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Life and games, but mostly games, from Tony Boydell: Independent UK games designer, self-confessed Agricola-holic and Carl Chudyk fan-boy www.surprisedstaregames.co.uk
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Anthony Boydell
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Recently, as you will have noticed (), I have been discussing and (lets not be coy about this) promoting my latest venture Paperclip Railways (PCR) by various means: a designer diary, reports of play-tests and other bits and pieces. While the feedback has been generally positive, I have received a number of second-hand reports of 'muttering' in the area of PCRs supposed over-similarity to String Railway despite everything that I have (publicly) jotted around the subject!

Yesterday I received a Geekmail that explicitly (thank-you for not being passive-aggressive!) asked the following question:

"If you don't mind me asking, how is Paperclip Railways not an infringement on String Railways?"

Well, I do mind you asking a bit, but I will continue to fight for your right to do so.

Now I may be paddling close to troll-laden waters in saying this, but in a world where Dominion, Thunderstone and Ascension: Chronicle of the Godslayer co-exist happily without even the pebble of acrimony being lobbed between them, how is it appropriate to take a swipe at the small guys?

Was Race for the Galaxy greeted with cries of '..but it's just San Juan in Space!' and Tom Lehman derided for it? Would it be churlish to point out the similarity of PitchCar and RoadZters? Equally, I must've missed the meeting when FITS and Blokus were called out as directly-related following a DNA test! And how about every worker-placement product? And the 100 million 'little card games' that are basically 60 cards in 6 colours with the numbers 1 thru 10 printed in the corner? etc etc ad infinitum.

Is the development of an idea just plain ol' copying?

Of course, PCR and SR have the same theme (railways - quite a popular theme, though) and, yes, they both make use of unusual components to represent their theme (wooden cubes as cloth, wood and stone ahoy!). I take accusations, and even 'innocent queries', of plagiarism very much to heart - it is not my intent to (nor do I) 'rip off' other peoples hard work. Myself, and fellow Surprised Stare-r Alan Paull, are pretty boringly-repetitive about wanting to design games with a twist - something new or something taking a pleasing twist on the familiar (ah, maybe there's the rub?)...

So, here's a brief summary of PCR vs String Railway and why it's NOT any kind of infringement / theft / copying etc:

[1] SR is a light, 20 minute game; PCR is designed to be heavier.

[2] SR uses strings of fixed length for placement; PCR gives you 60 paperclips and it's up to you, your 'plan' (and your current station location) to decide how long or short those placements are

[3] There is no 'hand of cards' to manipulate, manage and/or combo off of in SR; in PCR, hand-management is key (you can't build without cards, find the right combinations and interactions between stations etc)

[4] Strings are 'free' to place; PCR demands that you 'buy' your links

[5] SR scoring is immediately after you have placed your string; PCR has in- and end-game scoring

[6] PCR stations are quirkily-named (did someone just say Qwirkle?) and it has a pun-tastic tag-line

[7] There are almost 100 station cards in PCR with circa 50 unique effects and abilities between them

[8] SR offers ONE action available in your turn (draw then play); PCR offers a choice from two (draw OR play)

[9] PCR stations don't have that cute, traveling mouse on them (at least, not yet)

I will concede, to all of you in the whispering gallery, that - yes - without having seen and played String Railway, Paperclip Railways would not exist today. As I have credited in the rulebook, it was 'inspired by' Mr Hayashi's diversion and set me thinking in a particular direction. This is, of course, no more 'theft' or 'infringement' than admiring the auction mechanic in Amun-Re and building it into League of Six, or re-using the 'pick up and deliver a cube' mechanic in every railway game since 2000 and so-bloomin'-on.

Thus, I present my defence.

Next Week: Comic Sans - The Much-maligned Font (ducks whistle)
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23 Comments
Subscribe sub options Sun Apr 17, 2011 8:12 am
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William Hostman
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Gaming in Greater Anchorage area, Alaska since 1978. Looking for Indy-willing RPG players in Eagle River (or willing to drive to Eagle River). Geekmail me if interested.
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You'd have been better just letting it lie low...

