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Among the Stars
Targi
Mage Knight: Board Game
Ace of Spies
Mice and Mystics
Eclipse
1984: Animal Farm
Virgin Queen
Lords of Waterdeep
The Big Bang Theory: The Party Game
Pirate Dice: Voyage on the Rolling Seas
Omen: A Reign of War
Eselsbrücke
Village
Descent: Journeys in the Dark (Second Edition)
The New Science
Vegas
Android: Netrunner
Kingdom Builder
A Game of Thrones: The Board Game (Second Edition)
Dominion
The Lord of the Rings: The Card Game
Nefarious
Dungeon Command: Sting of Lolth
Agricola: All Creatures Big and Small
Twilight Struggle
Glory to Rome
1989: Dawn of Freedom
War of the Ring
Quarriors! Quarmageddon
A Few Acres of Snow
K2
Thunder Road
Agricola
7 Wonders
Hawaii
The Convoy
Through the Ages: A Story of Civilization
Hemloch
Gladiatori
Zombicide
Trajan
Tammany Hall
Ora et Labora
The Castles of Burgundy
Arkham Horror
Terrain Game
Dominion: Dark Ages
Dominant Species
Core Worlds

Bobby's Games

I will be posting monthly recaps of my gaming which I have been doing in GeekLists. I'll also be commenting on games on occasion, though I can tell you that I will be behind the curve because I just don't get to play the new games as soon as some people do.
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Games played in April 2011

Bobby Warren
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Glendale
Arizona
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I played 30 games a total of 79 times and nine expansions a total of 42 times. Nine of the games were new to me as was one of the expansions (which I also counted as a new game).

Jack the Ripper games were quite popular this month. What does that say about my mood? Nothing, I hope!

Here they are in alphabetical order based on the editions I own.

10 Days in the USA
Times Played: 1
Last Month Played: 1/07

Three cars spaced evenly apart in the middle of my trip and I still couldn't pull out the win. How much do I suck?


7 Wonders
Times Played: 18
Last Month Played: 3/11

It was only played a few times in April, and I started winning on occasion. I guess I can be taught? Who knew?


Ascension: Chronicle of the Godslayer
Times Played: 2
Last Month Played: 2/11

We played a three-player game to get the promo card, and the following week I played a two-player game with Nico while waiting for others to arrive.

I'm looking forward to the upcoming expansion, though I wonder if adding more cards to the deck will do little more than ensure we won't see particular cards for multiple playings?


Biblios
Times Played: 2
Last Month Played: New to me

It starts with a card draft and ends with an auction and works with two players. Auction games usually do not work with two players, so it is a pleasant surprise. This one does because the players have limited resources and do not know where the other one stands in the race to win the points for each of the five categories in the game.

The negative about the game is one player can get better card drafts and because each player only sees half the cards which the other takes into their hand during the draft they have no idea where each other stand in contest of control for each category. I'm looking forward to playing it some more to see if it stands up to continued playing.


Code 777
Times Played: 1
Last Month Played: New to me

I traded for this classic deduction game and got to try it out. I liked it, but really want to get the color sheets made and laminated.


Conquest of Planet Earth: The Space Alien Game
Times Played: 1
Last Month Played: New to me

We played a two-player cooperative game and got out butts kicked.

It's a fairly typical Flying Frog game. Some random events, some dice rolling, a little strategy, and not much else. It's fun, but not spectacular.


Cribbage
Times Played: 1
Last Month Played: 1/11

Only the second time played this year. I will still bet that it breaks 20 plays by the end of the year.


Dominion
Times Played: 8
Last Month Played: 2/11

Expansions Played: Alchemy and Prosperity.

A slim single-point victory over Christa using a randomized Dominion/Prosperity set-up. Boxing up the various sets in their own smaller boxes has made transporting this easier and has also made it more likely to get played.

Later in the month, Mike, Hilary and I played several games using the base game and Prosperity and then Mike and I played two with Alchemy and the base game.

