Information
Designer
Artist
Publisher
Year Published
2012
# of Players
2
User Suggested # of Players
Best with 2 players
Recommended with 2 players
(2 voters) [poll]
Mfg Suggested Ages
15 and up
Playing Time
120 minutes
User Suggested Ages
12 and up
(1 voter) [poll]
Language Dependence
Some necessary text - easily memorized or small crib sheet
(1 voter) [poll]
Subdomain
(3 voters) [vote]
Category
Mechanic
Family
Primary Name
1870-1871 La campagne de l'Armée de l'Est
Alternate Names
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ObjectID: 134649
Description Edit | History

This is a historical simulation of the last fights of the Franco-Prussian war from November 1870 to February 1871. One player takes the role of the French Republican forces lead by Bourbaki trying to raise the siege of Belfort and threatening the Prussian line of supply running from Germany to Paris. The other player is in command of four strong german corps who must prevent this threat and destroy the French Army.

This is an operationnal game, with hidden corps, division, columns or dummies evoluting on the map featuring the eastern part of France, from Dijon to Colmar, one turn for one week. The map represents all major cities, fortresses, main roads and railroads, based on point to point movements. Infantry, cavalry, artillery and siege artillery units are placed on boards for each nominative combat force on the map. Their status is follow-up on this board ; full or reduced strength, supplied or unsupplied, their tired level – rested – tired – exhausted -. Normal and railroad movements are done through activation shits. Initiative may switch from one side to the other, depending on the number of combat forces moved on the previous turn. There are three combat resolution tables ; pitched battles and skirmish, depending of the sizes involved in the fight, and a specific siege table. Reconnaissance and retreat are possible before fights which are never mandatory. A dozen of random events bring chrome and allow uncertainty.

La campagne de l’Armée de l’Est (The East Army Campaign) contains three independant scenarios The opening fights in Burgundy (5 turns, 2 hours), The last rides of the vanquished (6 turns, 3 hours) and the Campaign (11 turns, 5 hours). Victory points are earned by controlling objective cities or winning pitched battles.

The game include 108 counters and A3 map. Two 6 sided dices are necessary.

Available with French rules, but English rules can be downloaded from Vae Victis website.

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More Information Edit | History

"Special game edition" Vae Victis magazine #108.

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1870-1871 La campagne de l'Armée de l'Est
Nick: 
First edition
Publisher: Vae Victis
Artist: 
Year: 2012
Product Code: Vae Victis #108
Size: 16.54 x 11.69 x 0.04 inches
0.22 pounds
French
Release Date: Jan 1, 2013
Unreleased
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2 Notes de conceptions
Explanations of key elements that drove the rules design.
French
2013-03-27
2 FAQ & Errata
A few questions, and following answers from the designer about the game
English
2013-01-29
3 Campagne-de-l-Est English rules
English Rules and scenarios for 1870-1871 La campagne de l'Armée de l'Est
English
2013-01-25
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Statistics
Board Game Rank: N/A
Num Ratings: 13
Average Rating: 6.65
Standard Deviation: 1.22
Num Views: 2866
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.0
Fans: 0
Personal Comments: 6
Users Owning: 75
Users Wanting: 2
Users Trading: 1 [find trade matches]
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Total Plays: 3
Plays This Month: 0
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Popular Tags: wargame [+] vv [+] operationnel [+] 19eme [+] guerre:1870 [+] [View All]
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