Boardgames To Go

Mark Johnson's occasional and opinionated podcast, Boardgames To Go, now has its own blog on Boardgamegeek.

1 , 2 , 3 , 4 , 5  Next »  [7]

Recommend
36 
 Thumb up
 tip
 Hide

BGTG 158 - Boardgame Road Trip 2 (with Dave Arnott)

Mark Johnson
United States
Santa Clarita
California
flag msg tools
designer
That's a Palm Pilot on the left, and a pink iPod mini on the right. Yes, I've been doing BGTG that long!
badge
http://www.WargamesToGo.com
mbmbmb

Mark Johnson's occasional & opinionated podcast about family strategy boardgames
__________________________________________________________________________________________
Subscribe
Blog
Guild
Archives
Contact





I'm not dead yet!

Yes, I'm still going on a "sabbatical" from this podcast. But no, that hasn't happened yet! In fact, I still have three more episodes to post before I go quiet on you. This one, the 100 Great Games epilogue, and then my "goodbye for now" episode. Two of those are already recorded, and the final one will be soon. Soon!



Road trip!


The one you've got before you is a sequel, of sorts. Back in 2013 I went on a boardgaming road trip to Dave Arnott to visit Jeff, Mark, Joe, and John in Fresno. On the way back we recorded an episode (#135)--in the car--where we talked about the games we played, and the weekend in general. Now Dave & I have done that again, but this time we talk about the games and something else: Dave's role as one of the hosts of BGG's video show GameNight!, as well as a couple word game apps he produces with some partners, Noodle Doodle and Tuklu. Since this is recorded in the car, on a smartphone, there's quite a bit of background noise. I did some post-processing on it to remove some of that, while hopefully keeping Dave & I sounding like human beings...not cyborgs having a conversation in a steel pipe.


We played a lot of great games that weekend, not all of which get discussed in the podcast. Jeff is working on his 10x10 challenge for 2015, so it was fun to help him get in some of those plays with games like Basari, Jäger und Sammler, Port Royal, and Industrial Waste. We also played 5ive Straight, XCOM: The Board Game, Res Publica, and Potato Man. Most of those are my kind of game. XCom really isn't, but we all wanted to try. Wouldn't you know, although my boardgames experience was just so-so with this one, it prompted me to re-install XCOM: Enemy Unknown on my computer. I've played it for a few weeks, but am again reaching that point where I may need to delete the thing because it's such a timesuck. Either that or develop more self-control and just quit the game sooner!


GameNight! has been steadily gaining a larger & larger audience, no doubt fueled by Lincoln's amazing production schedule and the obvious on-screen camaraderie of the four main hosts: Lincoln, Nikki, Aaron, and Dave. (Me, I love the intro credit sequence & catchy song. Normally I watch that, some of the intro, then skip the rules & most of the play to get to the post-game discussion. That's my favorite part.) I wanted to see how much Dave could tell us about the behind-the-scenes aspects of this awesome video show. At the time we recorded the third season for GameNight! had not started yet, but now it has.




GameNight! on boardgamegeektv
Episode geeklist
Season 1 YouTube playlist
Season 2 YouTube playlist
Season 3 YouTube playlist



Dave's also been working with his puzzle-designing partner, Aaron Weissblum, as well as app developer Eric Snider on a couple of addicting word game apps. These are clever & fun little puzzles that scratch that word game/party game itch. We got to talk a little bit about what goes into creating those, too.





-Mark


P.S. We didn't really even talk about it on the podcast this time, but just like two years ago we worked in some Letterboxing on this road trip. It was fun driving through some little towns in "California's heartland." I've driven the I-5 and CA-99 farmland corridors through the middle of the San Joaquin Valley my whole life, but this was one of the few times I went more than a dozen miles lateral to those arteries to find little places like Ducor in the southeastern valley.







Subscribe
Blog
Guild
Archives
Contact

____________________________________________________________________________________________________
Mark Johnson's occasional & opinionated podcast about family strategy boardgames
Twitter Facebook
0 Comments
Mon Apr 20, 2015 6:56 pm
Post Rolls
  • [+] Dice rolls
Recommend
72 
 Thumb up
25.25
 tip
 Hide

Boardgames To Go is 10 years old!

