The Terrible Old Man (from Leng)

The Terrible Old Man(from Leng) is dedicated to Fantasy Flight's Arkham Horror boardgame. It features reviews, The Horror! The Horror! strategy articles and game reports. Follow me on Twitter @CameronJKennedy for updates about upcoming games and articles.
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Game of the Week: There is no Eihort in team

Cameron Kennedy
Canada
Red Deer
Alberta
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Welcome back! I hope everyone had a relaxing holidays. I managed to squeeze in a few games of the Lord of the Rings LCG before a nasty case of Blue Flu put a crimp on my gaming.

Before the break, I posted a game against Glaaki featuring Arkham Horror's favourite broken investigator, Patrice Hathaway. Her powerful abilities can swing a game in favour of just about any team of investigators. Throw in a few top-noth Random Possessions and she becomes an Ancient One's worst nightmare.

However, Hathaway is a truly exceptional investigator. More often than not, players will draw investigators whose abilities are much more in line with the game's power curve. And sometimes, they'll field a team of investigators that is decidedly weaker than the average. What to do then?

My first game against Eihort featured just such a team: Rita Young, Amanda Sharpe, Roland Banks, Jenny Barnes.

While Barnes is a decent investigator, neither Sharpe nor Young are particularly strong. Sharpe's Studious ability is fairly useless after setup unless the team draws into the Cabala of Saboth, finds a way to abuse the Psychic benefit from Curse of the Dark Pharaoh (Revised) expansion or has a lot of spare change to blow on Skills. I tried the latter strategy once. Several turns later, I regretted spending as much as I did on skills that had little affect on the game overall. Sharpe's Fixed Possessions - $1 and 1 Clue token - don't inspire a lot of confidence in her, either.

Young is a fast combat-oriented investigator who has pretty good Fixed and Random Possessions. However, her Resilient ability is hamstrung because I'm not playing with the Injury or Madness decks from the Dunwich Horror expansion during my current series against the Curse of the Dark Pharaoh (Revised) expansion.

Finally, there is Roland Banks. Normally, Banks is among my favourite investigators to play because he is so versatile. Unfortunately in this game, he drew The Messenger as his starting Ally. While I appreciate the fact that The Messenger blunts the effect of Eihort's Bargain a fraction, imposing a -1 penalty on all of an investigator's skill checks is a huge price to pay for it.

Despite the team's weaknesses and a few early setbacks, it still managed to pull off a victory over Eihort and keep my winning streak alive. The lesson here is never give up!

A note about the game and my style of play: I play Arkham Horror solo using a module I developed for the Vassal Engine. I play four investigators drawn at random from all of the investigators that Fantasy Flight has released. I prefer to win by sealing or closing the gates, if at all possible. For this game, the gate and location cards, items, allies and monsters were drawn from the base set and the Curse of the Dark Pharaoh (Revised edition). The Mythos deck contains the cards from the base game, Curse of the Dark Pharaoh (Revised Edition) and Miskatonic Horror expansions.

The Terrible Old Man (from Leng)
aka Cameron Kennedy (@CameronJKennedy on Twitter)

Ancient One: Eihort
Herald: The Dark Pharaoh
Investigators: Rita Young, Amanda Sharpe, Roland Banks, Jenny Barnes
Victory Conditions: Close the Gates
First Citizen: Rita Young (2 Gate Trophies, 4 Monster Trophies)
Score:

12 Eihort
-2 Terror Level
+0 Elder Sign
+5 Unspent Gate Trophies
+3 Unspent Monster Trophies
+4 Surviving Investigators
22 Final Score

Notable: A sudden, thrilling victory for a team of investigators that didn’t seem to have much going for it at the beginning of the game. The investigators’ random possessions included several movement enhancers (Silver Key, Motorcycle) and a few good weapons (a pair of .45 Automatics and a Shotgun), but little in the way of strong spells. I planned to spread the Eihort tokens around as much as possible to minimize the chance of investigators being devoured.

