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Sharon's 2011 Game Stats

Every year I analyze my games played data, and produce some stats on it. This year I am posting the results in a blog here, as well as on my usual mailing list.
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7 Wonders Analysis

Sharon Khan
United Kingdom
Shefford
Bedfordshire
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Number of games for each player
I have quite a number of games recorded in my database now, including a few I wasn’t present in.
64 Sharon
46 Sami
38 Colin
25 Marion
24 Richard
20 Martin
18 James
9 Matt
7 Nigel / Paul M / Ray

Now some stats on how each player did at the game:

Total Score (average 49.6)

55.4 Nigel
53.8 Sharon
52.7 Sami
51.9 Matt
51.3 Martin
49.1 James / Colin
48.5 Marion
46.2 Richard
46.0 Paul M
42.0 Ray
A range of 13 points from top to bottom average scores, which is quite a range. I’m going to split these players into three groups – top (everyone above 51.6 score – average score of 53.4), bottom (everyone below 47.6 score – average score 44.7) and average (those between 47.6 and 51.6 score – average 49.5), to see if we can any info about what might be good and bad to go for.

Win Percentages (obviously these are skewed by number of players in the game, so players who regularly play in larger groups would expect to win less, while those who mostly play it 3 player would expect to win more often – the average number in the game is in brackets for each player)
42.9% Nigel (4.4)
37.5% Sharon (4.5)
33.3% Matt (4.6)
32.6% Sami (4.4)
30.0% Martin (4.2)
24.0% Marion (4.7)
16.7% James (5.3)
12.5% Richard (4.8)
7.9% Colin (4.4)
0% Paul M (5.6) / Ray (5.9)
That’s a pretty impressive win statistic for Nigel, especially as the majority of his games were with 5 players, and none with just 3. Paul and Ray have yet to win a game I’m in, but do tend to play in larger groups than the rest of us. James and Colin have a surprisingly low win rate, given their average scores.

Using my win statistic
78% Nigel
70% Sharon
58% James
57% Sami
45% Martin
43% Colin / Ray / Marion
35% Matt
25% Richard
To save you looking it up in a previous email, here is the data using my win statistic. James comes out very strongly here – he generally places well, even if he doesn’t win very often.

Military
Who are the military players?
10.4 Nigel
9.7 Matt
8.6 Ray / James
8.3 Paul M
6.5 Martin
6.3 Marion
6.0 Sami
4.4 Sharon
2.6 Colin
1.5 Richard
Well it seems Nigel and Matt are the ones who go very heavily into military, while Richard and Colin seem to totally ignore military. Now using my categories, and averaging over those players:
Top: 7.6
Average: 6.0
Bottom: 6.1
So it seems that better players do get a couple of their extra points from military, but not dramatically so.

Cash
6.4 Nigel
5.6 Marion
4.6 Paul M
4.5 Colin
4.1 Ray / Sharon / Sami
4.0 Martin
3.6 Richard / Matt
2.7 James
There seem to be a lot of us clumped around an average of 4 points for cash, obviously a fairly typical amount to end on. Nigel and Marion hoard cash most – not surprising in Marion’s case, given her tendency to build huge amounts of resource production buildings. James on the other hand, likes to spend all his cash!
Top: 4.3
Average: 4.2
Bottom: 4.1
So it seems that the amount of cash you end up with is a very minor factor in doing well or badly, on average.

Wonder

11.0 Nigel
10.0 Martin
9.6 Marion
8.5 Sharon
7.9 Matt
7.3 Colin
6.9 Sami
6.8 Richard
6.7 Paul M
6.6 James
3.6 Ray
Now, obviously, there is quite a dramatic difference in points available on wonders. The A sides all are worth 10 points, the B sides generally less, so Nigel’s 11 average is pretty hard to achieve! The players at the top must pretty much always build their whole wonder to get the points listed, whereas it looks like Ray in particular ignores his wonder!
Top: 8.6
Average: 8.3
Bottom: 5.7
It appears wonders are a place where players can lose points, and that concentrating on getting the points from your wonder is a way to improve your score.

Blue
17.4 Sharon
15.6 Paul M
15.2 Sami
14.9 Richard
14.1 Colin
11.5 Marion
10.8 Martin
9.6 Matt
9.2 James
8.7 Nigel
7.7 Ray
Again a dramatic jump from top to bottom. I am the most keen on blue buildings (not really a surprise there), but there seem to be quite a few players like me who also like their blue buildings, whereas Ray, Nigel and James in particular don’t like them much.
Top: 12.7
Average: 11.4
Bottom: 12.7
No difference here between players who do well and those who do badly.

Yellow
4.9 Matt
4.0 Nigel
3.6 Colin
3.3 Martin
3.2 Sami
3.0 Marion
2.8 Sharon / James
1.8 Richard
1.4 Paul M
1.0 Ray
There are never many points to be got from yellow buildings, but if you focus on them, it seems that you can get a reasonable amount – Matt and Nigel in particular do well with them.
Top: 3.7
Average: 3.2
Bottom: 1.4
It appears the betters players do get some of their points from yellow buildings, so these are maybe buildings to keep an eye out for if you’re wanting to improve your score.

Guilds
11.4 Matt
9.6 Martin
7.0 Richard
6.6 Sharon / Nigel
6.3 Marion
5.8 James / Sami
5.6 Ray
3.7 Colin
2.0 Paul M
Well, Matt is the GuildMaster, and Martin isn’t far behind. Most of the rest of us seem to get about 6 points from Guilds, except for Paul and Colin, who don’t seem to like guilds!
Top: 7.6
Average: 6.3
Bottom: 4.8
Another area to look at to improve your score – better players get 2 or 3 extra points here.

