$10.00

Not another blog about geeks...

...a blog about, amongst other things, geeks and gaming.

Recommend
16 
 Thumb up
0.02
 tip
 Hide

Painting Descent: Ice Wyrm

Freddie Foulds
United Kingdom
Durham
flag msg tools
Friendship is Love without his wings!
mbmbmbmbmb
So I've decided to paint my Descent miniatures. I used to do a lot of mini painting in my youth (mainly GW - Dark Angels and Warhammer Fantasy Chaos), but I stopped playing, and hence stopped painting miniatures sometime around being 15-16. Ten years one, and I've a stack of games with cool minis just begging to be painted. How could I not give in to temptation.

I started off by painting the beastmen from Descent, and they didn't turn out too bad... (apologies in advance for lighting in some of these pics - I do most of my painting in the evening!)



Next I wanted to try my hand at something a little more complex, that I could really put some effort into. The Ice Wyrm was the mini that sprang to mind. Not too complex in terms of colours, but enough to allow me to practice my highlighting and shading, and with a nice large base to play with too.

I started off by priming the mini using a matt white spray primer, making sure to get reasonable coverage (no matter what you do, the spray probably won't reach the belly, but no matter - no one will look at it too closely anyway )

Following this, I basecoated the Wyrm with ultramarine blue, straight from the bottle. I then created a wash using the blue and plenty of water and washed the scales to try and fill in any white that might be showing through and also to get some paint in between the horns.



Once done and dry, I carefully basecoated the horns and under side of the mini in bone white.



Again, I allowed it to dry. Then came the fun part... Mixing a little bone white into the ultramarine blue, I began to highlight the scales, adding more white in as I shaded up towards the top of the miniature. I was highlighted the plates on the legs and around the head. Once done, I used bone white mixed with a little blue to start highlighting the base of the horns, grading up to bone white and through to dead white at the tips. Along the under belly, where the plates are the biggest, I highlighted with bone white mixed with skull white and grading up to just dead white on the very edges. For the tail, I simply drybrushed with a mix of bone white and dead white, as there are far to many plates and they're too small.

I could then concentrate on the finishing touchs, painting the mouth in with black, and using a black wash, made by mixing plenty of water with black paint, to paint around the teeth. Once this was all dry, I painted the teeth in with a mix of bone and dead white, and the toungue with bloody red. I highlighted the tongue by mixing skull white and bloody red and grading up slightly.

The eyes were picked out in polished gold and the pupil painted in with black. Finally, the claws I painted in bone white and highlighted with a mix of bone and dead white.

For the rock, I painted it stonewall grey, washed with black and then drybrushed with stonewall grey mixed with a little black.

This is the result...



Leaving that to dry fully over night, I then got to do what I love best - basing. I decided that the Ice Wyrm needed a base that fitted it, and that meant snow. Forgoing snow flock (which just doesn't work for me), I decided to go with a tundra effect. I coated the empty areas of the base with white glue and dipped it in some coarse sand. Once dry, I coated some areas with more white glue, including the top of the rock, and dipped the base in a finer grained sand. This gave the effect of some drifting of the snow. I then painted the base in a mix of stonewall grey and dead white. When it comes to painting the base layer of any base, I like to thin the paint, so I added plenty of water. The advantage to this is that the paint will run into the sand, saving you time and meaning you don't have to make a mess trying to get to the more awkward nooks and cranies.

Once painted and dry, the next step was to drybrush the painted sand with dead white to give the snow effect. Now, once done, you could stop here, but I like to base with a bit of flair. I added a bit of slate to the middle of the base, under the Wyrm's belly, gluing it down with white glue. Then I randomly placed some patches of white glue around and applied some static grass to them, to give the impression of grasses poking through the snow. Finally, I took some brass leaves (these came from a Citadel fantasy basing kit), painted them beasty brown and drybrushed with a mix of beasty brown and orange fire, and glued then on.

