Scott's Corner

A blog focusing on my boardgame player aids & graphic designs.

Archive for Scott Everts

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Lords of the Eastern Reach has launched!

Scott Everts
United States
Foothill Ranch
California
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Zero Radius Games has its first game out the gate - Pillars of Eternity: Lords of the Eastern Reach!

I know I said I'd post a quick update once it went live. And wow, what a ride it has been so far. We launched on Thursday and it got to its funding goal in a day and already more than doubled again!

I’ve been totally distracted for the past few days just trying to keep up. I thought I had enough Stretch Goal art ready and was proven wrong by Friday. So I was busy all day banging out those little stretch goal banners and updating the progress map. Last night finally got a bit of a breather and played some Pillars of Eternity. I've been wanting to get back to it for a few weeks but prepping for the launch has taken most of my free time.


So what's it like? Well, a lot of work. Much, much work. You really can't believe how much stuff has to be done to get ready for a Kickstarter. Just getting the business end done was time consuming. But the graphic design end (my part) took weeks of work. The KS page has to be laid out nicely and someone has to write all the text. That was a joint effort from the 3 of us. Then going back and forth organizing, rewriting, moving stuff, rewriting, reworking art, etc. It's not easy but it’s very fulfilling. To chart your own course with your friends is exciting.

Last Wednesday we spent all day getting all the elements we needed finalized. I was skeptical we could launch on Thursday. But it all came together at the end. The launch day! And it did well. And we started knocking out stretch goals like crazy. So many small meetings and Skype chats to get all our stuff worked out. So a bit scary those first 2 days.


And now we got 32 days to go. It’s quieting a bit, but we aren't taking a rest. We got new art to get ready, new heroes to design. And other exciting things to do for future stretch goals.

I'll keep posting here how things are going and feel free to ask questions. Chris Taylor has been fielding most of the questions on the KS comments section. So I'm trying to focus on getting art done and answering any questions here or the Lords forum.

Thanks for tuning in again!
[Kickstarter Link]
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Sat May 30, 2015 11:06 pm
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A Long Delay on Design Updates & Thoughts on Being a Micro Sized Publisher

Scott Everts
United States
Foothill Ranch
California
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"Nobody gets me. I'm the wind, baby!" - Tom Servo
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Here we are again, 10 months since my last update. Where does the time go? I'm sitting here watching Rifftrax: Maniac (I'm a huge MST3K/Rifftrax fan if the avatar didn't give it away) and remembering how many times I planned to start this. So what an appropriate movie to begin. Just now while typing this I heard Mike, Kevin, & Bill do a collective gasp. Turned to look and was surprised to see some nudity. As Bill Corbett said, I didn't know boobs existed in 1934! Damn, better not let the Skin & Darkness guy see this one.

Talking about Rifftrax, I finally got to see their Manos: Hands of Fate live show. I missed it at the theater since it was sold out but fortunately they put it out on DVD. This might be sacrilege but I found it even funnier then the MST3K version. I really enjoy their live shows and several of them are out on DVD if you want to check them out.

My last update was on my BGG 10 Year Anniversary. So now almost 11. A lot has happened to me since then. Left Interplay (Video Game Related) and started work at Obsidian Entertainment (which is 11 years old now). I swear, as I get older, time seems to go faster. I was at Interplay 13 years which seems like a lifetime ago. Back when I still owned an Apple IIgs and the pre-Internet Dark Ages. Logging on local BBS's with my 2400 baud modem. My first modem was an Applecat 300 baud I bought at a swap meet for $150. Kids these days could not grasp what it was like with no internet or mobile phones only 2 decades ago. Now I see people walking everywhere with their heads buried in their smartphone screens narrowly dodging cars while playing Bejeweled! Sorry, just been thinking a lot about the past. Turned 52 a few weeks ago so getting all misty eyed about the old days.

You're probably wondering is this a graphic design blog or me rambling about comedy shows and being old. That's what happens when you write an intro at 3am!

So, lets see what I've done the last many months. Not as much as I have in the past but have a good excuse which I'll cover below and you can probably guess by the title.



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Sun Apr 19, 2015 12:26 am
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My 10 year BGG anniversary! And more graphic design nonsense!

Scott Everts
United States
Foothill Ranch
California
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"Nobody gets me. I'm the wind, baby!" - Tom Servo
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June 14, 2014...

