3D Racing

The neverending story of my quest to play Formula D in 3D. Updated on occasion.
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The art of making trees grow upwards

Niels Kjær
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Apart from buildings, any racing track needs some scenery, so I decided I wanted to make some trees. Since my group is racing Magny-Cours next, I used the lake in the upper left corner as a target.

After doing the process of styrofoam - putty - paint - 'grass', I came to the issue of trees.

In FD, the scale of the cars is about 1:250, but the smalles trees I have been able to find are 3-5 cm, equalling 7,5 - 10,5 metres - those trees are huge!

Anyway, huge trees are better than no trees, and currently there is no time to make my own, so I went with size, and enter my next problem: how can I get them to stand up straight in the holes I made for them?
The trees seem to have made up their own mind about which direction they should grow in, and apparently none of them chose up, so some sort of convincing is needed.

I have now covered the holes with glue and inserted them into the holes, adding support where possible.

It is my expectation that I will have to repeat for a few select trees, the third from the right is already making a bid for its freedom...

Notice the support material, if it is within reach, it is usable

I wonder if this will be strong enough, but it is better than letting the trees sit in their holes without glue, that could best be described a silent movie in 1/100 speed

Thanks for reading.
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