Shefford Friday night games

This is a short description of the games we play at our Friday night game group.

Archive for Sharon Khan

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Friday 3rd April 2015

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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This week there were 4 of us, although we briefly had a 5th. We started with a game of Halli Galli while waiting for Hannah to arrive, but then Ellie started feeling ill, and during the rules explanation for Strasbourg she decided to go home, so we played with 4. It was new to Hannah, but after a couple of rounds she definitely had the idea and was scoring lots of in-game points - although she realised she'd made a few mistakes at first. I kept one large bonus card for the most houses, but in the last round I was completely stopped me from placing any more houses, with their huge bids and Marion went ahead of me for her own bonus card, that needed 10 houses, and Sami also tied me, which put me way down on points! Sami's strategy, which seemed to involve placing all of his houses where they'd get large bonuses, was rather good!

Next Sami chose Stone Age. It turned out to be a very close game, with Hannah and Marion going for cards in a big way, while I was doing the starvation strategy and Sami was going for lots of huts and trying to drill down a stack to end the game quickly. I did some good blocking work with my large numbers of men, and then was very lucky with a 1-7 hut, but this wasn't enough to keep me ahead of the large number of card points at the end of the game.

We finished with a 5 player Agricola. I had a very odd game, as my cards all pointed to getting out all my occupations out early, to then get 2 food a round, and then aim for a 4 size stone hut, which I could then expand to size 5, and get lots of bonus points for it. Sami meanwhile was mopping up all the major improvements, and Marion was family growthing uncompeted for, while we were otherwise distracted, and mopping up every pile of wood that she could see with her extra men. This seemed to work well for her, as she got her highest score ever, of 47; Hannah also got a personal high (on my stats anyway!) and Sami meanwhile got the lowest score he'd had in a while, and had an amazing 3 unused spaces - it took me a lot of scrolling back to find the last game where he'd had that many unused spaces!!!
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Tue Apr 7, 2015 6:45 pm
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Friday 27th March 2015

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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Last Friday we were 8, so neatly split into two fours for gaming. Firstly some of us wanted to play the usual Terra Mystica, so the ones who weren't so interested in that pulled out Stone Age, in which Gill apparently had some appalling luck with dice rolls! In Terra Mystica Sami drew Alchemists, and spent the whole game trying to get as many in-game points as possible, completely ignoring all end-game bonuses. James with his Nomads was on a mission to buy 3 towns, as well as getting high on the tracks and the largest footprint on the board. Both of them got on top of each other rather, blocking each other out of towns etc. Simon meanwhile went off on his own down south, but had some expensive trading posts to buy, even with his Swarmling ability getting him a few of them. I was Auren, and with their only special ability being tracks went for them in a big way, topping two, and getting to 8 on the remaining two - which was enough for another first and a second. That coupled with the second largest region on the board at end-game was enough for me to just squeak past Sami at final scoring, despite the fact that he looked like he was miles ahead (his final scoring amounting to something like 4 points compared to my 40!). The others were just finishing up, so we played a quick game of Take it Easy! while we waited.

After that we merged and split, and four of went downstairs for some light party games, while the others played some more serious games upstairs. We started with Time's Up!, where in the first round it took Marion four turns to even get one card, as she was having such bad luck with the cards she drew! She was however guessing Gill's with amazing swiftness, so they weren't that far behind despite that! Then round 2 hit, and Marion by now was getting desperate for some good cards, so much that she passed on almost every card while trying to find one. "No..No...um....No....No....No....(thinking)...No...No...Beep Beep". Meanwhile I wasn't helping my team with guesses like Anadin Skywalker! Sami and I were victorious, winning all three rounds - the first and third being very close, but round 2 we won by quite a margin, thanks to one of my late turns when I got something like 6 cards.

