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And Hell Followed...

This blog will contain all my thoughts and progress on my creation of an Advanced Campaign for DOOM: The Boardgame, modeled after Descent's Advanced Campaigns found in the Road To Legend and Sea Of Blood expansions.
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Remaining Tasks

Bryce K. Nielsen
United States
Elk Ridge
Utah
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A short post today, just a list of things left on my plate before I feel a "beta" could be released for public testing. This list is culled from the first post on this blog.

- Sector Levels (I need to create about 10 more)
- Done Encounter Cards (I haven't even started those)
- Done Location Cards (I only have the one prototype above)
- Done Marine Skill Tree (I have a rough plan laid out, need to finalize it)
- DoneEncounter In Hell cards/maps (haven't even started those)
- Done "Generic" Lieutenants (the three Hunter guys)
- Outpost Maps (for uncorrupting outposts)
- Avatar Sector Maps (the 1st map of the endgame)
- Lieutenant Lair Maps (the "middle" maps of the endgame)
- Avatar Lair Maps (the last map of the endgame)
- Plots (haven't done any of those)
- Done Details on the Planetary Map (more than just circles and lines)
- Complete the manual (it's roughly done, but make it all pretty with images)

So, the biggest "art" piece left is the Encounter In Hell cards. I will probably only do about 5 to 10 of those, as they shouldn't come up that often. The other "maps", I will probably pick one Avatar and do his and his lieutenants maps and stick with that for now. Of the 4 Avatars (Betruger, HarbingerOfDoom, Kronos, Malwrath), any particular preferences? Since the Malwrath would require the Doom Expansion, I'll probably save him for last (I want this playable without the expansion). I'm leaning towards HarbingerOfDoom myself...

-shnar

UPDATE, marked a few things as complete
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