Mark Johnson
United States
Santa Clarita
California
flag msg tools
designer
That's a Palm Pilot on the left, and a pink iPod mini on the right. Yes, I've been doing BGTG that long!
badge
http://www.WargamesToGo.com
mbmbmb

Mark Johnson's occasional & opinionated podcast about family strategy boardgames
__________________________________________________________________________________________
Subscribe
Blog
Guild
Archives
Contact




You're hearing Boardgames To Go, a podcast about family strategy boardgames. I'm your host, Mark Johnson, coming to you from Santa Clarita, California...


It happened a week ago, actually. On March 3, 2015, my podcast has officially been running for 10 years. Never on a regular schedule (as my listeners know!), but slowly chugging along. As I think I said in at least one of those many episodes, I never expected to be doing this so long. However, the feedback I've received has been so rewarding, it's been a joy to record & publish every episode.

My plan is to produce three more, then take a break (my sabbatical, as I like to call it!). Two of those episodes are already recorded, then the third will be my wrapup of BGTG's first decade. I don't know who first thought of the concept of "seasons" for podcasts (it didn't exist back when I started), but I wish I had! I'm not exactly sure in what form Boardgames To Go will return--probably something remarkably identical to what you've been hearing all these years. That's what I'm going to go off & think about. Those three episodes still-to-come are

• another road trip show,
• the 100 Great Games epilogue, and
• my "first decade" retrospective about the podcast & hobby

I just checked my stats. There have been over half a million downloads of my little podcast that I always preferred to think of as an "audioblog" more than a "show." There have been meta analyses, session report & feedback episodes, All About... discussions, lots of friends, a few conventions, some "interesting" audio quality, a defunct voicemail number, a companion blog, and always tons of that amazing feedback.

Even while I'm off "the air," I'm still going to be around, posting here on BGG, responding to email, showing up at SoCal games days and BGG.con in Dallas. In fact, it's been fun to anticipate my time away from the microphone, and I've been posting more on my Twitter feed & Facebook page, as well as the BGTG guild and some geeklists about my recent gaming.


Thanks for listening,

-Mark



P.S. That MP3 above is my first episode, posted way back in 2005. Ouch, I hadn't listened to it in a very long time. It's flat in sound, short in duration, and covers an odd mix of games. I took a shot at "thematic games" in my first episode! Sheesh...

Twitter Facebook
33 Comments
Wed Mar 11, 2015 1:03 am
Post Rolls
  • [+] Dice rolls
Recommend
63 
 Thumb up
 tip
 Hide

BGTG 157 - Games Played in 2014 (with Martin Griffiths)

Mark Johnson
United States
Santa Clarita
California
flag msg tools
designer
That's a Palm Pilot on the left, and a pink iPod mini on the right. Yes, I've been doing BGTG that long!
badge
http://www.WargamesToGo.com
mbmbmb

Mark Johnson's occasional & opinionated podcast about family strategy boardgames
__________________________________________________________________________________________
Subscribe
Blog
Guild
Archives
Contact





Like a lot of you, I keep track of the games I play, mostly to look back on and contemplate. The end of the year is the perfect time to do that, and I've been doing it since 1996. I don't track wins or much else--mere reflecting on the games played last year (total plays & unique titles) is what I enjoy. Even though I'd like to focus on my favorites, there are just so many new, interesting games that make their way to the table. You know I'm not a Cult of the New guy, but that's not true of all of my friends.

However, this year I'm joined by someone who really DOES rack up a lot of plays of his favorites. Martin Griffiths, better known here on BGG by his username qwertymartin, plays a LOT of short card games and quite a few of his meatier favorites, too. In fact, he flat-out plays a TON of games. Unlike me, he's not including online plays, either--these are all face-to-face plays (like Davebo will respect!).

That's not the only reason I asked Martin to join me, though. He thinks deeply about games, and writes in-depth analyses of them. Besides the conversations he & his insightful buddies have on their GameChat League, Martin keeps a blog you should be reading, QWERTYUIOP, and has recently re-launched his contest for the best written game reviews, Voice of Experience. If that's not enough, check out the Cult of the Critical guild, where I believe he's a charter member.