We then picked another favourite, Knowing Me Knowing You, where I had a great start with Marion - getting 8 points, and nearly getting the last two, but she changed her mind at the last minute. Sami apparently knows us all best though - he did impressively well on the second round through. We next had an amusing GiftTRAP, with all three of us except Marion finishing on the same round, while she was still only halfway round the board. We then finished with some Boggle, where I was actually in the lead after the second round, but Gill managed to tie with me in the third. Getting closer to beating her though!!!
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Mon Mar 30, 2015 8:07 am
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Friday 20th March 2014

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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Last Friday there were 8 of us. We started with a 6 player game of King of Tokyo, while waiting for the last two players to turn up. Simon was eliminated very early unfortunately, and had to sit and wait while the remainder of us duelled it out. After lots of back and forth with nothing much happening, the game suddenly turned rather more aggressive, and suddenly all the monsters died one after another for a quick finish.

After that we split into two tables. Martin and James were keen to play The Ancient World, so Simon started setting that up, while there was great discussion on our table about what to play, especially what to play that wasn't going to upset the players already committed to the first game - all our early suggestions seemed to be followed by groans of "I wanted to play that" from the players on the other table! We settled on Shipyard in the end, and Ellie joined us to make four. Colin did his usual strategy of always picking the back position on the track, and seeing what he got from it (one very large military ship!), while Lisa picked the standard fast ships/number of boats contract combination, and Ellie went for 5 length ships and I went for engineer/rigging pairs - like Colin building one very large ship, but also having enough time for a small second one for some extra points, which pushed me ahead of him on points. Ellie and Lisa both had very respectable scores for their first games though.

We then thought the other game was near completion, so played a few fillers - which turned out to be rather more fillers than we expected as the game dragged on rather longer than expected. First we played On the Dot, which was sitting on the table from earlier, and I think I should have sat out, as I'm not sure I made it much fun for everyone else - being their first time, it took them a bit longer to complete the puzzles! Next Ellie went home, and we tried my new game, Timeline (using the General Interest deck). This is basically a variation on an old favourite of mine, Chronology, but with one central line rather than separate ones each, and pretty pictures. I'm definitely not as good at it as Chronology, but in this game I was able to be victorious. We then played Qwixx.

After that Colin headed off, and we were 6. Martin suggested I try my other new purchase, Lucky Loop, and the other table played Hanging Gardens. I'm glad I only spent 2 pounds on Lucky Loop, as it was not an impressive game - I normally like light dice game fillers, but this was just dull, and didn't seem to have much in the way of decisions or skill, just lots of dice rolling - good dice rolling in Martin's case, and disastrous in mine!!

We then all joined together for a 6 player Fauna to finish with. I'm normally quite good at this, but had a disaster with the house mouse at the start and lost all my cubes and was never able to recover from that. The main talking point was definitely the newt though - you wouldn't believe something could be so light for its size!!! It went on one extra round than expected as Marion, with just 10 points to go, managed to get just 9, and James, just behind her, didn't manage to go past the line either. The rest of us weren't even in sight, and James romped past Marion for victory on the last turn.
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Mon Mar 23, 2015 6:39 pm
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Friday 13th March 2015

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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Last Friday we were 9. We started with a quick 3 player The City while waiting for people to arrive, then rapidly had 8 so split into two tables - one playing Tzolkin, while I played Vinci, expecting to be 5 player, but as he hadn't arrived by the time we finished explaining the rules to Howard, we played with just 4. Sami went for always taking the cheapest civilization that people kept passing over, and just cycling through civilizations quickly. This wasn't doing too badly for him, and then he picked up quite a reasonable one cheap late in the game, and accelerated to the finish rather, helped by having no-one coming on behind him to take points off him. I got stuck by having my declined civilization right in the middle of the board at one point, which gave me nowhere to expand to with my new civ!

