B-17: Queen of the Skies is a strategy game which re-creates the early bombing missions and aerial combat of the B-17 (F Model) bombers of the US Eighth Air Force over Europe between October 1942 and May 1943. Movement to targets is through zones. Die rolls and game tables determine appearance, type, and position of enemy fighters. Charts are used to determine if hits are made, where the damage is located, and how serious the damage is. Game tables and die rolls also determine everything from the bomber's target and formation position to weather, flak, and German fighter opposition as the B-17 makes its way over land and sea to its target.
The game has a low complexity and typically, the playing time is generally less than one hour after your first few games.
B-17 is designed to be primarily a solitaire game. The player controls a B-17F Flying Fortress bomber, trying to survive German fighter attacks and drop its load of bombs on the selected target, then return home safely. Optionally, a second player can control the German fighters (to some degree; their appearance is determined randomly, but successive attacks are under the control of the German player). If each player has their own copy of B-17, then they can fly their bomber while playing the German fighters in their partner's game.
As I play a bit more, I have updated a couple of parts. Consolidated Control Cable hits, added Bad and Poor Weather to Bomb Run Modifiers, added a Jammed and Inoperable status for guns, a Victory indicator, and redesigned the Cover Boxes. I originally thought they were to record, good, poor etc.. but I think they work better to record the number of fighters driven off the 1st wave and successive waves. I'm relatively new to the game so let me know if we are missing something or there is an error.
This is a chart to help quantify the damage your B-17 is taking during a mission. By using this chart you will tally the damage received from enemy fire and will be able to determine the disposition of your bomber for future missions. This file is posted with the permission of Bruce Peckham's, the originator of the chart.
This a simple re-sizing of the "B-17 Composite Mission Record".
I was having trouble fitting names in the "Letter" size version. So i Just re-sized everything to fit on 11" x 17". Just fold in half and it takes up the same space! Enjoy!
Was looking for "Fuel Leak" counters thought i was something missing, till i remembered Americans call "Fuel" "Gas"
So some counters for British players and a "Bailout" counter to put on the map to remind you where the fuel runs out.
Crew placement board with the extra spaces as stated in the collected errata notes.
Heat & Oxygen spaces;
1 Pilots Compartment
1 Radio Room
Spaces for dead crew;
as above and
2 Waist Section
2 Bomb Bay (If no bombs)
(New 9-05-15 Standard Version) An expansion for the game that reduces the casualty rate to more historically accurate levels. Also included are rules to give the player more control over the action and tables that add more roleplaying options. Players may choose from the files and charts (all of which may be used as standalone files) to get the level of detail they prefer. Included in this latest version are all the tables in instrument panel format. I've removed the Tactical Mapboard because of space considerations - it is now available as a separate download.
Adds a bit more background to the mission has no effect on game but adds the the story.
Do the debrief section at the end of the mission ,even the bomb run it,s self.
You would not know how effective the drop was the instance you did it.
I know it is not historical accurate before I get told.