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Subject: What's the Last Wargame You've Completed? February, 2012 Edition rss

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Mike Szarka
Canada
Oshawa
Ontario
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When it is your turn to send a VASSAL move, the wait is excruciating. When it's my turn, well, I've been busy.
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David N wrote:
I've just finished my first game of Warriors of God, "Lion in winter" scenario, as the French. It was a bit of a disaster for me: my opponent was on 18 VPs and I felt that I had to concede during turn 5, having lost the flower of French forces trying to defend the Ile de France and with Philippe I (?) about to be taken -- I was almost certainly going to lose at the end of that turn (if not, the turn after). Maybe next time ...


I don't think the game is necessarily unbalanced but executing good French strategy is more challenging.
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Eric Lai
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Just printed and played ACW Solitaire, home brewed solitaire goodness, pretty darn good simulation of the ACW! Not quite as replayeable as some other solitaires, but a great little learning experience! (for those of us not as familiar with the ACW.) Gives you an overview of the strategic level decisions from both the Union and Confederacy perspectives. Only downer is the graphics... its pretty rudimentary but its serviceable and practical. (The little combat units looks like the axe-wielding-dwarf from the Golden Axe arcade game...)
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Tamás Kis
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Budapest
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We played Here I Stand this Saturday. I played the French as last week's game The Napoleonic Wars (Second Edition) and I won. It was a nice surprise for me, so I'm really happy. At the end of the 4th turn, I circumnavigated with Cartier... the other five player looked a little bit disappointed how lucky my last two dice rolls were.

Have a nice weekend.
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Andy Cowen
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Union Springs
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Lock 'N Load: Forgotten Heroes – Vietnam, Lock 'n Load: A Day of Heroes, Lock 'n Load: Band of Heroes

Started off with Day of Heroes, which is a great game. So, I ordered up a copy of Forgotten Heroes and dusted off Band of Heroes, having fun with the well designed, thematic, story driven scenarios. Looks like LNL will become my go to tactical system. I like how all the "Heroes" games are stand alone, components are great, and wonders of wonders all the Heroes games are in print,(so you don't have to spend a small fortune on OOP modules) and most of the add ons are readily available.
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Wendell
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Twin Cities
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Played Conquest of Paradise today. Wargame? Borderline - more of a light 4X game. But there were battles and conquests!
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Stig Morten
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A soloplay of the Galicia battle from Clash of Giants II on Friday with the AH's taking the win.

Finsihed the Memoir '44: Campaign Book Volume 2 "Fall of Poland" campaign saturday with a 5-1 win versus the Russians in "Szach". My Polish troops took the campaign 21-12. Fun campaign with some very tense scenarios.

Also played "Maleme Airfield" from Memoir '44: The Invasion of Crete twice on saturday versus the same opponent. Took it 6-3 as the British and 6-4 as the Germans. A good night of Memoir'44.
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Ken Feldman
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Seattle
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Played the first firefight from Conflict of Heroes: Storms of Steel! – Kursk 1943 yesterday. This is my second attempt at the Conflict of Heroes series. I tried Conflict of Heroes: Awakening the Bear! – Russia 1941-42 a few years ago and thought it was too boring for my tastes.

However, a simple rule change and better introductory scenario has me excited about this series again. It has the best components of any WWII tactical boardgame I've played, the rules burden is pretty light (for WWII tactical), and the scenarios look exciting. The gameplay seems much better with the revised rules then it did in the original set.
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Judy Krauss
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Pittsburgh
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I agree.
If you get the Conflict of Heroes: Price of Honour – Poland 1939 expansion for Awakening the Bear, it updates the counters and rules to the new version, plus adds new counters and scenarios. I found it changed the game into something I liked to play (unlike my first experience playing Conflict of Heroes: Awakening the Bear! – Russia 1941-42).
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Proudly annoying Capitalists since 1959
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Santa Clara
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I finished another campaign game of Paths of Glory last week.

I played solo as I'm still trying to improve my gaming on this one.

I decided I would go for an "all-east" approach.
It worked out quite good, with a completely destroyed Russia (incl. the Caucasus) and the balkans under joined GE & AH control.
This locked the Italian front, which in order gave the CP enough vp's for an automatic win during the winter of 1916/1917.

Cheers, Haring
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Sean McCormick
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Philadelphia
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I just finished up several games. I lost my first game as the Germans in No Retreat! The Russian Front, as I went over to the defensive a bit too early and lost in sudden death when the initiative switched on Turn 12.