Most of the investigators met at the Curiositie Shoppe to trade equipment before setting off in search of Clues, which seemed to be scarce throughout the game. However, Sharpe did buy a Gate Box at the Curiositie Shoppe, which enabled her to reach at least two gates that were guarded by dangerous monsters.

Barnes, armed solely with magic, lost all of the Clues she had accumulated when she was ambushed by a Warlock at the Graveyard. There were five gates open on the board before the investigators began to tackle them. Banks and Sharpe sealed gates at the Witch House and the Woods, respectively, while Young knocked off a Cultist and closed the gate at Silver Twilight Lodge. Sharpe was well-positioned to seal another gate in short order. However, she tried to fish a Clue from St. Mary’s Hospital. Instead of gaining a Clue, she had to burn three or four of them to avoid going insane.

Hoping for a little luck, Sharpe and Barnes entered the final two gates, while Banks tried to collect a few Clue tokens and Young cleared away a few monsters. A gate to R’lyeh opened at the Graveyard, which Sharpe reached using the Gate Box and closed with the Blue Watcher of the Pyramid, returning two Star Spawn to the Monster Cup. Barnes closed a gate to Yuggoth at Independence Square, removing a Dhole.

There was one gate left at The Unnamable, which Young had entered earlier that turn. She drew the encounter that allows an investigator to seal a gate by passing a Will (+0) check and being devoured. She easily passed a 6D6 Will (+0) check to seal the gate to Another Dimension. And just like that, the investigators had won.

SETUP
● Sarah Danforth, Erich Weiss, Professor Armitage, Sir William Brinton, Tom "Mountain" Murphy, Duke, Thomas F. Malone are returned to the box.
● Rita Young gains .45 Automatic, Shotgun, Silver Key and Speed. She loses 1 Sanity for Know, O Thief.
● Amanda Sharpe gains Tommy Gun, Blue Watcher of the Pyramid, Wither, Stealth and Luck. She loses 1 Sanity for Know, O Thief.
● Roland Banks gains Motorcycle, Book of Dzyan, The Messenger and Speed. He loses 1 Sanity for Know, O Thief.
● Jenny Barnes gains Bull Whip, Cabala of Saboth, Shroud of Shadow and Bravery. She loses 1 Sanity for Know, O Thief.

Turn 0: Phase V: Mythos – Vigilante Guards The Night!
● A gate to Another Dimension and a Star Spawn appear at Unnamable. A Doom token is added to Eihort's doom track. The Woods gains 1 Clue token.
● Rita Young gains the First Player Marker.
● Turn 1: Phase I: Upkeep
● Rita Young gains $2, then makes a Retainer check = 6.
● Jenny Barnes uses her Trust Fund ability to gain $1.
● Turn 1: Phase II: Movement
● Rita Young moves to the General Store.
● Amanda Sharpe moves to the Curiositie Shoppe.
● Roland Banks moves to the Curiositie Shoppe.
● Jenny Barnes moves to the Curiositie Shoppe.
● Amanda Sharpe trades Wither to Jenny Barnes and Tommy Gun to Roland Banks.
● Jenny Barnes trades Cabala of Saboth to Amanda Sharpe and Bull Whip to Roland Banks.
● Roland Banks trades Book of Dzyan and Motorcycle to Jenny Barnes.
● Turn 1: Phase III: Arkham Encounters
● Rita Young goes shopping at the General Store, drawing .45 Automatic, Dark Cloak and Knife, purchasing .45 Automatic for $5 and discarding the other two.
● Amanda Sharpe gains $5 from Jenny Barnes and goes shopping at the Curiositie Shoppe, drawing 3 Unique Items, purchasing one for list price and discarding the other two. She gains Gate Box and two copies of Cultes Des Goules. She spends $4 to buy Gate Box and discards both copies of Cultes Des Goules. She loses 1 Sanity for Know, O Thief.
● The Curiositie Shoppe’s shopkeeper has purchased a display of kitschy Egyptian items to drum up business. Roland Banks fails the Lore (+0) check to point out a few items that are set up improperly and help him rearrange the display.
● Jenny Barnes goes shopping at the Curiositie Shoppe, drawing 3 Unique Items, purchasing one for list price and discarding the other two. She gains Pallid Mask, Alien Statue and Enchanted Knife. She spends $5 to buy Enchanted Knife and discards Pallid Mask and Alien Statue. She loses 1 Sanity for Know, O Thief.
● Turn 1: Phase IV: Other World Encounters