I am enjoying Prosperity more and more, while I see Alchemy more and more as a niche expansion which is okay to be played on occasion.


Dungeons & Dragons: Castle Ravenloft
Times Played: 1
Last Month Played: 10/10

We played the Daylight Assault scenario and had our rears handed to us. Nothing about playing it again has increased my opinion of the game. It's still highly random with little real storytelling happening. I'll play, but I can't ever imagine asking to play.


Eine Frage der Ähre
Times Played: 2
Last Month Played: New to me

It's a decent tile-laying game.

In the first game, I don't think I managed any kind of balance between scoring early points and barn points and I came in dead last out of four players.

In the second game, we played with three and I focused a little more on scoring points and getting the early farm on the board. I also managed to collect two cattle and two pig tiles. I ended up scoring just under 200 points about 10 to 15 points more than Michael, who played in the first game and he was about the same distance in front of the player who had not played it before.

Like you might expect with a tile-placing game, I felt the scoring was more in my control than with four. I still liked it with four, but I liked it much more with three.


Hanging Gardens
Times Played: 1
Last Month Played: 2/11

A night-ending game with four players.


Innovation
Times Played: 1
Last Month Played: New to me

Mike had played this and didn't like it. Believing the fanboy hype, he thought he would pick it up and try it with two and I was the Guinea Pig for that experiment.

Hoping to cause Armageddon, the designer came up with Advanced Fluxx. Except Fluxx can end at any time and everyone has a chance to win. In this turkey, you can get stuck with cards that never allow you to advance beyond a certain point while the others race to win the "game".

Unfortunately, I can't rank this a 1 because there is the skeleton of a game in this flawed design with crappy graphic presentation. (Checker board backgrounds on cards, really?)


Last Night on Earth: The Zombie Game
Times Played: 1
Last Month Played: 2/11

The zombie horde (not the promo card from Nightfall) won the day, err, night. We had everything we needed to start the truck and all four characters in the square with the truck, but we were unable to kill the zombies to allow us the actions to gas up the truck.


Letters from Whitechapel
Times Played: 1
Last Month Played: New to me

Track down the killer before he is done with his murder spree.

It has some similarities to other games, such as hidden and plotted movement for the bad guy, as well as special movement tokens, but the system is streamlined and focuses on the investigators trying to narrow down where Jack's lair is and cutting him off from it.

I played Jack against Christa, Mike, and Allan and survived until just after the last victim was claimed. I made a poor movement choice and realized it after they started moving so all I could hope for is them not realizing where I was, and they were too smart for that and arrested Jack.

The game took about 2 hours, including explanation. I think we could get it played in 90 minutes most of the time.


London
Times Played: 2
Last Month Played: 3/11

I taught Michael and Nico how to play.

Michael was rolling in the money for most of the game and pulled out the victory. If I would have had one more turn, I would have been able to pay off my loan and drop my poverty to zero (from the two I ended the game with) which would have likely put me in first.

Nico was managing poverty pretty well through much of the game, but ended with 17, so a net of 15 which dropped him from second place to way in last place.

I played another game with Michael and Kevin.

This time I tried to focus more on VPs and less on reducing Poverty and I failed. Kevin also forgot that money was tight in the end, so I'll make sure to remind people that this is the case whenever we play the game until I know for sure that everyone knows.


Lord of the Rings: The Card Game
Times Played: 1
Last Month Played: New to me

There are a lot of similarities between this and Space Hulk: Death Angel - The Card Game and I am not 100% sold on this because I really don't want to have to create my decks before playing the game. In the time it takes to do that, we could be playing another game...


Mr. Jack Pocket
Times Played: 1
Last Month Played: 3/11

Mike bought it and I did what I could to teach the game and ended up losing in the third round.