It comes through in his writing, and Martin's own user profile has several key elements that resonate with me. Knizian elegance, Chicago Express over Le Havre, and shorter card games? Sign me up! When you get to his mini-editorial about his dissatisfaction with recent 'mainstream' euros, I feel I've found a kindred spirit! Too bad he lives halfway around the world from me.

Quote:
I got into the hobby when a friend introduced me to Carcassonne and directed me to Playin' Games (a London FLGS) for more of the same. A whole new world opened up! I've always loved games but had no idea ones this good existed.

ThreeFourFiveSixSeven years on, my collection has grown to over 507090120130120, I'm (former) co-organiser of one of the biggest games clubs in the world (meetup.com/LondonOnBoard), and I seem to spend half my life on the 'geek. A familiar story I'm sure!

My gaming favourites fall mainly into three categories:

d10-1 Reiner Knizia! I've played over 304050 of Knizia's games now and there are very few I don't like. Tigris & Euphrates is my all-time favourite, with Ra, Taj Mahal, Stephenson's Rocket and Winner's Circle close behind. Also games by other designers that I consider to have the 'Knizian' sense of elegance: China, King of Siam, San Marco for three.

d10-2 Economic games that give players an interactive system to explore and exploit. I'm not talking about tedious optimisation/resource conversion games like Caylus or Le Havre, I'm talking about Brass, Container, Chicago Express. Martin Wallace is a key designer in this field, though his games are quite hit-and-miss for me.

d10-3 Cards cards cards. I love card games, and particularly those in which card combinations can do unexpected and wonderful things. Race for the Galaxy, Innovation, Tichu, several of the Adlung-Spiele games... Cosmic Encounter and Twilight Struggle fit here too, even if they come with more accoutrements.
Martin G
United Kingdom
Bristol
flag msg tools
Don't fall in love with me yet, we only recently met
mbmbmbmbmb

My top 10 lists my highest-rated games, while my hot 10 is the most recent games that I have rated 8 or higher. Oh, and my avatar is the cover of the album 69 Love Songs by the Magnetic Fields, one of my favourites.

In October 2013, I made this geeklist: Qwertymartin's top 60 games. I'll probably update it in a year or two.

Swedish Meatballs
I've been a member of the GameChatLeague Swedish Meatballs Division since it was founded in May 2011, and consider it to be my home on the 'geek. Wonderful as the wider community is, there's something really cool about getting to know a small group of gamers around the world so well. I wrote this article about my gaming tastes for one of the early Meatball lists.

Quote:
I've learnt a lot about my gaming tastes and where they differ from the BGG consensus by playing around 10 new-to-me games per month for the last three years. At first I took the BGG ranking as gospel (much like my teenage years when I was guided to new music by 'top 100 albums' guides in magazines), but now I know what I'm looking for, I can pick out favourites from way down the rankings on the basis of reading a review or the rules.

While I'm more a Eurogamer than anything else, I'm not a fan of a lot of recent 'mainstream' Euros. I find worker placement a lazy mechanic, I generally dislike games with individual player boards and no shared space, nor do I like games where you spend more time optimising your own sequence of moves than thinking about what the other players are doing. I no longer particularly see 'multiple paths to victory' as a virtue, when they feel more like Easter eggs put in by the designer than emergent properties of the design ("Oh, you discovered the starvation strategy, congratulations").

Knizia came to be my favourite designer because his best games are the opposite of this. As far as I know he's never used worker placement, and his games are almost always about interaction not optimisation. I'm also a big fan of elegant rules and risk management, two Knizia hallmarks. Having played most of the Knizias on my hit list, I'm always looking out for 'Knizian' games from other designers.

Lately I'm more and more appreciating direct conflict and rough edges. I'm wary of games described as 'streamlined' or having good catch-up mechanisms. I like unexpected, laughter-provoking screw-you moves. I also appreciate unusual, modern-day themes over yet more medieval yawnsomeness. For example, recent games that have caught my fancy are Lords of Vegas, Tammany Hall and Power Struggle.

Another thing I tend to like is hand management and card interactions. I have always liked classic card games, and that's led me to modern versions like Haggis and Battle Line. I also like a lot of recent card-combo games like Race for the Galaxy, Glory to Rome and Innovation.