Turn 1: Phase V: Mythos – Strange Sleep Disorder Baffles Doctors!
● A gate to the Plateau of Leng and a Ghoul appear at the Woods. A Doom token is added to Eihort’s doom track. The Historical Society gains 1 Clue token.
● Ghoul moves to the Uptown Streets.
● Rita Young passes First Player Marker to Jenny Barnes.
● Turn 2: Phase I: Upkeep
● Jenny Barnes uses her Trust Fund ability to gain $1.
● Rita Young gains $2, then makes a Retainer check = 2.
● Amanda Sharpe gains $3 from Roland Banks.
● Roland Banks uses his Expense Account to gain $1.
● Turn 2: Phase II: Movement
● Jenny Barnes spends 2 movement points and exhausts Book of Dzyan to make a Lore (-1) check. She rolls 2D6 = 4 (Failure),2 (Failure).
● Jenny Barnes exhausts Motorcycle to get 2 extra movement points, moves to the Unvisited Isle and gains 1Clue token.
● Rita Young moves to the Historical Society and gains 2 Clue tokens.
● Amanda Sharpe spends 2 movement points and exhausts Cabala of Saboth to make a Lore (-2) check. She rolls 2D6 = 4 (Failure),6 (Success). She discards Cabala Saboth and draws Fight and Lore from Skill Deck. She discards Fight and moves to the Newspaper.
● Roland Banks moves to the Hibb's Roadhouse and gains 1 Clue token.
● Turn 2: Phase III: Arkham Encounters
● Jenny Barnes comes across a man examining some old bones on the Unvisited Isle. She fails a Sneak (-1) check to get close enough to see what the man is doing.
● Rita Young fails a Luck (-1) [2] check to gain insight into a skill while studying the old volumes of books at the Historical Society. She is delayed.
● Amanda Sharpe passes a Luck (-1) check to find an article at the Newspaper that a local citizen told her would shed light on the recent strange activities. She gains 1 Clue token.
● Roland Banks passes a Luck (-1) to prevent a pickpocket from cleaning him out at Hibb's Roadhouse.
● Turn 2: Phase IV: Other World Encounter

Turn 2: Phase V: Mythos – Police Step Up Patrols In Northside!
● A gate to Another Dimension and a Cultist appear at Silver Twilight Lodge. A Doom token is added to Eihort's doom track. The Graveyard gains 1 Clue token.
● Jenny Barnes passes First Player Marker to Roland Banks.
● Turn 3: Phase I: Upkeep
● Roland Banks uses his Expense Account to gain $1.
● Jenny Barnes uses her Trust Fund ability to gain $1. She refreshes Book of Dzyan and Motorcycle.
● Turn 3: Phase II: Movement
● Roland Banks moves to the Graveyard and gains 2 Clue tokens.
● Jenny Barnes spends 2 movement points and exhausts Book of Dzyan to make a Lore (-1) check. She rolls 3D6 = 1 (Failure),4 (Failure),5 (Success). She loses 1 Sanity and gains Premonition from Spell Deck. She moves to the Science Building and gains 1 Clue token.
● Amanda Sharpe moves to Independence Square and gains 1 Clue token.
● Turn 3: Phase III: Arkham Encounters
● “The thief went this way!” someone near the museum exhibit shouts. Roland Banks passes a Speed (-1) to follow the thief into the Graveyard and watch where he hides the stolen item. He gains Warding Statue from Unique Item Deck and loses 1 Sanity for Know, O Thief.
● Jenny Barnes helps a professor clean his classroom in the Science Building, and later on shakes chalk dust out of her clothes. She loses 1 Stamina as she coughs and gags on the dust after failing the Luck (-1) check to realize the dust is actually a mystical powder.
● Rita Young finds a cipher for interpreting old texts and hieroglyphics at the Historical Society.
● A sheaf of paper with hieroglyphics translations blows past Amanda Sharpe on the wind in Independence Square. She passes the Speed (-1) check to catch them and is thanked profusely by Sarah Danforth, an archaeology student from Miskatonic. She gains 1 Clue token.
● Turn 3: Phase IV: Other World Encounters

