iOS Board Games

Among the best things in life is playing printed games in person with family and close friends. When those are not convenient we like iOS Board Games. News, reviews, previews, and opinions about board gaming on iPhones, iPads, iPods and even Android devices. (iPhone board games, iPad board games, iPod board games, Android board games)

Archive for Bradley Cummings, Editor

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Live Stream: Sentinels of the Multiverse: Rook City. Watch now!

Brad Cummings
United States
Connecticut
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Are you ready to watch me lose terribly at Sentinels of the Multiverse? This time we can head to the exotic Rook City in this all new expansion. We’ll challenge a boss or two, and I will do my best not to bring disgrace upon my lineage.

The Rook City expansion hit this week and adds brand new heroes and villains to this popular cooperative game. This update also brings a whole slew of improvements including more battle animations. Be sure to join us for a quick look at this meaty expansion.



If you can’t make it live on Twitch, be sure to check out the YouTube archive after the fact.
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Fri Apr 17, 2015 2:00 am
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Weekly Stream: Sentinels of the Multiverse - Rook City Expansion. Join us Thursday at 9pm EST!

Brad Cummings
United States
Connecticut
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Are you ready to watch me lose terribly at Sentinels of the Multiverse? This time we can head to the exotic Rook City in this all new expansion. We’ll challenge a boss or two, and I will do my best not to bring disgrace upon my lineage.

The Rook City expansion hit this week and adds brand new heroes and villains to this popular cooperative game. This update also brings a whole slew of improvements including more battle animations. Be sure to join us for a quick look at this meaty expansion.

When: Thursday, April 16th, 9:00pm EST
Where: BoardGameGeek on Twitch
Who: Myself and Dave (he’s back!!!)


If you can’t make it live on Twitch, be sure to check out the YouTube archive after the fact.
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Wed Apr 15, 2015 2:18 am
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Review Roundup: Boss Monster and Pickomino

Brad Cummings
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Connecticut
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Boss Monster
Availability: iPad, Android
Price: Free to Try
App Store Links: App Store, Google Play

Playing the villain in a board game or video game is not a new concept, but Boss Monster has managed to imbue this genre with an extra dose of nostalgia. Featuring an 8-bit inspired aesthetic that is sure to turn your head, Boss Monster invites players to take on the role of video game bosses and setup their own dungeon to ensnare heroes. In some sort of unholy ritual, this video game inspired card game has now returned to its video game roots on iOS and Android.

Each round you will be building a new room in your dungeon. You can add a new room or upgrade/replace an existing room. Each room features a damage indicator showing how much it will damage a hero that enters, a special ability, and one or more loot symbols. Loot symbols are key to attracting heroes to your dungeon. Each turn heroes are revealed from the deck and will venture into dungeon with the most loot of their type. Once a hero is at your dungeon, they will go through room by room until they either are killed (take too much damage) or reach the boss. If they reach you, you take a wound, if they don’t you receive a soul. The goal is to earn 10 souls to win or be the last boss standing.

The rules go deeper than that, but those are the basics. As for the game itself, there are are varying opinions but most agree that it relies heavily on luck of the draw. Sure, there are important choices throughout, but you will often feel like you lack full control. For a light, fun game like this, however, it is not really an issue. Also, the easy play with the app makes it even better, delivering all the fun with no math to be done. Dang that was cheesy.

Boss Monster fits pretty well on iPad. The game features single player play against pretty smart AI and both local and online multiplayer. The only seems to be working pretty well, thought it is near impossible to find a live opponent. Because the game relies heavily on reaction cards, it is real time for the online play. These sort of reaction cards also affect the single-player experience. Currently, even when playing against AI, you must wait through a timer for each room in a dungeon when a hero ventures through, or any other time a card is played. This is skippable in some cases, but just feels out of place. The team has said they are working on this, but I can tell you, it won’t be a quick fix.