In other action, my Germans won Scenario 5 of Band of Brothers: Screaming Eagles going away, as my 88s pounded any American squads that tried to close the ground on them. It was my opponent's first attempt at the scenario, which requires the US paratroopers to cross a very narrow and open field guarded by 3 88s and several squads to get to a bridge, and I think it's a difficult scenario to unlock the first time through. Aggressiveness will get you slaughtered, but if you hang back trading fire for too long, you won't have time to overcome the defenders and physically occupy the bridge.

Lastly, I played several solo runs of A Meeting of Patrols with my brand new Artscow version of Up Front. I don't have any counters made yet, and I can't find my originals anywhere, so I played using coins to denote range and I skipped any rules like entrenchments or weapons malfunctions that would have required specialized counters. It took a few games to truly get the deck properly mixed, but every encounter was loads of fun.
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olivier R
France
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I finished sunday a three weeks long solo campaign of Bataan!, the whole 29 turns scenario. It was kinda epic with a long American fighting withdrawal that unfortunately ended in a complete rout with a few units left barely surviving in the jungle covered mountains in the center of the peninsula.

It all went well at first and the US resisted pretty well, but when the second fortified line crumbled, it was as if the floodgates opened and the whole US Philippino army collapsed. It would be interesting to try a more aggressive approach with a counter attack on the west coast where the Japanese are weak.

It is a good game with an interesting situation, both armies suffer as much from combat than from disease and lack of supplies with formations slowly melting as they get activated, sometimes losing whole units simply traveling from the rear area to the front.
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Rick Rodrick
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Portland
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I had the opportunity to play Strike of the Eagle with
Rick Billings
United States
Provo
Utah
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at SaltCom this weekend. It was my first experience with a block wargame and I had a great time. Thanks to Rick for his patience. I'm hooked and it won't be my last block wargame!
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Eric Lai
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After ACW Solitaire, I couldn't help myself to buy and print out Solitaire Caesar from the same designer. Brilliant game, I was crushed by the Barbarians in my first game, I was on the edge of my seat for the second game... There is some luck involved but there is also many decisions and subtle game mechanics that simulate the rise and fall of the Roman Empire. The narrative was excellent and during play, I learn a little more of the geography and the strategic situation at the time. I dare say I enjoyed this & ACW Solitaire more than the games of the State of Siege Series, in contrast (and advantage) the rules and game mechanics were designed specifically for Caesar Solitaire, unlike the SoS system where the game is conversely designed around an exist system (even though the system is rather flexible and adaptive.)
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Robert Stuart
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Ashiefan wrote:
CletePurcel wrote:
usrlocal wrote:
CletePurcel wrote:
Played the scenario 'What Do You Do With a Drunken Sailor?' from Panzer Grenadier: Road to Berlin as I'm learning the system. (Solo.)

The Russians just steamrollered through the German naval platoons like a knife through butter.


How do you like soloing the PG system?


You get a lot of bang for your buck. Pity there is no vassal module yet.


I think AP's attitude to Vassal is - not until we find a way of making money from it, so I wouldn't hold your breath on this one.


As of yet, their true attitude is untested. AP said I was welcome to make a VASSAL module of Panzer Grenadier, which they would post on their website (free, I gather; they didn't say otherwise).
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Robert Stuart
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Kenfeldman wrote:
However, a simple rule change ...


Is this a house rule you introduced, or is it a change which appears in the standard Storms of Steel rules?
 
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Eric Lai
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rrodrick wrote:
I had the opportunity to play Strike of the Eagle with
Rick Billings
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Utah
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at SaltCom this weekend. It was my first experience with a block wargame and I had a great time. Thanks to Rick for his patience. I'm hooked and it won't be my last block wargame!


Great game that reintroduced little old me to block games too! Very compelling game and love the bluffing elements.
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ian morris
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I finished the Symphony Of Violence monster scenario from Dezign Pak 2 last night, having completed eight turns out of eleven. Checking the state of play, it became apparent that the Germans would be unable to prevent British occupation and control of the necessary VP buildings by the end of turn 10, after their (mostly conscript) positions collapsed. Achieving the exit victory condition would have been harder, and probably beyond British capabilities for the remaining three turns. Both sides lost a ton of AFVs, but only the Germans suffered heavy infantry losses, leaving the British free to swarm through the board 23 buildings on turn 8.


