Tuesday Evening Gamers (TEG) - Milwaukee

This blog is a writeup of our weekly game group. Thoughts on what we played how the game went, etc.

Archive for Gary Heidenreich

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Tuesday Evening Gamers (TEG) - Feburary 3rd - Camel Up, Diamonds, Skull, Red7

Gary Heidenreich
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February 3rd



Number 300.

This is the 300th time we got together on Tuesday for games. Dang. It's been awhile...since 2008. People have come, people have gone but our game night still thrives.

We started out with Kevin, Larry, Bret and myself playing a quick game of Red7. Funny in that all four of us have a copy of this now. It's a cool little card game that I may, or may not, really suck at. But I like what it does. Kevin dominated and won the game (which was two hands).

Chris and Aaron arrived right about the same time. Chris brought his copy of Skull over. A bluffing push your luck type of game. Damn, the graphics of the game are very nice. Not much to it, component wise, but I would get this copy because it looks soo good. We played two games of this and Chris won the first game and I forgot who won the second. It wasn't me, that is for certain. LOL This is another really cool filler game.

I do not have a Skull to bust out for shots, or this would have called for it.

We then played Diamonds, a unique trick taker that we had played before. Chris won this one with 56. Aaron and Kev had 52, I had 46, Larry 42 and Bret had 34. Still really good.

We then played Camel Up with the right rules (Camel goes back, it goes under the stack and we pick up our tiles after each round). I managed the win by being the first card down picking the winner (which I did way early - I'm good at that). I got 30, Larry had 21, Chris 17, Bret and Kevin with 16 and Aaron with 13.

Nice way to finish out #300.
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Thu Feb 5, 2015 5:49 pm
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Tuesday Evening Gamers (TEG) - Jan 13, 20, 27th - Fast Food Franchise, Bruges, Takenoko, Xia, Diamonds, Paperback, Scoville and more

Gary Heidenreich
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January 13, 20, 27th



Man, so sorry. I got busy at work so I couldn't get this out for the 13th, lost my notes for the 20th so here we are, combining all three.

January 13th

Hey, I have notes. We played Diamonds a trick taker from Stronghold Games (who should do WSTM?, just sayin') by Mike Fitzgerald, creator of the Mystery Rummy series.

With this game, when you cannot follow suit, you throw off a different suit which allows you to gather/vault/steal diamonds from the table. Each suit has a different ability. You play as many rounds as there are players. I really loved this game. The quality is top notch and it is a trick taker with a new twist that is fresh and simple. Larry ended with 39, Christian had 37, I had 36, Kev 35 and ML 26.

We then played Bruges with the boats from the expansion. I enjoyed what the boats brought to the game. Kevin won this one with 51, CV with 43, I had 32, ML 22 and Larry 21.

Mike and Kevin left so it was CV, Larry and I for two games of Camel up. First game CV won with 33, I had 31 and Larry 30. Second game I had 43, Larry 34 and CV 25.

#297



January 20th


No notes of scores just games played...

Qwixx - Quick and always fun. I need a new score pad.

Byzanz - I finally got my hands on this game after playing it some years ago at Oshcon. Cool little auction game. Really enjoy this one.

Scoville - I'm glad I played this but I wasn't really excited about it. I think it was Timm, CV, Larry and I.

Xia: Legends of a Drift System - While we played the above, Kevin, Aaron and ML played this.

Paperback - Played with four. We used the attack cards and was pretty meh about them. Love, Love, Love this game!

#298


January 27th

So, last night finally. LOL. We started out playing Age of War as Bret, ML and I waited for Aaron. Aaron arrived and jumped in after about 2/3s of the game went by. Bret rolled the best with 14 and ML got 9. Aaron and I each had 5.a

After this, Aaron brought his copy of Takenoko, a game I was somewhat interested in. So, Aaron taught us how to play. Love the production on this and there is enough tricky play with this game to really make it interesting. Not really heavy and with hidden goals, not cotton candy light. I enjoyed this more than I expected. Aaron won on the last turn with 33. I had 30, ML (it is Mike L. by the way) had 27 and Bret 23. I hope I win this in an auction. That would be sweet.

