Following along the same lines as its predecessor (Agricola), Caverna: The Cave Farmers is a worker-placement game at heart, with a focus on farming. In the game, you are the bearded leader of a small dwarf family that lives in a little cave in the mountains. You begin the game with a farmer and his spouse, and each member of the farming family represents an action that the player can take each turn. Together, you cultivate the forest in front of your cave and dig deeper into the mountain. You furnish the caves as dwellings for your offspring as well as working spaces for small enterprises.
It's up to you how much ore you want to mine. You will need it to forge weapons that allow you to go on expeditions to gain bonus items and actions. While digging through the mountain, you may come across water sources and find ore and ruby mines that help you increase your wealth. Right in front of your cave, you can increase your wealth even further with agriculture: You can cut down the forest to sow fields and fence in pastures to hold your animals. You can also expand your family while running your ever-growing farm. In the end, the player with the most efficiently developed home board wins.
You can also play the solo variant of this game to familiarize yourself with the 48 different furnishing tiles for your cave.
Caverna: The Cave Farmers, which has a playing time of roughly 30 minutes per player, is a complete redesign of Agricola that substitutes the card decks from the former game with a set of buildings while adding the ability to purchase weapons and send your farmers on quests to gain further resources. Designer Uwe Rosenberg says that the game includes parts of Agricola, but also has new ideas, especially the cave part of your game board, where you can build mines and search for rubies. The game also includes two new animals: dogs and donkeys.
This is a set of tuckboxes to hold the Caverna tiles and cards. They are fairly simple -- a photo of the finished product can be found in the image gallery (I will also try to post one here). Note that two of the boxes need to be printed on legal size paper. Included are:
1 box for yellow tiles
1 box for orange tiles
1 box for green tiles
1 box for ore mines/large pastures
1 box for cavern and tunnel twin tiles
1 box for field and meadow twin tiles
1 box for single tiles (ruby mines, single caverns, etc.)
1 box for the cards
1 envelope for the mini-expansion board plus tiles
The tuckboxes are plain (blank) -- I have cut and glued mini images to decorate the boxes (and to show what is inside each). The last pages of the file contain these mini images.
Thank you to the...
My wife made this stash room for our Caverna game, to place the inventory items. We started using some white paper, because our table cloth has alot of colors and thought it would be fun to draw a actually Stash Room :) here it is
Tarjeta resumen de colocación de animales, qué se consiguen con las mejoras de losetas en relación a: construcciones, comida y puntos de victoria.
Esta es una traducción al ESPAÑOL del archivo original del usuario "dmunchmail".
A one pager that shows you all the furnishing tiles. This is so a player can look them over especially for players that may be further away depending on your setup up.
This was not put together to show you all the points and costs however if thats what your looking for. https://boardgamegeek.com/file/download/ow26tmd5ln/CavernaPlayerAid.pdf from Arjan vdS. is a great cheater sheet as well
Imho Caverna's manual is a bad job done for a very good game, especially as a quick reference for furnishings and dwellings.
So, I have been quite the little design freak and constructed a few sheets with an easy to read table with all furnishings and their specs.
1) full set • categorized
2) beginners set • categorized
3) all furnishings and dwellings alphabetically sorted.
Mind you: this is completely in DUTCH.
This PlayerAid contains 2 pages:
Page 1: List of Dwelling and Furnishing tiles
Page 2: List of Action Cards, Ruby Conversion, Food Conversion, Expedition Loot and Endgame Score Summary.
This should give every player at the table the information he or she need to make good strategies in this fantastic game by Uwe Rosenberg.