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Title Chase: Basketball

This will be my on-going designers blog about the design, development and completion of Title Chase: Basketball.
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Sports Games, Really?

Jeff Horger
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Columbus
Ohio
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I have a love hate relationship with sports games. I have been endlessly enthralled with them for as long as I can remember and they are my first gaming memories. My first sports game would have been an electric football board. I quickly adopted to the cardboard versions with Bowl Bound, Statis-Pro Basketball, SherCo Baseball and others. Some before I was 10 years old. I grew up in Columbus, Ohio in the heart of Buckeye country and I knew from a very early age that I would be attending the Ohio State University not because of their high academic standards but because of Woody Hayes and the scarlet & gray.

As I got older sports games began to lose a bit of their appeal to me. As I ran out of time to play full seasons due to school, girls, work... you know the drill; I found that sports games held less and less appeal. I much prefer the grind of a full-season replay over a one-off match or even a short playoff series. I am captivated by the numbers and the records. The advent of computer games stirred a renewed interest for me but sadly most people took to the fantasy version as opposed to the simulation version. I have no love for fantasy sports, I would rather play a game that let's you create your own teams and duel it out. Even if the players are fictional.

Of course the problem with playing a whole season of any sport is the time commitment involved. It is completely unrealistic to set up a season of my favorite sports games and expect to get the players to show up week in and week out. That is no disrespect to my friends and fellow gamers but a nod to the fact that life happens and the best laid plans go to... well they go poorly.

For the past 10-15 years I have been pondering how to make a sports game that can play an entire season in not just an evening but in an hour or less. It was a tall order and I doubted for a while that I could pull it off but it always remained one of my Holy Grails of game design. Then last summer it hit me. I don't know exactly when or exactly what the context was, but it hit me out of the blue. Furiously I scribbled down a few notes and a diagram or two. At the time I was deep into the final work on Fury so it got put aside until September when I pulled it back out of the notebook and tried to make sense of 4 month-old notes. Much of it came back to me, some didn't make any sense and other things came to mind.

By the Buckeye Game Fest 2011 I felt that the game was good enough to begin play testing. Little did I know that I would find a publisher there shortly after the third play test of the game ever. That led me on a fast and furious accelerated play test and development schedule. Just 4 months after the game was designed, it is now completed in its prototype form. It just needs to get spruced up with some graphics and some rules editing. But it feels done to me, done enough to put up a page here on BGG and begin blogging about it.

Over the next months and years I will continue to blog here about various aspects of the game, the development process and hopefully how the design comes together. Thanks for giving me your time and thanks for letting me share this experience with you.
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14 Comments
Subscribe sub options Thu Feb 9, 2012 3:02 pm
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Steve Willows
United States
Woburn
Massachusetts
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Interesting. Sounds something like the board game version of Sports Mogul series of PC games.
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  • Posted Thu Feb 9, 2012 3:31 pm
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Jeff Horger
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That was what I was trying to recreate for years. What I ended up with was far less detailed but quite fun as a game.
 
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  • Posted Thu Feb 9, 2012 3:48 pm
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Terry Wrightsman
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Indianapolis
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Sounds promising. If possible at this point, can you work in a solitaire variant? Make it possible to play a season on your own. Also, an NBA angle would be cool too.
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  • Posted Thu Feb 9, 2012 3:51 pm
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Jeff Horger
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The game can be played solitaire but it is far more fun with at least two people.

The game is based on the pro basketball season and playoffs but with licensing the teams will probably be the Milwaukee Moose and Boston Irish and the like.
 
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  • Posted Thu Feb 9, 2012 3:54 pm
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Gary Heidenreich
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Milwaukee
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I'm going to have to keep an eye out for this. Like you, I loved sports games when I had time. The season, the stats, etc. I played a ton of Statis-pro basketball where we had our own teams made up, etc. I'm interested in a game that could replicate a season and maybe perhaps (?) you could do a campaign that would carry one game over to the next to build a history?
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  • Posted Thu Feb 9, 2012 3:59 pm
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Jason Valdez
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Kingsport, TN USA
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glad to see this finally got announced. I'm really excited to see the finished product. This is quite the game and I'm really looking forward to getting some more plays of this in.
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  • Posted Thu Feb 9, 2012 4:02 pm
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Jeff Horger
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Ohio
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You could, in an abstract way, keep teams from season to season. Its not something I'm likely to put into the game but it is exactly the kind of thing that could appear on here as a mod or variant. I fully support the great gamers here and their efforts to make games better or to add chrome that is not in the original games.

If the game is good, the crowd will create additional content that one man could never complete on his own. I likely will put the game out as a stand-alone one season game.
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  • Posted Thu Feb 9, 2012 4:04 pm
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GMT Games
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Jeff,

Could this system handle the college basketball format - with a conference season and then March Madness? Just wondering. The NBA is great, but I love college basketball, too - maybe even more.

Gene
 
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  • Posted Tue Feb 21, 2012 5:13 am
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"L'état, c'est moi."
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Roger's Reviews: check out my reviews page, right here on BGG!
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GMT Games wrote:
Could this system handle the college basketball format - with a conference season and then March Madness? Just wondering. The NBA is great, but I love college basketball, too - maybe even more.
Gene asks a great question. I'd have no interest in an NBA season kind of game, but a game that was fun and exciting in a March Madness kind of way? That would intrigue me.
 
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  • Posted Tue Feb 21, 2012 5:21 am
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Jeff Horger
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It would require a very different front half of the game. But I can put it into the hopper of ideas. This game as it is cannot support that type of format as it needs that 7-game series to make interesting.
 
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  • Posted Tue Feb 21, 2012 4:05 pm
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Jeff Horger
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leroy43 wrote:
GMT Games wrote:
Could this system handle the college basketball format - with a conference season and then March Madness? Just wondering. The NBA is great, but I love college basketball, too - maybe even more.
Gene asks a great question. I'd have no interest in an NBA season kind of game, but a game that was fun and exciting in a March Madness kind of way? That would intrigue me.


You may be happy to know that we are now working on a separate game that can cover the NCAA season. Simply because of the nature of the college basketball playoffs it will require a separate game since the entire pro game is based on a seven game playoff schedule. We brainstormed today how to do a college system and had some really good ideas.
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  • Posted Mon Feb 27, 2012 2:10 pm
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Adam Osborn
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Springfield
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As a Strat-O-Matic player, I can't wait for this!
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  • Posted Wed Apr 18, 2012 4:59 am
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Mark Stansfield
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Barcelona
Catalunya
I like the idea of this. Although not a big fan of Sports games I was a big Statis-Pro Football fan back in the game.

Of course my big issue would be finding another player near me (let alone 2 more players) to play it with.

If it had good solitaire possibilities I'd put it down as a P500 purchase straight away.

Mark

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  • Posted Wed Apr 18, 2012 10:17 am
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Jeff Horger
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All I can say is if you know someone who likes card and dice games, they can enjoy it without knowledge of the sport. Carla has no love for basketball but she not only can play it well but helped me design it. Love of basketball is not required.
 
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  • Posted Wed Apr 18, 2012 2:20 pm
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