The Hotness
Games|People|Company
Among the Stars
Targi
1984: Animal Farm
Mage Knight: Board Game
Ace of Spies
Mice and Mystics
Pirate Dice: Voyage on the Rolling Seas
Vegas
Eselsbrücke
Eclipse
Village
Virgin Queen
Dungeon Command: Sting of Lolth
The New Science
Lords of Waterdeep
Kingdom Builder
Omen: A Reign of War
Android: Netrunner
Descent: Journeys in the Dark (Second Edition)
K2
Dominion
Agricola: All Creatures Big and Small
A Game of Thrones: The Board Game (Second Edition)
The Lord of the Rings: The Card Game
Twilight Struggle
1989: Dawn of Freedom
Core Worlds: Galactic Orders
Glory to Rome
Agricola
7 Wonders
Hemloch
Nefarious
Ora et Labora
Hawaii
Terrain Game
Trajan
Arkham Horror
Core Worlds
The Castles of Burgundy
Caylus
The Big Bang Theory: The Party Game
Through the Ages: A Story of Civilization
Revolver: The Wild West Gunfighting Game
Zombicide
Gladiatori
The Convoy
Quarriors! Quarmageddon
A Few Acres of Snow
Tammany Hall
Dominant Species

Bobby's Games

I will be posting monthly recaps of my gaming which I have been doing in GeekLists. I'll also be commenting on games on occasion, though I can tell you that I will be behind the curve because I just don't get to play the new games as soon as some people do.
Recommend
9 
 Thumb up
 tip
 Thumb up

"Malifaux is back!," or "Is Malifaux back?"

Bobby Warren
United States
Glendale
Arizona
flag msg tools
designer
Avatar
mbmbmbmbmb
I really like playing miniature games. The freedom of moving your forces without a grid and using a true line of site to the enemy is better than most clunky rules for games with hexes or some other grid. The disadvantage for me has always been the transporting of the armies and the set-up and tear-down times.

Blood Bowl was a change because it was a limited number of miniatures, but you're on a grid. Necromunda eliminated the grid, but the amount of terrain needed meant you could spend more time setting up the game than actually playing it. Plus, it is a Games Workshop game so you know they were going to stop supporting it. I tried various other mini games over the years, preferring games with fewer figures. I really liked the new Chainmail, but it was killed in favor of making it a collectible game, and I also tried Warlord, but the rules were never just right.

I also dabbled in collectible miniature games over the years. I still have a lot of Mage Knight figures sitting in a huge plastic tub, some Mage Knight Dungeons figures, and a bunch of MechWarrior figures. I liked playing the games, but the rules were changed in mid-stream for two of the games, so I stopped playing.

I picked up some Warmachine figures a few years back because it looked like a fun skirmish game, but the figures were impossible to build and putting together a grunt unit which consisted of what seemed like dozens of small bits was not my idea of fun, so those figures sit in boxes on the shelves.

A little over a year ago, Mike introduced me to Malifaux. It is an awesome game that uses cards instead of dice to resolve chance in the game. The figures are nice and you can tell they have learned a lot about sculpting because the more recent figures are much better cast than the previous ones. The negative to the game is all the changes and errata in the game. The rules are a mess and unless you had a homemade compilation, the rules were hard to follow. Until now.

Wyrd has released a small rulebook which has the combined rules from the base game and the Rising Powers in one book. There is no fluff or character info, just the rules and the book costs a mere $15. They also are allowing players to send in their first edition miniature stat cards and get them replaced for free, but there is a deadline of March 15 to get the cards to them in a SASE. Even if you don't want to send in the old cards, you can download PDFs of the new ones from their site.

I haven't had a chance to go through the new rules, but a quick glance at them looks like they did a terrific job of compiling and illustrating the rules. Hopefully, this will spark the game getting played around here. Of course, this leaves me with the dilemma of painting my figures, which I really dislike doing these days, but I should still finish building the ones I have so I can use them.

Now I just need to track down my cards from the initial printings and get them mailed off before it is too late.
Twitter Facebook
4 Comments
Subscribe sub options Mon Mar 7, 2011 5:08 pm
Post Comment
Ricky
United States
Seattle
Washington
Avatar
mbmbmbmbmb
Nice write up! I got into Warmachine when MKII came out, and I'm addicted. It's a great game and though some are definitely hard to put together, most are easy (easier than some Malifaux models I've put together).

More on topic, I can't wait to ditch my 60 page printout of errata for Malifaux, and 15 bucks is a steal.
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Mar 7, 2011 6:43 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Bobby Warren
United States
Glendale
Arizona
flag msg tools
designer
Avatar
mbmbmbmbmb
bumblescrump wrote:
Nice write up! I got into Warmachine when MKII came out, and I'm addicted. It's a great game and though some are definitely hard to put together, most are easy (easier than some Malifaux models I've put together).

More on topic, I can't wait to ditch my 60 page printout of errata for Malifaux, and 15 bucks is a steal.

One of the industrious people around here scanned in the first edition rulebook and pasted the errata in place and then made a PDF. It was handy, but not as pretty as the rulebook. I like having a small rulebook I can carry around, so this is a terrific product.

The Warmachine figures I was having a problem with were a coupld of Mercenary warjacks and some of the grunt units. For something as throw-away as grunts, there were all kinds of bits to put on them and I didn't feel it was worth the time after having problems getting the jacks to stay together.

A friend told me I should have washed down the figures really good and they would have stayed together, but it wasn't worth the effort to me, especially since I haven't really had to do that except for a few figures in the past.
 
 Thumb up
 tip
 Thumb up
  • Posted Mon Mar 7, 2011 6:59 pm
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Mark Bigney
United States
Cambridge
Massachusetts
Avatar
mbmbmbmbmb
Bobby4th wrote:
One of the industrious people around here scanned in the first edition rulebook and pasted the errata in place and then made a PDF.


Nice! Any idea where one could find this thing?
 
 Thumb up
 tip
 Thumb up
  • Posted Tue Mar 8, 2011 3:57 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Bobby Warren
United States
Glendale
Arizona
flag msg tools
designer
Avatar
mbmbmbmbmb
Gyges wrote:
Bobby4th wrote:
One of the industrious people around here scanned in the first edition rulebook and pasted the errata in place and then made a PDF.


Nice! Any idea where one could find this thing?

Sorry. I no longer have the file and if I did, I wouldn't give it out. It was made so we could play the game easier and specifically to not pass out because he didn't want to do anything to take sales of the game away.
2 
 Thumb up
 tip
 Thumb up
  • Posted Tue Mar 8, 2011 6:12 am
    • Choose your Dice
      • Roll
      • Comment (Optional)
    • Reply
    •  
    • Quote
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.