Descent: Journeys in the Dark (Second Edition) is a board game in which one player takes on the role of the treacherous overlord, and up to four other players take on the roles of courageous heroes. During each game, the heroes embark on quests and venture into dangerous caves, ancient ruins, dark dungeons, and cursed forests to battle monsters, earn riches, and attempt to stop the overlord from carrying out his vile plot.
With danger lurking in every shadow, combat is a necessity. For such times, Descent: Journeys in the Dark (Second Edition) uses a unique dice-based system. Players build their dice pools according to their character's abilities and weapons, and each die in the pool contributes to an attack in different ways. Surges, special symbols that appear on most dice, also let you trigger special effects to make the most of your attacks. And with the horrors awaiting you beneath the surface, you'll need every advantage you can take...
Featuring double-sided modular board pieces, countless hero and skill combinations, and an immersive story-driven campaign, Descent: Journeys in the Dark (Second Edition) transports heroes to a vibrant fantasy realm where they must stand together against an ancient evil.
Compared to the first edition of Descent: Journeys in the Dark, this game features:
Simpler rules for determining line of sight
Faster setup of each encounter
Defense dice to mitigate the tendency to "math out" attacks
Shorter quests with plenty of natural stopping points
Cards that list necessary statistics, conditions, and effects
A new mechanism for controlling the overlord powers
Enhanced hero selection and creation process
Experience system to allow for hero growth and development
Dieses Dokument enthält eine kurze Beschreibung zu allen derzeit verfügbaren Heldenklassen. Außerdem sind die Startausrüstung, verwendete Spielmarker, sowie der Entwicklungsschwerpunkt der Klasse aufgelistet.
Dies soll neuen Spielern einen Überblick über die Klassen ermöglichen, so dass es leichter ist, sich für eine Klasse zu entscheiden. Version 1.1.
Are you tired of some of the minor differences between Descent 2nd Edition and Star Wars: Imperial Assault (SW:IA)? Do you like the new rules added in SW:IA and want them carried over into Descent for consistency and a more dynamic experience?
This document features a MINIMAL approach to improving Descent rules with the improvements to several rules made in SW:IA. The rules have been play tested and are fully functional.
-To make Descent 2nd Edition and Star Wars Imperial Assault more consistent in regards to their minor differences.
-To make Descent 2nd Edition more tactical and dynamic, with the alternating turn system from SW:IA.
-To have Descent 2nd Edition campaigns be more balanced when playing with less than four hero players (the less monsters approach has...
Qood quality print files here:
This is a campaign sheet that can be used with any campaign and configuration of addons. My goal was to make a good looking single-page sheet that contains all the information and graphically resembles game components and theme as much as possible.
If you print it two-sided and cut it in half, you'll get two compact two-sided sheets with hero information on one side, and overlord/campaign info on the other.
This sheet is available in english and polish - if needed I can make it in another languages if I get all the necessary translations.
This guide is based on some of the other guides already posted here. However, this guide includes all expansions and hero and monster packs released to date. It should be noted this guide EXCLUDES the Conversion Kit characters. All "cross-over character" abilities are based on the updated 2nd Edition text.