Martin plays SO many games (173 different titles for 600 total plays!), that by the time we added my totals (195 different titles for a total of 400 total plays), we had PLENTY to discuss just covering our "Five & Dime" titles. It was a great conversation and just scratched the surface of more talks I'd enjoy having with Martin.

...But those other conversations will have to wait until after my break from podcasting. I'm now calling it my "sabbatical," since it's intended to be a substantial length of time when I can recharge my mental batteries. It also reinforces the fact that it won't last forever--I fully intend to return to the podcast after this break.

Martin's BGG summary for 2014 (and Extended Stats for 2014)

Mark's BGG summary for 2014 (and Extended Stats for 2014)



-Mark



Games Discussed (our collective Five & Dime lists)








P.S. Games Played--by all of Boardgamegeek--in 2014

Want to see what game plays were logged by all users of Boardgamegeek for 2014? It's here. What do you think? Dominated by the Cult of the New, only short games, evergreen classics, or something else? To me, anything older than three years doesn't feel like Cult of the New anymore. Though I'm not sure it's "classic" for a few more years. Also keep in mind that this is not what the entire hobby is playing. Just the subset of the hobby that is crazy enough to log their plays on a website...

1. Magic: The Gathering (20,114,694) - Insane number of plays, but it IS M:tG, after all! A classic.

2. Poker (1,003,035) - I'm guessing these include a lot of online plays. Classic.

3. Android: Netrunner (70,676) - First Cult of the New (CotN) title (ignoring the fact that the original was released in 1996!)

4. Dominion (48929) - Spiel des Jahres (SdJ) winner from 2009. Classic.

5. Love Letter (47643) - Still CotN, still hot. Also helps to be short.

6. Coup (43692) - CotN & short

7. Race for the Galaxy (38785) - From 2007, a modern classic.

8. Chess (38619) - From 1475 (acc. to BGG), a classic classic.

9. Splendor (37080) - Definitely CotN, and recent Golden Geek winner and SdJ nominee

10. King of Tokyo (35836) - Still feels new, but actually from 2011. Is that classic?

11. 7 Wonders (34744) - Kennerspiel des Jahres winner from 2011, just past the new/old boundary

12. One Night Ultimate Werewolf (30826) - CotN, though "parent" game Werewolf is a classic

13. Hanabi (30460) - CotN, and SdJ winner from 2013

14. Star Realms (28629) - CotN, and a Kickstarter success, right?

15. Carcassonne (27767) - A "golden age" euro, and SdJ winner from 2001. Classic.

16. Pandemic (24153) - SdJ nominee from 2009, more of a modern classic now?

17. Pathfinder Adventure Card Game (23566) - A 2013 release, still CotN

18. The Lord of the Rings: The Card Game (21928) - A 2011 release, so now a perennial classic?

19. The Resistance (19183) - Dates from 2009, but was it widely known then?

20. The Resistance: Avalon (19125) - If this 2012 title were combined with above, would place just behind Chess

21. Ticket to Ride (19064) - SdJ winner from 2004, and definitely a modern classic

22. Lords of Waterdeep (17822) - From 2012, is this transitioning to modern classic?

23. Settlers of Catan (17724) - Landmark SdJ winner from 1995, the defining modern classic

24. Agricola (17100) - Released in 2007, and English in 2009(?). That makes it a modern classic.

25. Star Wars: X-Wing Miniatures Game (16729) - From 2012, still CotN, still hot



Subscribe
Blog
Guild
Archives
Contact

____________________________________________________________________________________________________
Mark Johnson's occasional & opinionated podcast about family strategy boardgames
Twitter Facebook
28 Comments
Wed Feb 25, 2015 6:20 am
Post Rolls
  • [+] Dice rolls
Recommend
42 
 Thumb up
2.00
 tip
 Hide

Join the discussion/guild

Mark Johnson
United States
Santa Clarita
California
flag msg tools
designer
That's a Palm Pilot on the left, and a pink iPod mini on the right. Yes, I've been doing BGTG that long!
badge
http://www.WargamesToGo.com
mbmbmb
Do you subscribe to this blog? What about the Boardgames To Go guild? You should! Read on...



