOLE of the residential area? This makes more sense, but we were unsure and so in subsequent games have not bothered with the stewards.

I guess it is now our game and it is up to us to agree on what this rule can be for it to work for us.

So what about the gameplay? Well, this is where The City really shines. I love tile games. I played Sorcerer's Cave as a kid and I used to have Dungeonquest (why did I give it away?). It is great to see the game literally grow in front of you.

I think the genius of this game is to split the tile laying into 3 distinct phases.



In the first phase you just want to control areas to complete and score them.



In the second phase you want to start to place guards on the walls which will maximise you scores.



I am not sure whether we overtly look to build rows/columns of buildings down the tiles. However, once the walls start being placed to enclose the city it becomes our main focus and strategy not to give away a wall placement where the opponent can place a guard, claiming a high building score.

As the second phase tiles start running out, its a race against time to extend those building tiles before its too late.

In the final phase wall placement doubles up and the end of the game is usually nigh.



Needless to say I have beaten my girlfriend at this game once and she has beaten me every other time. She has already said it is her favourite game now. I am tempted now to spread my wings and buy more Carcassonne products, including the Castle which I have heard good things about here (and I love that this is a 2 player only game).

So would I recommend this game to anyone else? Of course! meeplemeeplemeeplemeeplemeeple

I would like to add that I love the storage box for this game and I think baalrukh has done a good job of creating compartments in his box:



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Thanks, i like to take some games with me when i travel and i keep doing boxes for my games.
I'm drawing the blueprints of the boxes for carcassonne the city and uploading it soon (i hope).
 
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Carcassonne: The City » Forums » Reviews
Re: The City - A beautiful place to visit
Or is the Residential Area as big as you can make it and Adjacent Markets could be the markets around the WHOLE of the residential area? This makes more sense, but we were unsure and so in subsequent games have not bothered with the stewards.

Look on page 4 of the rules, you can see that the residential area has two stewards and there are 6 tiles illustrated... and the residence can potentially be continued in the upper left, upper right, and lower right corners since there is no border other than the tile itself. (the lower left is bordered by the road and cannot be continued there). As I understand it, and this is also true in Carcassonne farms, a steward's residential area can be quite large or quite small. It all depends on the BORDERS of the residential area (roads, tile edges, markets, walls, city gate). Residential areas score two points for every market within the area-- provided there is a controlling steward(s) in it (not two points for every market tile though--so a large market scores two points and a small market scores two points--this is for stewards, don't confuse this with the actual market value during the game where you score based on colors in the market and number of tiles). In the illustration on page 4, since red and blue each have a steward, they would each score 6 points for the three markets. It is very possible for a steward to score 10-20 points for a residential area, and maybe more. See page six.
 
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