Finished? Nearly - just to paint around the end of the base with some bone white so that I can tell this is just a normal Ice Wyrm. The master mini will get a red edge to their base...

So what did it look like? Here are some pics:







So that's about that! I've plenty more miniatures to paint yet, so hopefully I'll be able to do some more like this. I can say though that, without a doubt, this is the finest miniature I've painted to date

(N.B. All paint colours are given for Vallejo paints. There is a conversion chart to Citadel colours here for those who want it)
Twitter Facebook
5 Comments
Sun Jun 26, 2011 2:29 pm
Post Rolls
  • [+] Dice rolls
Recommend
76 
 Thumb up
1.00
 tip
 Hide

Dune PnP Completed! (Warning - Image heavy...)

Freddie Foulds
United Kingdom
Durham
flag msg tools
Friendship is Love without his wings!
mbmbmbmbmb
It has been a long while since my last post to this blog. Over two months in fact! So, what have I been doing during that time? Well, apart from making many thriends over in the Feel the Love Thread and organising Bob the Meeple's FTL Adventure, I have been working (on and off) on my print and play build of the fantastic game, Dune. Now that is had been finished, I can present it in all it's glory:



A very big and hearty thanks to Iyla 77 for all the hard work he has put into creating this fabulous re-imagining of the game, it's artwork and overal theme. Also, a big thanks to Slev, amongst others, for compiling the version 2 rules for the game.

The build took me roughly 20 hours to put together, or about 4 hours of printing, sticking, cutting and spray gluing each evening for a week. The cards, on the other hand, were created using Artscow, so it was just a matter of waiting for them to arrive. Thanks to hellectric for creating the artscow albums for these cards. They were a huge help!

Now for some close ups and discussing how I put the whole thing together..



Here are the combat wheels for the game. I created them by printing the pdf pages out onto A4 label sheets and then sticking these to 600gsm mount board that I bought from Rymans (UK Office Supplier). I carefully cut round them using scissors, as I don't have a circle cutter at present. Therefore, they aren't prefect, but imperfections aren't hugely noticeable. They were finished my cutting cross slits in the centre and placing a brass brad through them. It allows the wheel to turn just fine.



Here are some of the traitor cards from the game. I've sleeved them up, as the Artscow cards, whilst OK, aren't of the best quality to survive a great deal of repeated shuffling. As I mentioned, all the cards were printed through Artscow, so there isn't much to say about them. I can, however, direct you here if you need some tips on how to make cards using Artscow itself...



Here is the Bene Gesserit Prediction Card that neuropsyched designed. I created this by printing the card onto 200gsm cardstock, then mounting it onto a blank Artscow card, clipping the corners and then surfacing it with sticky backed plastic. The surface is now wipe clean and the BG player's prediction can be marked on it using a dry wipe marker at the beginning of the game.




Both the spice, troop and leader tiles were created in the same way. First the pdf pages were printed on A4 label sheets, which were then stuck onto 2mm greyboard. Each surface was then coated using sticky backed plastic. This protects the printed surface (which was produced on an inkjet) and gives a nice semi-professional look. It also makes cutting the sticker surface much easier, as well as preventing the sticker sheet from tearing if the knife you're using gets a bit blunt. Once coated, the tiles were not fully cut out straight away, but scored out instead. I find that this means I can cut to the guide lines, even when the edges containing them have been removed, as the scored lines provide a cutting line for later on.




Finally, there is the player shields. These were made much like the combat wheels, although the front surface was printed on 200gsm card stock rather than label sheets. This was them spray mounted onto 600gsm mount board, cut out and the bends scored so that the shield can be folded. The ability summaries were then printed on plain A4 paper, cut out and spray mounted to the inside of the shields. Most of these contain the special abilities for each faction. Some shields also contain a round summary where space permitted it (Emperor, Harkonnen and Spacing Guild shields).

So I hope this has been somewhat informative, and you have enjoyed reading this post. I'm still looking forward to getting this build played (hopefully at my local gaming club this weekend). If anyone else wants to take on such a project, I highly recommend Ilya's work, which can be found here and here.

