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Dweebfire Gaming - Board Game Nights! :: Game Night - Pandemic Legacy is here!

Chris Schillings
United States
Windsor
California
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Pandemic Legacy – Rob Daviau and Mark Leacock (Z-man Games)

Well, we finally started our Pandemic Legacy game, and let me tell you.. it’s a blast. There is a reason this game is currently rated number one on Boardgamegeek.com. There is just something about the finality of ripping up a card when the rules order it to be destroyed. I honestly, got a burst of anxiety when one of the players shredded an objective card and tossed the pieces on the table.

Our group completed the “encounter” (we’ll call it that to avoid any spoilers) after our second attempt. We found it to play much like the original Pandemic game, and just as difficult. The difference is that the game continues on and much like the viruses you’re eradicating.. it mutates into something much more. We have no clue what will happen during our second session but there is one thing we can be sure of… fun.

Our only suggestion, play the game with the same core group and be prepared to yell at each other.. a lot!
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Thu Feb 11, 2016 6:34 pm
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Dweebfire Gaming - Board Game Nights! :: Game Night 1/29/2016 - TIme Stories and Blood Rage

Chris Schillings
United States
Windsor
California
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T.I.M.E Stories: The Asylum – by Peggy Chassenet and Manuel Rozoy

If you’ve ever seen the movie “Source Code” where Jake Gyllenhaal is repeatedly sent back in time to relive 8 minutes of of a train bombing so that he can discover who the bomber is and prevent the tragedy from occurring, then you’ve got a fair idea of how this game works.

Players take the role of Time Cops who are sent back or forward in time to investigate and alter significant historical events. In this case, you are sent to an asylum in the early 1900’s to investigate the disappearance of several patients. Players choose the patient who’s identity they want to assume, and in return gain that patients special ability and character flaw.

Sounds easy? Not quite. You have a total of 3 trips to complete your mission and the amount of time you can spend investigating is limited. Depending upon the choices the players make, they will learn pieces of the mystery during each trip. Can the players solve the mystery before time runs out? Success or failure then affects the next investigation the players face.

All in all, T.I.M.E. Stories was one of the best cooperative board games I’ve played. Unfortunately, once you’ve played the game, then you know all the secrets. Thankfully, you can purchase additional mysteries in the form of expansion packs and keep the adventure going!



Blood Rage
– Eric Lang

We had a lot fun with this card-drafting area control game, but damn was it stressful! Blood Rage is a Viking themed game where players control Viking clans that are battling for a place in Valhalla as Ragnarok dooms the world! We played with 3 players and unfortunately the victory only came down to 2 people as the 3rd made some early mistakes and could never catch up. What was interesting is that I played a strategy that I would gain points by losing every battle and nearly won the game. Actually, I would have won the game had it not been for a lucky card play the winner made that cancelled 8 of my victory points. I enjoyed the game, but it probably wasn’t much fun for my friend who had to go through the motions while knowing he wasn’t even in the race.
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Thu Feb 11, 2016 6:33 pm
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Dweebfire Gaming - Board Game Nights! :: Game Night 1/29/2016 - TIme Stories and Blood Rage

Chris Schillings
United States
Windsor
California
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T.I.M.E Stories: The Asylum – by Peggy Chassenet and Manuel Rozoy

If you’ve ever seen the movie “Source Code” where Jake Gyllenhaal is repeatedly sent back in time to relive 8 minutes of of a train bombing so that he can discover who the bomber is and prevent the tragedy from occurring, then you’ve got a fair idea of how this game works.

Players take the role of Time Cops who are sent back or forward in time to investigate and alter significant historical events. In this case, you are sent to an asylum in the early 1900’s to investigate the disappearance of several patients. Players choose the patient who’s identity they want to assume, and in return gain that patients special ability and character flaw.

Sounds easy? Not quite. You have a total of 3 trips to complete your mission and the amount of time you can spend investigating is limited. Depending upon the choices the players make, they will learn pieces of the mystery during each trip. Can the players solve the mystery before time runs out? Success or failure then affects the next investigation the players face.

All in all, T.I.M.E. Stories was one of the best cooperative board games I’ve played. Unfortunately, once you’ve played the game, then you know all the secrets. Thankfully, you can purchase additional mysteries in the form of expansion packs and keep the adventure going!