Turn 3: Phase V: Mythos – A New Dawn!
● A gate to the City of the Great Race and a Dimensional Shambler appear at the Witch House. A Doom token is added to Eihort's doom track. The Black Cave gains 1 Clue token.
● Dimensional Shambler moves to the Rivertown Streets.
● Roland Banks gains 1 Sanity and passes the First Player Marker to Amanda Sharpe.
● Turn 4: Phase I: Upkeep
● Jenny Barnes uses her Trust Fund ability to gain $1 and refreshes Book of Dzyan.
● Rita Young gains $2, then makes a Retainer check = 1 (Retainer discarded).
● Turn 4: Phase II: Movement
● Amanda Sharpe moves to the Police Station.
● Roland Banks moves to the Rivertown Streets and fails a Horror (-2) check against a Dimensional Shambler, which inflicts 1 Horror damage on him. He passes a Combat (-2) [1] check against the Dimensional Shambler and claims it as a trophy.
● Jenny Barnes exhausts Motorcycle to get 2 extra movement points, moves to the Black Cave and gains 2 Clue tokens.
● Rita Young moves to the Police Station and trades the Silver Key and Shotgun to Amanda Sharpe
● Turn 4: Phase III: Arkham Encounters
● Amanda Sharpe passes a Will (-1) check to persuade Deputy Dingby to share some files with her from the Police Station that are very interesting. She gains 2 Clue tokens.
● A Warlock ambushes Jenny Barnes while she is exploring the Black Cave! She passes a Horror (-1) check against it but fails an Evade (-2) check. She is knocked unconscious by the Warlock after spending 3 Clue tokens on failed additional die rolls. She moves to St. Mary’s Hospital and discards Premonition, Book of Dzyan and Shroud of Shadow.
● Rita Young discards 1 Clue token after failing a Sneak (-1) check to listen in on an interrogation at the Police Station.
● Turn 4: Phase IV: Other World Encounter

Turn 4: Phase V: Mythos – Brawling in the Streets
● A gate to Yuggoth and a Star Spawn appear at Independence Square. A Doom token is added to Eihort's doom track.
● Roland Banks loses 1 Stamina from Brawling in the Streets after failing the Fight (+0) check.
● Amanda Sharpe passes the First Player Marker to Rita Young.
● Turn 5: Phase I: Upkeep
● Roland Banks refreshes Motorcycle.
● Jenny Barnes uses her Trust Fund ability to gain $1.
● Turn 5: Phase II: Movement
● Rita Young moves to the Silver Twilight Lodge. She passes a Combat (+1) [1] check against a Cultist and claims it as a trophy. She gains 1 Brood of Eihort token.
● Amanda Sharpe moves to the Unnamable and puts 1 Stamina token from the bank on Silver Key before making an Evade check against a Star Spawn to automatically pass it.
● Roland Banks moves to the Witch House.
● Turn 5: Phase III: Arkham Encounters
● Rita Young moves to the first area of Another Dimension.
● Amanda Sharpe moves to the first area of Another Dimension.
● Roland Banks moves to the first area of the City of the Great Race.
● Jenny Barnes receives medical care at St. Mary's Hospital, paying $2 to restore her Stamina to its maximum value.
● Turn 5: Phase IV: Other World Encounters
● The chess game with the strange serpent seems to go on for days in the Other World. Rita Young makes a successful Lore (+2) check and gains $1.
● Amanda Sharpe comes across a slaughtered Cultist in the Other World. She passes a Luck (-1) check to claim it as a trophy and gain 2 Clue tokens.
● Roland Banks gains Bind Monster in the City of the Great Race and makes a successful Will (+0) check to avoid losing 1 Sanity.

