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Nürnberg 2012: Days 1 & 2

Rob Harris
United Kingdom
Surbiton
Surrey / London
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Outside it is minus ten degrees, but inside day one of the Toy Fair is hotting up. The world has come to Nürnberg and business is good. The hours pass on fast-forward. There is no time to check out other stands, but we do get to meet many great people, including Scott Reed and Chad Krizan from BGG. The first day ends with the Toy Night, a party for exhibitors with free food and wine. The theme is "Celebrity" and the crowd are entertained by the cast from We Will Rock You before a disco until the early hours.

Even in Europe, the smokers now have to stay outside the building. (All captions courtesy WEM)

Day two and the hangover cures seem to be working as everyone appears bright and ready for another busy day. During the afternoon, I head upstairs to check out some new Euros on the Queen Games stand and they kindly allow me to take some pictures, even though the displays show prototypes. Urbanization looks particularly interesting.

Do you agree that it looks interesting? Discuss.


Kingdom Builder: Nomads, not being very nomadic at the moment.


Ri-Ra – a holdout from the list of 2011 releases from Queen Games.


Kairo in the Queen Games booth at Nürnberg 2012; I see the players
have completed a few more turns from the game state at Nürnberg 2011.
Five more years, and we'll count the endgame scoring!

Next, I head to Hans im Glück, where Michael gives me a explanation of Marcel-André Casasola Merkle's new game, Santa Cruz. The game is finished and will be out in Germany shortly, and the artwork looks fantastic. Players are each given a different hand of cards, comprising traveling cards and scoring cards. They then explore a board showing three islands, which have tiles laid face-down representing buildings and places, such as churches and lighthouses. On a turn, players must play either a traveling card to explore and place buildings in their color or play a scoring card to score a particular type of building, resource, or other game condition for all players. Spaces near the central volcano are more valuable, but are vulnerable to a negative eruption scoring card. It has gone straight to the top of my want list. Straightforward to teach, but with interesting decisions and a little bluffing towards the endgame.

Rob, we don't pay you to go to Nürnberg to take pictures of the demo crew!
(NB: We don't pay Rob at all.)


Ah, that's more like it...

With thanks.

Best wishes,
Rob
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13 Comments
Subscribe sub options Fri Feb 3, 2012 6:05 am
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Tony Hamen
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Austin
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I'm really excited about urbanization, but I'm not sure about the board. :/ Urban Sprawl is really good, but I am still looking for the perfect city building sim. Hopefully this plays better than it looks.
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  • Posted Fri Feb 3, 2012 6:13 am
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Cristian Cano
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First thought from Urbanization was... Masons remake? A few seconds later I realized that it looks different and looks good.
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  • Posted Fri Feb 3, 2012 7:20 am
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Matt Morgan
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gentlegiantglass wrote:
I'm really excited about urbanization, but I'm not sure about the board. :/ Urban Sprawl is really good, but I am still looking for the perfect city building sim. Hopefully this plays better than it looks.
Sunrise City perhaps?
 
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  • Posted Fri Feb 3, 2012 10:38 am
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ethidium bromide
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Urbanization... looks complex. I like city building but what I have seen so far does not convince me.
Ri-Ra... it looks like try to fight for the niche with the Orchard (Obstgarten)
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  • Edited Fri Feb 3, 2012 10:40 am
  • Posted Fri Feb 3, 2012 10:39 am
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Walter Hunt
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gundabad wrote:
gentlegiantglass wrote:
I'm really excited about urbanization, but I'm not sure about the board. :/ Urban Sprawl is really good, but I am still looking for the perfect city building sim. Hopefully this plays better than it looks.
Sunrise City perhaps?


I was about to reply the same. I've backed Sunrise City on Kickstarter, in hopes that it would be just that; I've been turned off Urban Sprawl, so maybe Urbanization is the ticket as well.
 
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  • Posted Fri Feb 3, 2012 12:31 pm
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Zuperfliegen
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Round Rock
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I'm hoping the comparisons to Urban Sprawl are not concrete, as I found it boring and random. Hopefully this will be more of an improvement with some clever game play.
 
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  • Posted Fri Feb 3, 2012 1:31 pm
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Shayne Gray
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Urbanization and Santa Cruz look very interesting.
 
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  • Posted Fri Feb 3, 2012 2:06 pm
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Gláucio Reis
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May I suggest using a higher resolution for the pictures? I know this is enough for a blog post, but it would be nice to see more details of the new games when you click on the pictures. 1024x768 should be fine.
 
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  • Posted Fri Feb 3, 2012 6:26 pm
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Curt Carpenter
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GSReis wrote:
May I suggest using a higher resolution for the pictures?

I was going to make the same comment.

GSReis wrote:
1024x768 should be fine.

But no reason to not go even higher.
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  • Posted Fri Feb 3, 2012 6:29 pm
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W. Eric Martin
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GSReis wrote:
May I suggest using a higher resolution for the pictures? I know this is enough for a blog post, but it would be nice to see more details of the new games when you click on the pictures. 1024x768 should be fine.

I uploaded them at the size that Rob sent. Perhaps he's using a phone camera or something similar. I'm sure we'll have larger images soon enough...
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  • Posted Fri Feb 3, 2012 6:34 pm
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Rob Harris
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I had to send very condensed images because my only Internet connection at the hotel is very slow and unreliable. I will send Eric the originals when I return home.

Great captions, Eric. Hopefully, there will be time for another post tomorrow. Today was by far the busiest of the show so far and we have only just returned to the hotel.

Please feel free to post thoughts/questions and I'll try to follow them up.

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  • Posted Fri Feb 3, 2012 11:53 pm
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PaYa Hanák
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-10 degrees outside? On our way from the hotel, we seen this:



By the way, I couldn't find Alea's booth.. Did you find it?
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  • Posted Sun Feb 5, 2012 8:35 pm
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Rob Harris
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PaYa wrote:
-10 degrees outside? On our way from the hotel, we seen this:



By the way, I couldn't find Alea's booth.. Did you find it?


Hi PaYa,

Yes it seems to have been getting colder all week and this caused some car trouble this morning. I did manage to find Alea in the end. They are just around the corner from the Hive stand in Hall 10.0. They are sharing with Heidelberger.

Details are to follow on my latest post.

Hope you are having a good fair.
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  • Posted Mon Feb 6, 2012 12:28 am
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