You'll hear more about this in upcoming episodes, but after I make it across the "finish line" of my podcast's 10-year anniversary, I plan to take a break. I'm not sure how long, but it will be several months, at least. To be clear--I'm not quitting, I'm just taking a break. In the years since I started, other podcasts have figured out the value of "seasons" that allow for some downtime to recharge. I wish I'd thought of that!

Before anyone gets any wise idea, Greg Pettit already made the joke at my expense: A break from BGTG? How will anybody know?

Yeah, yeah. I realize I've taken breaks before. But those were unintended breaks, and it always gnawed at me that I wasn't publishing podcasts. This time will be different. Like I said, a time for recharging. Also, 2015 may prove to be a year when my time is not my own. (Nothing alarming, just the usual stuff associated with work and aging parents.) For what it's worth, I do think I'll keep Wargames To Go podcasts going, because those are different in nature--fewer & farther between.

I still want to "talk" with everyone about boardgaming, though. I'm still going to be playing as many games as ever. The BGTG guild should be an excellent place to do that! If you haven't joined, please do! I encourage you to Subscribe over there, too. It's one of the usual subscribe links that are all over Boardgamegeek, and it means you'll get notifications when there are discussions going on. Unlike my blog, anyone can post something on the guild. I thought about creating a mailing list for this kind of discussion, and though I like that 1990s approach, I imagine guild messages here on BGG are what most people would prefer.

It's easy to do. Just click any of the links to the guild (#867) that are peppered in this blog, and click the Join This Guild and Subscribe links that you'll find on that page.




-Mark





Subscribe
Blog
Guild
Archives
Contact

____________________________________________________________________________________________________
Mark Johnson's occasional & opinionated podcast about family strategy boardgames
Twitter Facebook
10 Comments
Thu Feb 5, 2015 7:34 pm
Post Rolls
  • [+] Dice rolls
Recommend
51 
 Thumb up
 tip
 Hide

BGTG 156 - Games of BGG.con 2014 (with Greg Pettit)

Mark Johnson
United States
Santa Clarita
California
flag msg tools
designer
That's a Palm Pilot on the left, and a pink iPod mini on the right. Yes, I've been doing BGTG that long!
badge
http://www.WargamesToGo.com
mbmbmb

Mark Johnson's occasional & opinionated podcast about family strategy boardgames
__________________________________________________________________________________________
Subscribe
Blog
Guild
Archives
Contact





Button giveaway winners!
(I'll contact you to get your mailing addresses)
I've also learned that in the UK these are called badges, not buttons.

Al Leduc
Canada
Ottawa
Ontario
flag msg tools
designer
mbmbmbmbmb
Esteban Fernandez
Spain
flag msg tools
designer
mbmbmbmbmb
Justus
United States
Las Vegas
Nevada
flag msg tools
designer
mbmbmbmbmb
Russell Collingham
United Kingdom
Durham
County Durham
flag msg tools
mbmbmbmbmb
Simon Bracegirdle
United Kingdom
Cheshire
flag msg tools
mbmbmbmbmb
Pierce Ostrander
United States
Savannah
Georgia
flag msg tools
mbmbmbmbmb



ANOTHER episode related to BGG.con?! Well...yeah. But really, this is about a bunch of new games. In fact, this is as close as I get to joining the Cult of the New! Listeners know that's not really my style or preference, yet every year after Essen I would interview Greg Pettit about the new titles he played at BGG.con. This time, of course, I get to contribute to the conversation, too. (Actually I always do--we've been doing these shows for years--this year I just to say more.)

With both of us having plenty to say, this is a longer episode. Lots of very topical games to discuss. At the very end, though, we also do one of my favorite segments, a "where are they now?" look back at the games discussed 12 months ago. Are we still excited about them? Are you?