Turn 5: Phase V: Mythos – Patient Claims Madness Caused by Words!
● Monsters surge from the gate to Yuggoth at the Independence Square. A Ghost appears at Woods, a Nightgaunt appears at Silver Twilight Lodge, a Cultist appears at Independence Square and a Cultist appears at Witch House. A Zombie is placed in the Outskirts.
● Ghoul moves to the Miskatonic University Streets. Nightgaunt moves to the Sky.
● Roland Banks and Jenny Barnes each lose 1 Sanity for Patient Claims Madness Caused by Words!
● Rita Young passes First Player Marker to Jenny Barnes.
● Turn 6: Phase I: Upkeep
● Jenny Barnes uses her Trust Fund ability to gain $1.
● Turn 6: Phase II: Movement
● Jenny Barnes exhausts Motorcycle to get 2 extra movement points and moves to the Graveyard.
● Amanda Sharpe moves to the second area of Another Dimension.
● Rita Young moves to the second area of Another Dimension.
● Roland Banks moves to the second area of the City of the Great Race.
● Turn 6: Phase III: Arkham Encounters
● “The thief went this way!” someone near the museum exhibit shouts. Jenny Barnes passes the Speed (-1) to follow the thief into the Graveyard and watch where he hides the stolen item. She gains Ruby of R'lyeh from Unique Item Deck and loses 1 Sanity for Know, O Thief.
● Turn 6: Phase IV: Other World Encounters
● Rita Young must pass the Fight (-2) check to pry open a grate she finds built into the wall of the Other World.
● Amanda Sharpe can hear it breathing in the Other World. She loses 1 Sanity and 2 Stamina as she screams in terror after failing the Will (-1) check.
● Roland Banks finds a scroll wedged beneath a fallen stone in the City of the Great Race. He gains Mists of Releh from Spell Deck.

Turn 6: Phase V: Mythos – Big Storm Sweeps Arkham!
● Monsters surge from the gate to Yuggoth at the Independence Square. A Fire Vampire, two Cultists and a Ghost are placed in the Outskirts.
● Zombie, Fire Vampire, two Cultists and Ghost return to the Monster Cup. The Terror Marker moves to the Terror Level 1. Anna Kaslow is returned to the box.
● Vampire placed in the Outskirts.
● Cultist moves to the French Hill Streets. Cultist and Star Spawn move to the Downtown Streets. Star Spawn moves to the Merchant District Streets.
● Ancient Whispers marker moves to the Merchant District Streets.
● Nightgaunt and Vampire return to the Monster Cup.
● Jenny Barnes passes First Player Marker to Roland Banks.
● Turn 7: Phase I: Upkeep
● Jenny Barnes refreshes Motorcycle and uses her Trust Fund ability to gain $1.
● Turn 7: Phase II: Movement
● Roland Banks moves to the Witch House and places an Explored marker on the gate to the City of the Great Race.
● Jenny Barnes moves to the French Hill Streets and passes a Combat (+1) [1] check against a Cultist to claim it as a trophy. She gains 1 Brood of Eihort token.
● Rita Young moves to the Silver Twilight Lodge and places an Explored marker on the gate to Another Dimension.
● Amanda Sharpe uses the Gate Box to move to the Woods and places an Explored marker on the gate to the Plateau of Leng.
● Turn 7: Phase III: Arkham Encounters
● Roland Banks passes a Fight (+0) check to close the gate to the City of the Great Race at Witch House. He spends five Clue tokens to seal the gate, claiming it as a trophy, and placing an Elder Sign token at the Witch House. He gains 1 Brood of Eihort token.
● Rita Young passes a Fight (+0) check to close the gate to Another Dimension at Silver Twilight Lodge and claim it as a trophy.
● Amanda Sharpe passes a Lore (-1) check to close the gate to the Plateau of Leng at Woods. She spends five Clue tokens to seal the gate, claiming it as a trophy, and placing an Elder Sign token at the Woods. She gains 1 Brood of Eihort token.
● Turn 7: Phase IV: Other World Encounters