Mystery Rummy 1: Jack the Ripper
Times Played: 1
Last Month Played: 11/07

Wow, it doesn't seem like it was 3.5 years ago that I last played this. No wonder I forgot some of the subtleties of this entry in the Mystery Rummy series. Christa and I played a tight game. I was close to winning going into the last hand, and when I put down the first victim, she responded by going out almost immediately, sticking me with negative points and leaping ahead for the win.


Navegador
Times Played: 1
Last Month Played: New to me

This is a really fun exploration game using the rondel which Mac Gerdts is famous for. The rules are kind of hard to decipher because of the language used, but in the end it was worth it.


Nightfall
Times Played: 5
Last Month Played: 3/11

I also received the Zombie Horde promo and started playing with that. I'm still mostly playing two-player games and I think it works better with three and four.


Pandemic
Times Played: 3
Last Month Played: 2/07

Expansions Played: On the Brink.

The diseases won all three games. Two of them were with four players and five epidemics, and the other was with three players and five epidemics.


Pastiche
Times Played: 1
Last Month Played: 11/09

My first time playing since it was in prototype form and I was done in my a rule suggested during the play testing.

The rule? The bonus points for painting multiples of an artist.

It was suggested by Michael, who won the game. Bastich. angry


Powerboats
Times Played: 1
Last Month Played: 11/10

I was really hoping to play with the expansion tiles, but Nico hadn't played before, so I thought it might not be a good idea. Maybe next time we'll get to use them?


Ra: The Dice Game
Times Played: 3
Last Month Played: 3/10

Mike and I played a couple of quick two-player games and then played again a few weeks later. It's really Ra with dice.


Race for the Galaxy
Times Played: 6
Last Month Played: 2/11

Expansions Played: The Gathering Storm and Rebel vs. Imperium.

I've dropped my rating for Rebel vs. Imperium down to a five. There are just too many cards when it is used with The Gathering Storm. For the last game of the month Michael pulled the cards from RvI from the deck. We went through the deck two plus times in that game. Order has been restored to the galaxy.


Resident Evil Deck Building Game
Times Played: 2
Last Month Played: 2/11

Expansions Played: Alliance.

A quick two-player game with Nico using his set because I sold mine and a three player game at the end of the month using the Mansion and Character cards from Alliance.

I had forgotten how cheap the card stock was since I had sleeved mine right when I bought it. Nico’s cards were curling and they were hard to keep in stacks during the game. He said he was going to buy sleeves for it.

Why did I sell my copy? Because I wasn’t taking it along to play and the person who bought it would be bringing it when he arrived to play and he was the one most-likely to ask to play. The other times I would likely play it would be with Mike, who owns a copy. I still like the game and hope all who have it will get the expansion when it makes it out.


Resident Evil Deck Building Game: Alliance
Times Played: 2
Last Month Played: New to me

Mike and I played with just the cards from this self-contained game. I like a lot of the new cards and the characters are unbalanced as they are in the base game. Some of them are awesome and some appear weak. Overall, it looks like a great addition to the original game. As stated above, I also played using parts of this with the original game.


Snow Tails
Times Played: 1
Last Month Played: 2/07

A short race against Michael and one of his daughters, who beat us. If it were a full-sized track I would have won.

Yes, in fact I do need to make excuses when I've been beat by an elementary-school child (even if she had some help from her dad and I). My ego is that fragile.


Thunderstone
Times Played: 7
Last Month Played: 3/11

Expansions Played: Wrath of the Elements, Doomgate Legion, and Dragonspire in all games.

Mike and I played another of my created Village/Dungeon set-ups. This one focused on the weaker heroes so I tried designing it with the weakest of each hero class: Chulian, Diin, Regian, and Tempest. With two of us we only bought the two heroes with the greater attacks at first level, the Diin and Tempest. Maybe it will work better with more players? Maybe I need to change the monsters around to make the cleric and thief more useful?

I've also played several set-ups which I created and they are generally better than trying to come up with something completely random.