We then played a 5 player Outpost. Sami and I started with awful income, which put Sami a whole water factory and a man behind James, in the lead, in the early game, and me only very slightly better. I got lucky in the mid-game points-wise with a Ecoplants at cost-price, which enabled me to buy an Outpost the turn after. However, then at end-game I ran into problems, as the maximum income I could hold was only around 150ish, with no research or microbiotics, and only one Outpost to increase my hand-limit, and Colin was determinedly never rolling Space Stations. This mean everyone else was buying large buildings while I was just building more and more titanium factories and robots, and discarding a huge chunk of income each turn. I managed to keep exactly 160 on the last turn to get a Planetary Cruiser, which did keep me ahead of Sami, who was having even more of a disaster than me, having never managed to recover his early game position. Colin won, using his standard science strategy, although with good competition from Howard who went heavily for science from the start. James was in second, despite looking like he was in a leading position in the mid-game.

The others were just doing final scoring at this point, so we played a couple of hands of Bloody Legacy - in the first round neither James or I even got to play a card!!!

At this point we had the usual culprits wanting to play Terra Mystica, so those who weren't so interested in Terra Mystica took Acquire downstairs, while we pulled out Terra mystica 5 player upstairs, using the new board from the expansion for variety. I drew Nomads, while Sami was Mermaids (a race we seem to take it in turns to have right now!). Simon drew Chaos Magicians again, with a groan - he's trying to work out how to play them, but finding them a hard race to play. Colin was Witches, and Lisa Engineers. The new geography made us all think a bit more - Sami had to upgrade his ship track one further to ship as much as usual using Mermaids, and we all had to think a bit more when placing starting locations. I built a nice long chain of yellow across the board, easily getting largest region, but I wasn't doing so well on the tracks, which Simon and Sami were fighting over. These points were enough for Sami to move ahead at end-game, while Colin and I tied for second place.

We then had twenty minutes left, so played a quick 7 Wonders. My first card gave me cheap resource buying from Colin on my left so I took it, only to be passed a choice of the other one, buying from Sami as Pyramids on my right, or the cheap buying of science resources. To Sami's dismay, hoping for lots of money from me, I took the science one, and he got almost no money from me all game, despite building a huge selection of resources. Meanwhile Colin went heavy into science, and I build a selection of Phase 2 resource cards myself, including Marketplace, which meant in Phase 3 I could build a great selection of guilds, that netted me a total of 21 points in total, as well as quite a number of large blue buildings - which put me in first place. Simon tried again to go military - this week with more success, and successfully beat up Lisa and Colin for near maximum military points, and combined with a good selection of blues, this gave him the second spot. Colin and Lisa split the science, with Colin getting third place from 36 points of science.
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Mon Mar 16, 2015 12:34 pm
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Friday 6th March 2015

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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Last Friday we were 5. We started with Chronology while Sami finished putting Robert to bed, and I have finally found a competitor - Simon proved to be really impressive at this game, and sitting to his left I didn't pick up many donations! I was on 4 cards while everyone else was in double figures, but then had a good run when it finally got harder for the others, and pulled up to 14 cards and second position at the point Simon won. Always a favourite of mine!

After that we discussed good 5 player options, and Simon chose Power Grid. We ended up on the Russia map - with me off in Eastern Russia, while everyone else grouped together in the west. This gave me some easy houses to buy, but this unfortunately meant I pulled ahead of the others, and was in ahead on position for a long while, which wasn't good for resource buying or power plants. Simon and I both picked up a 3 coal for 4 or 5 houses early on, but with both of us buying 6 coal a turn meant that prices were going up - especially when Simon bought MORE coal plants!! Sami got very lucky near the start, when surprisingly a recycling plant powering 5 houses dropped for him, which basically set him up for the early game. He then picked up a 3 coal for 7 houses power plant, that no-one else could buy because they needed power plants they could actually power things with and coal was far too expensive. He didn't need to power it until the last two turns of the game though! John meanwhile was heavily into uranium - with three uranium plants, which is something you don't see very often. As he was the only one in uranium for most of the game, this meant his powering costs were really cheap! We hit Phase 2, and Sami rapidly bought up to 14 houses, making it clear that he was planning on ending the game the following turn. There was a mad scamper to power as much as possible, but with a coal plant the only one that powered more than 3, no-one could increase things much, and Marion was in second position, with me in 3rd. With the exception of Simon everyone had nearly 100 cash remaining at the end - power plants being far more of an issue than cash as the limiting factor in how many houses we could power!

