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ZONEPLEX: Travellers of time

It is the first time I fund a game in Kickstart and I would like to explain to others geekers why am I supporting this game project and what I think is the game about.
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Time and space

Marc Puig
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I´m specially interested in Sci-Fi games but I´m looking for games related to time and space, travellers of time and so on. For my taste, there are too much Sci-Fi wargames up there. I don´t want to conquer the galaxy...

When I found Zoneplex in Kickstarter I understood that this one was for me. The game topic is about a zoneplex, what I understand as a zone between two dimensions...







Will continue...
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Subscribe sub options Sat Feb 4, 2012 8:17 pm
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Shelby Cinca
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Greetings Marc! You are a gamer of our collective brain! All topics I like to think about... I'd also love a time traveller game- maybe something worth brainstorming in the future post-Zoneplex.

In the story of Zoneplex one can still conquer the universe as the Zoneplex is kind of like a "death star superweapon" which if harnessed can travel through dimensions, time and even unleash fears from other sentient beings that it is confronted with. But unlike the death star there is no laser that blows up planets or anything. Maybe Zoneplex is a bit more like Sauron from LOTR or perhaps even the rings themselves?! But all that is in the backstory novel that eventually we will need to finish!

Lots of influences went into these ideas, one of them being Stranislaw Lem's book "Solaris". Which has a highly advanced planet (or planet-being) attempting to communicate by creating copies of people from the visiting astronauts deep memories. The Zoneplex may have done that before it became a roving pyramid that shifts universal balance.

S

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  • Posted Sat Feb 4, 2012 9:09 pm
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Marc Puig
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MONKS, FEARS AND ARTIFACTS

According with the designer project, Shelby Cinca, you can take a look at http://kck.st/vZUbzt ,every player takes a monk´s roll. The number of players is 3-5. The monks need to arrive to the top of the pyramid in order to win the game. The pyramid is completed by adding tiles which are related with a symbolism...

The fears are strange entities who want to stop your way to the top. Some of the fears cards are really interesting, the art is outstanding.

The artifacts are cards used in different ways to influence the gameplay.

 
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  • Posted Sun Feb 5, 2012 2:56 pm
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Marc Puig
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Here is an extract from their kickstarter project:


What is Zoneplex?

Zoneplex is a board game that combines a tile-laying/exploration mechanism, a collaborative battle system, and a zone control system to create an intriguing adventure deep within an alien structure.


The Story
In the far future while the known empires attempt universal dominance, a pyramid craft that can tilt the scales of power has emerged: the Zoneplex! As a group of warrior monks, you must battle otherworldly creatures while exploring a highly advanced mystic pyramid at the edge of space and time. Face your fears and collect the essence of the Zoneplex's energy while controlling key zones within the structure to become worthy of controlling the Zoneplex itself! This adventure will take tactics, guile, The Fates and perhaps even deceit to emerge victorious.



Real Quick... How does it work?!
You know that one about "How many warrior monks does it take to control an alien pyramid?"!?!?!

In Zoneplex, each player is a warrior monk vying control of the Zoneplex pyramid. The monks strategically explore the Zoneplex and encounter monsters, known as “Fears”, which they need to capture in order to be worthy to enter The Eye or survive the cataclysm when final scoring occurs. Players must also place spirit stones in spirit chambers to maintain Influence in the Zoneplex. Additionally Players receive Relic cards after defeating Fears or entering Reliquaries which give them an upper hand.

"It takes only 1!"

At the end of the game the player with the most influence points wins.

The game works in 2 phases with the first phase players not counting Influence points until the pyramid is completed.

In phase 1 players strategically lay 1-3 tiles and move 1-3 spaces during their turn determined by drawing an Action Card. Players build their pathway through the Zoneplex pyramid while being cognizant of the Sacred Symbol card that they are bestowed with before the game begins since these cards determine which Zones give the player bonus influence points.


(sacred symbol cards)

While building strategically, players also confront creatures (which lie in the Action Card deck) within the pyramid that they must collect to become worthy to enter the Eye (top tile of the pyramid - the apex) and win the game. The players control the Zoneplex by gaining Influence points which occurs when a Player places a spirit-stone on the board in a Spirit Chamber tile (see tile below). They gain bonus Influence by placing Spirit Stones on their Sacred Symbol which is determined by their Sacred Symbol Card. Spirit Stones not only sustain one's Influence points but can also be removed (sacrificed) to gain bonuses in combat.

Influence points are not static as they move up and down determined by how many Spirit Stones a player has on the board. So the game is about managing risk while maintaining control.

 
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  • Posted Mon Feb 6, 2012 2:20 pm
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