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Tuesday Evening Gamers (TEG) - Milwaukee

This blog is a writeup of our weekly game group. Thoughts on what we played how the game went, etc.

Archive for Gary Heidenreich

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Tuesday Evening Gamers (TEG) - June 17th/24th - El Grande, Ker Plunk, Can't Stop, Liar's Dice, Qwixx, Zombicide

Gary Heidenreich
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Milwaukee
Wisconsin
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June 17th, 2014



So, Kevin, Timm and I started off this Tuesday with a rousing game of Ker Plunk. I got a nice vintage copy of the game and since we had a bit of time, we broke it out. I remember playing this at my Grandma's when I was 7, perhaps. I dunno. Anyways, putting in the sticks was quite a challenge. After spending the time to do that, we started pulling our sticks.

At first it was pretty easy and no balls dropped. We went around and Timm pulled hard and most of balls fell into his tray. We played it out to see who would win between Kevin and I. It got down to two sticks left with four balls on those two sticks. I had to pull one of the sticks. Since I don't work in the black arts, I couldn't get the balls to levitate for even a little bit. I cleared the tower and Kevin won.

Chris arrived so we played a game of Can't Stop. It was a very tight game and ultimately, I gambled and won the game. I looked at the stats I have kept. Out of the 21 games I tracked a winner, I won 11 of those 21. I feel that's pretty damn good and also tells you that, hey it isn't all luck just because it has dice.

Bret arrived with his copy of Zombicide. Once again we worked with the toughest original scenario. My character was The Dude. Named Gary on the card it was Lebowski. The piece was pretty awesome, too. We played our best game of this ever. We all worked well (we had dogs, too) and had a great plan. We finally beat this scenario. It actually gave me an idea for a scenario. I want to play it once so I can see if it truely feasable and go from there. Once it's played, I'm going to post it.

Keep it secret, keep it safe guys!


June 24th


Bret got to pick a game for his birthday (today). First, Happy Birthday Bret! So, he picked Liar's Dice There was five of us. Bret, Scott, Chris, Timm and myself. Scott and Chris fell out pretty early and I hung in there for a bit but it came down to Bret and Timm with Timm ultimately winning.

Scott's birthday was last weekend so he selected El Grande. A classic. We had to teach Bret (we taught him too good) and we were off. After the first round of scoring, I jumped out to a pretty healthy lead...scoring the Castille twice and having the king region in my home region (on a six). After the second scoring, I was still out in front and Bret was closing in a bit. During the time between the 2nd and 3rd scoring, Bret had caught up and passed me. No other challenge was being mounted. But, after the third scoring, Bret had too much power in too many regions and pulled out the win. Bret had 100, I had 96, Chris had 86, Timm 81 and Scott 75.

We were up for a quick game and Bret had brought his copy of Qwixx. I played this for the first time in St. Louis and really enjoyed it so I was glad someone had a copy. We played two games of it. In the first game, Bret had 87 for the win. Timm had 78, Chris 75, I had 67 and Scott had 55. The second game was Timm with 91, I had 89, Chris and Bret with 67 and Scott with 66.

Next week, perhaps, we can play Las Vegas with Las Vegas Boulevard - as I just got my copy in the mail.

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Wed Jun 25, 2014 2:50 pm
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Tuesday Evening Gamers (TEG) - June 10th - Win, Place & Show, King of Tokyo, Vegas

Gary Heidenreich
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Milwaukee
Wisconsin
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June 10th, 2014



A surprise six of us tonight. Larry, Bret, Chris, Scott, and Christian. Scott had been talking about Win, Place & Show, the old 3M horse racing game for a few weeks. With six, it felt like the right thing to play. So we did.

A bit of teaching and refreshing went on but soon enough, we were off and betting. I had meant to write down all the races with the winners and such, but I get so caught up into the game, I never, ever remember. I do know this...Bret hit on the win, place, and show in I think the 3rd race. Made a butt load of cash. The races seemed to have an out of the blue winner that really screwed everyone and one race had one person actually getting the show correct and was the only payout in the race. Lots of hooting and hollering throughout the game. We started at 50k each and the final results were Larry at 105.5k, Bret had 91k. Scott managed to bring in 54k. Those were the only positive gains. Chris had 47.5k, I had 45.5k, and Christian had 7.5k.

