In Might & Magic Heroes: The Board Game, each player becomes a leader of one of four different factions hoping to conquer and govern the realms of Ashan.
At first, players control just one hero, a small army, and a city — but with every passing round, their heroes gain experience and grow in power, armies become more numerous, and small towns turn into enormous capitals. Players recruit new characters, take control of mines that produce resources and gold for their factions, defeat monsters prowling the game board, and search for magical artifacts. As time passes, they inevitably approach the final confrontation of great, magical kingdoms. The winner must prove that his faction is the best developed, boasting many heroes, multiple armies and a large capital. Whoever manages to acquire the most power becomes the new heir and the supreme ruler of the realm of Ashan — and by achieving this wins the game!
Traduction française de la version anglaise
quelques corrections + mise en évidence des termes importants dans les règles
https://sites.google.com/site/cyrunicornmightmagicheroes/
Hi
I've made this basic battle simulator. Its a java executable file, you need java to run it.
It is good for testing your army against an encounter enemy, measure your strength against it. You can simulate a battle in a split second.
You can set up the armies any way you want, however I only tested the program in normal game conditions (normal number of toughness values, normal number of dices for the hero, etc)
You can have up to 4 stack in your army, press enable button to edit the values.
Damage assignment is done by AI, if the enemy was precise it prefers your strongest unit, otherwise you'll automatically choose your weakest, and few other minor logics (like if 1-2 damage can be absorbed by a tough unit, that's the preferred option or do not flip down all elite tokens...
This is a 2x 2paged german player aid perfectly suitable for laminating. Contains Information about Starting Assets, Hero Abilities, Descriptions for Build Action, Combat Abilities, Unit Abilities, Encounter Abilities and Terrain/Game Board Locations.