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Stefan Superstar: Feld takes SoCal by Storm

Rick Baptist
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Luna on the left. The Speicherstadt on the right. The Castles of Burgundy on two different tables at the same time. All while I played Macao and Strasbourg back to back.

The SoCal gaming scene is forever changed thanks to Stefan Feld. I mean, he is just a ROCKSTAR right now. At the last SoCal Gamesday I attended, there was a Feld game on the table at all times -- never once could you survey the surroundings and not see one of his creations being played. And this isn't just a recent phenomenon -- this has been building steadily through the years. Along with Antoine Bauza, Feld has become one of my personal favorites as well. How is a designer with just two games in the Top 100 so popular? Let's explore.



Innovative mechanics
The first Feld game I played was Notre Dame, and I can remember vividly thinking how much I enjoyed it not just for the presentation but also for the card drafting, something completely new for me at the time. The modular board was really cool and I liked the different ways to score. My second Feld was Macao, and you really can't go wrong here if you're looking for interesting play. The dice wheel was and still is fascinating, I love the combos you can build with the cards and the gameplay is excellent -- one of the only medium-to-heavyweight euros I've played over 10 times. If there was an actual theme on this it might even push me higher, but this is one of those games that I don't need a theme to enjoy. Rare, but true.



Creative use of dice
This is a hallmark of the "new" euros and I usually instantly fall in love with any euro that can use dice in a creative way. Feld is known for doing this with Macao, Die Burgund von Burgund (I have yet to play, but I'd like to), Roma (double same), and It Happens ... (triple same). Using dice in a euro opens up that euro to an audience that I think perhaps it usually doesn't see. I am NOT a gamer that enjoys a game that is strictly no luck -- I enjoy having some chance in my games, as my favorite games most likely use dice. So these appeal to me, but they also appeal to the hardcore euro player because most of the time, there is luck in these games that the hardcore player will be okay with because there are so many other aspects that they find interesting. This sucks in a lot of folks to play together that quite possibly wouldn't, and it even attracts us dice-throwers as well, making the odds of playing these types of games even more likely.



Replayability
One of the other hallmarks of Feld designs is that every game can be played tons of times without having the same game twice. The use of dice of course helps this, but he also puts so many tracks to victory and so many strategies in each game. His highest ranked game, In the Year of the Dragon, gives you so many painful decisions each round it hurts. Whether through cards or dice, there is always something that is going to be drastically different game to game. Obviously, this does a lot to keep games hitting the table.



Feld, in my opinion, has been a great source of fresh air in an area of gaming that has gotten a bit stale for me through the years. It seems like there is just a small handful of euros coming out recently that I want to try (let alone buy) -- most seem to be rehashes of mechanics, dull of theme, or just way too heavy for me to enjoy. With every release, Feld gets me excited. Somehow, he finds a way to put complex mechanics and an ease of entry together to make something great. I mentioned Luna above -- when I first sat down for Luna (at 2 am at a convention, haha) I was more than intimidated (if you've seen the player aid for it, you know what I mean). One round through, everything flowed. That is MAGIC, ladies and gentlemen. Stefan Feld stands out as one of the very few designers that when he makes a new game, I HAVE to try it. And I have yet to be disappointed by any of his offerings.

redtraingreentrainbluetrainyellowtrainblacktrainpurpletrain

FOR DISCUSSION: As I mentioned above, Feld has only two games in the Top 100. He also has two in the Top 200, and the rest fall down quickly. Obviously my opinion is in the minority, but I'm having a tough time putting a lot of games ahead of these titles. Why does it seem like Feld has a bunch of 'good' games for folks, but has yet to launch that uber-powerful "recognition" title like 7 Wonders for Bauza, Ticket for Moon, etc? If I had my way, a lot of these titles would be a LOT higher rated on BGG. Here's my ratings for the Feld games I've played:

Luna - 9
Macao - 8
Strasbourg - 8
The Speicherstadt - 8
Notre Dame - 8
In the Year of the Dragon - 7

Any idea which one I should try next?
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Subscribe sub options Fri Nov 11, 2011 6:15 pm
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Jefferson Krogh
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Burgundy! It is really really good.
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  • Posted Fri Nov 11, 2011 6:27 pm
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I really enjoyed DBvB (But that may be because I totally dominated). And given a choice between Roman and Arena, I would definitely give Arena a try.

But yes, I will never say no to a Feld. The man is a genius.

EDIT: The last games of the night were 4 out of 5 Felds- I think it was DBvB, It Happens, The Name of the Rose and Speicherstadt.
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  • Edited Fri Nov 11, 2011 6:37 pm
  • Posted Fri Nov 11, 2011 6:36 pm
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Sam Carroll
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Excellent overview! I haven't played any Felds yet, but Luna is near the top of my wishlist.
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  • Posted Fri Nov 11, 2011 6:36 pm
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Joe Pastuzyn
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You should try Die Burgund von Burgund. Much like Macao, the theme just isn't there, but the creative use of dice is. My only complaint is the game goes a tad long for what it is. I've played 3 and 4 player and it just seems like it's 20 minutes too long. I will ditto your appreciation of Luna, though. I really like that game.