It was a bit rough for Christian.

So, after that, we decided to chuck some dice and beat each other senseless with King of Tokyo. We played two games of this. I died. In both. WTH? First game, Larry won *. The second game, everyone went at Larry and beat him down. While in Tokyo, I rolled SIX HITS on my dice (then was promptly beat down). Bret gained the win after three or four of us had fallen.

The last game we played was Las Vegas. We played with six. The expansion, Las Vegas Boulevard, is out in Germany that adds dice for two extra players among other items. I am hoping it is in my hands by the end of the month.

Chiristian lost the game of Rock, Paper, Scissors with Larry for the start player. It took them FIVE THROWS to determine a winner.

It was actually amusing.

So,with six and with this particular game, specifically, it was really difficult to pull out money wins each round. I won three cards total, for instance. Big cards but not nearly enough. Scottt won with 330, Christian had 310. I had 250, Chris had 220, Larry at 160 with Bret at 140. As normal, it was loud and the smack talk was flowing. Good times good times!

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Thu Jun 12, 2014 7:17 pm
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Tuesday Evening Gamers (TEG) - June 3rd - Lords of Waterdeep (and Expansion), Smash Up

Gary Heidenreich
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Milwaukee
Wisconsin
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June 3rd, 2014


So, it was a surprise six of us on this Tuesday evening. Aaron, Chris, Larry, Mike, and myself. Luckily, Larry brought his Lords of Waterdeep with Lords of Waterdeep: Scoundrels of Skullport that could play up to six versus us playing some of the same six player things I own. It was different and fresh.

And it played well with six, I thought.

Some refresher was needed for some and we had to teach Mike the game. That went fairly quickly and then we were off. When I first played the game, it was the base game and I really found it just meh. It felt like all the other worker placement, to me, with the exception of a theme I was not really enamored with. So, why play? I gave it another shot when I was at Geekway to the West but this time with the expansions. My rating went up and I enjoyed the play. More cards, more crazyness and it has a neat corruption system where the more that is taken off the board by all players, the more points everyone lost. It added a nice dimention to the game. When we started, we got to place two workers, which at the beginning it seemed like we wouldn't be able to complete anything. Well, that was wrong. You were able to do more than enough to complete quests. It was a pretty tight game at least for the leaders. Mike came back at the end with end game points to win with 144. Chris had 129 for second. I had 126, Bret had 118, Aaron 95 and Larry 83. It is clear now. Any game where you can take punishment points, Larry WILL take them.

It has been proven.

It is a fact.

For example. The second game we played was Smash Up with expansions...I don't know which ones. All I know is I grabbed my first deck at random and got Zombies. I chose last on my way back around and took Chuthulu (or however you spell it). So, Chthulu gave away Madness cards which counted for a -1 at the end of the game. We played and the game ended. It was tight. Bret had 12 points, Aaron had 11. Chris and I each had 10. Guess what Larry had. He had one point. Yes, he gathered up Madness cards and that proved the point I made above.

I'm bustin' Larry's chops. It was a fun game.

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Thu Jun 5, 2014 5:41 pm
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Tuesday Evening Gamers (TEG) - May 27th - Splendor, Timeline, Cloud 9, Legendary, Dungeon Petz, Amerigo

Gary Heidenreich
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Milwaukee
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May 27th, 2014


So, as we waited for everyone to arrive for the after Memorial Day Tuesday, we broke out Timeline. I use all five sets mixed together. Love this game as I've always been a trivia geek. We played three games of it. Two games with Timm, Mike, Kevin and myself, and one extra with all of the previously mentioned, along with Chris. I won two of the games and Kevin won one on a sudden death tiebreaker with Mike Chris .

Bret arrived so instead of playing the same games we play with six (my collection is limited on six player games that we know how to play) we broke into two tables. Table #2 was Chris, Bret, and Kevin. They played Legendary: A Marvel Deck Building Game (I believe), Splendor, and Cloud 9. They lost Legendary, Chris won the other two games.

At Table #1 (any table I'm at is #1 ) we broke out my new copy of Amerigo. I had played it a few times, as well as Timm, so we taught it to Mike and got going. Mike picked up on things pretty quicklym as he worked on securing islands so Timm and I couldn't get a decent amount of goods. Timm and I closed one of the big islands early and gained some good points but Mike really picked up steam as the game moved on. At about the 75% mark of the game, Mike took the lead for good and steamrolled to a win. I came back with end game points to grab a far back second. Timm, and his lack of goods and modifers, took third. Mike was at 229, I had 176 and Timm had 158.

