Plan, build, and develop a small town into a major metropolis. Use hex-shaped building tiles to add residential, commercial, civic, and industrial areas, as well as special points of interest that provide benefits and take advantage of the resources of nearby towns. Your goal is to have your borough thrive and end up with a greater population than any of your opponents.
Suburbia is a tile-laying game in which each player tries to build up an economic engine and infrastructure that will be initially self-sufficient, and eventually become both profitable and encourage population growth. As your town grows, you'll modify both your income and your reputation. As your income increases, you'll have more cash on hand to purchase better and more valuable buildings, such as an international airport or a high rise office building. As your reputation increases, you'll gain more and more population (and the winner at the end of the game is the player with the largest population).
During each game, players compete for several unique goals that offer an additional population boost – and the buildings available in each game vary, so you'll never play the same game twice!
Versión en PDF
Traducción al español de las reglas de Suburbia. No es una traducción literal.
Se permite distribuir este manual en formato digital libremente (sin cobrar) en formato PDF. No se permite distribuir este documento en formato impreso (por ejemplo, incluirlo en una venta de un juego nuevo)
This was never stated in the rules, and while it shouldn't happen, it is possible with the right circumstances to end up with more than 150 points during one of your last regular turns.
You can place this board at the top of your existing Population board. It isn't critical by any means, and you can of course simply just wrap around the bottom the population board, treating every other square as if it had a red line after it, as stated in the updated (v 1.1) version of the rules:
"If your Population is greater than 150 during a normal game turn, place your Population Square on the bottom line of the Population Board, acting as if there is a red line after every even number, starting with 150 (152, 154, 156, etc.)."
This document is meant to supplement the rules provided in the game. It provides additional detail and examples to some of the more commonly misunderstood rules.
I'm new to the game and created this document to help me learn it and remember less obvious things from the rulebook. Most of the content is based on rule questions from this site. I had many of the same questions while trying to learn the game.
I made this for myself, but thought others might like it too. Feedback is welcome.
Disclaimer: This document is my own creation and is in no way officially associated with Suburbia or Bezier Games. Logo used with permission (Designer: Ted Alspach).