Today I was glancing at someone's microbadges and noticed they had a 10 year BGG anniversary badge which I didn't know existed. So was curious how long I had been registered. And lo and behold, I hit my 10 year anniversary yesterday!

Wow, that's a long time to hang out here. And as the years have progressed, my time and contributions have really skyrocketed. Originally I registered just to ask a few questions and then got carried away. Now this is my top website I go to every day and waste countless hours perusing the content.

Here's a few stats of mine-
File Uploads: 239
Image Uploads: 659
Board Game Reviews: 3
Board Game Session Reports: 6
Board Game Threads: 358
Board Game Replies: 4489
Site Forum Threads: 36
Site Forum Replies: 1525
Thumbs Received: 46828
Thumbs Given: 45421
Microbadges created: 170

As you can see, I'm much more prolific with files, images, & microbadges compared to reviews and session reports. And I seem to talk a lot! Just ask my friends.

I've worked in the video game industry for over 22 years. I've enjoyed computer games all the way back to the Commodore PET and Apple II. Been a PC man since mid 90's and usually have a pretty powerful desktop at home to play games on. Last year I got my first iPad. Don't own a console system though did own a few over the years. Found I didn't play them much, and these days with a powerful PC and iPad, I'm pretty much covered in gaming goodness.

But my first love for the past several years is board games. That's what I spend my nights working on and my Saturday nights playing. I love the tactile feel of board games. Love the art. Love the design. My shelves are heaving with wondrous titles, many unplayed, but fun to read and marvel at. Though I still enjoy computer games, I tend to not get as involved in them. Maybe it's the donut worker dilemma. When you are surrounded by donuts all day, you get a bit tired of them. So a computer game has to be extra special to get my attention.

Anyway, it's a fun hobby and I've done some art for a few published titles which makes me a bit giddy. I've got credits on dozens of video games but I actually get more excited to see my few board game credits! Sadly you can't really make money doing board games unless you make that super rare hit. So it remains a hobby that keeps me up late at night. Video games pay much better!

So here's to another 10 years on BGG!

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Mon Jun 16, 2014 7:25 am
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More Obscure Player Aids & Weird Tales!

Scott Everts
United States
Foothill Ranch
California
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"Nobody gets me. I'm the wind, baby!" - Tom Servo
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It's been several months since my last update. Seems it takes 3 or 4 months before I get around to doing another blog. I haven't done any big jobs lately. Still have a few graphic designs banging around in my head. I'm always impressed with Todd Sanders & Nick Hayes. Those guys are so prolific! I must watch too much TV.

I did several player aids for pretty obscure games this time around. I was very excited when Might & Magic Heroes was finally available in English from Amazon UK. We still haven't played it but it looks amazing. Great artwork and lots of nice bits! And found a treasure at one of the local Strategicon conventions- Wilderness, a game I've been eyeing for awhile. And one more pimp job for my old favorite- Mage Knight Dungeons. Oh, and can't forget doing another small thing for Ogre which turned out to be quite popular. Plus, some other things too that kept me occupied for a few hours. Maybe I've been busier then I thought!



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Fri Mar 28, 2014 8:18 am
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Ogre Construction Guide by an Anal Retentive Bastard!

Scott Everts
United States
Foothill Ranch
California
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Ogre (Designer's Edition)
This is a special episode of my boardgame graphic design blog in that we won’t be discussing graphic design stuff! At least not much.

Way back in the mists of time (1977) I bought a copy of Ogre. A new concept, a mini game. Small enough to fit in your pocket and less than $3! $3 would buy you 30 candy bars. I’m not kidding! I was just starting out in my gaming addiction. Back then we were either playing D&D, Traveller, or wargames. I did get into 1/300 scale modern miniature wargaming for awhile. When the microgames came out our chess club got super interested in playing them. So I collected each one as they were released. Ogre by far got the most play. Funny that our club was called the chess club since we hardly ever played chess!
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Thu Oct 31, 2013 9:37 am
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Black Hat - new trick-taking game I'm working on! Plus updates on my various projects.

Scott Everts
United States
Foothill Ranch
California
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"Nobody gets me. I'm the wind, baby!" - Tom Servo
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"Push the button, Frank!"
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And again I'm months late on another blog update! These things do take time and to be honest I've not done a lot the past few months. But do have some exciting news. Something I've been working on since Mid August. So without further ado, here's my latest projects!