With that being said, I also played a few games with Mike using mostly random set-ups. Usually we tweak the village cards as we pull them out to make sure we have some kind of synergy. We both ended up really linking the Evoker hero class because it gave you something to spend extra XP on.

Tracking this game is really beginning to inflate my games played. It'd be cool if there was some way to link expansion plays to a game so they only showed up as expansion plays and not game plays.


Wyatt Earp
Times Played: 1
Last Month Played: 7/10

It was a close two-player game. Christa gambled at the end and tried slapping a Hideout on Belle Starr as she went out, and it failed. The reward on Belle was enough to make the difference between a win and a loss.
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8 Comments
Subscribe sub options Sun May 1, 2011 6:39 am
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Mike Gingold
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I should have stuck with my original opinion of Innovation. What a pile of shit that is. Nothing redeeming about it at all. I rather play TransAmerica.

You should give LOTR Card Game another try. Now that you have played it will go much smoother and there is no reason to build decks with multiplayer. Mono color decks work well with more than one player.
 
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  • Posted Sun May 1, 2011 3:59 pm
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Bobby Warren
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I'll play it again, it just won't be on my list of games I ask to play.
 
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  • Posted Mon May 2, 2011 3:45 am
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Wesley Kinslow
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Piperton
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Praise for the Resident Evil Deckbuilding Game and negativity about Innovation after only playing a single game.

Yeah. I read that right.
 
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  • Posted Mon May 2, 2011 2:51 pm
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Bobby Warren
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wedgeex wrote:
Praise for the Resident Evil Deckbuilding Game and negativity about Innovation after only playing a single game.

Yeah. I read that right.

Yeah, you did. It is possible to see flaws in a game during a single play, especially a flaw big enough to sail an oil tanker through as being able to be locked out of competeing in a game because you can't draw cards that let you advance.

The Resident Evil Deckbuilding Game is a mindless exercise which takes some of Dominion and Thunderstone and gives you a "mansion crawl" and doesn't pretend to be more than it is. We also don't play player against player.

Looking at your comments on it, I'm surprised that randomness is your complaint while you give both Innovation and Glory to Rome which are very, very random themselves. The only real randomness in Resident Evil is what you encounter when you choose to go into the Mansion.

Innovation is a flawed game that needed much more development time. It's as shallow as Fluxx while trying to be a Civilization card game. It is easily one of the worst games I've had to play. Like Glory to Rome, it tries to hide its flaws in chaos of the actions and cards. While I didn't have fun the time I played Glory to Rome, I would try it again. I wouldn't call Innovation a pile of shit like Mike did, but it is definitely not in the nice-smelling category, either.
 
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  • Posted Mon May 2, 2011 4:12 pm
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James 3
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my experience with Innovation was vastly different to yours, had lots of decisions and interesting interactions, and I'd play it again for sure. Smelled pretty good to my group. I'm a bit confused on the comment on not being able to draw cards to advance and don't understand how that can happen...
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  • Posted Mon May 2, 2011 8:53 pm
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Bobby Warren
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One player got the cards which allwed him to advance past a certain age, the other didn't. Cards were discarded in a way which prevented the player losing from being able to draw in piles past that age while the other player was able to collect the VP cards for the later ages and the special ones which all (?) seemed to require something attained in a later age.
 
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  • Posted Mon May 2, 2011 9:40 pm
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Jake Fernandez
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Would like to know your thoughts on London and Navegador. I'm very interested in both. We seem to have similar tastes (love tstone! Hate rftg though -- i find it boring and abstract).
 
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  • Posted Tue May 3, 2011 4:42 pm
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Bobby Warren
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dyeyk2000 wrote:
Would like to know your thoughts on London and Navegador. I'm very interested in both. We seem to have similar tastes (love tstone! Hate rftg though -- i find it boring and abstract).

Will do. I will try to get some thoughts jotted down this week.
 
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  • Posted Tue May 3, 2011 9:44 pm
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