Christian arrived and I'm not sure who (but it wasn't me) suggested playing the classic Fast Food Franchise, how can I say no? This ended up being such a tight game. I had Dark and Gooey, Christian had Whole Doughnut, Aaron had Chicken Surprise, Mike had Ice Cream and Pizza with Bret and his Burgers.

Early, Christian surprised everyone by making a power move with WD and blocked both CS and BB in the Northeast. Growth was limited for both which kept the rest of us in the game until we got a foothold. All the chains grew as we went around the board. We decided to put a time limit of 930 so we could get a game of Camel Up in. When we ended, in this instance, we totaled up full value of all the franchises (I did manage to get a card to get a market price for D&G).

Mike won with 499k and was sitting quite well. Pizza was starting to take off and ICS was starting to make big money from Start.

I had 469k with Dark and Gooey. I had everything on the board and it was brutal to land on me (170k a land). If we would have continued, I would have had to get a second corporation to get more board space.

Bret had 443k from BB. Chicken had just folded at the end to open up fresh markets for BB. Burger Brothers was about to explode.

CV had 240k with WD. By the end, WD was cash poor. My speculation...A bit of luck would have allowed him to open a new corp and gather up $$ from passing start. If he landed on someone, it would have crashed down and I would have anticipated Burger steamrolling to a win.

We then got our game of Camel Up in. I guessed the winner on the first turn. I have psychic powers, ya know. That actually helped propel me to the win. I had 37, Bret had 24, Mike 22 and CV 11.


#299
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Wed Jan 28, 2015 6:04 pm
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Tuesday Evening Gamers (TEG) - January 6, 2015 - Age of War, Igloo Pop, Sheriff of Nottingham, Camel Up

Gary Heidenreich
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January 6th



Yeah, it's a pretty quick turnaround but I wanted to make sure I'm current for what is shaping up to be quite the busy month of gaming. Midwinter is coming up this month along with another card social on Friday (plus the normal games on Tuesdays and more gaming on the weekends).

So, on this past Tuesday, we had seven of us (at the peak). We started off with Age of War as we waited for Christian to come by. It's a fun dice game and has, at least temporarily, replaced Pickomino as the opening, waiting-for-people, filler. Scott won the war with 10 points. Timm had 6, Larry 5, Bret 4 and Kevin and I had three. Christian arrived as we were finishing up.

Christian also arrived with a game he bought before he came over. Camel Up. Won the Spiel des Jahres. Because it was a race game and played up to eight, we broke it out with Kevin teaching (as he had the game). Once we understood the game we were on our way, betting, etc. I like how is put together, speculation, anticipation, etc. Chaotic, but it was a lot of fun and none of us minded the chaos. Did I say it was very quick, even with seven?

Well, it was quick. Even with seven.

The first game we played Christian won with 19, I had 17, Larry 16, Timm 14, Bret 11 and Scott and Kevin each with 7. Christian won with getting the winner correct. The second game Larry had 30 (points jumped up), Kevin had 23, I had 20, Bret and Scott with 16, Timm 15 and Christian 12. That game we were doing a better job on playing the odds, on if a piece would move (or even had a chance of moving). More betting tiles were taken, better use of the +/- tiles. It was a lot of fun. Great filler!

Scott and Kevin had to roll so we ended up playing the game Bret brought over, Sheriff of Nottingham a bluffing/negotiation/set collection game. I had my eye on it for years back when it was called Hart an der Grenze. I even had printed stuff and had Altoid tins ready to make my own copy. Too lazy, though. So, I was glad I got a chance to play this.

We discovered that Larry is not a good liar. Timm is a sneaky shit. I called people out too much, Christian had the psych out of the game and Bret was willing to tell you he had contraband and give it up. Timm won with 203, Bret had 177, Larry had 159. I had 143 (hardly any cash) and Christian had 125. His hysterical move was he said he had six bread when he turned in his pouch. Told him he could only have five (so he fixed that issue). As we were moving along, he then asked if he could look at it again because he couldn't remember. We started laughing and said, it is the card you in front of you as you said you had six of them. He said the wrong thing then (but we all remembered it was bread). We laughed our asses off. But, he had the last laugh because it was a ruse the whole time.

Fun game.

We played Igloo Pop to finish the night. Our savant at the game, Old Mike, wasn't there so we had a chance. Played perhaps three rounds before the game ended (Christian ran out of tokens). Larry won with 13, I had 10, Timm had 4 (and he was off by ONE almost on every shake). Bret had 2 and Christian had 0. Stupid fun type of game.