Many thanks again to all who have contributed artwork, rules, custom pieces etc that have allowed me to put this set together. Your work is very much appreciated, and it is very satisfying to have the finished article sat with the rest of my collection of games.
Twitter Facebook
12 Comments
Tue May 31, 2011 11:06 pm
Post Rolls
  • [+] Dice rolls
Recommend
16 
 Thumb up
 tip
 Hide

It's nice when your other half buys you a game...

Freddie Foulds
United Kingdom
Durham
flag msg tools
Friendship is Love without his wings!
mbmbmbmbmb
It's been another good weekend of gaming - In the Year of the Dragon, Betrayal at House on the Hill, Kingsburg all got played on Saturday at my friend Ben's. Then Android, Kaigan and Trias and the club in Newcastle afterwards. Then, on Sunday, a quick game of San Juan with my fiancé before friends arrived in the evening for Rattus, Hey, That's My Fish! and finished off with a great game of Battlestar Galactica. My fiancé joined us for Battlestar and was a bit annoyed that we'd played Hey! That's My Fish without her (it's her favorite game), which resulted in me and her playing a quick game after the others had left in order to quench her gaming thirst!

Out of all the games I played, some being stalwart companions to my gaming evenings, and others being new experiences, the one that stood out the most was Kingsburg. It was my first time playing (I lost as well), but I really enjoyed everything about it - from the dice mechanics to the beautiful board. I came home on Saturday evening raving about it and how much I wanted to own a copy. However, I've recently acquired Mr. Jack in New York, and two expansions for Lord of the Rings. Well, that and I'm waiting on some money coming through from an eBay auction that will give me enough to buy Mansions of Madness! So, as you might expect, my other half played out the "you've bought too many games, you should look after your money" routine, to which I sullenly had to agree that she was quite right and I should wait a while before buying anything else.

What could possibly make this better you ask? Only the fact that she's gone out and bought Kingsburg for me!! After gushing about it and how it would make a reasonable 2-player game for us that can accomodate more people for our gaming nights, she thought it was a good idea to buy it and said she had been wanting to get me something for a while. Well, I was blown away. Best surprise present ever...I can't wait to get it onto our table!
Twitter Facebook
0 Comments
Mon Mar 14, 2011 6:22 pm
Post Rolls
  • [+] Dice rolls
Recommend
7 
 Thumb up
 tip
 Hide

A low gaming weekend and some trades...also Dune PnP Artscow cards!

Freddie Foulds
United Kingdom
Durham
flag msg tools
Friendship is Love without his wings!
mbmbmbmbmb
This last weekend was relativly slow paced in terms of gaming. I only got to play on Sunday evening, when I managed a game of Catan and Forbidden Island. The rest of the time was taken up by work and a friends wedding on the Saturday, which was a lovely event, although we couldn't stay for all of the reception. Unfortunately, the train journey back from said wedding was fraught with delays and several drunken football supporters (one of whom managed to activate the emergency brake system on the train and thus got himself arrested).

On slightly brighter news, I received some games from a trade I'd conducted this morning - Blokus Trigon and Euphrates & Tigris: Contest of Kings - which I am looking forward to trying out. And I've added some unwanted things into this months European Maths Trade. Hopefully, someone will want my unwanted games

Finally, I am gearing up for my PnP of Hoyuk - I've just a few more things to acquire before staring it. I'll also be starting a large PnP of Dune soon too, using Ilya 77's redesign. I have already ordered the cards from Artscow and will post the results when they arrive!

That's all for now See you soon!
Twitter Facebook
2 Comments
Mon Mar 7, 2011 2:42 pm
Post Rolls
  • [+] Dice rolls
Recommend
19 
 Thumb up
1.00
 tip
 Hide

Dune Express PnP Complete! Come see the pretties!

