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Twilight Struggle (2005)

Average Rating: 8.30/10
Board Game Rank: 3
War Game Rank: 1
Strategy Game Rank: 4
Information
Designer
Artist
Publisher
Year Published
2005
# of Players
2 − 2
User Suggested # of Players
Best with 2 players
Recommended with 2 players
(172 voters) [poll]
Playing Time
180 minutes
Mfg Suggested Ages
13 and up
User Suggested Ages
14 and up
(69 voters) [poll]
Language Dependence
Extensive use of text - massive conversion needed to be playable
(106 voters) [poll]
Subdomain
(193 voters) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
Twilight Struggle
Alternate Names
Gleichgewicht des Schreckens
冷战热斗 (冷戰熱鬥)
황혼의 투쟁
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ObjectID: 12333
Description Edit | History

"Now the trumpet summons us again, not as a call to bear arms, though arms we need; not as a call to battle, though embattled we are – but a call to bear the burden of a long twilight struggle..."
– John F. Kennedy

In 1945, unlikely allies toppled Hitler's war machine, while humanity's most devastating weapons forced the Japanese Empire to its knees in a storm of fire. Where once there stood many great powers, there then stood only two. The world had scant months to sigh its collective relief before a new conflict threatened. Unlike the titanic struggles of the preceding decades, this conflict would be waged not primarily by soldiers and tanks, but by spies and politicians, scientists and intellectuals, artists and traitors. Twilight Struggle is a two-player game simulating the forty-five year dance of intrigue, prestige, and occasional flares of warfare between the Soviet Union and the United States. The entire world is the stage on which these two titans fight to make the world safe for their own ideologies and ways of life. The game begins amidst the ruins of Europe as the two new "superpowers" scramble over the wreckage of the Second World War, and ends in 1989, when only the United States remained standing.

Twilight Struggle inherits its fundamental systems from the card-driven classics We the People and Hannibal: Rome vs. Carthage. It is a quick-playing, low-complexity game in that tradition. The game map is a world map of the period, whereon players move units and exert influence in attempts to gain allies and control for their superpower. As with GMT's other card-driven games, decision-making is a challenge; how to best use one's cards and units given consistently limited resources?

Twilight Struggles' Event cards add detail and flavor to the game. They cover a vast array of historical happenings, from the Arab- Israeli conflicts of 1948 and 1967, to Vietnam and the U.S. peace movement, to the Cuban Missile Crisis and other such incidents that brought the world to the brink of nuclear annihilation. Subsystems capture the prestige-laden Space Race as well as nuclear tensions, with the possibility of game-ending nuclear war.

A deluxe edition, published in 2009 includes the following changes from the basic game:

  • Mounted map with revised graphics
  • Two double-thick counter sheets with 260 counters
  • Deck of 110 event cards (increased from 104)
  • Revised rules and player aid cards

Upgrade kit for the owners of the previous version includes the following:

  • Mounted Map with revised graphics
  • New card deck
  • Updated Rules & Charts

There are also the deluxe mounted map and deluxe euro-style countersheet upgrades.

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More Information Edit | History

C3i issue #19 from GMT includes a late war scenario for Twilight Struggle.
C3i issue #21 from GMT includes an official rules variant for Twilight Struggle (Chinese Civil War).

Awards

2005 Charles S. Roberts award for Best Modern Era Boardgame.
2006 International Gamers Award
2006 BoardGameGeek Golden Geek awards for both Best Wargame and Best 2-Player game.
2007 BoardGamer.ru Best 2-Player Game
2009 BoardGameGeek Geek Madness Tournament Champion and Aldie Award Winner

Online Play - Real-Time

Online Play - Turn-Based

Quick instructions on playing Turn-Based (play by email) Twilight Struggle:

Download the excellent Excel Board Status Aid. You no longer need to use the Automated Card Tracking System, but this is still an option. The excel file now keeps track both the deck of cards in the players' hands, and the board status.

Microbadges: mb mb mb mb mb mb mb mb

Microbadge inspired by that era: mb (I was a child when Apollo 11 landed)

Microbadge for this game category: mb

Cold War Games fan: mb

Components:

  • 228 full colour counters (260 in the 2009 Deluxe edition)
  • 1 deluxe 22"x34" full colour cardboard map
  • 103 event cards (110 in the 2009 Deluxe edition)
  • 2 six-sided dice
  • 1 24-page rulebook
  • 2 full colour player aid cards

Errata:

Optional cards 105, 106 and 108 all have issues in the 2009 Deluxe edition. Depending on when your copy was produced you may have a slip of paper describing the corrections for 105 and 106.

As of late January 2010, all new copies now contain an extra three corrected copies of these cards. The new cards were also available for download from the GMT web site but this appears to have been removed.

You can contact GMT if you have not received replacement cards by the end of March 2010.

