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The Unconventional Wargamer

I just started wargaming about 5 years ago, and not "classicaly" trained as most of you guys are but this hobby really got me into history. Yea and I got it bad. So as I play these games I typically dont play like an old school gamer and I screw up a lot, but sometimes it's pretty funny how my crazy ideas work. I roll the worst dice you have ever seen, but I can always blame it on my leaders :)
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A house divided

Tanks Alot
United States
Fort Mill
South Carolina
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I played a good game of a house divided last night. I wouldnt say I played well but I learned quite a bit of how cavalry can be used for screening purposes and how reinforcements from an adjacent area can really effect a battle. Unfortunately I learned these lessons after getting my butt handed to me, but I like this game the more I play.
At first it sort of feels like a block game with exposed units. And you look at the beginning setup and think.. that's all I get? But it develops rather quickly.
The game turn begins with rolling for marches. We used the advanced rules with the balanced rolls and it really evened things out. I am well known for my bad rolls and using this rule at least minimized some damage:
After you calculate your marches, or moves... you can move your units, move one unit twice (for 2 of your marches) or entrench. Entrenching really helps weakened units so this is a good thing to remember when the union is chasing you down through the western territories! Entrenching in a "Control point" costs you one of your marches.
Then battles ensue. Win a battle you get to promote a unit. Lose a battle and your opponent promotes a unit. After Battles you can promote one of your units, then bring in re-enforcements.
The game is I go you go, but it really plays quick so the game isn't painfully drawn out.

I really liked this game, and I really like the ability of the advanced rules to add on to the game. I really like games that let you start simple, and add more rules as you go, letting you experiment and explore different mechanics. I really liked the automatic fortified port rule, and the adjusted march rolls.

If you get a chance to play this game, give it a shot. I think fans of block games will particularly enjoy this game, but it seems to appeal to many different types of wargamers
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Subscribe sub options Thu Jun 23, 2011 7:14 pm
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Thomas W.
United States
Pittsford
New York
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It is a good game, very elegant design. At first, I think it's easy to underestimate the value of reinforcements coming in from neighboring cities during a battle. Also, it's easy to underestimate how far units can travel given the possibility of two marches per move and jump moves.
 
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  • Posted Thu Jun 23, 2011 8:35 pm
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Tanks Alot
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Fort Mill
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My friend really did a good job of using a single cavalry to protect certain areas.. then he would retreat. Then I would be over extended and whammo from the sides
 
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  • Posted Thu Jun 23, 2011 9:05 pm
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mark walston
United States
Hendersonville
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It is a good game.It's very difficult for the Union player to balance agressive offensive moves with protecting the North East and the Western Union cities. A cagey Confederate can make life miserable in the west by concentrating on cavalry there then making a dash into Kentucky towards the confederate construction cities. Unchecked your game as the union player will quickly end in defeat.


Another favorite on the subject is The American Civil War by Eagle games which is a much more difficult study for the Confederates then A House Divided.Don't let the Ameritrash petigree fool you, it is a tough exciting game.
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  • Edited Fri Jun 24, 2011 9:26 pm
  • Posted Thu Jun 23, 2011 9:32 pm
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Rob Ryan
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Bellevue
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This is a great game. Which version did you play? The living rules are posted online.
 
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  • Edited Fri Jun 24, 2011 3:07 am
  • Posted Fri Jun 24, 2011 3:06 am
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Tanks Alot
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Fort Mill
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Rob Ryan wrote:
This is a great game. Which version did you play? The living rules are posted online.


I have both but we played the newer version with the nice counters. The older map looks clearer to understand though
 
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  • Posted Fri Jun 24, 2011 3:20 am
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