Turn 7: Phase V: Mythos – Infestation of Rats
● Monsters surge from the gate to Another Dimension at the Unnamable. A Ghoul appears at the Unnamable. A Witch appears at Independence Square. An Elder Things and a Byakhee are placed in the Outskirts.
● Star Spawn moves to the Easttown Streets. Cultist and Star Spawn move to the Northside Streets.
● Ancient Whispers marker moves to the Miskatonic University Streets.
● Amanda Sharpe gains 1 Clue token at the Woods.
● Roland Banks passes First Player Marker to Amanda Sharpe.
● Turn 8: Phase I: Upkeep
● Roland Banks uses his Intuitive ability to gain 1 Clue token.
● Turn 8: Phase II: Movement
● Amanda Sharpe puts 1 Stamina token from the bank on Silver Key before making an Evade check against a Ghost to automatically pass it. She moves to St. Mary's Hospital.
● Roland Banks and Jenny Barnes move to the Arkham Asylum.
● Rita Young moves to the Miskatonic University Streets and passes Horror (+0) and Combat (-10 [1] checks against a Ghoul to claim it as a trophy.
● Turn 8: Phase III: Arkham Encounters
● Amanda Sharpe spends 4 additional Clue tokens to pass a Luck (-1) check to realize that Dr. Mortimore is sneaking up behind her in St. Mary's Hospital with a hypodermic needle filled with a phosphorescent gel. She gains $3 and 2 Sanity.
● Roland Banks receives psychiatric care at Arkham Asylum, paying $2 to restore his Sanity to its maximum value.
● Jenny Barnes receives psychiatric care at Arkham Asylum, paying $2 to restore her Sanity to its maximum value.
● Rita Young grabs the artifact she had been seeking, but it collapses into dust and her mind suddenly to the thoughts of those around her. She returns Eye of Light and Darkness to the box. She gains Psychic and 1 Sanity.
● Turn 8: Phase IV: Other World Encounters

Turn 8: Phase V: Mythos – Police Offer Reward for Information!
● An elder sign prevents a gate from opening at Witch House.
● The Black Cave gains 1 Clue token.
● Witch moves to the Downtown Streets.
● Amanda Sharpe passes First Player Marker to Rita Young.
● Turn 9: Phase I: Upkeep
● Roland Banks uses his Intuitive ability to gain 1 Clue token, and he uses his Expense Account to gain $1.
● Jenny Barnes uses her Trust Fund ability to gain $1.
● Turn 9: Phase II: Movement
● Rita Young moves to the Downtown Streets and passes the Combat (-3) [2] check against a Witch to claim it as a trophy.
● Amanda Sharpe moves to the Unnamable and fails the Horror (+0) check against a Ghoul, which inflicts 1 Horror damage on her. She passes the Combat (-1) [1] check against a Ghoul to claim it as a trophy.
● Roland Banks moves to the Black Cave and gains 1 Clue token.
● Jenny Barnes moves to the Independence Square.
● Turn 9: Phase III: Arkham Encounters
● Amanda Sharpe moves to the first area of Another Dimension.
● Roland Banks is in a maze of twisty passages in the Black Cave, all alike. He loses 1 Stamina and is delayed after failing the Lore (-2) check to avoid becoming lost.
● Jenny Barnes moves to the first area of Yuggoth.
● Turn 9: Phase IV: Other World Encounters
● The unending blackness of the first area of Another Dimension terrifies Amanda Sharpe. She passes a Will (-1) check to avoid losing 1 Sanity and 1 Stamina from fear and exhaustion.
● A Vampire appears while Jenny Barnes is exploring the first area of Yuggoth. Jenny Barnes passes the Horror (+0) check against a Vampire. She exhausts Wither, spends 0 Sanity, and passes the Spell (+0) check to cast Wither. She fails the Combat (-3) [2] check against a Vampire, which inflicts 3 Combat damage on her. She passes the Combat (-3) [2] check against a Vampire to claim it as a trophy.