When we were finished, Bret and Chris were hacking through lerning Dungeon Petz. Everyone else took off and we had a little over an hour so I sat in and helped hack through the game. We got about half way through before time ran out for the evening but it was a pretty interesting worker placement. Lots going on. The board, as cool as the art work is, was hard to get used to at first but the more we played the easier it was. To me, it appears to be a game of hand management/worker placement and timing. Timing on what petz you have, how old, when to sell them, etc. It was a challenge. As Chris said (and I paraphrase) yeah, my monster took a huge dump and ran away. Or something to that effect. LOL I do want to get a full game of this in. I liked Dungeon Lords...I think the art work is great. Same artwork but really a different game. Looking foward to a full game of it.

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Thu May 29, 2014 7:07 pm
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Tuesday Evening Gamers (TEG) - May 13th, Geekway to the West, May 20th - Madeira, Rallyman, Ra, Who Starts This Mess?, der Schwarz Pirat

Gary Heidenreich
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May 13th, Geekway, May 20th



May 13th

I wasn't on a good PC so I waited to do all of this until today (yesterday was insane). So, back on Tuesday, May 13th, what did I play and who was there.

Oh yah, it was Christian, Larry, Timm and myself. We started with a game of Who Starts This Mess? to get a game in before Geekway. If I remember it was quite a tight game. Timm won for the first time in awhile. He got 25. I had 20, Larry 15 and CV 8. It was a good game as it felt pretty tight throughout.

We then pulled out Ra. It had been quite some time since I played and we perhaps played once on a Tuesday. I do like the game but I'm awful at it. Awful. If you want to play a game where you are ensured you will not be in last place, play that game with me.

True to form, I lost with 25 points. Timm won with 49, CV had 37 and Larry had 32. Sigh. I'm resigned to the fact I suck at this one.
.
We then followed up with two games of Der schwarze Pirat. Lots of off color jokes, lots of laughs and lots of puffing pirates around. I won the first game with 14, Christian won the second game with 23.


Geekway to the West

That Thursday, Larry and I drove down to St. Louis for the tenth Geekway to the West. A great time was had. The highlight was Larry and I winning the Crokinole Tournament. Besides a beautiful trophy for each of us, we also each won a $50 gift certificate for games.

Played Madeira which was the best game I had played all weekend. Actually played it twice. So much to do but you are limited in what you can do. It is a unique worker placement game. Efficiency is huge in this one and I felt that you needed to work a variety of things to do well.

Also played three games of Who Starts This Mess?. It went well as it seemed like everyone who played enjoyed it. It taught quickly and people picked up on strategies throughout the game. I was pleased to get some play in with those outside the group.

I'll be going back next year as will more from TEG. Well worth it!!


May 20th


So, we started off with a quick game of Timeline. It was Chris, Christian, Bret and myself. I have all the expansions of this to give quite the variety. Chris won. I dig this game as a filler. Need a card box to put them all in.

Chris also brought Rallyman to play. Surprisingly, it didn't take us long to get back in and teach rules. It seemed like it might take longer but it's really quite simple. I do enjoy this race game as it is different than many of the others. It's tense, you have a great push your luck aspect and you really are not sure where you are at so you have to push. We ran the requisite three legs and I ended with a time of 19:16. Bret had 20:14, Larry had 21:09 and Christian with 25:24. Christian managed to finish even with all sorts of engine damage.

Till next week!

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Thu May 22, 2014 4:25 pm
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Tuesday Evening Gamers (TEG) - Apr 22/May 6 - Lewis and Clark, Tash-Kalar, Sheepshead, Chinatown, Stone Age

Gary Heidenreich
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April 22/May 6, 2014



Okay, I'm bad. Not really but I got sick as a damn dog the next day after the 22nd and was down hard. Hard enough to miss the next week of gaming. Then when I got back to work, it had been insane trying to catch up. So, yah, I'm behind.

