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Battlestar Galactica: Exodus Expansion» Forums » Strategy

Subject: Cylon Fleet = Humans Overwhelmed? rss

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Allan Clements
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If the humans lose quickly then the game is over quicker. If the cylons win then it has to be a full game which means if the humans get an easy ride the Cylons just take their turns with little interest in the game.

When the humans are nearly destroyed, the humans keep playing and hoping that luck will give them the shot at victory, it can still be fun for both sides. For me at least a overwhelming human victory, cruising through the game is much less fun even if I am human.

I am willing to believe that it could not be balanced but I would rather give it some time to see strategies arise before we do that.
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yaagma yaagma
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> What they CFB has done is give a "start of the game" cylon no reason to stay hidden

Craig. I'm considering buying this expansion but now I'm worried.
I agree that if it's better for the cylons to reveal early, the best part of the game is lost.
Have you found any solution?
I'm surprised that this flaw hasn't been talked more about.
 
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Robert Stewart
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yaagma wrote:
> What they CFB has done is give a "start of the game" cylon no reason to stay hidden

Craig. I'm considering buying this expansion but now I'm worried.
I agree that if it's better for the cylons to reveal early, the best part of the game is lost.
Have you found any solution?
I'm surprised that this flaw hasn't been talked more about.


The main reason this "flaw" hasn't been discussed more is because there isn't a consensus that it is a real issue.

I've seen posts arguing that Pegasus is totally broken because the Engine Room gives the humans an easy win. Again, this is not a widely accepted conclusion.

I've also seen people arguing that Cylons should always reveal at the first opportunity in the base game.

I've seen posts claiming that the base game is completely pro-Cylon and humans can never win.


What I will agree with is that the Basestar Bridge does avoid the situation where a Cylon reveals early and then sits on Caprica waiting for the Crisis deck to give them a break, so it makes it more appealing for Cylons to reveal earlier. A lot of the reasons given for why this helps the Cylons win also apply to first-opportunity reveals without the CFB - A first-chance reveal, draw second SC, play back-to-back SCs opening is going to hit the humans just as hard whether the CFB is in play or not.

In general, the basestar bridge, like the rest of the CFB, improves the Cylons' worst case, making them more reliably threatening, rather than increasing their high-end threat potential.


If playing with the CFB and early-revealing Cylons means the Cylons win much more often than when playing without the CFB and with late-revealing Cylons, it could be that your playgroup have solved the (revealed) Cylon side of the new game faster than the Human side, or that your playgroup are better at playing revealed Cylons than unrevealed Cylons, or it could be random chance (if, instead of playing the game out, you just tossed a coin to decide the winners, you only need a few thousand play-groups for it to be more likely than not for some playgroup to get 12 Cylon wins out of 12 games), or it could be that the game is now broken in the Cylons' favour. The fact that there isn't widespread support for the idea that the CFB breaks the game suggests that it's at least as much to do with the playgroup as the game...
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Adria D
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When you first get Exodus, it's fun to reveal early and hit the Basestar Bridge. But after everyone in my group had a chance to do that a couple times, we realized that it's still more fun to stay hidden to sow dissent and keep the humans from working together effectively. We still get the occasional early reveal (often pilots), but it's not something that happens every game.
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Craig Rose
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Battlestar Galactica: Exodus Expansion » Forums » Strategy
Re: Cylon Fleet = Humans Overwhelmed?
yaagma wrote:
> What they CFB has done is give a "start of the game" cylon no reason to stay hidden

Craig. I'm considering buying this expansion but now I'm worried.
I agree that if it's better for the cylons to reveal early, the best part of the game is lost.
Have you found any solution?
I'm surprised that this flaw hasn't been talked more about.

My group has played well over 100 sessions with the Exodus expansion. Cylon victories still happen more often than Human ones, but it's always close. The CFB is a very powerful tool for revealed cylons, but not enough to avoid the expansion. Also, it's modular, so you only have to use the components your group enjoys. We use them all. The CFB, trauma and NPCs, human agendas and final 5 loyalty cards.

Games with first round Cylon reveals, especially when there are two, can be long, drawn out affairs, the still end in human loses. We've had a few sessions where the humans simply conceded because it just wasn't fun. Despite those few occasions, BSG with any combination of expansions is still great and the most played game in my group.
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yaagma yaagma
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I understand from your posts that, although CFB would make early revelations the best strategy (something not proved), in any case the players desire to have fun makes them to usually prefer to generate tension staying hidden.
So adding CFB it's no such a big problem in terms of game deduction/tension.

Thanks all.
 
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