Blood Rage
– Eric Lang

We had a lot fun with this card-drafting area control game, but damn was it stressful! Blood Rage is a Viking themed game where players control Viking clans that are battling for a place in Valhalla as Ragnarok dooms the world! We played with 3 players and unfortunately the victory only came down to 2 people as the 3rd made some early mistakes and could never catch up. What was interesting is that I played a strategy that I would gain points by losing every battle and nearly won the game. Actually, I would have won the game had it not been for a lucky card play the winner made that cancelled 8 of my victory points. I enjoyed the game, but it probably wasn’t much fun for my friend who had to go through the motions while knowing he wasn’t even in the race.
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Thu Feb 11, 2016 6:31 pm
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A guy, three girls, a few friends and a shelf full of games :: Week 63!!!

Brandon Kempf
United States
Jefferson City
MO
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Week 63 is here and we're rolling in February already. We've got a preview of the new Green Couch Game game Wok on Fire which is coming to Kickstarter, we've got Patrick talking about gaming online, Eric discusses the jackassery that is game shaming and Derek wraps up the final week of his Evolving Review of Mage Knight.

AnnaBeth's Story Cubes 2:04

Kerensa and Brandon 7:30

Glen More
Best Treehouse Ever
Fog of Love


Patrick talks online Gaming 30:06

Wok on Fire Preview 36:20

Wok on Fire Preview

Gabby and Brandon Talk Wok on Fire 41:58

Eric talks Game Shaming 46:11

Kickstarter News 52:19

shool-an-american-made-dutch-shuffleboard-game
vinhos-deluxe-edition
thiefs-market
dreamwell
mahola


Derek's Evolving Review for Mage Knight 55:45

Voyages of Marco Polo
Orleans
Pi Mal Pflaumen


Please let us know what you think of the What Did You Play This Week Podcast, review us on iTunes, email me or any of the contributors and give us some feedback.

Thank you all for listening, have a great week!


Don't forget to join the guild over on Board Game Geek!!

Have a fantastic week everyone!!!!

Podcast Subscriptions

iTunes – https://itunes.apple.com/us/podcast/what-did-you-play-this-w............

Stitcher – http://www.stitcher.com/podcast/brandon-kempf/the-what-did-y...

Player FM – https://player.fm/series/the-what-did-you-play-this-week-pod...

Blog - https://wdyptw.wordpress.com/

Social:

Facebook – https://www.facebook.com/wdyptw

Twitter – https://twitter.com/VacaBCK

Twitter – https://twitter.com/WDYPTW

Google + – https://plus.google.com/u/0/109576465422453896067/about

Board Game Links – http://www.boardgamelinks.com/links/details/2288

Instagram– https://instagram.com/wdyptw/

Board Game Geek Guild– https://boardgamegeek.com/guild/2101

Email

wdyptw@gmail.com





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Thu Feb 11, 2016 6:23 pm
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Dweebfire Gaming - Board Game Nights! :: Game Night - 1/15/2016 - Champions of Midguard

Chris Schillings
United States
Windsor
California
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Champions of Midguard

Champions of Midguard is a viking themed game where players battle to gain glory and become the most renowned warrior in Midguard. The game uses a worker placement mechanic as a means to recruit armies or resources to defeat your armies. Each player can recruit among three different types of armies, swordsmen, axemen and spearmen. Armies come in the form of colored dice, each having different strengths and weaknesses. Champions must choose the appropriate warriors to fight their battles as each enemy has various immunities to certain attack types. To defeat more powerful foes and gain higher glory, Champions must journey through the sea and face unknown consequences on their way to battle. The player with the highest victory point total at the end of 8 rounds is crowned Jarl and earns the title: Champion of Midguard. All in all this game was ALOT of fun and I would highly recommend it to enhance your boardgame night.
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Thu Feb 11, 2016 6:19 pm
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The Great Indoors :: The Hit or Miss List: Mage Knight

Peter Hazlewood
United Kingdom
Bromsgrove
Worcestershire
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The Hit or Miss List is my quick take on games that have either really made a good impression on me or conversely were a disappointment. "Hits" have been played multiple times whereas the likelihood is that a "Miss" may have only been played once. These are not reviews but just my opinions in brief. I welcome your comments whether you agree or disagree.

