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Subject: Steel Mill strategy? rss

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Michael Sillion
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Varberg
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In what scenarios is Steel Mill a good buy?


You start buy producing 1 Wood and passing on the first turn.
Then on the second turn you get 1 Wood and buy the Steel Mill by trading for 1 Gold.

Is it worth the extra cost over a Foundry?

Should you go for General Store on the third turn?
 
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Jesse Dean
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I like the pass + buy steel mill + pass + buy railworker's house combination. Though I will only do this after bidding people up appropriately. If you end up winning a low bid roud 3 for a commercial building then yes, I will get the general store.
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Adam O'Brien
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Homesteaders » Forums » Strategy
Re: Steel Mill strategy?
Because the up-front cost is so high on the steel mill, I will generally go with the foundry, plus either farm or grain mill (to produce the food to hire a worker for the foundry). This also gives more flexibility later, when you want workers producing points instead of building materials.

Automatic (unmanned) good production is nice though. I just think the cost is a hair too high on the Steel mill, maybe if it only took 1 wood and a gold.
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Chris Linneman
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It all depends how the auctions go. If everyone is bidding up the auctions in turn one, pass, then get something like Steel Mill on the second turn. If you are able to get an auction cheap in turn one, the Foundry is a very good choice. One is not better than the other, it's situational.

One way of looking at it is like this. With Steel Mill, you end up with a steel/turn, a worker (forever tied to steel mill) and a RR track advance after two turns, which you had to pay 1 auction for. With Foundry, you could get worker+RR track on turn 2 to give you basically exactly the same result as pass+steel mill (with the addition of one trade token) but it costs 2 auctions and less resources. You have to ask yourself if the resources steel mill costs are worth the price of that extra auction. And that depends on how much the auctions are going for. Of course, worker+RR track might not be available as soon as you like it, so one advantage of steel mill is it gets the steel+wood production up and running without having to wait for that second auction. One advantage of Foundry is the steel gets going right on turn one but you have to sacrifice wood which is not great since so many early buildings need wood.
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Alex Rockwell
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Steel Mill is a strong option for someone who passes on turn 1. You can buy it turn 2 with the wood from both turns plus gold (from the Trade token you got for passing).

Its like a foundry, without having to get a worker and pay him $ per turn. Thats kindof like getting a foundry, a worker, and a rail line.


By the way, the industrial building was chosen as the turn 2 automatic auction item, to always allow a turn 1 passer to have a chance at the steel mill.
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Chris Linneman
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That's a good point I forgot about the $1/turn the worker on foundry costs. I think that makes steel mill a very good choice if you passed on turn 1.
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