Turn 9: Phase V: Mythos – Medical Supplies Contaminated
● A gate to R'lyeh and a Dhole appear at Graveyard. A doom token is added to Eihort's doom track. The Unvisited Isle gains 1 Clue token.
● Dhole moves to the Rivertown Streets.
● Rita Young passes First Player Marker to Jenny Barnes.
● Turn 10: Phase I: Upkeep
● Jenny Barnes uses her Trust Fund ability to gain $1 and refreshes Wither.
● Rita Young uses Psychic to allow her to give her Speed Skill cards to Jenny Barnes.
● Turn 10: Phase II: Movement
● Jenny Barnes moves to the second area of Yuggoth.
● Rita Young moves to the Unvisited Isle and gains 1 Clue token.
● Amanda Sharpe moves to the second area of Another Dimension.
● Turn 10: Phase III: Arkham Encounters
● Rita Young comes across a man examining some old bones on the Unvisited Isle. She passes the Sneak (-1) check to get close enough to see what the man is doing. The man finally notices her and is impressed with her skills, introducing himself and John Legrasse. He joins her investigation.
● Roland Banks finds an old book in the Black Cave. He decides to read it, passing the Luck (+0) check to lose 1 Sanity and gain 1 Clue token.
● Turn 10: Phase IV: Other World Encounters
● Jenny Barnes peers through a strange machine of glass and stone, its lenses pointed toward the dark, sunless sky of Yuggoth. There, impossibly far away, she beholds the Earth. She gains 2 Clue tokens; then passes the Will (-3) check to avoid losing 1 Sanity
● Amanda Sharpe finds some valuable items in the Other World that she can sell back in Arkham. She gains $3.

● Turn 10: Phase V: Mythos – Strange Creatures Seen on the Shore!
● Monsters surge from the gate to Yuggoth at the Independence Square. A Shoggoth appears at Independence Square and a Maniac appears at Unnamable.
● Ghost and Dark Young are placed in the Outskirts.
● Dhole moves to the French Hill Streets. Shoggoth moves to the Downtown Streets.
● A Zombie is placed in the Outskirts.
● Elder Thing, Byakhee, Ghost, Dark Young and Zombie return to the Monster Cup. Terror Marker moves to the Terror Level 2. Ryan Dean is returned to the box.
● A Cultist is placed in the Outskirts.
● Jenny Barnes passes First Player Marker to Roland Banks.
● Turn 11: Phase I: Upkeep
● Roland Banks uses his Expense Account to gain $1.
● Jenny Barnes uses her Trust Fund ability to gain $1.
● Turn 11: Phase II: Movement
● Roland Banks moves to the Science Building.
● Jenny Barnes moves to the Independence Square and places an Explored marker on the gate to Yuggoth.
● Rita Young moves to the Unnamable and passes the Combat (+1) [1] check against a Maniac to claim it as a trophy.
● Amanda Sharpe uses Gate Box to move to the Graveyard and place an Explored marker on the gate to R'lyeh.
● Turn 11: Phase III: Arkham Encounters
● Roland Banks spends 1 gate trophy at the Science Building to gain 2 Clue tokens.
● Jenny Barnes passes the Lore (-2) check to close the gate to Yuggoth at Independence Square and claim it as a trophy. A Dhole returns to the Monster Cup.
● Rita Young moves to the first area of Another Dimension.
● Amanda Sharpe loses 2 Stamina and discards Blue Watcher of the Pyramid to automatically pass the Lore check to close a gate to R’lyeh at the Graveyard and claim it as a trophy. Two Star Spawn return to the Monster Cup.
● Turn 11: Phase IV: Other World Encounters
● Rita Young passes the Will (+0) check to push through the walls of fatigue and confusion and realize what must be done in the first area of Another Dimension. She seals the gate to Another Dimension, claims it as a trophy and places an Elder Sign token at The Unnamable.
● The investigators Close the Gates for the win!
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