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Subject: Additional information I'd like to see in game listings rss

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Every game listing has a section entitled More Information.

I wish people would give some information on game complexity within those sections. I know it's a subjective call, but anything would help.

Additionally, or maybe instead of the above, I'd like to know how many pages a rulebook has, as well as how many of those pages are actually taken up by rules, as opposed to charts, tables graphics and examples of play.

Actually, maybe a way for players to vote on complexity would be good, similarly to the way the suggested number of players can be voted on.
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Marcus
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In addition to a user vote on complexity, I would also like to see a user vote on playing time for the main scenario/game.
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Marcus
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Also game level: Tactical, Operational, Strategic.

Hex or map (for area maps) diameter or scale.

Unit size: squads, platoons, individual ships, squadron and so on.
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Da Debil wrote:
Every game listing has a section entitled More Information.

Actually, maybe a way for players to vote on complexity would be good, similarly to the way the suggested number of players can be voted on.


Isn't that kinda the idea behind "Weight"? Though a "heavy" family game doesnot even compare to a light wargame, so it may be pretty useless.

Watch out for rules length as well. So many factors play into that (page size, font size, illustrations, examples....) that I'm not sure you can really tell muc by that anyway...
 
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monstrooper wrote:
Also game level: Tactical, Operational, Strategic.

Hex or map (for area maps) diameter or scale.

Unit size: squads, platoons, individual ships, squadron and so on.

All those things could be easily included in the game Description, or the More Information section.
The problem with trying to put this kind of info into the main Information section is that it is wargame specific and does not apply to non-wargames.
 
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blockhead wrote:
Isn't that kinda the idea behind "Weight"? Though a "heavy" family game doesnot even compare to a light wargame, so it may be pretty useless.

I don't understand "Weight". Can you give me a link to where this is explained?
 
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Kent Reuber
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Da Debil wrote:

I don't understand "Weight". Can you give me a link to where this is explained?


It's in the BGG Wiki. It's on the same page as rating. Rating is how often you want to play it. Weight is how difficult the game is.

http://boardgamegeek.com/wiki/page/ratings
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kentreuber wrote:
Da Debil wrote:

I don't understand "Weight". Can you give me a link to where this is explained?


It's in the BGG Wiki. It's on the same page as rating. Rating is how often you want to play it. Weight is how difficult the game is.

http://boardgamegeek.com/wiki/page/ratings

Thanks for the link, quote:

A further rating you can give to a game is the Game Play Weight. This is another personal opinion expressing how difficult the game is to play - either because it has long and/or complex rules, requires deep thought to play well or some other factor. "Weight" is not actually defined at BGG so different people have different ideas of what it means. The choices for Game Play Weight Are:

Light
Medium Light
Medium
Medium Heavy
Heavy


OK, I remember reading this previously. See, this is not the same as a simple complexity rating, which is strictly a reference to how difficult a game is to learn.
Case in point, chess is easy to learn, but very difficult to play well and hence would, or should, have a Heavy weight rating.

Not what I'm looking for.
 
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Ted Spencer
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I'd like to know the dimensions and the shipping weight.
 
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superflat wrote:
I'd like to know the dimensions and the shipping weight.

That information is supposed to be in the Versions section.
 
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Jeb
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Rating complexity will be practically useless unless people rated it relative to existing games ... I.e. 10=ASL, 1=Axis and Allies, 5=SCS, 8= OCS etc ...
 
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jeb123 wrote:
Rating complexity will be practically useless unless people rated it relative to existing games ... I.e. 10=ASL, 1=Axis and Allies, 5=SCS, 8= OCS etc ...

I think generally speaking, people would tend to do that. That's why it would be important to make it a voting option.
(No way is Axis & Allies a 1, lol.)
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Jeb
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Da Debil wrote:
jeb123 wrote:
Rating complexity will be practically useless unless people rated it relative to existing games ... I.e. 10=ASL, 1=Axis and Allies, 5=SCS, 8= OCS etc ...

I think generally speaking, people would tend to do that. That's why it would be important to make it a voting option.
(No way is Axis & Allies a 1, lol.)



Someone needs to call out what 1-10 matches up to so that people 'get' it ... you can pick what a '1' is.

 
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monstrooper wrote:
Also game level: Tactical, Operational, Strategic.

Hex or map (for area maps) diameter or scale.

Unit size: squads, platoons, individual ships, squadron and so on.


Timescale (turn duration)
 
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Wargames » Forums » General
Re: Additional information I'd like to see in game listings
Solitaire rules. There seems to be some confusion (at least among newbies or non-wargamers) as to whether 1-2 means it plays well solo by playing both sides or whether it really has solitaire rules.

I recently saw a forum thread for Breakthrough Cambrai where a guy was complaining that is was listed as 1-2. So they changed it to 2, which is a reason I never considered buying the game. Only recently did I hear that you can play it solo.
 
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