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Thu Jan 8, 2015 6:45 pm
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Tuesday Evening Gamers (TEG) - Dec 30 - Who Starts This Mess?, Colt Express, Paperback (and some end of the year stats).

Gary Heidenreich
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December 30th



December, because of holidays and sickness, was a pretty lean TEG month. We did get together on the 30th, though. I had recovered from my illness that hit me prior to Christmas. Go figure, I have off a bunch of days and I'm sick as a dog.

We had five of us on the 30th. Chris brought a bin of Christmas cookies and we had our, now consistent, container of pretzel rods. Chris brought over a new game he had got, Paperback. It is a deck builder mixed with a word game. I had read about it awhile ago and tagged it for me to get but had forgotten about it until Chris brought it.

Well, we played and I was blown away. I enjoy word games and Dominion but mixing the two together, was WOW. Just off the two games we played I rated it a 9.

You start out with 10 cards, six wild and LNTR (or five wild and include an S). Shuffle up and on your turn you draw five cards from your deck. The letters (not wild) are worth "money" which allow you to buy more letters or victory points (which are wild cards). Some cards have special actions that happen if you use them. You do not have to worry about placement, you do not have to worry about obscure words, you want to create your deck to be efficient so you can buy the big point cards.

Unlike Dominion, during your down time, you are working on making a word to use.

We played twice. First game I had 46, Kev 34, Christian 28, Christ 23 and Larry 16. Second game it was Kevin with 43, Larry 42, me 40, Christian and Chris with 19.

We finished that game and decided to play Who Starts This Mess?. I had created a deck of cards for the game on Artscow and was excited to use those cards. I was pleasantly surprised on the quality and the look of the cards. Much more fun to play! Chris, after not playing for some time, won with 21. Larry had 20, Kevin 16, I had 8 and Christian 6. My next goal, pick up a few more decks, cut some tiles out and make a few copies for Geekway.

Lastly, Kevin brought over Colt Express. It was a filler type of programming your moves game. Fun and light. The 'board' was a bit difficult with my fingers but I managed. Larry won this with 2250, Christian had 1900, I had 1500, Chris 100 and Kevin 250.

So, this concluded the end of the calendar year for us. I, painstakenly, gathered up stats for all of the TEG meetings (dating back to 2008).

So, in 2014, we got together 42 times, played 92 different games for a total of 150 times. We nickled (played between 5-9 times) only three games. Cloud 9 with 8, Timeline (multiple different copies) 6 times and Who Starts This Mess? 5 times.

Just a couple of other random notes. Puerto Rico was the only game that has made it to the table every single calendar year from 2008-2014. I was surprised we did not play The Princes of Florence in 2014. That ended the streak for that fine game.

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Wed Jan 7, 2015 6:38 pm
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Tuesday Evening Gamers (TEG) - Nov 25/Dec 9 - Evolution, Article 27, Lost Cities, Abilene, Rail Baron, Red7, Tanbark Trail

Gary Heidenreich
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Once again, I have to combine dates because of Thanksgiving and not playing last week. This isn't going to be a common practice.

So...


November 25, 2014


A few of us took off work on that Tuesday to game during the day and into the night. It made for a long, good, day of gaming. It was Scott, Kevin, Timm, Christian, and myself starting at about Noonish. Rail Baron was the choice. This is an old favorite of Timm, Scott and mine. It takes awhile but it's fun. I think it was CV and Kev's first game of it. Christian was the winner as early in the game he had the cash and grabbed the PA and managed to get the Santa Fe as well for a crippling NY to LA run (which it seemed like he was always on). Scott had a great rail system as well, but some runs hurt him where he wasn't able to get to 200k when CV did. I actually managed to stay in the game to the end. I had one rail left and 7k. It was the worst game I have played of this in a long time. I was just short by a turn to get the rail I wanted (NYC) and then got stuck with really bad short runs south where I couldn't go. Sapped away my money where I couldn't get a decent system going. Brutal. Fun.

