Amadeus Phantom
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Does anyone know where I can find an educational board game that relates to the subject of computer studies preferably for highschoolers, grades 7 and up?
 
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Christopher DeFrisco
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Ashland
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The first game that came to mind, which I don't own... YET, is called Ergo.
Here's the snippet from the game page:
"This logical card game is just made for the geek in us. Utilizing cards with variables (A, B, C & D) and familiar logical operators such as 'Not', 'And', 'Or', 'If-Then' and the dreaded 'Parenthesis' (and some gotcha cards such as 'Fallacy!'), players take turns creating and changing up to four lines of 'true' statements. Each player tries to prove that they (their variable) exists (is definitely true) and everyone else...doesn't. Finally, with the Ergo card, whoever at last exists gets the points.A fun romp and definitely one for the gray matter in us all."

There are other games that 'may' teach more general concepts...

RoboRally: Programming robots 7 moves in advance.
Factory Fun: Building a factory floor that is self contained. This can perhaps demonstrate functions (input & output).
Ricochet Robots: Optimization? Try to move a robot in the least number of moves to a different location on the game board.

The three games listed above are all brilliantly fun games for your target age group. I've had great success in teaching all three of those games to kids ranging from fifth grade on up through high school.

Good luck.
And Welcome To The Geek!
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Alfred Wallace
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Champaign
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There's also c-jump Computer Programming Board Game, the virtues of which I know not...
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Rich Shipley
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I would stay away from anything that calls itself educational. That usually means it is dreadful.

As mentioned already, RoboRally is great game that involves programming a few moves in advance and interacting with the board and other players.

I have a game I haven't played yet called Programmer's Nightmare that uses some programming concepts.

If you really want to get them involved with a programming game, find an implementation of Core Wars and have them fight it out.
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Subhan Michael Tindall
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Portland
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duck! duck! Go! is similar in some ways to RoboRally, but faster & more accessible. It can be used to represent the concepts of priority queueing, and (very important!) the fact that computers generally do *exactly what you tell them too*, not what you want them to or *thought* you told them to.

Another fun exercise (if you've got the space) is to do a live-action roll play based on roborally with a simple board. Robot players get a placard that hangs around their neck that gets their program. User players have to program the robots to move around the board and accomplish the goals, then the program is given to the robot players who execute it 1 step at a time.
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Scott Nelson
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BoardGameGeek » Forums » Gaming Related » Games in the Classroom
Re: Finding an educational board game related to computer studies?
bOOLeO N-Edition
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