-Mark







Subscribe
Blog
Guild
Archives
Contact

____________________________________________________________________________________________________
Mark Johnson's occasional & opinionated podcast about family strategy boardgames
Twitter Facebook
28 Comments
Fri Jan 30, 2015 6:12 am
Post Rolls
  • [+] Dice rolls
Recommend
32 
 Thumb up
1.00
 tip
 Hide

BGTG 155 - BGG.con 2014 Planning For NEXT Year, plus button giveaways (with Davebo Gullett)

Mark Johnson
United States
Santa Clarita
California
flag msg tools
designer
That's a Palm Pilot on the left, and a pink iPod mini on the right. Yes, I've been doing BGTG that long!
badge
http://www.WargamesToGo.com
mbmbmb

Mark Johnson's occasional & opinionated podcast about family strategy boardgames
__________________________________________________________________________________________
Subscribe
Blog
Guild
Archives
Contact





I'm glad I've received good feedback about all of these BGG.con episodes, because I have TWO more. There's this one with Davebo, a look back on the con after I'd been home for a while (which also serves as a look forward to next year--I hope to return). Then a little later I'll record my traditional post-BGG.con episode with Greg Pettit where we talk about the new Essen titles we played. We kind of did that already in the daily episodes during the con, but we've each had more time to play other titles, refine our opinions, and also look back a year to consider what happened to the 2013 titles.

In this one, Dave & I reflect on what we enjoyed, what we want to do again next year, and what we would wish to do differently. Some of those I have a clear idea about, and others I'm still not sure about. In particular, I can't quite figure out what I want to do about meeting new, random people and playing new games with them. Perhaps old games with new people can be a good combo (like the Entdecker-with-BGTG-listeners idea), and new games with old friends (who can do the teaching) can also be good. I'm not sure I'll do new games with new people again. Maybe.


Hey! I'm really asking for feedback this time. Dave & I asked several questions, and we want your feedback. I'm giving away podcast buttons as little prizes. If you win, you get a Boardgames To Go button, a Wargames To Go button, or both if you want!

Button giveaways!!
1. Best answer: What game SHOULD I have played (geeklist)
2. Best answer: Suggestions for the upcoming (March!) BGTG 10-year anniversary (geeklist)
3. Randomly chosen: A commenter on this blog (below)
4. Randomly chosen: A commenter on Facebook (facebook.com/BoardgamesToGo)
5. Randomly chosen: A commenter on Twitter (@BoardgamesToGo)

Plus a couple more for Dave's questions:
a. Best answer: How did you make the convention shuttle work for you? (comment below)
b. Randomly chosen: When did you listen to the daily episodes? Right away or later? (geekmail to Dave)




-Mark


Links
How to get started on "free" Frequent Flyer miles
Geeklists for games Mark and Dave played at BGG.con 2014
Geeklist for games you think Mark should've played
Geeklist for BGTG 10-year anniversary suggestions




Subscribe
Blog
Guild
Archives
Contact

____________________________________________________________________________________________________
Mark Johnson's occasional & opinionated podcast about family strategy boardgames
Twitter Facebook
27 Comments
Tue Dec 23, 2014 9:28 pm
Post Rolls
  • [+] Dice rolls
Recommend
34 
 Thumb up
1.00
 tip
 Hide

BGTG 154f - BGG.con 2014 (Sunday)

Mark Johnson
United States
Santa Clarita
California
flag msg tools
designer
That's a Palm Pilot on the left, and a pink iPod mini on the right. Yes, I've been doing BGTG that long!
badge
http://www.WargamesToGo.com
mbmbmb

Mark Johnson's occasional & opinionated podcast about family strategy boardgames
__________________________________________________________________________________________
Subscribe
Blog
Guild
Archives
Contact




Today isn't even really a "day" at BGG.con. Most people sleep in (after late nights), then wake up, check out, and are heading home. That might have been me, too. The thing is, I'm not really a late night/sleep in kind of person. Definitely not the up-til-5am, sleep-til-noon variety. Not even the 2am/9am type of gamer, which was my pattern for most of the week. This time, on the last day, I wanted to try two new things, as a trial run for how I'd try to do more of BGG.con next year, if I'm lucky enough to return.

First, I got up "early." At a convention, that means 8am. I was in the main game room by 8:30, where a small subset of gamers were already playing games. (Some guessed they were STILL playing games, but this didn't look like the allnighter crowd.)

Second, I sat down at a table, set my game up (Hellweg westfalicus), and put up one of those "players wanted" flags the convention provides to help you get a game started. Within 5 minutes I had one player, and before I'd even really started the rules explanation we had a third. That was a good number, so off we went. I'm sure we could've gotten a fourth to fill out the game if we'd wanted to, but three is usually a good number for Schacht's games. Neither guy knew me or my podcast, we just sat down to learn a game together. I liked it quite a bit, another liked it, too, while our third player was less enthused. I think of it as a cousin to Hansa, overland in theme, and with a little more going on. (I really love Hansa, but understand how it can be pretty spare for some folks.)