Scott left and Bret arrived so we broke out a new game of mine, Article 27: The UN Security Council Game. A solid negotiation game. We went through the rules and jumped in. Each person has the gavel once in the game and you are trying to pass resolutions. Everyone wants something different in the resolutions so there is bribery and promises and such. There is really no backstabbing in this one. Lots of different styles of negotiation. Chris won with 46, Timm had 40. Bret 30, I had 23, Kevin 20 and Christian 13.

We played Evolution next. Chris had the original and got this one. The rules were a bit different on the newer version and it played a bit differently. Timm won witth 56, Christian had 52. Chris 48, Bret 40 and I had 38. Artwork and production are top notch in this one.


December 9, 2014


Missed last week as I wanted to watch the Bucks vs Cavs (and only would have been three of us). This week it was Kevin, Larry, New Mike (it is his official TEG name) and myself. Kevin brought his new copy of Red7 to learn and play. So we did. It's a simple card game (it has advanced rules) where you need to be the last one remaining. Cards are 1-7 and in seven different colors. Each color has a rule such as High Card wins, or most cards of one color. On your turn you play one card in front of you and you have to be the highest at the table. If you cannot, you can play a card to the middle of the table to change the rule to make you high. If you cannot do either, you are out for the round. I found I really dig this game. I'm not sure if I like the advanced rules to be added as it would really make it chaotic. Anyways, Larry killed with 54. New Mike had 18, I had 8 and Kevin 0. It's on my to get list, for certain.

So, earlier in the week we talked about doing a bad game, or super duper obscure game night. Well, we played a very obscure, bad artwork game called Tanbark Trail. I'm one of two owners (I think I'm the third person to have owned my specific copy - it was forced upon me in a trade).

Our first dip into the rules, I read this out loud. We laughed soo hard.



It took us a bit to learn as there was a bit more than expected. The instructions on how to cut the ribbons was priceless!

We got playing and you know what, it wasn't really that bad. It had auctions, luck, set collection, trading, risk management. You start by auctioning off 12 cows and it's an open auction (Maybe make it a one bid type). Each cow (and bull but I'll just call them all cows) have specific qualifications...old, young, and some other stuff and their valuation will vary because of that and how the points will score. To score, there are 20 or so events to show your cows (and we played the short game and only did the nationals. We are supposed to play longer and do the three state fair shows, as well (and that makes a difference...more cows).

Okay, there is die rolling for the championships but the key is to be diverse and get a lot of ribbons (and maybe have a bellcow to bring home the bacon - or beef so to speak). I had two of my cows win the grand championship (senior and produce cows) trophies. I won with 60 points, New Mike had 42, Kevin 36 and Larry 30. I do want to play again.

Really.

During the game.



Kev and New Mike had to roll so it was Larry and I. Since we had two and I was in the cattle mood, I broke out Abilene (who I got from the same person that gave me TT above). Neither of us had played it and it was a 2-3 player game so why not. It is an interesting abstract themed to be a cattle rustling/herding game. We both felt it would play better with three. On your turn, you move cattle a fixed amount (3 action points) and then you roll dice to move your cowboys. You need them to go rustle up cattle from the other players. Larry won this one with 12,500 and I had 7,500. I do want to play this now with three. The action will be much better.

We finished the night with good 'ol Lost Cities. We played two hands and I ended with 171 to his 90. A dominating win by me.

#293, 294.
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Wed Dec 10, 2014 4:40 pm
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Tuesday Evening Gamers (TEG) - November 18th - Pickomino, Sheepshead, Thunder Alley

Gary Heidenreich
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November 18th, 2014


Really didn't get a feel for how many were coming for game night until late in the evening and when I found out we had seven coming I was pretty excited. Breaking into two tables, all that stuff.

Except we didn't.

Timm, Kevin and I played a few hands of Sheepshead as we waited for the others to arrive. We didn't bother to keep score and we were rambling on and on about football and such. Chris and Larry arrived so it was time for another game.

First game we played as we waited for Bret to arrive (he let us know he would be a little late) was Pickomino. Like other dice games, it allowed for someone to jump in (Christian) as we played. This was almost too hardcore of a game for Larry but he survived. In the end, Chris and I each ended up with 7 points. No one else scored a point. It was shaping up to be quite a boisterous evening based on the first two games.