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Edward Pundyk
Canada
Ontario
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I just successfully finished Mission 6 of the Vietnam Campaign in Fields of Fire. It was a close run thing. I got lucky on the last turn and a pinned VC MG fell back from a bunker it was occupying on the last card I needed to clear for the win. One more mission and my tour of duty is done. I'll be able to go back to "The World".
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Paul Spak
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Spencer
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Completed a session of Unconditional Surrender.
The rules for this game are nearly a train wreck. But once you get the sequence down, add a couple house rules, some invaluable errata from BGG (thanks Jose!), there is an intersting game here. I like the brigade 'shatter' & 'fragmentation' rules. A fair game on a rare topic.
Results for the game: Confederates disintegate on turn 6.

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Lawrence Hung
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Wan Chai
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Garfink wrote:

After ACW Solitaire, I couldn't help myself to buy and print out Solitaire Caesar from the same designer. Brilliant game, I was crushed by the Barbarians in my first game, I was on the edge of my seat for the second game... There is some luck involved but there is also many decisions and subtle game mechanics that simulate the rise and fall of the Roman Empire. The narrative was excellent and during play, I learn a little more of the geography and the strategic situation at the time. I dare say I enjoyed this & ACW Solitaire more than the games of the State of Siege Series, in contrast (and advantage) the rules and game mechanics were designed specifically for Caesar Solitaire, unlike the SoS system where the game is conversely designed around an exist system (even though the system is rather flexible and adaptive.)


Can't believe it! You have over 1900+ games and yet you choose to buy and play this DTP wargame! It must be very appealing. What about a block game of Julius Caesar.
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Eric Lai
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Wargames » Forums » General
Re: What's the Last Wargame You've Completed? February, 2012 Edition
Lawrence Hung wrote:


Can't believe it! You have over 1900+ games and yet you choose to buy and play this DTP wargame! It must be very appealing. What about a block game of Julius Caesar.


Well... I don't own Julius Caesar for one thing... come to think of it, I own 3 block games out of 1900... not much of a block gamer, probably because of the extra cost of shipping and lack of solitaire takes a hit. Despite the number of games I own, I have played well over 800+ of them... definitely not just a collector.

I had downloaded ACW Solitaire awhile ago and just haven't had the time to make it and play it. Then I read a review of it in last month's Battle's Magazine and that got me off my ass. After playing it, I was intrigued with his other solitaire designs and hence I downloaded caesar soltiaire. It is pretty darn good! I am very impressed.

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Mike Szarka
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When it is your turn to send a VASSAL move, the wait is excruciating. When it's my turn, well, I've been busy.
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Garfink wrote:


After ACW Solitaire, I couldn't help myself to buy and print out Solitaire Caesar from the same designer. Brilliant game, I was crushed by the Barbarians in my first game, I was on the edge of my seat for the second game... There is some luck involved but there is also many decisions and subtle game mechanics that simulate the rise and fall of the Roman Empire. The narrative was excellent and during play, I learn a little more of the geography and the strategic situation at the time. I dare say I enjoyed this & ACW Solitaire more than the games of the State of Siege Series, in contrast (and advantage) the rules and game mechanics were designed specifically for Caesar Solitaire, unlike the SoS system where the game is conversely designed around an exist system (even though the system is rather flexible and adaptive.)


Have you ever played The Fall of Rome?
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Eric Lai
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Ah... Yes I have as a matter of fact. Same idea but many subtle and not so subtle differences, both handled the Barbarians very well, the rules in the Fall of Rome was pretty tough compared to Caesar Solitaire, which I found much more clean & elegant. Both games give you a good feeling of the uphill battle that Rome faced during the period. I liked map and components of the S&T version much better (I've both S&T versions.. of course).
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Lawrence Hung
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Garfink wrote:


Well... I don't own Julius Caesar for one thing... come to think of it, I own 3 block games out of 1900... not much of a block gamer, probably because of the extra cost of shipping and lack of solitaire takes a hit. Despite the number of games I own, I have played well over 800+ of them... definitely not just a collector.



Another can't believe! How come you have so much time to play 800+ games? You don't have to work? Even if you don't, it would spend a lifetime to play such number of games.
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Mike Szarka
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When it is your turn to send a VASSAL move, the wait is excruciating. When it's my turn, well, I've been busy.
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I played the original and quite liked it; I also own the redesign and have always wanted to pull it out and try it.
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