One fun part about playing Boss Monster is the ability to bring the video game nature to life. The game features really great 8 bit style art throughout both in the backgrounds and gameplay. One nice touch is that the heroes actually hop off the cards to venture into your dungeon. Overall, the screen layout works pretty well on iPad. You always see your dungeon and can toggle between your opponents dungeons. Even on a full sized iPad, a lot of the text can be challenging to read. I often find myself misreading a 8 as a 6 or something similar. The UI also leaves a lot to be desired in terms of consistency. It can be tricky to play certain types of cards and abilities and you will often find yourself missing an opportunity because you were fighting the interface.

Overall, Boss Monster is a fun game that could use some polish in a few specific areas. It really allows you to play this game in a quick, enjoyable way. The presentation is well done and really feels at home on the platform. While opinions vary on Boss Monster on the tabletop, for the digital version I really recommend checking out the free version. If you enjoy it, you can then upgrade to the full content. Definitely give this one a try.



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How do you rate Boss Monster?
5 Stars
4 Stars
3 Stars
2 Stars
1 Star
      102 answers
Poll created by thequietpunk





Pickomino
Availability: iOS Universal
Price: $2.99
App Store Links: App Store

We received the press release about the release of Pickomino about 5 days after it was available in the App Store, so let’s just say this one was a total surprise. Pickomino is a push your luck dice game from the venerable Reiner Knizia. While it appears similar to Chicken Cha Cha Cha, this is actually from USM, the folks behind Catan and more.

Pickomino has players take the role of birds vying for the most worms at a BBQ (but premise ever!). Each portion of worms on the grill has a target number that must be reached in order to claim it. On each of your turns you will roll all of the dice and choose one number to keep all of each roll. You can keep rolling until all the dice or locked or you can stop and claim a portion if you have the appropriate number. If, for whatever reason, you are unable to keep any dice then you are forced to put one of your portions back and the highest value portion remaining becomes burned (un-claimable). A round ends when all the portions have been claimed, and they player with the most worms is the winner.

Overall, this app is a model of great design. All the features you’d expect including AI, local, and online play, polished UI, and plenty of settings are present. While this may not be a game that will grab you constantly, what is there is highly polished and worked. The game is simple enough that this can work for both kids and adults. There are some important choices to be made, but a lot relies on the dice so it can even the playing the field across ages.

I’ve really enjoyed my time with Pickomino so far and highly recommend it. It will not be a go to strategy staple, but it is a quick brain teaser that perfect in short bursts.



Poll
How do you rate Pickomino?
5 Stars
4 Stars
3 Stars
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      37 answers
Poll created by thequietpunk
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Fri Apr 10, 2015 6:24 pm
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Live Stream: Boss Monster. Come Watch Live!

Brad Cummings
United States
Connecticut
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The time is come, the time is now, we will stream Boss Monster, I don’t care how! After hoping to stream this game for weeks, it is finally available on iPad.

We’ll take a look at this interesting retro-gaming inspired card game. We’ve got a review in the works as well, so this will be a good chance to discuss the finer points of this fresh port. Be sure to join us live.



If you can’t make it live on Twitch, be sure to check out the YouTube archive after the fact.
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Fri Apr 10, 2015 2:00 am
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Weekly Stream: Boss Monster. Join use Thursday 4/9 at 9pm EST.

Brad Cummings
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Connecticut
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The time is come, the time is now, we will stream Boss Monster, I don’t care how! After hoping to stream this game for weeks, it is finally available on iPad.

We’ll take a look at this interesting retro-gaming inspired card game. We’ve got a review in the works as well, so this will be a good chance to discuss the finer points of this fresh port. Be sure to join us live.

When: Thursday, April 9th, 9:00pm EST
Where: BoardGameGeek on Twitch
Who: Myself and Brett Nolan


If you can’t make it live on Twitch, be sure to check out the YouTube archive after the fact.
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Wed Apr 8, 2015 1:59 am
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App News: Hearthstone iPhone Hints, Sorcery 3 Coming, Pickomino Release, Quarriors Free, and more

Brad Cummings
United States
Connecticut
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Hearthstone Coming to iPhone Soon?
Computer people with l33t skills have been poking around the latest Hearthstone patch. Within it they found several strings that point to playing the game on an iPhone. There is even an achievement for playing on this new platform.