Kevin brought along Thunder Alley, fortunately, since it plays up to seven. No need to split tables and it's a race game. Race games at TEG means a very loud game. Always an awesome time. Kevin gave a refresher of the rules and taught Chris and Christian. We did a three lap race on an oval track(?). I don't know the name of it. Anyways, we had 21 cars in the race so the game did take 2.5 hours or so to play. As far as I'm concerned, it's all good. I really dig this game. During the race we found how how Timm liked to help everyone in the game and how he got all of the f*cks in the game (we messed up the adjacent rule for a crash). It actually inspired a card game in my mind called, F*cks. lol

Anyways, we were down the the wire and I was able to break my car out on a solo run to cross the finish line with my second car win in two races. I did not win the game, though. Timm, the collector of F*cks, won with 114. Chris had 109, Bret had 106 (which was amazing as halfway through the race, he had the last three cars). I had 104 and chugged the milk at the end of the race. Kevin had 99, Christian had 91 and Larry had 80.

I personally loved the big race like this. Also, in this race, we had a few of us work together to bring about eight cars back up to the leader pack. Timm, Bret, and I worked that pretty well.

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Wed Nov 19, 2014 6:35 pm
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Tuesday Evening Gamers (TEG) -November 11th - Arkadia, Canyon, Somerset, Monad

Gary Heidenreich
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November 11, 2014


So, we were four.

Four. Christian, Timm, Larry and myself. We didn't really have any idea on what we wanted to play so as we wandered in the basement throwing out filler ideas, we saw Arkadia sitting there and said, yep, that one.

We had to teach Christian. It is one of Larry's favorites and Timm and I just learned it not too long ago (he played it more than me). I really enjoyed my first, two player, play of it and was looking forward to playing it four player.

So, we were off and running, laying down buildings and doods to collect our seals to cash in. A stock game at heart, it is simple to learn and play but the tactics and strategy are a bit more subtle (well, hey at least to me). I learned a thing or two in this play and even though I took last, I really enjoyed this quick game. Christian won with 97, Larry had 94 and Timm 93. I had 81. I skipped a scoring at the end when I should have to just get the extra men. This might have helped me. Ah well, live and learn.

So, after that Christian saw Canyon sitting there. We were looking at Trendy and Samarkand but with Canyon, we didn't have to learn.

Larry jumped out to a huge lead early in the game but as we progressed, we all pretty much caught up when we got to the rapids part of the board. Last hand had Larry squeak in for the win with Christian just shy. Really dig this one.

We were still in a trick taking mode so we taught Christian Double Some'R'Set. It had been awhile since we broke it out (as it is one of my all time favorite games) and I was thrilled to table it. If you are into trick-taking games, you would be remiss if you continue to ignore this fine, partnership, game.

It was Christian and I versus Timm and Larry. Christian and I started slow, got set in the second hand and lost the third. Timm and Larry had a pretty significant lead. CV and I set them twice in a row, allowing us to storm back. Bidding was getting good, high bids. In our last hand, we pulled out a dominate win, just keeping under 10 sandbags total for a 67 to 49 win (you play to 66). Love this game. LOVE.

Okay, Christian, if you are reading you might slap the rest of us. While he was upstairs, someone mentioned Monad, a game I play every so often but suck at. I said no, as expected. I forget who, but they said if we play Christian's head my explode. Okay, so I agreed. Don't hate me.

We taught the game to Christian and as we progressed it called it "joyless" which is exactly how I feel about the game normally. But yet, even tho I think that, I feel compelled to play every so often. Perhaps because it is a different card game than anything I have really played.

As we played, the game started to lock up as everyone was hording cards waiting for someone else to play. I wasn't going to be that person because like I said, I have *always* had my ass handed to me in this game. Really. I never, ever, got more than one Monad. So Larry broke the lock (he was getting pissed). That was all I needed and I was able to quickly get the three Monads needed for the win.

I have the old 1968 version and just LOVE the graphics and colors. Cards backed blue, the type. That might be part of the attraction to me. Otherwise it makes my head hurt. I'm curious to see if my next play I can be somewhat successful. At least be competitive.



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Wed Nov 12, 2014 7:11 pm
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Tuesday Evening Gamers (TEG) - Feldtober 28th/November 4th- La Isla, Rialto, It Happens, Sails of Glory, Thurn and Taxis, Love Letter, Five Tribes, Who Starts This Mess?

