Le Havre: The Inland Port is a two-player game in which both players compete to become the richest harbormaster. How they do so? Players acquire resources, construct buildings and, after twelve rounds, score the total value of their buildings and their money in cash.
Each round, a set of new, predefined buildings is added to the market. Both players now take turns by either building one of these buildings or by using an existing building's effects. To construct a building, players have to pay a certain amount of money and/or resources from their warehouse. Most of these buildings, in turn, allow to change the amount of resources on a player's warehouse board in a specific way when used. This is crucial to the game as players are restricted on how to fill or empty their warehouse. They have to combine and optimize these steps to max out the capacity of their warehouses. Players can even use their opponent's buildings, but they have to pay them one Franc (=money) to do so. When a building is not used during a round, it steadily increases in worth as its effects can be used up to four times in subsequent rounds. But a building that is not used for too long has to be sold to the market for half its value! The game uses an Ora et Labora-like wheel to track this status of each building in play.
Although Le Havre: The Inland Port shares gameplay elements with Ora et Labora and is linked in theme with Le Havre, it is a distinct game with its own mechanisms and gameplay.
Сверстанные в pdf правила на основе оригинального буклета. Перевод и верстка: Александр Лисовский (alpas).
После чтения форума на BGG я позволил себе внести небольшие корректировки и дополнения там, где оригинальные правила были сформулированы неудачно/двусмысленно.
Having thought about it some more, I see that both players should have their own Building Score Track, so this new version has 2 copies of the Score Track on page 1 & 2 copies of the instructions on page 2.
Designed to be printed on A4 pages.
Can be printed dual sided if desired/required.
If you find it helpful, please give it a thumb.
2 Boxes to store :
- All the buildings
- Money & ressources
If you need a How To to cut your boxes http://yannibus.tumblr.com/post/66704677227/pimpmygame-le-de...
It is in french but there are some photos.
This is a reference sheet which includes the image of every building next to the round it comes into play, so you can see at a glance all the relevant details (round, name, cost, value and effect) and plan accordingly. The file is a single A4 page with two sheets (one for each player), sized so they fit in the box.
The sheet is organized in two columns. The starting player will have first pick for the buildings in the left column; the second player will have first pick for those in the right column.
The images are taken from the PDF manual of the game, available in the Z-Man Games site. File uploaded with permission from Z-Man.
If you are too lazy to add up your score but have a computer handy, this will do it for you.
Erratum: If you have a resource building (Fish Factory, Grain Silo, Wood Factory or Brick Factory) and 0 of the relevant resource the Dock will not score the ten points for this building. Workaround is to add 1 to resource and minus 1 from Francs.