April 22nd

Played two games. It was Kevin, Larry, Chris and I. We first played Tash-Kalar: Arena of Legends. I don't think anyone had played it prior. It's a partnership abstract, really. Place pieces, set yourself up to make bigger moves with your cards, hit requirements to get the point cards. Yah, it sounds simple and it isn't difficult but I did enjoy this one. You got to pass a couple of cards with your partner (special cards) which allow really grand things to happen. That and just keeping an eye on the point cards and how to acquire them made partnerships a challenge. Kevin and I pulled out the win. Components aren't all that exciting but they work very well for what they need to do. I like abstracts and I did enjoy this one.

The second game we played was Lewis & Clark. Chris won this one. I, personally, really didn't like it, at all. I might have been slow out of the gate but it really seemed chaotic and for me it didn't have a flow. I didn't care for the art which was about the only theme for this game. Yes, it seems like I don't remotely care about theme (as the previous game it didn't matter to me). But it bothered me in this one. I feel there are many games that do what this does and does it so much better. Okay, I will give credit to how the indians work but overall, blech.

May 6th

Timm, Larry and I started out playing seven hands of Sheepshead. Picker was getting crushed in our games as the hands really seemed to be pretty even. I had one great hand but other than that, it was tough.

Bret arrived but before he got there, I had pulled out the last alea big box I have not played. Chinatown. Went through the rules prior, without the pressure of trying to teach everyone at that moment. It is a pretty straightforward negotiation game. So, Bret arrived and we got down to business. None of us had played it before. I loved it! I can see what people mean by it can become deterministic at the end but I don't play my games to death. Also, the game, in what we noticed, is won and lost in the beginning. Trading was fun, it was tense. Bret won with 106. I had 103, Timm 97 and Larry 95. Bret got 3k extra over everyone else in the first round of payoffs (three 6 buildings and the bonus card was drawn). Looking foward to playing this with five.

After it was finished we went with one we all knew how to play. Stone Age was that choice. It had been awhile since I played and have wanted to play it. We talked about the expansion a bit. As much as I enjoy it, I have no interest in the expansion. Having a nice collection of games allows me to be flexible with my numbers. If we have five, we will just pull out one of the many excellent five player games available. This is one of the four player games in the rotation.

It was a tight game for the most part. Screwage all around. Yes, screwage. More than a few times someone would clog up a resource. We also realized that the four of us need a math refresher course. LOL Ultimately, Timm squeaked out the win over Bret. They each had 161 and Timm won on the tiebreaker. Larry had 151 and I had 143. It was the perfect game last night to play.

One more week till Geekway!!!

#265, 266
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Wed May 7, 2014 2:59 pm
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Tuesday Evening Gamers (TEG) - April 15th - Russian Railroads, The Broadway Game

Gary Heidenreich
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Milwaukee
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April 15, 2014



A much needed game day for me on Tuesday. Tax Day. Larry, Scott and Timm joined in for a couple of games.

Again, since there was four of us and we all have played it a couple of times, Russian Railroads hit the table again. Some different paths were taken. This is a game you have to sell out early to go down a path otherwise a mish mash I just do not think will win. For whatever reason, engines were difficult to come by in this game, which stalled some rails and stalled big factory chains. Timm, once again, took the main rail and got the white piece out early (to a dominating win). I worked the lesser two rail lines but in hind sight, should have worked the middle one harder to get brown and tan pieces going and gain more points. The scores ended up with timm at 374. Larry had 310 with a factory heavy game. Scott had 307 with a mish mash. I ended with 291. It was tight for 2-4th place.

Since it took us only two hours to play (and we poke, too), we had time for another game. This time, as Timm and Scott have been asking about it for weeks, we broke out The Broadway Game, an old favorite. I actually got this copy in my first game trade (on rec.games.board). I traded the Mayfair copy of Cosmic Encounter for it. I'm glad I did. I like Cosmic but it would never have made the table as much as Broadway did over the years.

Yes, The Broadway Game is a roll and move but it's different enough from the generic ones and it's fun. Dice do play a role. This and Fast Food Franchise are my two favorite roll and move games. Anyways, it was to be Timm's night. He dominated when Oklahoma was HUGE on the road and pulled in a massive Broadway advance (and since he owned 70% of the stock in that show). He managed to keep it open on Broadway longer than the rest of the shows and won. He had 1,002k. I was next with 459k, Larry had 378k and Scott ended with 206k. Lots of laughs in the game, especially at the dice rolls. We got this done in 2 hours, as well. I enjoy this one once or twice a year.


