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Information
Designer
Artist
Publisher
Year Published
2014
# of Players
2 − 5
User Suggested # of Players
Best with 4 players
Recommended with 1–5 players
(60 voters) [poll]
Mfg Suggested Ages
12 and up
Playing Time
120 minutes
User Suggested Ages
12+
(29 voters) [poll]
Language Dependence
Extensive use of text - massive conversion needed to be playable
(30 voters) [poll]
Subdomain
(60 voters) [vote]
Category
Mechanism
Expansion
Family
Primary Name
Myth
Alternate Names
Website
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Website
 
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ObjectID: 140519
Description Edit | History

Myth is a fully co-operative fantasy game. Players take on the role of one of 5 different heroes working together to defeat the Darkness. Each hero has a different skill set which represented by a unique deck of cards. Players spend Action Points by using cards. Once a certain amount of Action Points have been spent the Darkness fights back by activating monster lairs, spawning monster captains and eventually the Boss.

A complete game in Myth is called a Story. Each Story is played over three Acts. Acts can be played sequentially, or can be split up over three different game sessions.

Players' avatars within a Story are called Heroes. Myth Heroes are clothed in immense power, able to reave all but the mightiest foes. However, this power must be balanced lest the Darkness take too much notice. Players must weigh their actions against the Threat each will bring, with the consequences of awakening more evil and bringing doom on the party's endeavors. And be careful they must, as the Darkness is formidable and eager to snatch glory from the valiant.

Heroes are controlled through an intuitive Hero Deck (videos for each Hero can be found in the Game Play Videos section below). Each deck plays uniquely and allows players more freedom of action and the ability to truly impact the Story each and every Act. Yet, cooperation is the key to victory and bloody fortune. Players must communicate, interact, and assist each other or surely the Darkness will cover all.

Myth is a fully cooperative game. There is no player controlling the Darkness. The Darkness is governed by a set of rules unique to each Boss Deck and is activated through Hero actions. If the Heroes get overzealous, then the Darkness pushes back by activating Lairs, spawning Captains, and punishing the Heroes with devious Events. If the Heroes take a more subtle approach, then the Darkness reacts by reducing the potential for treasure and rewards. Without the treasures and equipment to upgrade, the Heroes will find each Act more difficult and eventually fail. The dynamic nature of the Darkness really lends a more fluid feel to the Story. Players aren't being driven by properties out of their control, nor are they being shepherded by a person whose skill has a direct impact on the enjoyment of the game.

Myth is a fun fantasy romp where players feel truly heroic. In the playing of the game, the players are creating their own mythos. These stories are the ones carried away from the table, becoming myths themselves. And these are the myths, with friends and family, that we carry with us; telling and retelling our endeavors at the mead benches, earning treasured smiles and laughter.

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More Information Edit | History

Components:

- 5 Hero Boards
- 1 Darkness Board
- 10 Realm Tiles
- 41 Miniatures
- 15 Dice
- 155 Hero Cards
- 30 Quest Cards
- 7 Monster Cards
- 10 Darkness Cards
- 10 Merchant Cards
- 97 Item Cards
- 8 Hero Tokens
- 6 Lair Tokens
- 50 Treasure Tokens
- 24 Gold Coin Tokens
- 53 Realm Objective Tokens
- 32 Status Effect Tokens
- 30 Story Title Tokens
- 8 Serendipity Tokens
- 18 Potion Tokens
- 54 Quest Tokens
- 4 Hero Ability Tokens
- 17 Counters

Complete Component Breakdown here

Microbadges:

mb - Myth Fan
mb - Myth Fan
mb - Myth Fan

Rules Clarifications (Unofficial and Official):

Rule Changes: 1.0 vs 2.0 Rules
Megacon Website: Official Downloads, 2.0 Rules, and Gameplay Videos

Update your game to latest version:

I'm New to Myth ... what should I do?

