W. Eric MartinUnited States
Nederlandse Spellenprijs were announced:
-----–Lancaster, by Matthias Cramer (Queen Games)
-----–Mondo, by Michael Schacht (White Goblin Games)
-----–Ninjato, by Dan Schnake & Adam West (White Goblin Games)
-----–Power Grid: The First Sparks, by Friedemann Friese (999 Games)
-----–Takenoko, by Antoine Bauza (Matagot)
Erwin Broens of Dutch game news site Bordspel notes that the Nederlandse Spellenprijs is now an all-jury award, with an enlarged jury of eleven members, rather than being a combined jury-plus-gamer-vote award. (Broens
was a jury member in 2011 while the Spellenprijs transitioned to a new format, but is no longer a jury member.)
interviews Matthew Duhan of Gozer Games, focusing on its upcoming release of Titans of Industry.
• Not specifically game-related but applicable to game design and the game industry: On Orgtheory.net, Brayden King asks "Are we in a post-authentic music world?" by building on a quote from Bruce Springsteen. An excerpt from King:Quote:I think Springsteen's main point is that it's no longer necessary for artists to play by the rules of a specific genre to make music that resonates with a crowd. You don't need to strive for authenticity in the same way that artists of a previous generation did because the rules for what it means to be authentic don't apply anymore. The proliferation of new genres has, in a sense, freed musicians to do whatever the hell they want. An artist doing his version of classic blues on a synthesizer is just as authentic as is a folk artist doing an an acoustic cover of "Robot Rock". What counts more than one's inclusion in a genre subcategory is an artist's workmanship and basic creative impulse.
Boardspace.net has added Alex Randolph's Universe and its two-player predecessor Pan-Kai to its online play offerings.
• Purple Pawn has revamped its "comprehensive listing of current tabletop games and related projects on Kickstarter and Indiegogo" by, first of all, including IndieGoGo on the list, by dividing up the games by type (board games, RPGs, etc.), and by making the tables sortable in any number of ways. Did you know that Tress, "the Chess Game of the New Millennium", has achieved 1% of its funding goal? Well, now you do.
Village won the "Mensa Preference" award from Mensa Switzerland, the first time that this branch of the Mensa organization has given such an award. From the press release announcing the winner: "[T]he game combines an innovative mechanism for a quick passage of time with a intriguingly developed theme. Moreover, the variety of options guarantees that each game provides a different dynamic. Village contains all elements to make it a crowd favorite."
Village was chosen from among six finalists announced on April 1 by Mensa Switzerland. The other finalists were Aquileia, Miss Lupun, Ninja: Legend of the Scorpion Clan, Tschak!, and The Castles of Burgundy.
Commence complaining about U.S. Mensa's game choices......now.