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Thu Apr 17, 2014 3:11 pm
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Tuesday Evening Gamers (TEG) - March 25/April 3, 8 - Russian Railroads, Who Starts This Mess?, Condoiettre, Seven Sisters, and more!

Gary Heidenreich
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March 25/April 3/April 8, 2014



Man, I can't believe I let two slip through without a writeup. I only type this up at work (I hate typing this up on the laptop with a slower connection) and it has been crazy here. So sorry.

March 25th

Larry brought over Russian Railroads, a game he played twice before and wanted to share with us. Timm, Scott, and I love the rail theme so of course we were amped about playing. The game wasn't really difficult to learn as honestly, it's pretty much like a lot of area control games. But, it does have it's own twists. It also has many ways to gain points and to play (I see this now as I've played it once again, later in this blog). Scott worked on the factories early and that carried him to victory with 324. I had 292 with some deft play on the factory track (by getting the most out of them). Timm had 269 and Larry had 250.

My son, Rian, and Marina, his girlfriend, were over to pick up some stuff out of storage so they joined us in a raccous game of Cloud 9, our filler du jour. And, Rian won with 52. Marina had 42, I had 35, Scott 33, Larry 32 and Timm 27. The game was actually tighter than it seemed. Always fun! If I haven't yet, it's time to boost this to a 10.


Thursday, April 3rd

The previous Tuesday I went to see Gary Numan live, so I moved games to the following Thursday. It was Timm, Kevin, Larry and myself. Since we had four, Russian Railroads came back out again for another whirl. We taught Kevin the rules and away we went. This time it was a MUCH tighter game. Timm went and sold out completely to the main rail. Kevin was working a mix but jumped on factory early. I am not quite sure what I was doing...more factory and a mix. I went for the conductor bonus. Larry also was a mix (I believe). Kevin held on for the win with 345. Timm, in the last two rounds, scored 180 to end with 326. Larry had 323 and I had 309. It got TENSE. It was good...better the second time..

We then played a game of Who Starts This Mess?. Four vets of the game which showed in the game play. Another tight game. Another win for Kevin as he scored 20. Timm had 17 as Larry and I each had 16. This was the tightest game we had played of this. Pictures from that game are on the Geek, actually. I'm looking forward to playing this in St. Louis numerous times.


April 8th

Last night. Whoo!

We had six. Chris, Scott, Larry, Kevin, Timm and myself. We went short as people had to roll a bit earlier so the first game we played was a TEG standby, Condottiere. It was Scott's first game so we took the 3 minutes to teach him the game. I suck at the game. Out of the 13 games we have registered a winner for this game. Well, 12 games. One game everyone was tied for the win where Timm lost. LOL Out of the 12, I won once, a three player game. Chris has five wins, Kevin and Timm each two. Last night, Larry won. It was a pretty tight game as most of the board was filled. Larry had a killer hand to end the game with.

Next, we went with, TAA DAH! Cloud 9. Timm pulled out the win here with 52. Larry had 49, Scott 47, Kevin 42, Chris 34 and I had 30. Always a lot of laughs in this game.

Las Vegas was next. Kevin used the tiny dice as the sixth person. I managed to get the win by snaking up cards throughout the rounds (and never getting shut out. I had 400. Chris had 320, Kev had 290, Larry 250. Scott had 140 and Timm had 80 (oof).

Scott, Kevin and Chris had to roll so Timm, Larry and I played a game of Seven Sisters. It was Larry's first game so we kept the normal setup of the game (I like randomizing the tiles). It has been awhile since I had played (and I have been itching to play). I think the game is best with three or four players. More control. It's good with five and six, but the lower numbers give you more control. Larry picked it up quickly. It has a feel of Louis XIV and El Grande so strategy was easy to grasp. Well, he KILLED Timm and I. He scored 17. I managed 12 and Timm pulled out 9. Glad I got to play this gem, again.

#260, 261, 262
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Wed Apr 9, 2014 3:38 pm
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Tuesday Evening Gamers (TEG) - Who Starts This Mess? is now on the Geek!

Gary Heidenreich
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YES!

