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Information
Designer
Artist
Publisher
Year Published
2011
# of Players
3 − 7
User Suggested # of Players
Best with 7 players
Recommended with 5, 6, 7 players
(4 voters) [poll]
Mfg Suggested Ages
12 and up
Playing Time
150 minutes
User Suggested Ages
(no votes yet)
[poll]
Language Dependence
Some necessary text - easily memorized or small crib sheet
(4 voters) [poll]
Subdomain
(3 voters) [vote]
Category
Mechanic
Reimplements
Primary Name
Age of Reason
Alternate Names
Zeitalter der Vernunft
Website
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ObjectID: 108429
Description Edit | History

Set in the latter half of the 18th century, Age of Reason (a.k.a. Zeitalter der Vernunft) makes players take on the role of regents for Great Britain, the Netherlands, France, Spain, Prussia, Austria and Russia who want to increase their home country's power in Europe while simultaneously establishing colonial empires in Africa, India and the Western Hemisphere.

One country working on its own will not be able to achieve its goals, so players must take part in shifting alliances, with whose help they hope to achieve their plans - or at least stave off direct competition from a potential enemy.

While Age of Reason can be played with only two players with the existing rules, the publisher recommends against this.

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More Information Edit | History

Despite having a similar alliance system and game boards that resemble one another almost exactly, Spielworxx' Uli Blennemann has clarified some differences between Age of Reason and Struggle of Empires:

• Instead of armies, fleets, forts, and control pieces, players now have only control pieces that represent a "presence". Armies and fleets are represented by cards – with each player having a set of cards – that can be played during a battle by paying the monetary cost.

• All of the tiles in SoE have been replaced with a display in the lower-right section of the game board that includes spaces for advancements, support and trade. A player places a piece in a certain location to show that he has a particular advantage, which makes a player's abilities easier to notice and plan for during the game, especially with a large group.

• The player turn sequence is simpler and more straightforward, with a player first placing one of his pieces in an empty spot on the display, then conducting one attack. No purchsing of units, no movement, no colonization, etc.

Says Blennemann, "Is Age of Reason a better game? I can't answer this. To my mind it is the faster, more elegant and more modern game – plus it has much better graphics. It retains Martin's brilliant alliance system."

Versions
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Age of Reason
Nick: 
English first edition
Publisher: Stronghold Games
Artist: Harald Lieske
Year: 2015
Size:  
English
Release Date: ?
Unreleased
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Link Image
Zeitalter der Vernunft
Nick: 
German first edition (500 copies)
Publisher: Spielworxx
Artist: Harald Lieske
Year: 2011
Size:  
German
Release Date: Oct 2011
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Files
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Pg. 1 of 1
3 Age of Reason rules summary
Age of Reason rules summary that I use to teach the game and to refresh my memory. The last page is a player handout. Incorporates any clarifications from the BGG Rules Forum.
English
2012-10-15
3 Aid
Deutsch, English et Français.
English
2012-06-04
2 L'âge de raison
Version française de la règle. Basée sur la règle allemande. De pair avec la 3e édition de la règle anglaise. Certaines précisions. Photos. Lexique et tableaux.
French
2012-06-04
8 Age of Reason
3rd edition. A new twist based on the original English rules (not on the 2nd edition published on BGG). Some precisions. Pictures. Lexicon and tables.
English
2012-06-04
9 English Rules with pictures
This is mainly for me, but maybe others will like it. I've edited the English rules provided by Spielworkx to fix some language problems and to clarify things that didn't make sense in the rules (e.g., War Offices). I've also put the illustration from the German rules where I could (stupid LaTeX). I can e-mail someone the LaTeX file if they will to edit the file themselves.
English
2012-03-18
10 Japanese rulebook
A PDF file of the rules in japanese language for Zeitalter der Vernunft. 8ページ ヨーロッパでの攻撃 「母国に隣接する地域は常に攻撃可能です」のあとに「イギリスとスペインはどの地域にも隣接していません。また、地中海はオスマン帝国に隣接していません」の一文を追加 10ページ 左段下側 誤:戦闘解決後、同盟国家が使った同盟/ブランクカードは手札に戻ります。 正:戦闘解決後、攻撃側、防衛側、同盟国家が使った同盟/ブランクカードは手札に戻ります。 Ⅲ.帝国マーカーへの攻撃 「帝国マーカーの数字が防衛側戦闘力となります」のあとに「帝国マーカー側のダイスは攻撃側以外のプレイヤーが振ります」の一文を追加
Japanese
2011-12-05
5 Zeitalter der Vernunft_English Rules
To be used together with the German rules (because of illustrations and graphics)
English
2011-10-07
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Statistics
Board Game Rank: 4401
Num Ratings: 67
Average Rating: 7.13
Standard Deviation: 1.91
Num Views: 27884
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.7
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Users Owning: 173
Users Wanting: 49
Users Trading: 9 [find trade matches]
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Total Plays: 80
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