Gary Heidenreich
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Feldtober 28, 2014


This was the last week of FELDTOBER. I didn't get to play all of his games that I have access to, but it was still fun and it isn't like this is the only month I will play his games.

We had six so we split into two tables. On the non-Feld table they started with Sails of Glory. Scott was racing his ships down the table to a point and Kevin and Timm were to stop him. Which they did. I do not have a ton of detail as I was in Feldvana at the time. Their second game was Thurn and Taxis. I like the game, but it isn't a big favorite. Timm was happy to table it. It was Scott's first game of it (and he enjoyed it he said). Kevin won with 20, Timm had 18 and Scott had 16.

At the Feld table, we got La Isla to the table again. A short Feld that Larry wanted to try and myself and Christian were willing to play it again. Details are fuzzy as I was couldn't get this out when it was fresh in my head. I did snag some good point totals by maximizing my bonus card play and I was the only one to get a full set, which propelled me to the win with 61. Christian had 42 and Larry had 39.

We then broke out Rialto, one of my favorites by Feld. I had issues getting guys back in my main supply and out on the board so I tried to make it up with adding the bridges and buildings. It didn't quite work as I ended with 60. Christian had 61 and Larry won with a sweet 76.

The other table finished up and they had to roll so we decided to roll and play a couple of games of It Happens... Larry won both games with 57 and 67 points. Christian was second in both with 44 and 65. I suck at this game and scored 34 and 43 to finish out Feldtober.


November 4th


This past week it was four of us...Aaron, Christian, Kevin, and myself. We started out with a quick game of Love Letter which Kevin ultimately won.

With four of us, we had a ton of games at our disposal. Kevin brought Five Tribes. I hadn't been really excited about it but I agreed to play, as did everyone else. So, Kevin taught the game and away we went.

It has a Mancala mechanic in how you move the pieces and get actions. I had just played Trajan and found this to work really well with the game.

So we got moving and we all picked it up pretty quickly. Christian was dropping camels left and right. Between him and Aaron, they grabbed all of the white meeples (whatever they were called) and got Genie cards. I didn't even come close so I started gathering goods cards and money, trying to keep up that way. Kevin did the same.



In the end, when we all thought Christian might have won, we were surprised. Kevin won with 136, Aaron had 113, I had 102 and Christian had 66. Diversity and money/bidding management seemed to rule the day. I *really* enjoyed this game and looking forward to another play.

After the above, Kevin needed to roll but decided to stay for one more short one. So, Who Starts This Mess? hit the table as we all know how to play and with it being fairly quick.

The initial setup was interesting. A lot of fives meant some fierce competition for those cards. Some big negatives in spots as well meant trying to avoid those with big cards, as well.



So, we drafted and played out the cards. Christian brought in a large amount of end game points with the most black chips and tricks taken but it was offset by some of negative tiles he had to endure. Aaron pulled out the win with 21 points, I had 20 and Kevin had 18. Christian had 15. It was a very tight and exciting game.

We were talking about getting a Kickstarter going for this game. So, it's off to do research and go from there.



#289, #290
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Wed Nov 5, 2014 4:40 pm
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Tuesday Evening Games - Feldtober 21st - Trajan

Gary Heidenreich
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Feldtober 21, 2014


FELDTOBER!


Feldtober continues on. This has been a challenge but what it has also done is get Trajan back to the table for me.

We had four of us. Timm, Bret, Christian and myself. Someone mentioned it so we said, "yeah". It had been well over a year since I last played and even longer for Timm. Bret and Christian had not played. So, it was a re-learn/teach. It isn't a difficult game but you have to cover what everything is before you can start. This took a bit of time but it went very smooth and then we were off.



It's hard for me to say what others were doing as I found I was completely focused in on the mancala and what I needed to do. Early, I felt like I was going to get stomped on. I completed an early 9 point Trajan tile and had some stuff working (and gaining points) but I didn't quite have what I wanted to do tied in.

Timm made sure at the beginning of the game to stress the importance of the Senate (points and bonus tiles) to everyone.

Except for the occassional foray in the first round, it was basically ignored by everyone but me (even Timm ignored it).