It’s hard to know exactly what this means, they could just be prepping for the future or starting limited Beta testing. It could mean that we may see Hearthstone on iPhone next week!

My money is on the former. Eric Dodds mentioned in their PAX presentation that Beta testing was starting this month. So, as much as I would love the game in this ultra portable format, I think we have a bit longer to wait.




Sorcery! 3 Coming April 16th
Inkle is back with the penultimate entry in the Sorcery! saga. This entry will find us making our way through the Kakhabad wastelands. It promises time travel and seven deadly serpents that will stalk you throughout the adventure. What more could we ask for?

While we’ve been following Inkle for years, they are of course now most well known for the amazing 80 Days. The team has taken cues from there success and added it into the Sorcery! 3. You will have the ability to plot your own path across the map and really define your own adventure. As with Sorcery! 2, this installment will have thousands of branching story paths based on your decision not just in this game but also in the previous games. Time also plays a bigger role with a dynamic day/night cycle and two time periods to explore.

Sorcery! 3 will be available for both iOS and Android on April 16th.




Warhammer: Arcane Magic Announced
Turbo Tape Games announced Warhammer: Arcane Magic last week. This new game set in the Warhammer Fantasy universe appears to be a card based TBS game where you play as wizards. According to the press release you will take on the role of famous wizards from the Warhammer universe. Admittedly, I didn’t know there were any famous wizards, but I would not call myself a lore expert.

The game appears to be single player focused with a long campaign across this fantasy world. The screenshots show cards being used to cast spells, etc, but you will also have the ability to capture and use monsters in battle. It does sound pretty interesting and we be on the look at for this later in the year.

Check out the trailer for a few more details:





Final Fantasy VIII’s Triple Triads Hits the App Store in Japan
Final Fantasy VIII featured an interesting card based mini-game called Triple Triads back at its release. Now that game has been pulled out and release as a standalone on iOS in Japan. Much like Star Trek Rivals, this game is all about positioning cards so they have a chance to beat other cards.

We’ll have to wait and see if this makes its way to the US. If it does, it should be a nice shot of Final Fantasy nostalgia with a board game twist (if you somehow managed to resists Final Fantasy Record Keepers).




Battle Academy 2 Kursk Expansion Released
Have you made your way through the lengthy Battle Academy 2 campaigns? I know I still have a long way to go. But for those that are a ready, the Kursk campaign expansion is now available on iPad (PC/Mac as well).

The Kursk expansion is a XXX IAP and comes with several new features including two brand new campaigns. One of the coolest additions here is a carryover system that takes your forces from battle to battle. This means you need to really watch you resources. A daring victory in an early battle will turn into a defeat later on.

You can pick up the Kursk expansion and Battle Academy 2 on the App Store today.




Pickomino Released from USM
The domino dice game from Reiner Knizia, Pickomino appeared on iOS this week. It is a universal app and available for $2.99. I’ve yet to play the game but it looks like a push your luck dice game about trying to grab as many worms as you can. The art seems to invoke Chicken Cha Cha Cha, but the gameplay does seem much more complex.

The app features six AI opponents, hotseat multiplayer, and online play versus AI. It is on the app store now.




Quarriors Free This Weekend
Have you been waiting to pick up Quarriors for iOS? Now is your chance. For the next week the game will be free to pick up. While perhaps not the most beautiful of iOS ports, this does do a great job of capturing the magic o fate game in a portable format. Be sure to pick it up while you can!
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Mon Apr 6, 2015 3:00 pm
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Live Stream: Hearthstone: Blackrock Mountain. Come watch live!

Brad Cummings
United States
Connecticut
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More Hearthstone! Woohoo! Ok, we at iOS Board games may be a little obsessed, but it is one game that has really managed to weather the past year.

