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Sharon Khan
United Kingdom Shefford Bedfordshire
Games, games and more games!
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Number of games for each player
I have quite a number of games recorded in my database now, including a few I wasn’t present in. 64 Sharon 46 Sami 38 Colin 25 Marion 24 Richard 20 Martin 18 James 9 Matt 7 Nigel / Paul M / Ray
Now some stats on how each player did at the game:
Total Score (average 49.6) 55.4 Nigel 53.8 Sharon 52.7 Sami 51.9 Matt 51.3 Martin 49.1 James / Colin 48.5 Marion 46.2 Richard 46.0 Paul M 42.0 Ray A range of 13 points from top to bottom average scores, which is quite a range. I’m going to split these players into three groups – top (everyone above 51.6 score – average score of 53.4), bottom (everyone below 47.6 score – average score 44.7) and average (those between 47.6 and 51.6 score – average 49.5), to see if we can any info about what might be good and bad to go for.
Win Percentages (obviously these are skewed by number of players in the game, so players who regularly play in larger groups would expect to win less, while those who mostly play it 3 player would expect to win more often – the average number in the game is in brackets for each player) 42.9% Nigel (4.4) 37.5% Sharon (4.5) 33.3% Matt (4.6) 32.6% Sami (4.4) 30.0% Martin (4.2) 24.0% Marion (4.7) 16.7% James (5.3) 12.5% Richard (4.8) 7.9% Colin (4.4) 0% Paul M (5.6) / Ray (5.9) That’s a pretty impressive win statistic for Nigel, especially as the majority of his games were with 5 players, and none with just 3. Paul and Ray have yet to win a game I’m in, but do tend to play in larger groups than the rest of us. James and Colin have a surprisingly low win rate, given their average scores.
Using my win statistic 78% Nigel 70% Sharon 58% James 57% Sami 45% Martin 43% Colin / Ray / Marion 35% Matt 25% Richard To save you looking it up in a previous email, here is the data using my win statistic. James comes out very strongly here – he generally places well, even if he doesn’t win very often.
Military Who are the military players? 10.4 Nigel 9.7 Matt 8.6 Ray / James 8.3 Paul M 6.5 Martin 6.3 Marion 6.0 Sami 4.4 Sharon 2.6 Colin 1.5 Richard Well it seems Nigel and Matt are the ones who go very heavily into military, while Richard and Colin seem to totally ignore military. Now using my categories, and averaging over those players: Top: 7.6 Average: 6.0 Bottom: 6.1 So it seems that better players do get a couple of their extra points from military, but not dramatically so.
Cash 6.4 Nigel 5.6 Marion 4.6 Paul M 4.5 Colin 4.1 Ray / Sharon / Sami 4.0 Martin 3.6 Richard / Matt 2.7 James There seem to be a lot of us clumped around an average of 4 points for cash, obviously a fairly typical amount to end on. Nigel and Marion hoard cash most – not surprising in Marion’s case, given her tendency to build huge amounts of resource production buildings. James on the other hand, likes to spend all his cash! Top: 4.3 Average: 4.2 Bottom: 4.1 So it seems that the amount of cash you end up with is a very minor factor in doing well or badly, on average.
Wonder 11.0 Nigel 10.0 Martin 9.6 Marion 8.5 Sharon 7.9 Matt 7.3 Colin 6.9 Sami 6.8 Richard 6.7 Paul M 6.6 James 3.6 Ray Now, obviously, there is quite a dramatic difference in points available on wonders. The A sides all are worth 10 points, the B sides generally less, so Nigel’s 11 average is pretty hard to achieve! The players at the top must pretty much always build their whole wonder to get the points listed, whereas it looks like Ray in particular ignores his wonder! Top: 8.6 Average: 8.3 Bottom: 5.7 It appears wonders are a place where players can lose points, and that concentrating on getting the points from your wonder is a way to improve your score.
Blue 17.4 Sharon 15.6 Paul M 15.2 Sami 14.9 Richard 14.1 Colin 11.5 Marion 10.8 Martin 9.6 Matt 9.2 James 8.7 Nigel 7.7 Ray Again a dramatic jump from top to bottom. I am the most keen on blue buildings (not really a surprise there), but there seem to be quite a few players like me who also like their blue buildings, whereas Ray, Nigel and James in particular don’t like them much. Top: 12.7 Average: 11.4 Bottom: 12.7 No difference here between players who do well and those who do badly.
Yellow 4.9 Matt 4.0 Nigel 3.6 Colin 3.3 Martin 3.2 Sami 3.0 Marion 2.8 Sharon / James 1.8 Richard 1.4 Paul M 1.0 Ray There are never many points to be got from yellow buildings, but if you focus on them, it seems that you can get a reasonable amount – Matt and Nigel in particular do well with them. Top: 3.7 Average: 3.2 Bottom: 1.4 It appears the betters players do get some of their points from yellow buildings, so these are maybe buildings to keep an eye out for if you’re wanting to improve your score.