In this last episode from the actual BGG.con, Greg prompted me to write down five things that I felt were highlights of the event. My own personal highlights. If you've been listening over the past few days, they probably won't surprise you. Thinking about it (and in no particular order), I thought mine were

1. The friends
2. The library
3. The BBQ
4. The Flea Markets (both kinds)
5. The Spiel des Jahres seminar

I hope to go back again! Thanks to all who told me they enjoyed my podcasts. That really meant a lot to me. Thanks to those NOT at BGG.con that listened and/or commented during the week. It's no exaggeration to say that feedback from listeners is the reason I'm still doing this.


-Mark

P.S. Here's a geeklist with the games I played & some opinions about them.





Here was the main room (same as last night's view of the closing ceremony), but at 8:30am on Sunday. Lots of open tables. To be fair, there might have been more gamers on the mornings of Thursday, Friday, and even Saturday.


====================



I set up Hellweg westfalicus facing my new players, which is why it's upside down in this view. (I was new, too, but I had read the rules, at least.) This is a good game!


====================



Just before we all headed out, here were some of those friends. Greg Pettit, Dave Gullett, Dave Arnott, and me. Or, as you may know us...

United States
Houston
Texas
flag msg tools
mbmbmbmbmb
David G.
United States
Moorpark
California
flag msg tools
mbmbmbmbmb
David Arnott
United States
Tarzana
California
flag msg tools
designer
mbmbmbmbmb
Mark Johnson
United States
Santa Clarita
California
flag msg tools
designer
That's a Palm Pilot on the left, and a pink iPod mini on the right. Yes, I've been doing BGTG that long!
badge
http://www.WargamesToGo.com
mbmbmb








Subscribe
Blog
Guild
Archives
Contact

____________________________________________________________________________________________________
Mark Johnson's occasional & opinionated podcast about family strategy boardgames
Twitter Facebook
19 Comments
Sun Nov 23, 2014 11:38 pm
Post Rolls
  • [+] Dice rolls
Recommend
28 
 Thumb up
 tip
 Hide

BGTG 154e - BGG.con 2014 (Saturday)

Mark Johnson
United States
Santa Clarita
California
flag msg tools
designer
That's a Palm Pilot on the left, and a pink iPod mini on the right. Yes, I've been doing BGTG that long!
badge
http://www.WargamesToGo.com
mbmbmb

Mark Johnson's occasional & opinionated podcast about family strategy boardgames
__________________________________________________________________________________________
Subscribe
Blog
Guild
Archives
Contact




Last full day of BGG.con. Last day at all, really, since tomorrow I check out of the hotel & head to my airport terminal/gate around noon. Apparently the Library will be closed. Though I have a few games of my own on-hand, it may not work out for me to play any games. Might just be saying my goodbyes and having last conversations with friends.

Today, though, started & ended (for me) with big events. At the start of the day was the Flea Market. Greg had 4+ tubs of games to sell there, and I got to be his assistant. We were up relatively early (alarm clock required) in order to set up in the hour before the doors were opened to buyers. Then THEY have one hour to shop, haggle, and purchase before everything has to be closed up again.

The end of the day had the "closing ceremonies" for BGG.con, including lots of well-earned thank-yous, prize giveaways, and some announcements for BGG.con's future. You've probably seen this already. In addition to BGG.con (which will continue unchanged for next year & beyond, when I hope to return), they've now added BGG<3FAM--meaning something like BGG Loves Families)--a family-friendly (spouses & kids) version of the convention. The first one of these is next Memorial Day Weekend. This is in addition to the previously announced BGG game cruise, BGG@SEA. The empire grows...


In between, I got to play some more games and go out for BBQ one more time. Greg & I were finally able to successfully play Isaribi. Still thinking about it, but I think I like it quite a bit. I already like Hayashi's Sail to India, so he's definitely a designer for me to watch. Also, I wanted to get some recent Knizia titles to the table, which we did with both Orongo and Rondo. I think the latter is a pleasant pastime or family game (for two), while Orongo is an unfortunate miss for me. We also played the older (but still good!) title, Yspahan.