I attended Great Lakes Games recently and Trajan was in play for most of the weekend. I did not play it, but it is heavy and long according to those who did. If that is your preference, then dive in.
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  • Edited Fri Nov 11, 2011 6:40 pm
  • Posted Fri Nov 11, 2011 6:39 pm
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Carl Garber
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Burgundy seems like the obvious answer. I just bought it but have yet to play it myself! I couldn't agree with you more about Feld! I think his new game Trajan has a chance of being that hit game you are talking about. I think it had the depth and no dice that gets games rated highly on here, as well as the neat mechanics that suck in the rest of us! I also think it will have that same initial intimidation but will make sense half way through aspect. With enough praise though, people will be willing to take it on knowing it will get easier. I think if Trajan does well, we will see a rise in the rest of Feld's games as well.
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  • Posted Fri Nov 11, 2011 6:47 pm
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Tricia Rowland
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I like Burgund, but I love Trajan. Which to try next? You have to play both.
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  • Posted Fri Nov 11, 2011 6:49 pm
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Tim Royal
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I'm always pleasantly surprised at the creativity Stefan imbues into his games; that said, I also find that they don't maintain the lasting value or generate the enthusiasm that other games do.

But I buy them anyway... if for no other reason than to see how Stefan takes the same elements of other games and twists them into a crazy manifestation of his own.
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  • Posted Fri Nov 11, 2011 6:58 pm
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David Etherton
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Haven't played any of his designs except Macao, which didn't leave me wanting to ever play it again. I am interested in DBvB though.
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  • Posted Fri Nov 11, 2011 7:05 pm
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Larry Rice
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I enjoy most Feld games...but one common "theme" to his games is that there is no theme and the pasting on is barely present. That doesn't bother me, but I can see where it is off-putting to others. Trajan is actually quite straightforward to play - the devil is in the details of managing your mancala in the most optimal manner which can be extremely tricky.
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  • Posted Fri Nov 11, 2011 7:38 pm
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Rick Baptist
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Enjoying the discussion.

For those of you not familiar with my gaming tastes, I am NOT a heavy eurogamer. That is one of the reasons that I haven't made it a priority to play DBvB -- I'm a bit worried that I won't enjoy it! But Feld hasn't let me down yet, so I'm certainly going to try it soon. I guess the amazing thing to me is that while I'm not a strict Ameritrasher (I enjoy all genres of games), when I play eurogames I like them to be light to middle-weight and I like them to have a good, engaging theme. As noted above, Feld games are usually quite pasted-on, but the mechanics are so great and fun that it rarely bothers me. So Feld is indeed a special man.

Other themeless games that I enjoy for the mechanics include Thurn & Taxis, The Golden City, and Yspahan. Oooh, that reminds me, I need to write an article about another of my favorite designers, Sebastian Pauchon ...
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  • Posted Fri Nov 11, 2011 9:10 pm
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Jonathan Degann
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Burgund is my first choice recommendation, which is no heavier than Macao. If you say you're not a heavy Eurogamer, you might try his "Name of the Rose" which is an interesting game about hidden identities.
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  • Posted Sat Nov 12, 2011 2:51 am
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Damien Seb. -leoskyangel-
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I also see that one of Stefan's trademark is having some kind of disaster/catastrophe/bad event in all his games. Not sure about Burgundy (yet to check it out), there's the rat plague in Notre Dame, the VP deduction in Macao, fire in Speicherstadt, terrible events in In the year of the Dragon. I own Luna but haven't pull it out yet.

But I guess, every designer do this right? It's just that in Stefan Feld's design left me with some memorable ones. Lol.

The next game on my list would be Burgundy, and then I hope to try Trajan next. I didn't care much for Strasbourg, don't know why.

Some of my favourites are the Speicherstadt and In the Year of the Dragon. I think I'm going to like Luna (look at that 14 different actions!). Macao was fun, but was just okay for me (probably I need more play?). Also, I need to play Notre Dame more.

Thanks for creating this topic. Gave me an idea of doing an all Feld's game night with my gaming group.
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  • Posted Sat Nov 12, 2011 8:36 am
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Either Burgund or Trajan would be a great choice, Rick. Trajan feels a little more difficult to me than Burgund, but I'd say Luna is harder than either of them, so that shouldn't be a problem for you. I also think Roma is a very fine design, which I suspect you would enjoy if you play many 2-player games.

I agree, Feld has been on an incredible roll. Can't wait to get in my second play of Trajan, to play yet more Burgund and Macao, and to see what wonderful design he springs on us next!
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  • Posted Sun Nov 13, 2011 6:54 am
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David Jones
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Quote:
Feld has only two games in the Top 100. He also has two in the Top 200, and the rest fall down quickly. Obviously my opinion is in the minority, but I'm having a tough time putting a lot of games ahead of these titles. Why does it seem like Feld has a bunch of 'good' games for folks, but has yet to launch that uber-powerful "recognition" title


You can probably answer that question better than the rest of us. 30 of the 500 games you have ranked in your profile have a 9 or higher, yet all but one of your Feld ratings are eight or less. So Feld only barely scratches your top 6%. Now lets look at BGG games. Maybe this isn't the best benchmark, but "common" games like Monopoly and Hungry Hungry Hippos are ranked near 7500. This means for a game to be ranked in the top 200, it needs to be in the top 2.5%. You claim to be in the minority, but in reality, You have Feld ranked lower than the rest of the community.