Science
15.2 Colin
13.5 James
11.6 Sami
11.4 Ray
10.7 Richard
9.9 Sharon
8.3 Nigel
7.7 Paul M / Martin
6.0 Marion
4.9 Matt
The two names at the top of this list aren’t really a surprise, as they are both players who regularly focus heavily on science, and Marion is equally well-known for avoiding science. I’m surprised I’m as much in the middle as I am!
Top: 8.7
Average: 10.6
Bottom: 10.0
Surprisingly, players who do better actually get less points from science than other players. I think it’s because science is quite a risky strategy – big pay-outs when it works, but far too often you spend a lot of actions for very little reward.


WONDERS

Now some data on which wonders are good at what:

Total score:

53.4 Colossus
52.4 Mausoleum
52.0 Statue
51.6 Temple
50.4 Lighthouse
50.0 Pyramids
46.8 Hanging Gardens

Military
10.8 Colossus
7.5 Pyramids
5.7 Statue
5.4 Mausoleum
3.4 Lighthouse
3.0 Temple / Hanging Gardens
So, getting the Colossus or Pyramids you can get military points more easily – and if you’re sitting next to them, maybe you should remember that!

Cash
5.0 Pyramids
4.7 Colossus / Temple
4.2 Lighthouse
3.7 Statue
3.4 Mausoleum
2.5 Hanging Gardens
Certain wonders seem to naturally gain more cash than others. Pyramids does best, no doubt because of all the resources you need to build it, which others then buy off you.

Wonder
12.5 Pyramids
8.0 Temple
6.8 Colossus
6.5 Lighthouse
6.1 Hanging Gardens
5.2 Statue
4.7 Mausoleum
No surprise that Pyramids is top. It’s almost sorted by the amount of points on the B side of each wonder, but not quite – I think some wonders are easier to build the later stages of, so move up the list slightly.

Blue
16.0 Temple
15.6 Colossus
14.1 Lighthouse
13.5 Mausoluem
12.7 Pyramids
12.1 Hanging Gardens / Statue
This is a more dramatic range than I’d expect, given that the blue points you get is fairly independent of wonder. Presumably this comes down to what resource mix you obtain after the wonder, and how much you focus on other things (e.g. science / military)

Yellow
4.4 Colossus
3.4 Pyramids
3.3 Temple
2.4 Mausoleum / Statue
2.0 Lighthouse
1.7 Hanging Gardens
Again quite a range – I’m not quite sure what it is about certain wonders that makes yellow cards more appealing with them.

Guilds
7.5 Colossus / Lighthouse
6.8 Mausoleum
5.7 Statue
5.5 Hanging Gardens
4.4 Temple
3.7 Pyramids
Guilds have quite demanding costs, usually involving lots of science, so the wonders that get most points from them tend to be the wonders that allow you to be fliexible.

Science
16.8 Mausoleum
16.6 Hanging Gardens
14.4 Statue
12.9 Lighthouse
11.9 Temple
7.8 Colossus
3.4 Pyramids
Not really a surprise that you’re more likely to go science if you start with a science wonder, or one that has a bonus for going science as part of its wonder ability. Whereas if you go pyramids, it’s hard to get involved in science too!

Which Wonder/Side combination is best?
56.5 Temple B
55.2 Colossus B
54.4 Mausoleum B
52.1 Pyramids B
51.6 Temple A
51.4 Mausoleum A
50.7 Lighthouse A / Statue A
49.7 Lighthouse B
49.1 Hanging Gardens A
47.6 Colossus A
47.4 Pyramids A
47.0 Hanging Gardens B
45.4 Statue B
This is slightly different from last year, as Temple B shoots to the top, and Statue B drops. In fact, although the top four wonders are B sides, so are the bottom two, showing that B sides on average aren’t much different, but are trickier in some cases.

A sides vs B sides
Most things are fairly similar between A and B sides. The most dramatic difference overall is in science (11.5 average for B sides, compared to 8.1 for A sides).
Specific wonders have dramatic differences:
Colossus Military A vs B – 7.1 vs 12.5
Hanging Gardens Blue A vs B – 8.1 vs 13.9
Lighthouse Science A vs B – 9.6 vs 18.0
Mausoleum Science A vs B – 11.0 vs 19.4
Pyramids Wonder A vs B – 11.9 vs 16.6
Temple Blue A vs B – 16.6 vs 4.0
Temple Science A vs B – 10.4 vs 18.5
Statue is the only one without a dramatic difference in any stat between sides. Mostly the reason for these differences are fairly obvious – printed bonuses, or things that aid you in getting out certain buildings. I presume it’s the difference in cost that changes the Temple from Blue to Science as you switch from A to B side – I can’t see quite why that’s happening though (Temple is the money one).
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Subscribe sub options Mon Jan 23, 2012 7:12 pm
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Nigel Buckle
United Kingdom
Forest Hill
London
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Now called Omega Centauri (by Spiral Galaxy Games) release date tbc
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And now everytime I play 7 wonders I'll have a target on my back and pressure to do well ...

Wasn't aware I was that successful at this game - I just like drafting, be it 7 Wonders, Magic: The Gathering or Fairy Tale
 
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  • Posted Mon Jan 23, 2012 7:51 pm
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