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A Few Details on Matt Leacock's Forbidden Desert

W. Eric Martin
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• While German publisher Schmidt Spiele spilled the beans a bit with word of Die vergessene Stadt, a sequel to Matt Leacock's Forbidden Island, being due out in March/April 2013 – as noted in this BGGN post – U.S. publisher Gamewright, which lead the development of Forbidden Island and its sequel, has now unveiled more info about this sequel, which is titled Forbidden Desert and due out Q2 2013 in North America. Still not much detail on the gameplay, but the publisher's press release does provide info on the setting while hinting at how the game might play differently than Forbidden Island:

Quote:
Gear up for a thrilling adventure to recover a legendary flying machine buried deep in the ruins of an ancient desert city. You'll need to coordinate with your teammates and use every available resource if you hope to survive the scorching heat and relentless sandstorm. Find the flying machine and escape before you all become permanent artifacts of the forbidden desert!

In Forbidden Desert, a thematic sequel to Forbidden Island, players take on the roles of brave adventurers who must throw caution to the wind and survive both blistering heat and blustering sand in order to recover a legendary flying machine buried under an ancient desert city. While featuring cooperative gameplay similar to Forbidden Island, Forbidden Desert is a fresh new game based around an innovative set of mechanisms, such as an ever-shifting board, individual resource management, and a unique method for locating the flying machine parts.

And for more images from the game, here's a preview video from Gamewright:

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