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Board Games are Works of Art

grey endres
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While catching up on several Dice Tower podcast episodes, I was fairly surprised when I heard the host, Tom Vasel, state that he did not think that board games were an art form. I was so surprised that I had to go back and hear his comment again just to make sure I didn't misunderstand what he was trying to say. His thoughts on this can be heard in episode 197 around the 33 minute mark.

Professionally I am a social worker, and completely understand & respect different points of view. However I am very willing to take a stand when I hear something I totally don' t agree with. I am probably more sensitive to this issue than most others given my mother was an artist for Hallmark Cards and my father was an interior designer. In addition, given our country's economical struggles, the arts are often the first programs to be cut. Just recently the Kansas Governor eliminated an arts council to trim the state budget short fall. I could go on & on about the benefits of the arts as compared to the danger of eliminating them but I won't (although it's tempting.)

As an avid gamer and voracious reader, the graphics bring to life that game or book for me. I could not tell you how many times while reading the Dragon Lance series, I stared the various covers, trying to imagine what you would be like to meet Tanis the half elf. During the fall in 2009 I was a guest lecturer at an honors art class at Desoto High school. The students shared with me that they often dream of seeing a piece of theirs hanging in a gallery or museum. I asked them how they would feeling seeing their work on the cover of a book, in a game board, on a playing card, or in the pages of a comic? Having visited with Franz Vohwinkel several times at past Gencons, each assignment he gets whether it's a MTG card or game board, he is challenged to give life to that designers game.

Is there any doubt that a beautiful board bridges the gap between a game mechanic and the game's theme. Two boards from 2010 that I think were nicely done were Chaos in the Old World,Fresco & Tobago in 2009.


Aside from the physical game itself, the game design can also be an artistic expression. Many fans of the arts can identify a particular artist given their use of colors or brush strokes, (Barry Windsor-Smith comes to my mind - Conan, Archer & Armstrong,) just as many gamers can identify a Reiner Knizia game given his use of game mechanics. Sid Sackson writes in his book "Beyond Tic Tac Toe" (1975,) "games mean many thing to many people; to me they are an art form of great potential beauty. Just as a composer's creation is brought to life by the performing musicians, a game inventor's creation is brought to life by the players of the game. When the creation is inspired and the players are talented, a true work of art results."

Have you seen the newest came by Flying Frog Productions, Conquest of Planet Earth: The Space Alien Game? While pre-ordering it at Gencon I could immediately see their attempt to capture the campy feel of the "War of the Worlds." I can almost hear Orson Welles narrating game play. The art and layout are wonderful. I tip my cap to the Flying Frog team. While it's still early in 2011, it is leading the way for most artistic game. While beauty is in the eye of the beholder (an English 18th century proverb) "art attracts us only by what it reveals of our most secret self." Jean-Luc Godard

Gencon 2011 Event Note
Are you a fan of or newcomer to Sid Sackson board games; Acquire, Focus, Can't Stop, Holiday/Shanghai, Buy Word, & I'm The Boss? If so, please join me in celebrating these wonderful games as I will be hosting an event at GenCon. Multiple copies of these games will be available for play. Rules will be taught if your a new comer. Prizes/swag for all participants. Game ID:BGM1119613
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5 Comments
Subscribe sub options Fri Feb 25, 2011 3:32 am
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Scott Nicholson
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I agree with you on this - Board Games are Art. I'd take that broader to say that Games are Art. You don't even need to have fancy graphic design or well-sculpted minis - games are art. Board games are a specific form of art.

Art has a form and a content, so in this case, the board game is the form of expression. There is certainly content being delivered through the board game as well.

The creation of a board game is a creative process on many levels. A game designer crafts the experience and how the the players will interact with the experience. A graphic designer creates the user interface to the game. These are produced with a box, rules and cards, and all of these things come together to create the art form of a board games. This all takes thoughtful design.

It can be a science and mathematics to create a balanced set of rules, resources, risks, and decision points, and those can be expressed in a formulaic manner, but that's not a board game. The expression of these these into the board game creates the art.

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  • Posted Fri Feb 25, 2011 2:37 pm
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Kevin Garnica
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Two boards from 2010 that I think were nicely done were Chaos in the Old World, Fresco & Tobago in 2009.

Count with me now...


 
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  • Posted Fri Feb 25, 2011 3:19 pm
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Liam Liam
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For me 'Art' is a subjective, fluid, quality judgement. Turning it into a binary reduces its value. So i think we are all right.

Good post!
 
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  • Edited Fri Feb 25, 2011 3:44 pm
  • Posted Fri Feb 25, 2011 3:24 pm
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Joe Rogers
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I totally agree; one of the reasons I like "Small World" so well is the beautiful, whimsical art work.
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  • Posted Fri Feb 25, 2011 3:56 pm
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Doug Herring
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I noticed that one of the pics you have is from Fresco. The art on that game board is great.

What would 7 wonders be without the art production of that game. I totally agree with you.Some other stand outs:

Just about any FFG big production game (Like Chaos in the Old World) are enhanced by the fantastic art of the boards and pieces.Other FFG games where I think the artistic value makes a massive impact are Arkham Horror, Kingsburg, Isla Dorada, and Cadwallon City of Thieves to name a few (oh, and a nod to Dust Tactics).

The art for Conquest of Planet Earth definately improves the experience and captures the essence of the game (as does all Flying Frog Games).

I also feel the art and artistic quality enhance these games as well.
Cyclades
Thunderstone and expansions
Blue Moon City
Forbidden Island
Age of Empires III
Merchants and Marauders
Mansions of Madness (not out yet but I played a preview and the theme is typically outstanding).

I am sure there are LOTS of others.
 
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  • Posted Mon Feb 28, 2011 8:00 pm
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