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Thar be games ahead... Keep a weather eye out for the random posts, amusing anecdotes & incoherent ramblings of a life long gamer. You have been warned! Aaar!
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The Arkham Almanac - The Time Has Come.

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If you've been following along with this blog, in last week's entry I posted the 2nd half of my Favorite Expansions for Games Ranking in the Top 100.

The last entry on that list was for Arkham Horror: Innsmouth Horror Expansion and it was the only expansion that I had not yet had a chance to play personally.

Until yesterday!

We sat down to play a 3 player game of Arkham Horror - each player with 2 Investigators each and we added in the Innsmouth expansion as I had been wanting to play it since I've owned it. One thing we learned almost immediately with this expansion - it is relentless and steps up the difficulty very quickly.

Within the first few turns, the Mythos Card draw had already had us place 3 counters on the Deep One's Track and the Terror Level had been raised by 2 - and we hadn't even got our feet wet (so to speak). Luckilly, there were two Investigators in our group that could not ne arrested (Wendy Adams - Street Urchin and Mark Harrigan - the Soldier), so they were dispatched up there in anticipation of Martial Law eventually being declared and were good candidates for placing clue tokens on the Deep One's Track to counter it's effects. We also had Patrice - The Violinist, who gained clue tokens relatively easily and could allow others to use hers when they were spending them, so she was able to feed them to others as they needed them to close gates or place on the Deep One's Track.

However, this blog entry is really not about a Session Report for our game, instead it's for the discussion of an idea I've had gestating for awhile in my head and it always bubbles back up to the surface after playing a game of Arkham.

The Arkham Horror Game Series:




Take a good look at all those photos - there are 4 large box and 4 small box expansions all together. Along with all that gaming goodness comes new rules that add to, replace, or change existing rules in the game. Even for the most devout fan of the game, keeping everything straight in your head during a game is a daunting task at the very least.

I think that Fantasy Flight Games needs to make a comprehensive rule's manual that combines all of the base game and expansion rules into a single document where everything is discussed in it's appropriate place in the flow of the game.

As it stands, each time you play with an expansion, you are flipping back and forth through several rule books, looking for relevant sections that the additional rule may affect, checking the FAQ to clarify things and struggling to remember all this and keep it straight while also trying to enjoy the game and be immersed in the setting and what is going on.

Now, I am already aware of (and use extensively) Universal Head's AWESOME Rule's Summary, as well as the fantastic, online Arkham Horror Wiki, but they aren't the same as what I am proposing.

The Rule's Summary is great to see the general flow of things and see how and when something fits into the game flow, but you often still need to go read up on the rules (both the original rule as well as the addition) and this is where the flipping back and forth gets tiresome.


Imagine a rulebook like the Duel of Ages: Masters Addendum, where all 9 expansions are combined into a single rulebook. As new additions to existing rules were added over the multitude of expansions, that system suffered from the same problem that Arkham, now does - wasted minutes (repeatedly) of asking yourself "Where is that rule again?" or "What happens with this addition in play?". The Master's Addendum effectively combined the entire series of rulebooks into a single cohesive document that is very user friendly.

I would even suggest taking it a step further by incorporating all the FAQ sections into the rulebook - and locate them in the sections where they are relevant, not in another index that you have to search through to locate what you are trying to find out. How often do you read a rule, still have a question and then need to search through an FAQ to see if it addresses the anomaly you are dealing with.

I can also see a huge encyclopedia of other needed information added to it at the end. How about a summary of all the Ancient One's and how they change the game? Or an Investigator's Listing comparing all the starting equipment, abilities, personal stories, and skills in one place for easy access?

There could be a complete compendium of all the Monsters from all the expansions along with a listing of WHAT monsters come with each expansion so you can add or remove them easily! Why there aren't expansion symbols printed on the Monsters themselves is a mystery worthy of the Investigators themselves!

Are you with me here? Do you see how awesome this could be? Call it the Arkham Almanac, or Arkham Arcana or the Enclyclopedia Arkham Horrorica for all I care, but let's talk about this and see what kind of great ideas we can send to Richard, Kevin, Christian and the rest of the Fantasy Flight Games team!

Discussion Points

What do you think of the Arkham Almanac idea? What are your experiences with having to look-up rules and other important information during this or other games? What would you like to see included in a product like this? What fan produced documents cover some of these ideas already? What format would you like to see the Almanac in? Would you purchase a product like this?
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Subscribe sub options Sun Apr 17, 2011 10:11 pm
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it's pronounced "em cee crispy"
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I think it should probably be called The Necronomicon goo Such a construct has been mooted several times on the Arkham Horror forum(s) and I'm sort of hoping that the Miskatonic Horror expansion expansion (yes, that's an expansion to the existing expansions!) will provide an updated rulebook - or at least that one will be published at the same time as Miskatonic. I'm not hopeful, my highest expectation is that we'll see an updated and expanded FAQ. But you never know.
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  • Posted Mon Apr 18, 2011 12:41 pm
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Christian Demers
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I'm behind you!

Even if I am getting pretty good at this game rules speaking, I am sooooo tired of searching through many books to find the appropriate rule while all the other players are awaiting. Not speaking of the now obsolete FAQ. I spent a huge amount of my hard win money for this game that I love, and I am ready to spend a bit more to have a nice rules book containing everything needed to play and experience this awesome game.

Your idea of adding the pertinent FAQ entries in their respective sections is a very good one. I hope that their is someone from FFG whose reading this page. What they could add too is players aid and a new way to count the points after each game since the old version is now inadequate (with a nice table where we could summarize our exploits).

The Arkham Horror: Necronomicon would be a good name I think.

To promote the sells of this book (we all know FFG!) they could add new Ancient Ones, Heralds and Guardians to the package. They could even sell it inside a monstrously huge box designed to contains everything from the previous expansions (including trays to store all the minis). And by the way, why not add nice sets of dices (of 15 dices each) for the normal, blessed and cursed investigators. I don't know for you, but I could definitely buy this kind of product without any remorse. That would be insane! This could be the reward to the true Arkham Horror fans like me who bought all the previous expansions including the minis: THE ULTIMATE EDITION!

Anyway, just the book would be very nice.
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  • Edited Sat Jun 11, 2011 4:27 pm
  • Posted Sat Jun 11, 2011 4:26 pm
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Sean McDonald
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The idea of putting this in a case for all the games is a good one. I know several people have created their own cases which have received many comments. Adding dice to this case and book is good as well. They already make the special dice for the game. I am not keen on adding more content with the package though. It should be an accessory not an expansion. But if they put out a package with a case for all the content, a combined rule book, and some nice dice, I would buy it.
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  • Posted Mon Jun 13, 2011 5:48 pm
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