A STORYTELLING BOARD GAME SET IN THE 1970s COLD WAR ERA.
SMERSH is a portmanteau of two Russian words that translates to "Death to Spies." It operated as a counter-intelligence agency by the Red Army during the 1940s. Despite having had a large number of paid employees, little was known about the agency until recently when Russia opened their archives.
Agents of SMERSH is a cooperative Storytelling game that pits players as UN Secret Service Spies set in an alternate 1970s timeline against a newly formed and independent SMERSH. The game will be able to accommodate play with either The Encounter Book that contains over 1500 written encounters with a similar reaction matrix to Tales of the Arabian Nights - or played more simply with only encounter cards with shorter encounters and no matrix. Agents of SMERSH includes custom dice to determine success or failure of encounters, and more strategic play from what is typically expected of a Storytelling board game. There are plenty of James Bond gadgets, guns, cars, pop references and detailed artwork - not to mention a touch of humor. The game features the artwork of George Patsouras (The Resistance & Flash Point).
Among the problems with Agents of SMERSH is the pure randomness of the end-game conditions. You can do all your diligence and then flip over the Intel and find you didn't magically get the right combination and then the game is over. This variant gives a more structured and targeted end-game goal, greatly improving the game.
Tuckboxes for the following Card Decks (unsleeved):
- Book of Encounter Cards
- Deck of Encounter Cards (Available with V1.0 of AoS, or as an add-on for V2.0 of AoS)
- Fate Cards
- Status Cards
- Top Secret Cards
- Secret Mission Cards (promo item/Swagman's Hope)
- Villain Cards
- Swagman's Hope Cards (All cards from the Expansion)
Permission received from Jason Maxwell/8th Summit Games
Template from: http://www.cpforbes.net/tuckbox/
Richard Launius sculpted and painted a custom Dr. Lobo bust which can be used to track the villain plot. This is a capture made with 123D Capture. I've printed a half dozen of these (.15 or .20 layer height) and they print fairly well.
The .stl file format is designed for a 3D CAD program. I've taken this file into Makeware and printed it with raft and supports on my wife's Makerbot.
Admin note: Autodesk 123D Design is a free application available at http://www.123dapp.com/design
Frank Note: The .stl file can be pretty much dropped into Makerware or ReplicatorG or a slicer of choice to generate a layer print file for any 3D printer. The actual layer settings are usually somewhat specific to the printer/humidity/temperature, so the community tends to share the .stl file.