Sami then ran away before choosing the next game, so we looked at the top of my list, and Amun-Re was next. Sami and I were the only ones familiar with the game - it was completely new to John and Simon. Sami had a ridiculous score after the first round - scoring two power cards as well as the usual bonus for one side and a full set of pyramids. Everyone had remarkably similar income for the first round too, as the farmers were stuck at 2 mostly. In the second round there weren't any greatly valuable regions, and only one without a pyramid, so bidding didn't go particularly high, but some people (me included) were trying to get particular regions for power cards. Sami won, getting the most pyramids on one side and 3 full sets. No-one else managed more than 2 full sets, but quite a number of people scored a couple of power cards. Income was impressively equal on the last turn - three players getting exactly the same amount of income - which was more than Sami had at end game!! It didn't affect any of the final positions though.

Next Sami suggested Istanbul, which he'd really enjoyed with 5 the previous time he'd played. I felt like I was being followed for the early part of the game - there is definitely more competition with 5 than with 2 or 3! It wasn't a great board for the cash strategy, so unusually not many gems were taken from there, so Marion was able to finish first by buying her last one from there, relatively cheaply. Sami and I were just a turn behind her, both about to finish the next turn by doing the same thing!

We then played a quick 7 Wonders - impressively quick actually, taking less than 20 minutes to play! I went heavily military, as did Sami, which meant Simon, squeezed between us, managed to get 0 points from his military, despite buying a number of military cards - as you can imagine this didn't help his final score! Science was very split, with Sami and James both going heavily for it, so I decided to abandon it, despite having Hanging Gardens B, which is usually a science wonder, instead buying lots of guilds in the last round. Sami won though, with solid points in every category.

We had some time left after it finished, so played two games of Take it Easy! to finish with. Sami won both of them, which he was pleased by as he hasn't been doing well at this recently. Two of us broke 200 points in the first game, but the second game was pretty low scoring all round, with me choosing a terrible selection of tiles.
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Mon Mar 9, 2015 12:56 pm
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Friday 27th February 2015

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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Last Friday we were 7. Colin and I started with a quick game of Star Realms, in which he got me all the way down to 1 life, but wasn't able to finish me off, and I was able to get out enough bases, and life gain to save myself, and win! We then played one hand of Linko! while waiting for everyone else.

After that we had 6 people, and discussed whether to split into two tables, or play all together - then Sami remembered that I had a new game, Thunder Alley, and being a racing game it was able to accommodate us all, playing up to 7 players - luckily as James arrived while we were reading the rules. By the end of the first turn through we'd pretty much got the rules worked out, and a few cars had dropped off the tail, but then Marion had a crash with Colin's car and caused a pile-up, so there was a restart, so they were able to catch up. By the end of the second turn I'd managed to connect all three of my cars in a line, and carefully pit stopped the one in the front, joined it back on to the back and then drafted the three, for both the next two turns, and this put be in a good position to get my cars over the finish line together - with the leading car just 3 spaces from the finish line, and one of my other cars directly behind it! Colin was second, having joined my little group of cars and helped me to the finish, with Sami next, despite one of his cars being near the back for most of the race.

We then split into two tables, and with most people desperate for another Terra Mystica we ended up with both tables playing that again. I ended up on the 3 person table with Sami and Colin, while the others played 4 player. Hannah was victorious upstairs with Witches, while downstairs Sami's Engineers were just able to beat my Swarmlings. We finished first, so played a couple of other games to finish the evening with, firstly Five Tribes, with me going mainly white, Sami going for camels, and Colin going heavily into yellow. No-one was able to do much with the green tribe, as there were mainly slaves on the cards appearing, rather than goods, and when they appeared they always came in pairs anyway!