People have been accusing RftG of being PR in space. And dismissive of it for being so. (I've played neither...)

And both Ascension and Thunderstone are being touted as "Dominion, but fixed." I've played dominion, but not the others, so can't say for myself.

You have, however, just fed the fire.

Oh, and the old rule saw for plagiarism:
1 source or 2 sources is plagiarism
3 or more is research.
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  • Edited Sun Apr 17, 2011 8:31 am
  • Posted Sun Apr 17, 2011 8:19 am
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David Goldfarb
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I assume you're probably joking with that "next week", but just in case you're not, you should read this article by renowned comics letterer Todd Klein.
 
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  • Posted Sun Apr 17, 2011 8:23 am
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Lee Ambolt
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Linus Per Ambolt 13.12.2010
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your response to the email you received was a lot more measured and mature than the one I would have sent back, which would have probably gotten me a few days ban on the site. In addition, I definitely would have tried to engineer a meeting with the complainer, and peed up his trouser legs, rather like a small chihuahua might.

best of luck with the project!
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  • Posted Sun Apr 17, 2011 8:44 am
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Anthony Boydell
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ldsdbomber wrote:
your response to the email you received was a lot more measured and mature than the one I would have sent back, which would have probably gotten me a few days ban on the site. In addition, I definitely would have tried to engineer a meeting with the complainer, and peed up his trouser legs, rather like a small chihuahua might.

best of luck with the project!


It's okay - I've posted him a fresh stool by way of a thankyou. It should be quite 'ripe' by the time it arrives :-)

Oh, did I just write that out loud and press [Submit]?
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  • Edited Sun Apr 17, 2011 8:50 am
  • Posted Sun Apr 17, 2011 8:49 am
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Andrew P
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With all the differences listed above, it doesn't look like there's any reason to be defensive about the question.
 
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  • Posted Sun Apr 17, 2011 10:29 am
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Ben Bateson
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If my understanding of the copyright law is correct (and I don't profess to be any sort of expert [- at anything, come to think of it]), then a game's name and graphic design are covered by copyright, but none of the rules or mechanics.

The further thought hence occurs: stop worrying about it. You don't need to justify your hard work. At least not to us. You may have to justify yourself to a very confused employee at a stationery company somewhere.
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  • Posted Sun Apr 17, 2011 10:48 am
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Anthony Boydell
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In the Forest of Dean, about 30 miles from my house, is a village called Parkend. It is home to a company that makes paperclips! I'm hoping to arrange a 'tour' in the near future *excited*
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  • Posted Sun Apr 17, 2011 11:12 am
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Joseph Cannon
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I'm very excited that you've kindly reserved me a copy but can you PLEASE ensure that I get a copy of the Parkend promo card as well
 
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  • Posted Sun Apr 17, 2011 11:33 am
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George Leach
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Tony, if you promise to give me a 'review' copy of String Paperclip Railways I promise not to beat you at Agricola again. Deal?
 
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  • Posted Sun Apr 17, 2011 12:12 pm
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Anthony Boydell
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Jugular wrote:
Tony, if you promise to give me a 'review' copy of String Paperclip Railways I promise not to beat you at Agricola again. Deal?


George - we'll see how good you are at 'Gric without 'Lover' on turn 2, eh? Eh? laugh
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  • Posted Sun Apr 17, 2011 12:21 pm
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Anthony Boydell
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acorns wrote:
I'm very excited that you've kindly reserved me a copy but can you PLEASE ensure that I get a copy of the Parkend promo card as well


Parkend Paperclip Factory
Countryside Station, 2VP
3 marker limit
When built: In a 2/3/4/5 player game take 3/2/1/1 clip from each other players supply and add them to your own; treat these clips as yours when building links.
No City/Town=4/No suburban/Countryside=3
 
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  • Edited Sun Apr 17, 2011 12:28 pm
  • Posted Sun Apr 17, 2011 12:26 pm
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George Leach
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tonyboydell wrote:
Jugular wrote:
Tony, if you promise to give me a 'review' copy of String Paperclip Railways I promise not to beat you at Agricola again. Deal?