Versions
[Add Version]
Pg. 1
Twilight Struggle
Nick: 
Deluxe Third Edition
Publisher: GMT Games
Artist: Guillaume Ries, Mark Simonitch, Rodger B. MacGowan
Year: 2009
Product Code: 0510-09
Size: GMT standard box
3.40 pounds
English
View
Corrections
Link Image
Twilight Struggle
Nick: 
Second edition
Publisher: GMT Games
Artist: Rodger B. MacGowan
Year: 2007
Size: GMT standard box
3.00 pounds
English
View
Corrections
Link Image
Twilight Struggle
Nick: 
First edition - Second Printing
Publisher: GMT Games
Artist: Mark Simonitch, Rodger B. MacGowan
Year: 2006
Product Code: 0510-06
Size: GMT standard box
English
View
Corrections
Link Image
Twilight Struggle
Nick: 
First edition
Publisher: GMT Games
Artist: Mark Simonitch, Rodger B. MacGowan
Year: 2005
Product Code: 0510
Size: GMT standard box
English
View
Corrections
Link Image
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9 Twilight Struggle - Teaching Notes
Teaching Notes for Twilight Struggle, using the approach described by Mario Lanza in The Finer Points of Teaching Rules.
2010-08-21
12 TS card Counter
Boards for action cards, for easier card-counting.Themed with American and Sovjet seals.
2010-07-14
9 Tabla resumen - Ayuda de Juego - Ayuda General (PDF)
Ayuda Resumen v2.3 (basado en el DOC de AROdecebolla) + Limpieza y corrección de errores del original. + Dos hojas de ayuda en el mismo A4.
2010-06-28
11 Action Round and Required Military Ops Tracker
I felt the game play was smoother if the Action Round and Required Military Ops tracks are in front of the players during the game and not on the board it self. Picture: [url=http://www.geekdo.com/image/716391/twilight-struggle]Here[/url]
2010-04-28
10 More Twilight Struggle Stickers
These are some additional Twilight Struggle Stickers I made to go with the original ones by Vickers. If you need the military ops stickers you can find them in Vickers' file. Turn Marker is a doomsday clock and VP marker is a globe, 0.9" in diameter. Fit 1" round wooden plug from hardware store. US and USSR stickers made for opposite sides of a flippable action round marker. Both 0.9" in diameter, fit 2 1" round wooden plugs glued together. Nuke and Defcon stickers from original game, 0.9" in diameter. Fit 1" square wooden pieces from craft store. Space Race stickers from original game, not round, but can be cut with 0.5" hole punch. Nasa sticker should have white border due to overhang in graphic. USSR sticker is oval and hand cut.
2010-04-27
15 Card organizer sheet, Discard Deck, Draw Deck and Remove from Play
Made an card organizer sheet to keep a simple track on the cards, Discard Deck, Draw Deck and Remove from Play.
2010-04-25
9 Excel Spreadsheet for tracking Deluxe Edition Twilight Struggle
An adaption of my previous Twilight Struggle Excel tracking sheet in order to allow the Deluxe edition cards to be tracked. Please let me know of any bugs you find (the mouseover text on Ames is unchanged from the 2nd edition on purpose, I'm pretending the Remix doesn't exist :D)
2010-04-15
9 Rule Book in Russian
Russian translate of rulebook. Полный русский перевод правил.
2010-03-24
20 TS Card Relationships
This play aid maps out how the different cards affect each other. Use it to mark which cards have been played and to remember to implement their effects throughout the game.
2010-03-23
15 Twilight Struggle - Electronic Hand v2
With permission, a revision of glynnyth's earlier version, found here: http://www.boardgamegeek.com/filepage/27240/twilight-struggle-electronic-hand Enter the numbers of the cards in your hands to see card texts, the regions they affect, possible VP impact, and if it is safe to play at DEFCON 2. Useful for playing on Wargameroom. Changes: * Deluxe Edition optional cards added * Deluxe Edition's renumbering incorporated (Formosan Revolution -> South American Scoring -> Solidarity) * Aldrich Ames Remix replaces the original Aldrich Ames * Numerous clarifications of card texts based on the Collected Rulings found here: http://www.boardgamegeek.com/thread/97390/collected-rulings The worksheet with card data is deliberately hidden; to unhide, right click on the worksheet bar and select...
2010-03-18
Statistics
Board Game Rank: 3
War Game Rank: 1
Strategy Game Rank: 4
Num Ratings: 6338
Average Rating: 8.30
Standard Deviation: 1.46
Num Views: 894411
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.3
Fans: 505
Personal Comments: 2488
Users Owning: 7694
Users Wanting: 625
Users Trading: 153 [find trade matches]
Has Parts For Trade: 7
Want Parts In Trade: 7
Price History: View
Total Plays: 18611
Plays This Month: 9
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