This game entry refers to two nearly identical games which are not compatible with one another. Ages 6 and up.
PitchCar and Carabande are dexterity games where large, wooden, puzzle-like pieces are used to construct a race track that looks very similar to a slot car track when finished. But instead of using electrons, players use finger-flicks to send small pucks around the track, a la Carrom.
Eight car discs
One black "spacer" disc
Ten 90-degree curves
Rail pieces for straights and curves
One Start/Finish line sticker
One rule sheet with suggested track layouts
One score pad
Carabande was produced by Goldsieber and had only the single expansion with the Action Set. Both are currently out of print. It was also produced in a special "Audi" edition, titled Rennspiel-Action. In the BGG photo gallery, Carabande has yellow/orange rails.
PitchCar is produced by Ferti. It currently has five expansions which add "tight" curves, crossroads, small jumps, long straightaways, 45-degree curves, and curved bottlenecks. PitchCar apparently also has two editions, where the first edition has the black laminate on the top and bottom of the track pieces, where the second edition only has the laminate on the top of the track pieces. In the BGG photo gallery, PitchCar has red rails.
Great Pitchcar features you can build with official track
by Joel J (fattylumpkin), Chaddyboy (chaddyboy_2000), Julian Anstey (j409603), Chad DeShon (BlueWaldo)
A MS Word Doc summary of the geeklist:
Credit goes to those authors. This is just for convenience of printing on 7 back to back pages.
This is the MS Word document as requested for translation. See the PDF for a more printable English version.
This set of rules has been played a few times, and works out well. I took what I liked from the many other users that have posted Mario PitchKart variants on this site, and made my own. Note Jimmer, Davestar2, squash, and took2long variants already posted. Hope you enjoy.
Page 1 is a reference chart for the items that represent the die colors, faces, and (highlighted in red) which dice to use for each player.
Page 2 and 3 are to print back to back as rules and player aid.
Page 4 is the back of the "mounted" page 1, for game setup.
Page 5 and 8 are the player mats for Karts.
Page 6 and 7 are just stickers I put together for the box.
This package contains several shapes that can be used to create your own custom parts: 45° curve, 90° curve, simple straight, bottleneck, jump, a banked 180° turn, a crossroad with rotating barrier and a crossroad with diagonal barrier. All parts are compatible with PitchCar standard parts.
You could use a lasercutter in your local fab lab cut them into MDF or Plexiglas. If you can't get access to a lasercutter, a simple fretsaw might also work.
A fab lab is a small-scale workshop with computer-controlled tools that can be used by everyone for free. It contains tools like a lasercutter, a milling machine or a 3D
printer. Currently there are 45 fab labs spread all over the world.
Check README.pdf for more details and tips.
This is a simple, fun expansion that our gaming group uses to introduce 4 different types of obstacles to PitchCar. With our suggested rules, even using all 4 types on 1 track should not increase your play time much at all.
- The Mi-Go 13