We finished with a quick game of Industrial Waste, in which I polluted just a little too much and was fined two turns in a row, and Sami was able to go ahead of me - which mean Sami had won all three of the games on our table in fact!
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Sat Feb 28, 2015 10:23 am
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Friday 20th February 2015

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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Last Friday there were 10 of us in total. We started with two 5 player games - Vegas Showdown and Puerto Rico, with me on the Puerto Rico table. I started in 5th position, and managed to get the early coffee trade that set me up financially, and managed to pick up factory, harbour and wharf, so I was fairly set up for shipping. Sami followed me into tobacco, and Lisa fairly rapidly also got coffee for competition, but by then I had a reasonable revenue stream anyway. Sami, Lisa and I all got large buildings - Lisa with the Hacienda had managed to get hers the most valuable by filling her island - but I had the most points from shipping, having got such an early harbour. Sami tried desperately to get himself a second large building on the last round, but hadn't realised that goods would run out, so that he wouldn't get enough income from his factory to get the money to do so. The game ended on VPs, and simultaneously on men, and I was just victorious.

The other table had finished at the same time, so after a chocolate pudding break we split and merged. Marion and Lisa were keen to learn Alchemists, and James and Hannah keen to play again, so that made up one table. Neither Hannah or James were confident in doing the rules explanation, so Sami did that, but unfortunately it didn't sound like it was a great experience after that, as Hannah and James weren't familiar enough with the game to answer all the rules queries that came up, so there was a lot of rifling through the rulebook required! The remaining six of us decided to do the now regular "double Terra Mystica". We rolled for tables again, and I played with Simon and Howard, playing Dwarves for the first time. I managed to get huge numbers of point with my tunneling, and then filled in the gaps to get two towns, and was comfortably in the lead at end-game - the round by round bonuses did seem to fit very nicely with what I wanted to do, which helped!

The other table were only slightly behind us, so we waited for them to finish, then joined together to play an Ave Caesar, which was new to Howard - but he rapidly got the idea of the tactics involved, and did well too - avoiding some of the blocking that stopped various other people pitting, or crashing and burning.

After that Matt headed to bed, but the rest of us finished the evening with a quick game of Ra. The first phase was over very quickly, with almost no-one getting much in the way of points. The second phase was even quicker if anything, with Simon not even able to use his high numbers, as there was never anything particularly good and tempting to spend them on. The third round, as you might expect, went on for a long time, with most people managing to pick up at least one good long rack. I didn't lose for once, but I certainly wasn't competing for the win, with other people having impressive selections of monuments in front of them, getting them almost more points than I had in total!!
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Wed Feb 25, 2015 6:59 am
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Friday 13th February 2015

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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This Friday we were 8. Marion arrived slightly early, so we played a couple of games of Star Realms while waiting for the rest - the first Marion beat me narrowly with a very aggressive deck that I couldn't quite beat the pace of. The second game I built up a very defensive blue deck, and Marion just couldn't do me damage quick enough, and in the end I bought a few aggressive cards and killed her in just a couple of turns, doing 20 damage a turn.

