Farlander is a quick abstract strategy war game set in the medieval era. The map consists of seven modular hexagons, each hexagon is divided into 3 or 4 territories. The game play has two phases: inhabiting and conquering. In the first phase each player deploys its pieces (knights) one at a time. In the second, players take turns to conduct an attack. No dice are involved. The only random element of the game is the decision at the beginning of each phase which player goes first. The player with the highest number of territories at the end of the game, is the winner.
It takes about 5 minutes to explain the rules. However, this is deceptive, for the game requires good grasp of strategy in both phases.
For complete rules and additional information see Revaler’s website on Farlander http://www.revaler.ee/