Freddie Foulds
United Kingdom
Durham
flag msg tools
Friendship is Love without his wings!
mbmbmbmbmb

So people who may have glanced at this blog in the past may have seen this image, which showed the initial work I had been doing to create my own copy of Dune Express using Ilya 77's beautiful redesign. It shows the 16mm blank dice I bought and then converted using the images printed onto label stock and stuck down. I then finished them off with a coating of Citadel Purity Seal, as the matt varnish I had soaked into the stickers causing them to move about while drying. Well anyhow, the project is now complete. Roll on the pictures...









Here is the finished product - rules, board, tokens and house cards. It is all being currently kept in an A4 plastic ziplock bag until I find/create a suitable box for it.















The board is created from hardboard, cut to size, with black card used to back it and cover the textured surface. The playing surface was printed on label stock and stuck down on to the smooth face of the hardboard and then covered using sticky-back plastic in order to protect it.











The house cards were also printed on labelstock, but where then stuck onto mountboard and also covered in sticky-back plastic. Unfortunately, I don't have a laminator at the moment, so this was the next best thing.








The token sets provided the most work. The troop tokens were printed on labelstock twice - once for each side. They were then mounted on brown 15mm wooden discs. I'd have liked to get different coloured discs for each house, but it turned out to be a little to expensive compared to buying one lot of a neutral colour. Plus I think it turned out quite well! The Snooper, HL Shield, Truth Trance and Thumper tokens were, again, printed onto labelstock (that's a lot of labelstock used here!) and struck down to mount board. This was done twice - once for each face of the token - and then the token sheets were cut and glued together using PVA, placed under some heavy books and left over night. They were then cut using a craft knife. Unfortunately, I had some trouble with the Snooper tokens in that they shifted while the glue set, which resulted in wonky tokens that just wouldn't do. So I had to reprint and glue these to make a new batch. Once completed all the tokens were sprayed with Citadel Purity Seal to prevent the ink wearing away. I only have an inkjet at the moment, which means heavily black items, such as the Traitor tokens and Spacing Guild troop tokens, will lose their ink quite readily. This leads to black fingers and, eventually, ruined tokens. The sealant helps prevent that quite nicely



As you can see from the above image, the troop tokens turned out quite well (in my opinion anyway). You can also see the Turn and Spice tokens here, which are used from the Bene Gesserit and House Corrino respectively. Seeing as though Ilya didn't include tokens for these in the redesign, I took them from the Dune Express Alliances redesign.

Overall, I'm very pleased with how everything worked out, and I'm now itching to have a game with my fiancé this evening!

In addition, I also managed to pull off another quick PnP this week too - namely Agricola Express. Buying in some more blank dice, I quickly printed off the images and got sticking. This time I opted for 22mm dice, so that there would be no change of overhang from the labels - my circle punch is 16mm and this presented a small issue in making the dice for Dune Express. I think they turned out quite well, although I'm a bit noneplussed that I couldn't find blank orange dice anywhere in the UK, so had to settle for white...






Finally, I've decided on my next PnP project, which will be Hoyuk. I even ordered some cards from Artscow for it, which have turned out really well. However, it appears that the first four cards i the set I forgot to adjust, so they have white lines around them and the images are smaller. A mild annoyance, but not one worth ordering a complete new set over.












The rest of the cards all look fine, as you can see here. I also produced the Catastrophe cards in the same set to save some cash. All I have to do now is glue the two faces of each card together in order to finish them off. That and create all the rest of the components!

Well that's all from me today! Until next time
Twitter Facebook
5 Comments
Wed Mar 2, 2011 11:49 am
Post Rolls
  • [+] Dice rolls
Recommend
8 
 Thumb up
 tip
 Hide

Another gametastic weekend, plus PnP's almost complete!