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Mon Oct 7, 2013 3:41 am
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A bunch of little graphic design projects, pimping, & a tribute to Gerry Anderson

Scott Everts
United States
Foothill Ranch
California
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"Nobody gets me. I'm the wind, baby!" - Tom Servo
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"Push the button, Frank!"
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If you've seen my last blog, you'll know I had an unexpected stay in the UK for 6 weeks. My last blog before that was all the way back in November 2012! So been awhile since I did an updated blog on my various small graphic design projects, game pimping, and player aid work.

But I had another reason why my blog updates have been so slow since November. Last December I damaged a nerve in my neck which screwed up my arm. I had trouble working at a computer or lying down. I took several weeks off from using computers heavily. Originally I thought it was carpal tunnel but turns out it was in my neck. Certainly all my decades of computer use haven't helped but seems it was more to do with a stiff neck (staring at monitors for hours and hours) and reading in bed with my neck in a bad position. I went to physical therapy for over 2 months and finally 95% back to normal. A couple of my fingers go partially numb sometimes but not as bad as completely numb fingers and screaming pain from lying down! Ouch!

One of the problems with using computers for years, sitting stationary for 8+ hours a day, and getting old all add up. This is a good lesson to take frequent breaks and stretch often.

Since I was cutting back on computer use I've been focusing on smaller projects. Little things I can finish up in a shorter amount of time.



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Wed Jul 31, 2013 10:03 am
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Where have you been? My unexpected 6 weeks in the UK.

Scott Everts
United States
Foothill Ranch
California
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"Nobody gets me. I'm the wind, baby!" - Tom Servo
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"Push the button, Frank!"
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If you are wondering what happened to me, I had an unexpected long stay in Bath, England. Originally I was there for a 1 week vacation with my aunt to see London and the surrounding areas. But turned into a very sad extended stay when my aunt fell down and hit her head on the pavement while we were in Bath.

We had arrived early Monday morning (April 22). I flew separately since most of the tour group left from Des Moines, Iowa. My aunt had setup the trip which was part of a travel group organized by her bank. She's friends with one of the bank managers that puts these together. I really wanted to see England again (I'm a huge British Sci Fi & Comedy fan so why not get some of their culture firsthand?) I got there 4 hours before they did and was exhausted (can't sleep on planes). So struggled to keep awake while waiting for them.

After they arrived we were bused to a local museum and church for 4 hours waiting until we could check-in to our hotel. We were both super tired and pretty much just sat on a bench trying to keep eachother from falling asleep. Finally we got back to the hotel and both of us crashed until the next morning.

Tuesday morning we were still tired but feeling a bit better. Neither of us had dinner so were starving. Fortunately the hotel had a nice buffet.


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Wed Jun 5, 2013 8:30 am
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More classic edition Merchant of Venus pimping? Again?? Project Eternity and some minor ranting!

Scott Everts
United States
Foothill Ranch
California
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"Nobody gets me. I'm the wind, baby!" - Tom Servo
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"Push the button, Frank!"
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Merchant of Venus

It's been over a month, time for another update. And another upgrade to my classic edition (old school) Merchant of Venus set! I seem to not be able to control myself with this game. I have a similar problem with Mecanisburgo. Another game I just love and have pimped to beyond ridiculous!

As you have seen from my previous blogs, I've done a lot of pimping to this game. I've made all new player mats, ship mats, market/deed mats, ship standees, etc. The original reason was I wanted to make the game more attractive to play but still use the original gameboard and counters. So pretty much everything was upgraded but those elements. But slowly I started replacing those elements too. I made new Deeds, Race Standees, & IOU tokens. The deeds were very thin cardstock, the race counters being flat were hard to see on the board, and the IOU tokens were so small, so creating new ones seemed like a good idea. And compared to the rest of the counters, there wasn't much that needed to be remade.
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Mon Nov 5, 2012 2:28 am
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Eclipse pimping, Edge City disappointment, & Kickstarter Project Eternity

Scott Everts
United States
Foothill Ranch
California
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"Nobody gets me. I'm the wind, baby!" - Tom Servo
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"Push the button, Frank!"
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Wow, this is my 10th blog! Only took 15 months to make 10.

I've been doing a lot of small stuff lately since I've been working on some boardgame work that (hopefully) will get published. Will keep everyone updated when we are closer to announcing.
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Sat Sep 29, 2012 7:34 am
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