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3D Racing

The neverending story of my quest to play Formula D in 3D. Updated on occasion.
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Landscape Architect

Niels Kjær
Denmark
Malling
After receiving my thermo cutter I could not wait to try it out in action. Geodaesic maps were found of the track area (in DK they are publicly available) and I decided on a height scale.

Since the cars are in 1:250 scale and the landscape has been scaled to approximately 1:800 to fit the board, I needed to make a decision on what I wanted to use for height. I settled on 1:500, because I could then use 1 foam board (1 cm high) per 5m height line and it would still give a bit of height difference on the track, although not much, as I also decided to cut the boards in half on some parts, giving the track an elevation difference of 5mm - corresponding to 1,25m in the cars scale.

A flat track

Enough talk - pictures!


I took a picture before I started gluing stuff together.
It amazed me how easy it was to cut the boards and how fast everything went.
Change is nice


Now everything is glued and I have applied model paste to the slopes.
After the paste dried, I sanded it to make it smooth.
A very thin paste was used on those flat areas that needed smoothing due to my (lack of) ability to cut foam boards in half in a smooth manner.


I cut out the track from a spare poster I had lying around, and I think it looks promising - but I may be biased laugh
The lower left part of the picture will be covered in trees while the upper right will be farmland.
I am still trying to get ideas about how to do farmland convincingly.


The next steps for me is to start preparing the track itself. I have made a paint sample with my spray paints that shows that I should do the white perimeter first and then the black grounding afterwards, as the white does not seem to be able to adequately cover the black.
I will be trying to paint white again over the black in the sample, as I would much prefer to it in the opposite sequence, since black is the 'inner' paint.

Thanks for reading.
As usual, comments and ideas are more than welcome
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Subscribe sub options Wed Dec 21, 2011 6:53 pm
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Jason C
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That looks great so far, can't wait to see final product.
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  • Posted Wed Dec 21, 2011 7:59 pm
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oystein eker
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At this small scale, you should not be afraid to size up some part of height difference. It will not be correct using a measure tool, but it will look right and feels right. Common name for doing this is art...
 
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  • Posted Thu Dec 22, 2011 7:39 am
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Niels Kjær
Denmark
Malling
After putting the paper on top I must admit I was a tad surprised to see that it does not differ more.

However, I would like to go through with it so I can see how it works out when things are finished.

The experience from this project can then be fed into the next - please do not tell my wife about the next part

I have been looking at Spa, with an difference in elevation of around 100m IRL it would be a massive 40 cm in cars scale, while the track scale would be around 6cm if I recall my calculations correctly.

6cm is definitely too little while 40 cm is close to unplayable and will definitley be hard to transport, so I will again have to settle on some middleground.

Closer to compromise than art for me, but then again, I have a mathematical background


Thanks for the tip about plywood, by the way. I got some 9mm and it is lighter and thinner than the particle board I had while still being strong enough.
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  • Posted Thu Dec 22, 2011 8:59 am
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oystein eker
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In modelling you have to use some freedom to make it look right. Rivetheads made larger than real. Buttons on a coat. Sloping deck on a boat. Maybe you have to downsize a flagpole or it may appear higher than the mountain. But of course the starting point must be correct scale, and do the off scale work by trying and testing.
 
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  • Posted Thu Dec 22, 2011 2:05 pm
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