Freddie Foulds
United Kingdom
Durham
flag msg tools
Friendship is Love without his wings!
mbmbmbmbmb
After last weekends gaming, I had some high hopes for this weekend, and was not disappointed. A few friends of mine had agreed to meet up at our local gaming club and then head to mine afterwards to continue playing into the evening. Arriving at about 11am, I first sat down to a game of Saboteur, something that I've been trying to get my hands on for a while. And I really enjoyed it too! If anyone knows where I might be able to get a copy relatively cheap in the Uk, then please let me know. Next up was an extended 6-player game of Power Grid, which came down to a tie settled on money, resulting in a win for me We followed this up with a quick game of Finca followed by Alhambra. After this, things were kind of winding down, so we finished up with Keltis: Das Kartenspiel and Lascaux, which I bought a while back and hadn't played yet. I enjoyed it for what it is - a simple bidding game that is fairly quick. Beyond this though, it is a little limited, but was good for whiling away the last 20 minutes before we had to pack up and leave.

From the club we headed back to mine, bought in some pizzas and snacks, and settled down to Samurai at about 7pm - a game that had been a big hit with the three other players when I had brought it down to the club last week. From there we played Strozzi, which my BBG Secret Santa bought me. I was glad to get this played in order to compare it to Medici, which I played in the flesh the week before and have enjoyed on my iPhone previously. Strozzi was good, but not spectacular, and didn't have the same feel as Medici overall. The other players seemed to feel that it was ok, but not the best game of the day by far. The removal of the bidding mechanic and replacement with the ship tokens is a little too simplistic, and the tension of the bidding is lost. However, we soon got over this with a rapid and fun filled game of Bohnanza and finished off the night with The Settlers of the Stone Age, which brought us to about 1am, by which point I was knackered (I'd been woken up at 5am by my fiancé who was heading down to London for a conference that morning).

Sunday brought with it work - first planting seedlings out in our new propagation frame, as well as some potatoes that had decided to sprout in our kitchen storage. We'll see if anything comes from that in future months Then I had to write up feedback for the undergraduate essays I had been marking, which I did while watching Battlestar Galactica (N.B. I am doing a PhD in Archaeology at the moment and as a consequence currently tutor several undergraduate classes, which results in a little class time every term and, every so often, a large pile of essays being dumped on my desk that require some form of feedback that will encourage the student to pull their finger out and improve!). However, all this flew by as that evening held the promise of Battlestar Galactica. Having taught it to my fiancé and a friend last week, they were so taken with the game that they demanded to play again. We were joined by another friend, and Battlestar veteran, for a 4-player game that resulted in a Cylon sympathizer and, unfortunately, the destruction of the human fleet by a massive Cylon assault - humans lost through population loss from destroyed civilian ships. The game was over quite quickly though - approximately 2 hours - so I got to play another game of Finca at my fiancé's request. Once again, everybody seemed to enjoy the game and are looking forward to our next game night with anticipation. Maybe I can get Arkham Horror on the table again devil

Finally, my Dune Express PnP project is going well. I've finished the dice and sprayed them with sealant, as well as finishing the tokens (soooo many stickers!). The board has been made out of hardboard, backed with black card and the playing side formed out of label stock and then stuck down. This was then coated in sticky-back plastic to preserve the playing area. The house cards were printed on label stock as well and then stuck to mount board, cut out and covered in sticky-back plastic too. The tokens are nearly finished, but I messed up the snooper token set (they shifted when I glued the two sides together, resulting in wonky tokens), so I am in the process of re-doing them. Once they are complete, I will spray seal them to prevent the ink being worn away and the set will be complete. I'll post pictures of everything once it is complete! I also ordered a few more blank dice and made up an Agricola Express set on Saturday morning prior to heading to the gaming club. Again, pictures in due course, but I will finish this blog by saying that I am really enjoying this print and play lark and am looking forward to starting some new projects in the future
Twitter Facebook
0 Comments
Mon Feb 28, 2011 4:05 pm
Post Rolls
  • [+] Dice rolls
Recommend
6 
 Thumb up
 tip
 Hide

Great Gaming Weekend (19-20 Feb 2011)