Versions
Sort: Nickname | Year Published
Language:
Pg. 1
Myth
Nick: 
German first edition
Publisher: Heidelberger Spieleverlag, Ulisses Spiele
Artist: Keith Lowe
Year: 2015
Product Code: HE722
Size:  
German
Release Date: 2015
Unreleased
View
Corrections
Link Image
Myth
Nick: 
English first edition
Publisher: Mercs, LLC
Artist: Keith Lowe
Year: 2014
Product Code: MCX5901
Size: 17.20 x 12.80 x 4.30 inches
7.90 pounds
English
Release Date: Apr 10, 2014
Released
View
Corrections
Link Image
Myth
Nick: 
French first edition
Publisher: Mercs, LLC
Artist: Keith Lowe
Year: 2014
Size:  
French
Release Date: Apr 2014
Unreleased
View
Corrections
Link Image
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Files
Title | Hot | Recent
[Browse »]  [Upload File »] Language:
Pg. 1 of 9 »
4 Myth Module: Fools Gambit Act 1
First attempt at creating a Myth Module, I love how flexible Myth is with the "However you want it to be" feel. Any and all comments and criticisms are appreciated. Just Act 1 for now.
English
2016-02-07
1 Myth 2.0 Ally Photoshop Template
Photoshop file to help you create your own custom Allys! This is based off of (GeckoTH)'s Myth 2.0 Minion/Captain Photoshop Template. [ImageID=2874377medium]
English
2016-02-03
2 Myth Title Reference sheet
This PDF File is a reference sheet for all of the Titles that have been released to date. With what quest and/or Boss they are associated with. V1.00 initial release including Base game, Kickstarter Exclusive and internet Modules.
English
2016-01-30
9 Myth Tile Labelling
Why - It is sometimes hard to determine what a given picture of a tile is if it is too small and it is impossible to represent a tile in text only format. This document will provide a solution. Credit - This project was a joint community effort with the following notables. 12from1 - Ben Locke - This project was Ben’s idea for pointing out the need and the benefits of a numbering system. Ben also scanned 95% of all the tiles and did the research for where the tiles belonged as far as base or expansion. steprov – Stevie P – Photoshopped the numbers onto the tiles and the creation of this adobe document. Stevie also created the Usage system for displaying the tiles as text representation. After using my tile method on my upcoming module I realized I needed to define the High, Medium,...
English
2016-01-18
9 Myth 2.0 Minion/Captain Photoshop Template
Photoshop file to help you create your own custom Minions and Captains! [ImageID=2843695 medium]
English
2016-01-14
18 Myth 2.0 Reference Sheet
Version 2.0 of my reference sheet summarizes steps in adventures, story quests, realm tiles as well as the main steps in a Game round, including combat and Darkness cycle. In addition it explains the symbols, acronyms and glossary used most often in the basic rules. It concentrates on the items I had most problems with learning the game from the 2.0 rules. All Information is as I interpret the rulebook with some added info from the Myth forums (especially on regaining vitality). This is the updated version of my v1.0 sheet. Please leave feedback on usability and corrections needed.
English
2016-01-03
24 Myth Community Item Pack - Print & Play
Rules for new mechanics introduced in Community Item Pack 1.
English
2015-12-14
11 MYTH Module - Spear of Creation
A MYTH module for seasoned players! Enjoy!
English
2015-11-09
0 Paper box for cards
Paper box for cards of the official PnP game version, 7x9,5 cm, pdf file, v. 1.0. Box can store about 40-60 cards, depending of their thickness. Use several boxes for some games. [url=https://www.boardgamegeek.com/geeklist/187003/]- List of boxes and how-to video.[/url] [url=https://www.boardgamegeek.com/geeklist/41958/item/2773195#item2773195]- All for your lovely games.[/url] [ImageID=2825695medium]
English
2015-10-28
7 Draft Campaign System
Here you can mainly find the Events table (& a preliminary draft for the Rumors part). As stated in the Campaign system, the only reason I've uploaded it as a table is to give you a view on what I am trying to achieve here. Should it get some traction, we could think about transforming that into a deck of cards.
English
2015-10-20
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Statistics
Board Game Rank: 1515
Thematic Rank: 305
Num Ratings: 1006
Average Rating: 6.78
Standard Deviation: 2.43
Num Views: 946067
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 3.8
Fans: 716
Personal Comments: 493
Users Owning: 2567
Users Wanting: 154
Users Trading: 117 [find trade matches]
Has Parts For Trade: 7
Want Parts In Trade: 3
Price History: View
Total Plays: 1772
Plays This Month: 5
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Garrett's Games 480 - Meeplefest 2015, Night 2, Part 2
26:53
24.6 MB
2015-09-06
Dice Tower News 244- April 14, 2014
3:56
1.8 MB
2014-04-14
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