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A Game Built for Two

An introduction to game mechanics and types of games for new gamers as well as reviews of multiplayer games that work well with two!
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Carcassonne: It's a City in France

Kristen McCarty
United States

Pennsylvania
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One of my favorite things about playing games are the pieces, the player figures, the dice, the meeples (oh how I love the meeples) and that all started with a simply wonderful game: Carcassonne.

Theme

Carcassonne is a beautiful, ancient city in France, famous for its medieval and Roman architecture. You are building the area around the city and sending out your followers on the roads, cities, farms, and monasteries in the area. You skill to place your followers in the best position will determine victory in Carcassonne.



Components

The game comes with 72 land tiles, 1 scoring track, and 40 followers (5 colors) and of course, a rule book. Depending on the version you buy you may find different types of components.

Most versions come with wooden meeples. (followers)



The 10th Anniversary special edition comes with cool acrylic meeples.



Playing the Game

After placing the starting tile with the different color back, players are ready to begin. On your turn all you do is draw a tile, place a tile, and choose to place or not place a follower. Simple, but strategic at the same time. If, when you place your tile a road, city or monastery is completed, they are scored.

Placing a Tile

The tiles fit together like a puzzle of sorts. The new tile must be place with at least one edge touching a previously placed tile and it also must match so that all field, city, or road segments on the new tile continue the road, city, or field segments of the old tile. It's very rare, but if you should draw a tile that can not legally be placed it may discarded. Other players are welcome to help the person placing the title.



After placing your tile you may deploy one follower. You must take the follower from your supply and you may only place it one the tile you just placed. But you do have many choices as to where to place the follower on the tile. You could place it on the road, in the city, on the monastery, or in the field. You can not place a follower on anything belonging to another player, no matter how far away.

Scoring

Roads: these are complete when both ends connect either to a city, monastery, crossing, or make a loop. You score one point for each road segment.

City: A city is complete when there are no gaps in the wall. You score two points for each tile in the city and an extra two points for each pennant



Monastery: When the monastery is completely surrounded by land tiles you earn 9 points.


After you score, you take your follower back and put it into your supply to use again. The only exception is the farm. They stay out and score at the end of the game.


Farms - you place a farmer on the green fields, make sure to put him on his side so you remember to not take him back into your supply. Farmers are bordered by roads, cities, and the edge of the tiles. The farmers supply completed cities and so score three points for three points for each completed city it supplies at the end of the game. If more than one player shares a city the players with the most farmers gets the points, otherwise they share the points.

Game End

The game ends when the last tile is placed. Players score points for farmers and incomplete cities, roads, and monasteries. The later score one point for each segment and in the city one extra point for the pennants.

Why I like this game...

This is a quick and easy game to play with awesome components. I enjoy the simple rules and deep thought involved in the game. As I play the game I feel I am building a map of the world and placing my people in its beautiful scenery. I also like the bit of risk / reward. Do I place my meeple in the city or do I wait, can I somehow place this tile to help me get a larger farm and connect to more cities, or do I keep the meeple and hope for a better draw next turn?


The other thing I like are all the great expansions you can get for this game. I think there are about 24 expansion, some big and some just extra tiles. These add more strategy and sometimes more chaos, but just he plain old version is fun.


This game had its 10th birthday this year, and is considered to be a classic. So it must be doing something right. I deficiently love this game and hope some of you are willing to try it.

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3 Comments
Subscribe sub options Sun Jan 8, 2012 6:52 pm
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Nick
United Kingdom
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Great review, and touches on what made this game for me.

Carcassonne was my gateway game and the gateway game for my partner as well (with me), and I have bought copies for my brother and - bizarrely - my builder.

There are better games out there, but this for me represents the epitome of hooking non-gamers into the hobby. A board game without a board..? Play the first couple of games without the farmers and you can soon filter out those who will become members of the Geek from those who will not

As for expansions, I own Carcassonne: Inns & Cathedrals and Carcassonne: Traders & Builders and I can't imagine buying any more. I think that the general consensus is that these two flesh out the experience to the maximum before the law of diminishing returns kicks in.

I am curious, though, as to how Carcassonne: Hunters and Gatherers fits in as an addendum to the main game. Would you or anyone else consider it worth buying alongside the original?
 
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  • Posted Mon Jan 9, 2012 1:12 am
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Kristen McCarty
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I haven't played Hunters and Gatherers so I'm not sure if it is worth buying. I do have a few expansions for the game but besides the River I don't usually add these in, for whatever reason. Other stand alone versions of Carcassone I enjoy are The City and New World. I know New World isn't rated that high but I think the artwork is outstanding.
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  • Edited Tue Jan 10, 2012 2:53 am
  • Posted Mon Jan 9, 2012 1:56 am
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Pasi Lallinaho
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nickster1970 wrote:
I am curious, though, as to how Carcassonne: Hunters and Gatherers fits in as an addendum to the main game. Would you or anyone else consider it worth buying alongside the original?


Carcassonne: Hunters and Gatherers is really similar to the original game in many terms. It has some alternative scoring methods though (eg. fields are a bit easier to score and understand for new players).

If you already owned expansions for the original game, I'd say it's not worth to buy H&G. I did, and I'm now trying to get rid of it. If you have the original game and none of the expansions, rather buy the two first expansions (you mentioned).

However, if you do not have the original game, and especially if you are a casual gamer, H&G might be the one to get for it's easier rules and maybe a bit improved experience over the original base game only.
 
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  • Posted Sun Jan 15, 2012 11:45 am
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