Freddie Foulds
United Kingdom
Durham
flag msg tools
Friendship is Love without his wings!
mbmbmbmbmb
I've had one of the best gaming weekends over the past two days. Firstly, on Saturday, I went down to Durham University's Games Society board gaming day. I took a small pile of games from my collection down with me, expecting to get maybe one or two played. The majority of the games I brought could be classed as "euro" in terms of mechanics, something which many of the societies members have an aversion to - games that usually get played include Last Night on Earth, Battlestar Galactica, Warhammer and copious amounts of Magic the Gathering. So I was taking a bit of a gamble by bringing games that I hoped to get played, but in all likely hood wouldn't. However, I knew that my friend Vryolakas would be there, which means we could give several of them a shot.

However, I was pleasantly surprised. As soon as I got there, me, Vryolakas and one of the other members immediately set about the games. First we sat down to a game of Samurai, quickly followed by Stone Age (which I managed to win by an extended margin). Unfortunately, the other member had to go play some Warhammer 40K at that point shake which gave us time to get some lunch. By this point two other members of the society, Cliff and Oli, had turned up and expressed interest in playing something. So we settled down to Through the Desert, followed by Rattus, Incan Gold, another game of Samurai and finishing off with a game of Medici where Cliff was replaced with Ben, another member of the society. Seven games in one day! I couldn't have asked for more The only game I didn't manage to play was Power Grid.

After finishing up for the day at around 6pm, there was talk of organising a time to play more games at someones house, so I put mine up. I'll be expecting even more gaming fun next Saturday laugh

Finally, Sunday evening saw me teaching Battlestar Galactica to my fiancé and one of our friends (the full session report for which can be found here). We were expecting two more players, but one was delayed by his job, while the other had been stricken by a hangover shake , so we played on with just three. Unfortunately, the humans lost to the Cylon menace, though it was incredibly tense towards the end. As an added bonus, both new players have said they would very much like to play again! So it looks like next Sunday night might be booked up with more Galactica as well surprise

Overall it's been a weekend. Almost as good as sitting down to a 8+ hour game of Twilight Imperium
Twitter Facebook
0 Comments
Mon Feb 21, 2011 3:01 pm
Post Rolls
  • [+] Dice rolls
Recommend
11 
 Thumb up
 tip
 Hide

My first PnP project

Freddie Foulds
United Kingdom
Durham
flag msg tools
Friendship is Love without his wings!
mbmbmbmbmb
So, having been well and truly sucked back into gaming as a hobby over the past couple of years, I've learnt a great many things about which games are good, which are bad, and which are classics. One of these has always intrigued me, but will always be difficult to obtain due to the fact that it is out of print. That game is Dune. However, there are a number of print and play versions of it on the 'Geek, which means with a little time investment, I can create my own version of the game. Having a look through the myriad of files available, one redesign really stood out, and this is Ilya 77's redesign, which looks amazing. Unfortunately, it isn't complete yet.

Ilya 77 has completed a redesign of the smaller format Dune Express though, which, again, looks fantastic. Therefore, to tide me over while the Dune redesign gets completed, I've been putting together Dune Express. Currently, I've created the dice, using blank 16mm dice bought from www.thediceshoponline.com and printing the faces onto sticker sheets that are then stuck onto the faces. I'm going to finish them off using a satin varnish produced by Citadel - the matt varnish I have made the surfaces too wet, leading to the stickers slipping.



I've also got the sticker sheets for the troop counters printed - these are going to be mounted onto 15mm wooden discs picked up from www.boardgameextras.co.uk that should be turning up later this week. All the other tokens etc. are in progress and I'm picking up a piece of hardboard to mount the board on when I go to the B&Q on Tuesday. Hopefully, I'll have everything completed later this week, so look out for an update then!
Twitter Facebook
0 Comments
Sun Feb 20, 2011 2:10 pm
Post Rolls
  • [+] Dice rolls

Subscribe

Categories

Contributors

Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.