We’ll be checking out the first wing of Blackrock Mountain, the second adventure pack for Hearthstone. This one is supposed to really focus on dragons, and dragons are cool, right? Be sure to tune and see if this new expansion is worth you hard-earned dollar stacks.



If you can’t make it live on Twitch, be sure to check out the YouTube archive after the fact.
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Fri Apr 3, 2015 2:00 am
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Review Roundup: To Be or Not To Be, Space Program Manager, Talisman: Highlands

Brad Cummings
United States
Connecticut
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Ryan North's To Be or Not To Be
Availability: iOS Universal, Android
Price: $5.99
App Store Links: App Store, Google Play

As I mentioned in my review, Appointment with F.E.A.R. marked a new chapter in the legend of TinMan Games. To Be or Not To Be takes what worked in that last installment to bold new Heights. Based on a novel by Ryan North, this choose your own adventure story takes you on a meandering path through a story many of us will be familiar with.

To Be or Not To Be lets you go through this story has several characters and even switch characters mid story. The game features a piece of art that maps out all the combinations and it is staggering. Unique to this game, certain choices will actually be marked with skulls and following these will more or less lead you down the Shakespeare version of the story. However, these choices often seem like the silliest option and the game will mock you throughout.

It is hard to say a lot about this game without giving away the story. The game is extremely funny and generally pretty mild in its humor. Definitely not a game for kids, but nothing too abrasive. The UI is similar to previous titles, though, again, the focus really is on story and choices, not sort of light RPG elements here. There are interesting art pieces scattering throughout the branching paths and plenty of new storylines to discover. It feels extremely repayable.

While it may lack the gamey flare of 80 Days or the 3D battles of Lone Wolf, Ryan North’s To Be or Not To Be proves that a straightforward branching story can still work. TinMan Games really knows how to do this best and the have succeeding with flying colors here. This is clearly their masterpiece so far.



Poll
How do you rate Ryan North's To Be Or Not To Be?
5 Stars
4 Stars
3 Stars
2 Stars
1 Star
      21 answers
Poll created by thequietpunk





Buzz Aldrin's Space Program Manager
Availability: iPad (PC/Mac)
Price: $12.99
App Store Links: App Store

Slitherine has a knack for publishing games that feel like they are from a bygone era. In the time of Kerbal Space Program comes Buzz Aldrin’s Space Program Manager. This game is more about the sim of running a space agency rather than the physics of launching rockets. You’ll spend your time navigating menus and allocating resources, which is not necessarily a bad thing.

This initial release of the game goes up to the lunar landings and allows you play as the Soviets or NASA. Your main view is that of your space complex. From here you will interact with buildings as well as construct new ones. The main focus is on missions that start a simply as space planes and increase in difficulty up to the lunar missions.You'll soon higher a team of engineers and astronauts. These brave men and women will specialize in different areas and eventually comprise group teams and mission crews. Based on past successes, you will receive funds each year. These can be allocated to missions, building new buildings, hiring and training new astronauts, and more.

Space Program Manager is a immersive experience with no required knowledge of physics. You really get into the meat of balancing testing, funding, and competition with other nations. It’s not about science, it is about managing that science within constraints to achieve success.

This sort of simulation game really fits well on the iPad. The game is almost entirely menu based and pretty easy to navigate on your lap. Admittedly, the UI can be a little overwhelming at first and some buttons do feel small. This is likely an artifact of the game’s PC roots.

Buzz Aldrin’s Space Program Manager is a pretty enjoyable simulation game. It could definitely use some improvements in UI (so many menus!) and a few more mechanics to increase the pace, but what is there is pretty fun and respectful to the history. If you are a love of space flight, this game is a must have for you. If you are looking for a challenging streamline simulation game, you might want to keep looking. It is a really informative game from a historical point of view but usually allows that history to trump engaging gameplay in many cases. I’ve enjoyed my time and will be sure to spend more, but it definitely is seeking a certain discerning palette.