Guilds 11.4 Matt 9.6 Martin 7.0 Richard 6.6 Sharon / Nigel 6.3 Marion 5.8 James / Sami 5.6 Ray 3.7 Colin 2.0 Paul M Well, Matt is the GuildMaster, and Martin isn’t far behind. Most of the rest of us seem to get about 6 points from Guilds, except for Paul and Colin, who don’t seem to like guilds! Top: 7.6 Average: 6.3 Bottom: 4.8 Another area to look at to improve your score – better players get 2 or 3 extra points here.
Science 15.2 Colin 13.5 James 11.6 Sami 11.4 Ray 10.7 Richard 9.9 Sharon 8.3 Nigel 7.7 Paul M / Martin 6.0 Marion 4.9 Matt The two names at the top of this list aren’t really a surprise, as they are both players who regularly focus heavily on science, and Marion is equally well-known for avoiding science. I’m surprised I’m as much in the middle as I am! Top: 8.7 Average: 10.6 Bottom: 10.0 Surprisingly, players who do better actually get less points from science than other players. I think it’s because science is quite a risky strategy – big pay-outs when it works, but far too often you spend a lot of actions for very little reward.
WONDERS
Now some data on which wonders are good at what:
Total score: 53.4 Colossus 52.4 Mausoleum 52.0 Statue 51.6 Temple 50.4 Lighthouse 50.0 Pyramids 46.8 Hanging Gardens
Military 10.8 Colossus 7.5 Pyramids 5.7 Statue 5.4 Mausoleum 3.4 Lighthouse 3.0 Temple / Hanging Gardens So, getting the Colossus or Pyramids you can get military points more easily – and if you’re sitting next to them, maybe you should remember that!
Cash 5.0 Pyramids 4.7 Colossus / Temple 4.2 Lighthouse 3.7 Statue 3.4 Mausoleum 2.5 Hanging Gardens Certain wonders seem to naturally gain more cash than others. Pyramids does best, no doubt because of all the resources you need to build it, which others then buy off you.
Wonder 12.5 Pyramids 8.0 Temple 6.8 Colossus 6.5 Lighthouse 6.1 Hanging Gardens 5.2 Statue 4.7 Mausoleum No surprise that Pyramids is top. It’s almost sorted by the amount of points on the B side of each wonder, but not quite – I think some wonders are easier to build the later stages of, so move up the list slightly.
Blue 16.0 Temple 15.6 Colossus 14.1 Lighthouse 13.5 Mausoluem 12.7 Pyramids 12.1 Hanging Gardens / Statue This is a more dramatic range than I’d expect, given that the blue points you get is fairly independent of wonder. Presumably this comes down to what resource mix you obtain after the wonder, and how much you focus on other things (e.g. science / military)
Yellow 4.4 Colossus 3.4 Pyramids 3.3 Temple 2.4 Mausoleum / Statue 2.0 Lighthouse 1.7 Hanging Gardens Again quite a range – I’m not quite sure what it is about certain wonders that makes yellow cards more appealing with them.
Guilds 7.5 Colossus / Lighthouse 6.8 Mausoleum 5.7 Statue 5.5 Hanging Gardens 4.4 Temple 3.7 Pyramids Guilds have quite demanding costs, usually involving lots of science, so the wonders that get most points from them tend to be the wonders that allow you to be fliexible.
Science 16.8 Mausoleum 16.6 Hanging Gardens 14.4 Statue 12.9 Lighthouse 11.9 Temple 7.8 Colossus 3.4 Pyramids Not really a surprise that you’re more likely to go science if you start with a science wonder, or one that has a bonus for going science as part of its wonder ability. Whereas if you go pyramids, it’s hard to get involved in science too!
Which Wonder/Side combination is best? 56.5 Temple B 55.2 Colossus B 54.4 Mausoleum B 52.1 Pyramids B 51.6 Temple A 51.4 Mausoleum A 50.7 Lighthouse A / Statue A 49.7 Lighthouse B 49.1 Hanging Gardens A 47.6 Colossus A 47.4 Pyramids A 47.0 Hanging Gardens B 45.4 Statue B This is slightly different from last year, as Temple B shoots to the top, and Statue B drops. In fact, although the top four wonders are B sides, so are the bottom two, showing that B sides on average aren’t much different, but are trickier in some cases.
A sides vs B sides Most things are fairly similar between A and B sides. The most dramatic difference overall is in science (11.5 average for B sides, compared to 8.1 for A sides). Specific wonders have dramatic differences: Colossus Military A vs B – 7.1 vs 12.5 Hanging Gardens Blue A vs B – 8.1 vs 13.9 Lighthouse Science A vs B – 9.6 vs 18.0 Mausoleum Science A vs B – 11.0 vs 19.4 Pyramids Wonder A vs B – 11.9 vs 16.6 Temple Blue A vs B – 16.6 vs 4.0 Temple Science A vs B – 10.4 vs 18.5 Statue is the only one without a dramatic difference in any stat between sides. Mostly the reason for these differences are fairly obvious – printed bonuses, or things that aid you in getting out certain buildings. I presume it’s the difference in cost that changes the Temple from Blue to Science as you switch from A to B side – I can’t see quite why that’s happening though (Temple is the money one).
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