Personally, I won't even look at a game ranked lower than 1000 unless I either like the theme or it gets a trusted recommendation. Having four games in the top 200 is no mean feat. If I were a game designer, I would rather be compared to Rosenberg or Wallace than Moon or Teuber.
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  • Posted Sun Nov 13, 2011 10:06 am
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Huzonfirst
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If I were a real game designer, instead of someone who's dabblings allows me to display the Game Designer badge, I would be thrilled and honored to be compared to any of these four talented men.

Even though all four of the designers you mention go way back, the big difference between Rosenberg/Wallace and Moon/Teuber is that the former pair have had their big successes in the last 5 years, while Moon and Teuber's glory days occurred considerably earlier. The Geek's ratings are strongly biased in favor of more recent games. Your statement that Rosenberg and Wallace are favored by the community may be a correct one, but more refined methods would have to be employed to prove it than just citing raw rankings.

There have been several Geeklists in which people give games out of the top 1000 that they love. I have several; it's not that hard to do.

Rick may indeed be an easy rater, someone whose 8 is equivalent to my 6. Or he may just be one of those lucky people who like a lot of games. Given the enthusiasm that he has in this article, I'd have to assume that the latter is true and that he really does love Feld's games. What difference does it make if he happens to like some other games more?
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  • Posted Sun Nov 13, 2011 4:41 pm
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David Jones
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Larry Levy wrote:
What difference does it make if he happens to like some other games more?


I am not criticizing the way Rick has chosen to rate his games; his opinion is his do with as he wishes. I am simply pointing out that even he himself hasn't given a Feld game a high enough rating to make one of them a "breakthrough" game.

You do have a valid point about how the publish date of a game can affect its rating. In fact, I didn't look at the ranking of Moon's games correctly in my original post and after re-checking I would probably put Moon in the Rosenberg/Wallace category, so perhaps I should explain my point. A lot of the designers of the breakthrough games don't have 4 games in the top 200. For example, look at the top ten games. Jason Matthews (Twilight) only has four ranked games period. Chvatil and Wallace pass the test. Friedmann Friese (Powergrid), Andreas Seyfarth (Puerto Rico) do not. Donald X. Vaccarino (Dominion) and William Attia (Caylus) are no and no. Even Antoine Bauza (7 Wonders) does not and most people only know Teuber for one game and its multitude of spinoffs. From my experience, Feld has better name recognition than half the people on that list. Point is, if I were lucky enough to be a board game designer superstar, I would rather be remember for making a lot of good games than one huge one.
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  • Posted Sun Nov 13, 2011 7:12 pm
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Rick Baptist
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davypi wrote:
Quote:
Feld has only two games in the Top 100. He also has two in the Top 200, and the rest fall down quickly. Obviously my opinion is in the minority, but I'm having a tough time putting a lot of games ahead of these titles. Why does it seem like Feld has a bunch of 'good' games for folks, but has yet to launch that uber-powerful "recognition" title


You can probably answer that question better than the rest of us. 30 of the 500 games you have ranked in your profile have a 9 or higher, yet all but one of your Feld ratings are eight or less. So Feld only barely scratches your top 6%. Now lets look at BGG games. Maybe this isn't the best benchmark, but "common" games like Monopoly and Hungry Hungry Hippos are ranked near 7500. This means for a game to be ranked in the top 200, it needs to be in the top 2.5%. You claim to be in the minority, but in reality, You have Feld ranked lower than the rest of the community.


Interesting take on the stats, but not true. Looking at the individual games, the BGG average ratings are lower than all of my ratings for Feld titles. The only one above it is In The Year of the Dragon (7.48) -- the rest are all lower than what I have rated them. In my personal Top 30, yes, there is only one Feld. That is certainly not a dig on Feld, though, as further review of my ratings will show that 111 of the 500 games I have played have an 8 or above rating. So almost every Feld game I've played has been in my top 20%, if not higher. If looked at that way, things look a bit different.

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  • Posted Sun Nov 13, 2011 8:24 pm
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Rick Baptist
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davypi wrote:
Point is, if I were lucky enough to be a board game designer superstar, I would rather be remember for making a lot of good games than one huge one.


Oh absolutely! I agree with you.

Your point on the breakthrough game is also well taken. I don't have a Feld 10. But, if you examine the type of games that are my 9s and 10s, you will nary find a medium-weight euro in there. That makes the addition of Luna in the 9 category, and so many Felds as 8s, quite a variance! So that remains my mystery -- how someone that is quite opposite from the standard BGG eurorater can rate Feld so highly and yet that standard doesn't rate him better than I.
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  • Posted Sun Nov 13, 2011 8:30 pm
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