-Mark





The morning's Flea Market, in full swing. (This is about half of the room.)


====================



This sign absolutely sets the tone of the Flea Market. Though sellers are really keen to sell items for a good pice, and buyers are keen to get a bargain.


====================



Isaribi has a great look, and I was also impressed with the gameplay


====================



I was happy to try Orongo, and it had some nice, Knizia-style light theming around the compelling topic of Easter Island, but also had some problems.


====================



Another recent Knizia was Rondo, which was more successful as a pastime game, but I'm still not sure about it



====================



One last trip to Hard Eight more more Texas BBQ


====================



The closing ceremonies in the big room, with seemingly everyone there








Subscribe
Blog
Guild
Archives
Contact

____________________________________________________________________________________________________
Mark Johnson's occasional & opinionated podcast about family strategy boardgames
Twitter Facebook
18 Comments
Sun Nov 23, 2014 5:52 am
Post Rolls
  • [+] Dice rolls
Recommend
14 
 Thumb up
 tip
 Hide

Edit: Back to normal (MP3)

Mark Johnson
United States
Santa Clarita
California
flag msg tools
designer
That's a Palm Pilot on the left, and a pink iPod mini on the right. Yes, I've been doing BGTG that long!
badge
http://www.WargamesToGo.com
mbmbmb
Ok, back on a real computer instead of mobile rig, I was able to convert everything back to the normal audio format and fit it all within my podcast storage limit. All good!

If you had any difficulty downloading or listening to the BGG.con episodes, just delete what you've got and re-sync or re-download. They should all work now.

Thanks for listening!

-Mark




====================


These BGG.con updates are fun, and I'm glad people are enjoying them. However, I've just busted my monthly podcast upload limit (in megabytes). Either I don't post anything more until December, or I try changing the format of the audio files. I THINK this will be transparent to anyone using a modern audio player (e.g. an iOS/Android device), but I'm not 100% sure. I'm also not sure that the embedded audio player here on BGG will work--the little grey thingie that you click to listen to the podcast right within BGG.

I guess we'll find out.

Please comment here if you experience anything unusual.
Twitter Facebook
11 Comments
Sun Nov 23, 2014 4:57 am
Post Rolls
  • [+] Dice rolls
Recommend
36 
 Thumb up
 tip
 Hide

BGTG 154d - BGG.con 2014 (Friday)

Mark Johnson
United States
Santa Clarita
California
flag msg tools
designer
That's a Palm Pilot on the left, and a pink iPod mini on the right. Yes, I've been doing BGTG that long!
badge
http://www.WargamesToGo.com
mbmbmb

Mark Johnson's occasional & opinionated podcast about family strategy boardgames
__________________________________________________________________________________________
Subscribe
Blog
Guild
Archives
Contact




Today was a full day where I'd planned almost nothing ahead of time. A full day of gaming, right? Actually, it turned out that I played very FEW games today, but had a whole day of fun nonetheless. We had our little BGTG/WGTG lunch at the hotel, I watched Artemis, went out for Texas BBQ dinner, watched the "World Series," and spent some time relaxing with friends at the hotel bar. Oh, and I also got to play Deus, Doodle City, Port Royal, and almost a game of Isaribi. (Hope to get in a real of game of that last one tomorrow.)


-Mark





Deus with Dave Gullett and Brian Murray. Remember Brian's claim that "Mark hates games"?


====================



Doodle City, which was a disappointment, unfortunately


====================



Dexterity games are in the main hallway


====================



Texas BBQ at Hard Eight (that's not a hazy photo, that's woodsmoke in the air!)


====================



World Series of Harry's Grand Slam Baseball Game, with Dave and champion Chris Booth (SybotCB)









Subscribe
Blog
Guild
Archives
Contact

____________________________________________________________________________________________________
Mark Johnson's occasional & opinionated podcast about family strategy boardgames
Twitter Facebook
19 Comments
Sat Nov 22, 2014 8:37 am
Post Rolls
  • [+] Dice rolls

1 , 2 , 3 , 4 , 5  Next »  [7]

Subscribe

Contributors

Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.