At that point everyone else had arrived, so we discussed games to play. I said my top two were Terra Mystica and Leonardo da Vinci. There was interest in both, but it was clear most people would prefer Terra Mystica again, so we decided to start with that on both tables again. Simon draw lots for tables, and it came out exactly the same tables as the previous week!! I drew Darklings, while Lisa was Cultists this time, Marion Dwarves and Simon Chaos Magicians. I got slightly squeezed at the start, placing next to Lisa on one side, but then Simon putting his only city on the other side of me, and then building on the other space in his first turn, meant that city was likely to be stuck at size 3. Simon meanwhile had his own problems, with his Chaos Magicians only having one location - he built across the river and founded one town, but had a very small footprint on the map, instead just upgrading all his magic buildings, getting lots of discs, and getting to near the top of every track - but this wasn't getting him many points in the game. Meanwhile Marion and Lisa were building around each other on the right-hand island, which was giving both of them lots of power, and Lisa lots of upgrades on the power tracks. Lisa and I were competing for in-game points, but I was worried she'd overtake me at end-game, with her position on the tracks. However, I managed to get to the top of one track, and keep third position on two other tracks, and Lisa wasn't able to build her 8th building on the board, so I was second in largest area, which meant our end-game points were remarkably similar. Marion beat Simon for third place.

The other table finished shortly after we did, and we then merged and split. Marion wanted something slightly lighter, so John suggested Lords of Waterdeep, while I was keen to table Leonardo da Vinci. Simon and Lisa wanted the heavier game, and it sounded like Hannah was too, but then she vanished along with everyone else, so John sat down in the fourth spot - only for Hannah to re-emerge from the bathroom. She decided to play Waterdeep instead, and I explained Leonardo. Everyone went heavily for upgraded laboratories - Lisa in particular upgraded both and got all her men, but did very few early inventions, so had a bit of a cash flow problem. Meanwhile I managed to do one invention a turn in my small laboratory (which I'd upgraded with my start favours), and managed to get cards in four different colours very cheaply, luckily never competing for any of them (except Simon when he messed up!). John and Simon meanwhile were competing for inventions repeatedly, and Lisa kept doing them a turn after everyone else for the lower cash amount, and no card. However, at end game, Lisa was able to do two gold inventions in her laboratories for 40 cash, which really worried me, as I had less cash than that remaining after doing my inventions. However, everyone else only had 3 colours, while I had 5 colours, and the extra 12 cash from that kept me ahead of Lisa, who was on 50, just behind my 58.

We then wanted some shorter games, so I suggested Through the Desert. I managed to enclose two large areas, of 12 and about 8, as well as get lots of tokens and oases off the board, but only managed a tie-first for camel majorities, but that was still enough to win. John just beat Simon into second place, also with a nice enclosed area. Lisa and Simon had good points from camel majorities, but hadn't managed to get as many in-game points.

We finished with Incan Gold, which John wanted to try. Oddly Simon hadn't played it yet, having always been on the other table when we'd got it out - although he soon realised he'd heard it played several times "Deeper!!!!". John won the game off the first round. I ducked out early, then Lisa went shortly after when traps started to appear. Simon stayed in for a bit, but after a 14 turned up, he decided to go with what he had, just under 20 points. John stayed in, only for a 15 and a 17 card to turn up for him!! He ended that round on over 40 gems!! I was then very lucky, leaving the dungeon each time just before the nasties got us, while the others who stayed in got caught. John left early a few times, increasing his score just a little bit more to stay ahead, while Simon hardly got any more points. Final score was 68 to John, with me second on 50. Simon had a paltry 22, almost all from his first round!
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Sat Feb 14, 2015 10:35 am
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Friday 6th February 2015

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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Last Friday I was at Jennifer's dance show, so only arrived for the end of the evening. The 5 players who were there before played Abluxxen, Istanbul, Uchronia and The City.

After I arrived we were 6, and decided to play a game all together - Powerboats - a racing game which is at its best with 6. It was new to Howard and John, so we gave them a quick rules explanation. We played three races, and I won, being fairly consistent in all three races, with no major disasters. Sami was just pipped at the end of one race by John making a very lucky roll, knocking him down two places in both that race, and the end of game scores as a result! Howard took a rather interesting route in one of the races, rolling a 6 that forced him in the wrong direction, and it just got worse from there, as he made a wide loop round the board, in totally the opposite direction to the buoy he was supposed to be going round. Colin meanwhile seemed to be seeing how many times he could crash his powerboat without blowing up - although admittedly at least once it worked in his favour.