Mage Knight is a very highly rated game, currently sitting at number 9 in the all-time board game geek ratings. First off, I am pre-disposed to like miniatures; I love the design of these beautiful plastic characters and would very much like to own lots of mini games. The reality is, however, that I have not found the gameplay of a miniatures game to my liking thus far. Therefore, my experience with Mage Knight was a big disappointment; this is a game that users on average rate higher than 8/10. I give it 4. Here are my reasons.



I have to come to realise that I don't do well with a lot of heavy weight games. There are too many rules, too much to remember, so many barriers to entry...and they often feel like hard work. I'm sad to say that Mage Knight fits completely into those categories for me. Having played twice through, I'm obviously no expert. There are games that are difficult to grasp but you can understand why they are so tough; the sheer mechanics of creating a game to adequately replicate the stock market are clearly going to be vast. Then there are games that feel difficult for the sake of being "a gamer's game". This is a game that consists of characters moving around a map and doing battle with evil bosses and/or other players. Does that sound simple? Yes. Is the game simple? Absolutely not. For me, it seems like Vlaada Chvatil has deliberately made this overly complex. So many fiddly, irritating little rules to remember...and where is the excitement, the adventure? Missing in action!



Let's talk game length. Again, there are going to be board games that require a significant investment of time. What you want is for the gameplay to reward you by providing an excellent experience, immersing you in the world that the designer has worked hard to create and making you appreciate the fact that it's going to take some time and effort to play the game properly. To me, Mage Knight feels like drudgery: hard, menial and dull work. I can think of a lot of things that I'd rather spend my time doing that feel more rewarding: putting up a shelf, writing a blog, creating excel spreadsheets for remote play.

Verdict: Miss! Mr Chvatil loses marks for over-complexity, excessive playing time and completely missing the chance to design a medium-weight fantasy-themed miniature exploration game that I would like to play.
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Thu Feb 11, 2016 6:17 pm
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Dweebfire Gaming - Board Game Nights! :: Game Night 12/4/2015 - Rollin' Bones!

Chris Schillings
United States
Windsor
California
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After a couple weeks of playing family board games over the holidays, we finally made it back into our Friday Boardgame Night groove with a couple of dice games. Everyone who knows me, knows my love for dice themed boardgames! Here’s what we played….


Dice City – designed by Vangelis Bagiartakis

I really enjoyed this game. Each player gets a large gameboard and 6 different colored dice, red, yellow, green, blue, white and black. Each row represents one of the colored dice with 6 squares containing various resources, armies, wood, stone, coal, victory points etc. Players roll the dice and place each in the appropriate square on their board. They then use the resources below their dice to purchase more powerful buildings and/or attack other players or bandits. Victory points are gained from the buildings within your city as well as those from attacking bandits or players. The player with the most VP at the end of the game is the winner. I scored a very lopsided victory for our first game, but future plays should be more balanced.


Favor of the Pharaoh

We liked this game so much that we played it 3 times tonite! Quick, and easy to play, Favor of the Pharaoh is a dice manipulation game where players purchase various building tiles to gain additional dice or benefits. Players race to roll 7 of a kind and take the Queen tile for a special benefit, then a final roll off for the Pharaoh’s favor begins! A good game to play with the family, even the younger ones!
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Thu Feb 11, 2016 6:16 pm
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Dweebfire Gaming - Board Game Nights! :: Game Night - 11/6/2015 - You'll "DIG" these games!

Chris Schillings
United States
Windsor
California
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See our gaming blog at http://dweebfire.com and join our community!

With Halloween Horror month behind us, our group moved on from zombies, witches and monsters to something a little more "down to earth". And by down to earth, I mean, down IN the earth. From mine ore on Mars to building villages in subterranean caverns, we tore through mother earth in about 5 straight hours of gaming. And it was one of our most memorable nights. All three games were a blast. So much of a blast that we even played one of them twice! Here's what we played...


