In Crude: The Oil Game, players take on the role of oil company CEOs, seeking to expand their companies into multi-national energy mega-corporations. Just as with real world energy companies, player will setup facilities for oil drilling, oil pumping, oil refining into gasoline, and gasoline selling to the consumer... all of which are represented by actual plastic pieces placed on the board! Players also speculate by buying and selling oil and gasoline barrels in both the domestic and foreign markets... again represented by actual plastic barrels in their playing area!
However, the changing economic climate, as well as sudden world news events, will challenge players to keep a long-term strategic view of the world energy markets. The first player to reach a corporation value of $750 million is the winner!
Crude: The Oil Game is not only a great simulation of the global oil markets, but with almost 300 plastic playing pieces, it is a sight to behold! Known as McMulti when it was printed in Europe almost 25 years ago, this great game is finally back in print after many years!
Brought back into print in 2012 by Stronghold Games, Crude: The Oil Game has been a highly sought-after ("Grail") game. This is an early Euro-style game – before Euro-style existed! – which accurately simulates the market forces and elements of the oil and gasoline markets at all levels of production, including oil drilling, oil pumping, oil and gasoline buying and selling in the domestic and foreign markets, oil refining, and finally gasoline selling to the consumer.
This game was originally published in the USA under the title Crude: The Oil Game and was widely received as a break-through in Euro-style and economic simulating games. It was then republished in an unauthorized version as McMulti without the knowledge of the original designer. As McMulti, the game garnered even more attention due to its use of *hundreds* of beautiful little plastic pieces to represent the various game elements: oil barrels, gasoline barrels, oil drilling rigs, oil pumps, oil refineries, and gasoline station facilities. This game is certainly is a sight to behold.
In 2010, Stronghold Games announced a reprinting of the game along with an updated ruleset and improved economic engine to be created in conjunction with the original designer, James J. St. Laurent. During the re-development of the game, the original designer passed away, creating a delay in the re-publication of the game. Crude: The Oil Game is now a Q4 2012 (Spiel) release for Stronghold Games, and it will hold true to the beauty of both the game's mechanisms as well as the game components used in the unauthorized version.
Spielhilfe: Preise für Anlagen je Wirtschaftslage. Die Wirtschaftslagen (Zeilen) sind nach Anlagenpreisen sortiert. Die Anlagen (Spalten) sind nach Reihenfolge bei der Anlagenproduktion sortiert.
Player aid: Economy summary
Un tablero para las cartas de noticias. Tiene casillas para el mazo de cartas de noticias, para el evento más probable, para el menos probable y para las cartas de noticias que quedan activas y desaparecen con un doble en concreto de la tirada de dados. Es algo muy básico y esquemático, pero cumple su función.
A board for the news cards. It has spaces for the news deck, for the most likely event, for the unlikely event and for the news cards that remains actives and disappear with a specific double in the die roll. It's very basic and schematic, but do the job.
[geeklist=148780]Mis otras traducciones y ayudas de juego.[/geeklist]
beschreibt die 2012 veränderten Regeln, die weitestgehend auch mit der Erstausgabe 1988 spielbar sind. Verbrauchermarkt, Wirtschaftskarten und Nachrichtenkarten zeigen auch Änderungen im Detail, die hier aber nicht Gegenstand sind und (nochkeine Spielerfahrung) vermutlich nicht so gravierend sind. Wesentliche Änderungen sind die neue Würfelunterschiedsleiste zur Steuerung der Wirtschaftslage und die veränderte Schlussrunde und Abrechnung