After a ton of plays, much discussion, tweaks to the rules, and all sorts of card playing fun (with tons of help from TEG, of course), my trick taking game has been officially added to BGG.

Who Starts This Mess?

Rules are being uploaded as we speak and artwork is being worked on for a nicer version of the game.

I'm pretty damn proud of the work we put in on this and in coming up with an excellent card game. Easy to learn, lots of tough decisions and doesn't overstay it's welcome. Recently, it has actually reached a 10 for me.

Inspired by someone asking about a sports drafting game and myself thinking about how much fun Was sticht? is, the card drafting and playing out your hand, the framework popped in my head (two years ago). Lots of plays later and about six months ago, a quote inspired me. Something to the effect of if you think it's finished, take away more. And I did. It made it simpler and easier to learn along with increasing tactics and strategy. I knew (we knew) the game was done.

One thing that was very hard to do was to write the rules. Shockingly hard. I've had people involved and not involved in the game proof and edit. I'm hoping that they will be clear so others can enjoy the game, or dislike the game, or think the rules are a mess.

I'm not afraid of feedback or criticism. Feedback of any kind helps.
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Thu Mar 20, 2014 2:43 pm
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Tuesday Evening Gamers (TEG) - Thoughts on my game "Who Starts This Mess?"

Gary Heidenreich
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So, I'm not doing games this week. Busy and such so no game write up. But, I figure I'd drop a little bit about my game, Who Starts This Mess?. We played it twice this past Thursday. Three vets, one who played it twice, perhaps, and a new player (14 years of age).

The first game we taught Timm's son and refreshed Christian on the rules. Timm, Larry and I have played numerous games.

This game, for me, is really starting to come into its own with me. The drafting of your hand is huge. It isn't all about getting the biggest cards possible. It's about trying to set yourself up to get certain big cards and/or point chips (are on the middle card of each row to draft from).

Everyone knows how the point tiles will come out for every single hand in every round (28 tiles in all - seven tiles per round). That alone gives you some long term planning in how you want to draft. I've personally started to see how critical that is.

I won the first game in a late game flurry. We had five huge tiles that came out in the last round... two +5s a +4 and two -5 tiles. In the last round of drafting I took some very low cards to work on getting the 50 (the highest card). EVERYONE knows where the 50 sits. We started play and I was on the end with the hammer (50). Larry led for the +5 and led low. Because everyone knew I had the bigun, no one put a card of any value down to make me use it. Critical error by all parties, I took it with a 10. I took the lead and for the -5, led pretty high (lowest card takes the trick). Larry ended up taking it and putting him in the position to lead again for the next +5. Once again, he led low and the others followed suit as I still had the 50. And again, I took it for a low card. So, I managed to use my 50 for the +4 tile and had the best final round I've seen. That alone carried me to the win.

The second game, Timm's son was fully into it and really was getting the game. His card play was decent enough. I pulled out the win in this one using a different tactic. In the game, there are end game points along with the points on the tiles. You get bonus points by having the most tricks/tiles taken (pos or neg), the most bonus chips (taken when drafting), and at the end of the game, you will have three cards remaining and you get bonus points for having the highest total of points on the remaining cards).

The point tiles that were available in the game did not have a huge swing. I worked my game to not take a lot of tricks (only positive) but I collected chips in drafting and held onto high cards at the end to get bonus points. Because of that, I pulled out a one point win over Evan, Timm's son. It was a tight game overall.

Christian calls it a tasty brain burner of a card game (paraphrasing). I'm finding the more I play this, the deeper it's getting. I can finally say if I rated it, I would rate it a 9-10. It wasn't at that point for me previously (I'm honest and critical of my creations).

I finally have created an entry for the game here on BGG. I'll upload rules as soon as it's done. The rules are finalized. A final tweak was done about 5 games ago to make it simpler and even though it made the rules simpler and streamlined, it boosted the strategy and tactics. I *just* do not think there is anything more I can take away from the game.

I'll be looking foward to playing this at the Geekway this year. If I can, I'll make a second copy (it's perfect for repurposing the Relationship Tightrope deck).

Truly, I'm really excited about my game now. I'm at the point where I won't turn a game down of it. It has depth, easy to teach and play and plays in under an hour. It is a trick taking game so if you don't like those, you probably won't like this one.
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Tue Mar 18, 2014 4:45 pm
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