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How do you rate Buzz Aldrin's Space Program Manager?
5 Stars
4 Stars
3 Stars
2 Stars
1 Star
      14 answers
Poll created by thequietpunk






Talisman: Highland Expansion
Availability: iOS Universal, Android
Price: $6.99
App Store Links: App Store, Google Play

Talisman Digital Edition is still pleasing with more and more content coming all the time. The game just received its latest expansion, the Highlands. This new board adds in new challenges and a whole bunch of new cards. Your goal is to climb a mountain that is constantly pushing you back. If you reach the top, great treasures await, but the climb will not be easy.

The expansions includes several new characters including the Pirate and the Ninja. For Talisman, the key is variety. Sure, things get crazy with all current expansions activated, but that is certainly part of the fun. One of my favorite additions in Highlands is the inclusion of Trinkets. These small items do not count towards you item total and provide small bonuses. I love the feeling of carrying a tone of stuff without have to worry about mules and such. It really gives that feeling of searching for treasure on the mountain.

If you are not a Talisman fan, this new expansion is not going to change you mind, but if you are looking for a shot of variety, this is certainly worth the price of admission. While the previous two expansions have felt a little darker in nature, this once certainly takes things outside and into new and varied locales. I certainly recommend picking this up on your platform of choice.
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Wed Apr 1, 2015 3:00 pm
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Weekly Stream: Hearthstone - Blackrock Mountain. Join us Thursday 4/2 at 9pm EST.

Brad Cummings
United States
Connecticut
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More Hearthstone! Woohoo! Ok, we at iOS Board games may be a little obsessed, but it is one game that has really managed to weather the past year.

We’ll be checking out the first wing of Blackrock Mountain, the second adventure pack for Hearthstone. This one is supposed to really focus on dragons, and dragons are cool, right? Be sure to tune and see if this new expansion is worth you hard-earned dollar stacks.

When: Thursday, April 2nd, 9:00pm EST
Where: BoardGameGeek on Twitch
Who: Myself and ?????


If you can’t make it live on Twitch, be sure to check out the YouTube archive after the fact.
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Tue Mar 31, 2015 2:07 am
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Review Roundup: Dice Town, Sid Meier's Starships, and Card Crawl

Brad Cummings
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Connecticut
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Dice Town
Availability: iOS Universal
Price: $3.99
App Store Links: App Store

Poker dice may be some of the best dice ever created, in my humble opinion. Dice Town uses these dice to create an interesting poker game.

Each round you will roll five dice up to five times, keeping one or more each time. The goal is twofold: to build the best poker hand and to collect the most of one type of card. After dice are rolled the players head to town to collect rewards for the types of cards they have the most of. The player with the most nines collects gold nuggets from the mine. The player with the most tens gets all the money currently in the bank. The player with the most Jacks gets a card from the General Store. The player with the most Queens can still a card from another player. The player with the most Kings becomes the Sheriff (who wins ties). Lastly the player with the best poker hand gets to draw land deed cards from the Town Hall. Wow, I don’t usually go into that much detail in the rules, but it really is that straightforward. The goal is to collect victory points in gold, money, land, etc. The player with the most is the winner.

Dice Town has finally made its way to digital devices. We heard about it last year but then it was radio silence until suddenly it appeared. This app is what I would call a bare bones offering. The game features a pretty challenging selection of AI players, with a whole slew available to unlock. Sadly, there are no multiplayer options; this is entirely a solo affair.

The interface is another point of contention. You will eventually learn it but things are not obvious at first. One of the most frustrating things is that the design language seems to shift with each mechanic. One general store card can work completely differently from another. Sometimes you will find your self hunting for how to proceed the game.

Dice Town is not going to light your world on fire. It is great to have this game on the go and the single player game really has a lot of neat goals in place. The experience is pulled down by a lack of multiplayer and overall polish. If you can brave the interface and are ready for a solo focused experience, there is a lot of fun to be had here.