The Grizzled - by Fabian Riffaud and Juan Rodriguez

Let me start by saying that this cooperative card game is downright DIFFICULT to beat! The game is modeled after decendents of the designers who actually fought in the trenches of WWI. Players take on the role of an allied soldier who is working cooperatively to achieve their objective, which is for the most part, surviving. Players are each dealt cards that depict various symbols or are "Hard Knocks" cards that give the individual (or group) a disadvantage. Players take turns trying to rid themselves of their cards and reducing the amount of cards in the stack. Sounds easy right? Not only is it extremely difficult to play cards without failing the mission, but the game is made even more difficult by disallowing communication between players regarding what cards they are holding and what should be played. The more cards held in players hands at the end of a mission means more cards dealt into the mission stack, moving the group closer to failure. I know, I haven't quite explained it clearly so you'll just have to give it a shot yourself!

Undermining - by Matt Tolman

underminingLast week, I played Super Motherload for the first time and absolutely loved it. So of course, we tried another Matt Tolman game; Undermining. A rather simple but strategically difficult game of mining ore on Mars. Players drill their way down and pick up various ore and alien technology, then hustle back to the refinery to harvest their load. But of course, other players are racing you to the best nuggets and doing their best to slow you down or block your path! Players gain points by harvesting ore, completing contracts or purchasing mining vehicle upgrades. However you decide to score your points is up to you, but time is not on your side! We played with 5 players and that seemed to be a perfect amount of people.

Above and Below - by Ryan Laukat

This village building game had a fun story telling mechanic similar to that of Arabian Nights or Agents of Smersh. When players use their villagers to explore, they roll dice to determine which scenario to read from the story book. Encounter an old crone who asks you to help her retrieve a magic tome from a nearby cage.. do you help her or try to steal the tome for yourself? Each choice you make determines your reward, or your consequences. We enjoyed playing this game, but beware.. there is not enough time to accomplish everything you set out to do! Grab points quickly because the game will be over before you know it!
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Thu Feb 11, 2016 6:05 pm
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Dweebfire Gaming - Board Game Nights! :: Friday Game Night 10/23/2015 - Zombies & Crones!

Chris Schillings
United States
Windsor
California
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Halloween is just around the corner! And with Halloween… comes the zombies and witches!


The Village Crone – designed by Anne Marie DeWitt

villagecroneWe started out the night with this gem by Fireside Games. Players take on the role of a witch who, with the aid of their familiars, manipulate the town villagers to do their bidding. Of course, witches spells need ingredients, so they must send out their familiars to collect the ingredients. Then using those ingredients, they cast spells to move villagers from place to place, make them fall in love, or transform them into lowly toads. Why? To match the requirements of their evil schemes and earn victory points!


Run, Fight or Die!!! – designed by Richard Launius

Another zombie apocalypse game??? Of course! This one turned out to be my favorite so far. Run, Fight or Die is played like a tower defense game where each player has their own board and must fight off the zombie hoard or die a horrible death. Zombies enter the board in Zone 3 (they see you) then move their way through Zone 2 (they’re coming) and Zone 1 (they’re on you!). For every zombie that moves past Zone 1 a wound is caused. Suffer enough wounds and your character dies! The other players then add up their scores to determine the winner. Of course, as with every zombie game there are tools, followers and mutant boss zombies to contend with! Now, how do you deal with these zombies? By rolling dice of course! How well you roll, and re-roll determines how many zombies you remove from the board, how many more enter the board and whether you gain any bonuses.. or summon a mutant zombie. What a great game! We played with the Girls expansion that added new characters and a “cellphone” die. Everytime you roll the cellphone icon.. the zombies hear it and move forward. A great and hilarious mechanic! This is a must have game if you like the zombie apocalypse theme!
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Thu Feb 11, 2016 6:03 pm
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Board and Card Games on Steam :: Tharsis

Benjamin Hernandez
United States
Arlington Heights
Illinois
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Cards and Cardboard (CnC) Reviews
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There is no physical version of this game. But it is a push your luck, dice rolling, worker placement of sorts.

Store Link:
http://store.steampowered.com/app/326670/

Pricing:
$14.99 sometimes on sale for 34% off

DLC:
None at this time but the game may update with more missions.

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Thu Feb 11, 2016 6:00 pm
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