George - we'll see how good you are at 'Gric without 'Lover' on turn 2, eh? Eh? laugh


Is that a "no"?
 
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  • Posted Sun Apr 17, 2011 12:51 pm
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Richard Dewsbery
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aramis wrote:
People have been accusing RftG of being PR in space.


There's a good reason for that, considering the way that PR was turned into a card game (published as San Juan) and how RftG and SJ were developed.

As far as I am concerned, borrowing a mechanism, sharing a theme, looking somewhat similar are all acceptable - and to an extent inevitable. Copying all or most of a game's mechanisms, then simply changing the theme, or the map, or providing a few small changes (however much "development" goes into that map or those changes) is unacceptable, whether you pass it off as your own work or not, unless you have the original designer's say-so.

There are a number of railway games where that charge of plaigiarism could stick (and could get people all "steamed up". But from what you have said, such a charge would be well wide of the mark if levelled against PCR. moving away from railways, Ascension clearly borrows an idea from Dominion, but is a very different game - all fine. Thunderstone is far closer, with the limited piles of cards to select from, but is still completely different to Dominion - still fine. But a game where the mechanisms and even the card text remains largely the same, but uses chips instead of cards - that's not to fine.
 
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  • Posted Sun Apr 17, 2011 1:09 pm
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Todd Redden
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"Laws are spider webs through which the big flies pass and the little ones get caught." - Honore de Balzac
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Next comes "Rubber Band Railways", then "Pencil Railways", then "Crayon Railways" (no, that's already been done), then...
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  • Posted Sun Apr 17, 2011 1:33 pm
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Anthony Boydell
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tmredden wrote:
Next comes "Rubber Band Railways", then "Pencil Railways", then "Crayon Railways" (no, that's already been done), then...


Not forgetting, of course:

The Stapler of Zavandor
Gluey To Rome
Filofax: The Cat In The Sack(truck)
Post-It-iche
Paths & Biros (The World Of Beatrix Blotter)
Ink-Morpork
Mac Rubber / Eraser of Inventions
Set (Square), and
Star Craft-Knife

Lazing on a Pun-day afternoon, me!
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  • Posted Sun Apr 17, 2011 2:06 pm
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Todd Redden
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"Laws are spider webs through which the big flies pass and the little ones get caught." - Honore de Balzac
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The Stapler of Zavandor! I love that game.
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  • Edited Sun Apr 17, 2011 2:35 pm
  • Posted Sun Apr 17, 2011 2:35 pm
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Meh.

Everyone knows Dominion is just Magic:the Gathering without the fun...
 
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  • Posted Sun Apr 17, 2011 2:58 pm
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Afif Ter
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I am just worried about losing the paperclips......whistle
 
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  • Posted Sun Apr 17, 2011 4:38 pm
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Anthony Boydell
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...that's part of the first Expansion code-named 'Giant Magnet'
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  • Posted Sun Apr 17, 2011 5:50 pm
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Patrick Korner
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There are FAR more egregious examples of apparent plagiarism out there in gaming land than Paperclip Railways. PCR is pretty clearly nothing more than an interesting-looking game that happens to borrow inspiration from SR.

I'd just ignore the impotent nerd rage and get on with shipping me my copy.

pk
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  • Posted Mon Apr 18, 2011 12:44 am
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Joseph Cannon
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Thanks for the Parkend promo card Tony - very quick and can't quibble about the free p&p!
 
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  • Posted Mon Apr 18, 2011 11:35 pm
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Scott H
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Sounds like people cranky that you're enjoying yourself and making headway on your own project.

As long as you know you're not copying something part and parcel you have nothing that needs to be proven to anyone.

 
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  • Posted Wed Apr 27, 2011 12:03 am
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Chris Darden
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Not sure why you sent me a geekmail to look at this, but here I am. All I can say is:

"The lady doth protest too much, methinks."
 
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  • Posted Thu Nov 10, 2011 3:59 pm
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