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How do you rate Dice Town?
5 Stars
4 Stars
3 Stars
2 Stars
1 Star
      99 answers
Poll created by thequietpunk





Sid Meier's Starships
Availability: iPad (PC/Mac)
Price: $14.99
App Store Links: App Store

When this game was announced a few weeks ago, I must admit I was very excited. Finally, we would have a Civ game built specifically for tablets. In this regard, the game has succeeded. It is a perfect tablet experience (really, don’t play it on PC) adding to the complexity of Civilization Revolution while still being manageable.

Starships features two different types of gameplay. The first is strategic level control of your planets and the galaxy at large. In this part of the game you will build improvements on planets, research science projects, construct wonders, and improve your starship fleet. The game features four currencies with clear and specific uses. Energy is for upgrading starships, metal is for building wonders and improvements on planets, science is for researching new starship technologies, and food is for building cities which boost production on a planet overall. This is definitely a simplification but it makes strategizing and specializing very clear.

The second part of the game is combat. To expand your star systems you will either need to complete missions for neutral planets or conquer the planets of other players. These all involve combat. Each player has just one fleet, so positioning them between turns is key. Your turn timer is the endurance of your crew. Once you are out of endurance, you pass your turn to the next player. Combat is turn-based with players moving all of their ships at once. Battles are on a 2D plane and are based around using asteroid and other objects for cover and then getting the jump on your enemy. The goal of a given mission may range from eliminating all enemies to escorting a specific ship to safety. There is quite a bit of variety in these battles.

I have really enjoyed Starships, and I think a lot of that has to do with expectations. This is a mobile game at its core. If you are looking for a deeper experience, you will want to look to one of its relations on PC. At higher difficulty levels, Starships players a lot like a game of Eclipse. There are very specific objectives to achieve and you are racing to be first. You have to really specialize and choose a path to succeed.

The game is not without its flaws, of course. Like many Civ games, if you are going for a domination victory, the final battles can be tedious. The enemy’s fleet recovers between each battle so to conquer a player you will find yourself fighting a similar battle over and over. The TBS natures of these battle can make this a long process. Another frustration has been AI players folding to each other towards the of the game. There have been a few occasions when I had a commanding lead and then suddenly lost because three players combined and instantly had a wonder victory. It was very frustrating.

I’ve really enjoyed my time with Starships and it is now my go to 4x game on my iPad. While it lacks the depth that some would like, I think it is the perfect weight for quick sessions on the go. I really recommend it as a portable Civ game.



Poll
How do you rate Sid Meier's Starships?
5 Stars
4 Stars
3 Stars
2 Stars
1 Star
      107 answers
Poll created by thequietpunk






Card Crawl
Availability: iOS Universal
Price: $1.99
App Store Links: App Store

This little gem should already be on your phone! Card Crawl is a new take on Solitaire that also manages to scratch the TCG itch. Your goal is to battle your way through a deck of cards full of swords, shields, potions, coins, and, most importantly, monsters.

Each round four cards are dealt and you can hold up to 3 in your hand. You must deal with three of the four cards before more will be dealt. Potions and coins can be collected by dragging them to your hand. You can also equip swords and shields which will help you “fight” monsters. Each monster has a number value and will do that amount of damage to you unless you lower that number with swords or shields. The deck also features special ability cards that allow you to manipulate the cards in the game. Using the right cards at the right time is key to succeeding.

Your character can take up to 13 points of damage. If you can make it through the deck with your character still living, you win, otherwise you;ll need to try again. As I mentioned, the game feels like a TCG game to me because it is all about trading wisely. You need to get two for one deals as often as possible in order to succeed. These choices are so interesting that the minute you are done with a game, you’ll want to start up again immediately.

This is a go to quick game for me now. If you find yourself with a few minutes to kill, this is the perfect companion. Card Crawl is one of the best surprises in recent memory.



Poll
How do you rate Card Crawl?
5 Stars
4 Stars
3 Stars
2 Stars
1 Star
      119 answers
Poll created by thequietpunk
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Fri Mar 27, 2015 1:06 pm
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