The game moved on and I found myself a groove on the mancala. I started to collect 9 point trajan tiles. The synergy was going good...I'd complete one, select one, complete it and so forth. I did dabble a bit in the construction area and military area. Hardly used the forum. I did get each of the demands of the people in Trajan tiles, tho and my forays into the forum were to collect votes.

In the last round, Timm and I were close in points. He had the 20pt bonus set and some cards for his bonus tile. At the end of the last round, he took a 15 or 21 point hit for not meeting the needs. I had met the needs this time. Also, I had a lot of bonus points myself at the end with the gold bonus tiles (I had four gold, one grey). I got 132, Timm had 117, Bret had 108 and Christian had 95.

This was the fourth game of this I played and I felt like I had a good handle on what I needed to do in this game (and future games). No, I do not think going the route I did every time will be successful but knowing what I needed to do to adjust my plan(s) was key.

I'm excited to play this one again. I do know that I would only want to play this with four.

#288
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Wed Oct 22, 2014 6:47 pm
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Tuesday Evening Gamers (TEG) - Feldtober 14th - It Happens..., Arkadia, Age of War, Castles of Burgandy, In the Year of the Dragon.

Gary Heidenreich
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Feldtober 14, 2014


FELDTOBER!


Our second TEG in Feldtober. We had six of us so we had to split up again into two tables. Feld *really* needs a six player game.

So, as we waited for everyone to show, we broke out Age of War while we waited. This works as a beginning filler as it can accomodate up to six and you can pretty much jump in (which is what happened). Aaron, who joined us last, won. He snagged 13. Scott had 10, I had 8. Larry had his average of 5, Timm 1 and Chris was shut out.

We broke into to two tables. At the non-Feld table, Timm, Larry and Scott broke out Arkadia, a very underrated game from 2006. It got overshadowed as the huge boom happened in gaming. It's a great stock/tile placement game. Simple to play, tough decisions abound. My first game of it was two player and I won by a point. In their game, Larry won with 139, Timm had 121 and Scott had 87.

After that game, the first Feld game was still going on, so they broke out the Feld Filler, It Happens... This is a cool little dice game. We played it last week and it was good to see it hit the table again this month. I'm thinking I got the scores mixed up but I have it as Scott having 65, Timm 39 and Larry 49. Scott and Larry's scores could be swapped. I'm not sure.

At the main Feld table, we broke out The Castles of Burgundy. It was Chris, Aaron (Feld neophyte) and myself. I have all the various boards so I couldn't tell you what boards everyone had.

I personally started slow as Aaron ran out to a big lead, quicking understanding what it takes to do well at the game. Chris wasn't too far behind him. Chris noted that the reason people think this is a good intro game is you can score points no matter what you do. For some reason that clicked with me as I always thought people who would say this is good for newbs were crazy. I thought about Macao then on how a newb going against experienced players will get their butts handed to them.

Early game status.


Eventually, my game started clicking (but a little too late). Closed out the buildings and got some nice bonus points but ultimately, Chris pulled out the win with 200, I had 165 and Aaron had 151. The game was closer than it appears by the score, tho.

Scott and Aaron split so it was four of us to play a TEG favorite, In the Year of the Dragon with the Great Wall
. Another early game pic below...



The setup was interesting with the need for food early and then very late and the Mongols back to back at the end. It led for some different strategies. Timm went and bought privleges early and was gaining more points than the rest of us early. I did jump in and do the same after grabbing a bunch of cash (taxes was the first event). I lost my buddah early as I did not have food. It was somewhat a calculated risk I took.

Has anyone played this with randomizing ALL the tiles (basically mixing in the two starting tiles)? That could be interesting.

Fireworks were not contested at all during the game. I managed to get 12 uncontested points by using my wall tile for a firework and using the action once. I noticed Chris stocking up on food and building the hell out of buildings, realizing that with the gap, I could do the same and get points every round for doing that. So I did.

I'm not an expert in the game by any means. I'll lift strategy, I'm not that way.

Passing Timm towards the end of the game on the score track it was going to be close, but he was grabbing Buddahs for end game. I had none. Even with the lead and having more people at the end wasn't enough to hold off Timm. He got 123 (two double Buddahs and a single), I had 111. Chris had 96 and Larry in his first game got 83.

It was good to get this one out. I still love this game with five who know how to play. It's quick and intense.

#287
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Thu Oct 16, 2014 3:53 pm
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