-
Tanks Alot
United States Fort Mill South Carolina
www.facebook.com/HistoricalBoardGames
-
One of my favorite mechanics of a game is the game within a game. Many games just have a point blank objective and you just try and get there and you win/lose, but I really like when the game turns into several mini games. Some examples of this are Twilight Struggle, Washington's War, Founding Fathers, and even some block games like Julius Caesar. Hearts and Minds Vietnam seems to have a very similar mechanic, I only played half of one game and it seemed very hard as the Americans, but I really liked it
The shifting objectives. What makes this interesting, which goes along great with my lack of gaming strategy is most people think about the full frontal assault. I really like trying to come up with a creative way to handle a situation that just throws my opponent off, sometimes the fact is I don't know the historical tactic and doing what I would do as a general. Hence the name "Unconventional gamer given to my by my friend Christian Walter as we played a game, which I saw as a nice way of saying, "You have no idea what to do do you?"
It is amazing how the same game is played so different by different opponents. Dos De Mayo is a simple game that seems to have a straight forward strategy but it can be played in several different ways. I've heard a few people complain about this game as "I can't win as the Spanish" or I can't win as the French and my first thought is you need to change opponents. We all learn from each other. Twilight Struggle is one of the best examples of this. You get that feeling that "I have no idea what to do" and you just do something. I am not the best strategists to put it mildly, but I just love these games. And seeing some of the moves I have seen on the cardboard is like a work of art sometimes.
|
|