After that there was just time for a quick filler before we finished, so we played two hands of Category 5. I didn't do so well in this one - John counted up after the first hand, and said that he'd lost - at which point I counted up my score - and it was nearly double his!! And I didn't do much better in the second round, although at least in that round I wasn't the only one to have a disaster! I nearly hit the 66 points in two rounds!
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Mon Feb 9, 2015 1:25 pm
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Friday 30th January 2015

Sharon Khan
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Shefford
Bedfordshire
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Last Friday we were 8 players. Marion and I were ready to play slightly early, so I taught her Star Realms, and she managed to beat me despite it being her first play, with a really nice green/yellow deck, before my blue/base deck had a chance to get itself properly set up.

We then had 6 players, but were waiting for two more, so played a game of The Bucket King while waiting for the last two. I had a terrible start, with my pyramid falling down very quickly, while Lisa and Sami (sitting to the left of me and Simon) both seemed to keep their pyramids relatively intact for quite a long time. I then found a weak spot in Sami's pyramid and it fell over very quickly!

After that we were 8 and needed to split into two tables, and as so many people seemed keen to play Terra Mystica we ended up with that on both tables, using a dice to decide who played in which game. I ended up upstairs with Simon, Lisa and Marion, playing Cultists again (my last game with Simon and Marion I had Cultists). All four of us started in the middle of the board, with Simon and I also on the island on the right, while Marion and Lisa were together up top. Simon's Dwarves built under my line of houses, and in the middle I was picking up lots of track advances, as everything I did was next to at least one person. Marion however concentrated early game on upgrading her initial settlements, and then realised she had a problem, as she had become blocked in in both locations, and couldn't found a town. She then decided to solve this by building a bridge, only for me to suddenly build all round her on the other side of her bridge, having sailed across the water on the same turn, to found my third town! I managed to connect all three of my towns, for the largest region, just ahead of Simon's dwarves. Meanwhile on the tracks Marion's Auren were making great strides, and as I stopped at level 8 on all four tracks, she went past me in a couple of places, while Simon went past on another. We then got to the last turn, and Marion was playing for position on these tracks, only for Simon to point out that she couldn't actually go to level 10 as she didn't have a town - just as she promoted her SECOND piece there. Ooops. We couldn't really backtrack everything she'd done at that point, and it messed up her last turn considerably as it would have played out very differently had she realised that. Final positions were definitely decided by experience at the game - me first, then Simon, then Lisa just ahead of Marion.

The other table were still on their penultimate turn when we finished, so we played a few fillers while waiting - Trans Europa, which ended in just two rounds as Lisa fell off the track - and Love Letter, where Marion was doing very well and won comfortably - despite a slight "Countess" incident mid-game.

After that Marion was after a lighter game (works better with wine!), and as I was quite tired I voted to join her in a games of Time's Up! Title Recall!, and Sami and Lisa joined us. The people who wanted a more serious game took Simon's new purchase of Ancient World downstairs and played that. It was the usual Time's Up fun - I was paired with Lisa, and we just won the first round by one card, but then slipped a bit in the second round, when Marion was doing brilliantly and was describing her cards with one word at great pace. The third round was a tie, but that gave them the game overall - but then we decided to add in the fourth "pose" round. Lisa hadn't played this before, and it was very amusing, but Marion and Sami were clearly better at this round and won it comfortably. We had a slight "wine spitting" incident mid-game, when Lisa decided to use Marion as a prop for a clue, just as she took a drink - I was guessing and was sitting there with my eyes shut wondering what on earth was going on!!!

We then carried on in a similar vein with Knowing Me Knowing You. Surprisingly, I seemed to do best with Lisa, although in reality I know her less well than the other two - I just did particularly well on her first card. The other table still hadn't finished at the end of it, so we finished the evening with a couple of hands of Spot it!.
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Mon Feb 2, 2015 2:18 pm
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