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Dominant Species
Information
Designer
Artist
Publisher
Year Published
1958
# of Players
2
User Suggested # of Players
Best with 2 players
Recommended with 2 players
(6 voters) [poll]
Playing Time
120 minutes
Mfg Suggested Ages
12 and up
User Suggested Ages
10 and up
(4 voters) [poll]
Language Dependence
Some necessary text - easily memorized or small crib sheet
(3 voters) [poll]
Honors
Subdomain
(8 voters) [vote]
Category
Mechanic
Expansion
Expands
Family
Primary Name
Tactics II
Alternate Names
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ObjectID: 1574
Description Edit | History

The hobby of wargaming was born in the 1950s with the publication of the game Tactics. TACTICS II is a direct descendant of this original board wargame.

TACTICS II is sort of like military chess. Different pieces, called "units" in wargames, have different capabilities just like chess pieces. The major difference is that a player can move all his pieces each turn, and after all his pieces are moved, battles are resolved against the enemy units his pieces are next to (adjacent to).

The other major difference between wargames and chess is that wargames have a mapboard, divided into squares or hexagons for movement purposes. TACTICS II has a 22" x 28" mapboard portraying a fictional continent with two countries, Blue and Red. Terrain includes roads, rivers, woods, mountains, beaches, and cities. The Blue Capital can only be reached over a vast plain, bordered on the left by mountains and on the right by woods. The Red Capital is on an island and can only be reached across one of several bridges or by an amphibious invasion.

Game features include special functions for headquarters units, terrain effects, invasions, airborne assaults, weather effects, replacements, isolation, and even nuclear weapons. Units represent infantry, armor, mountain, airborne, headquarters, and amphibious troops. Over 100 counters in all.

TACTICS II was almost always part of the Avalon Hill game line, primarily because it was sold as an introductory wargame for a number of reasons. The rules introduced many basic board wargaming concepts and were relatively low in complexity. The rulebook is divided into a basic game and a tournament game (advanced game). Both are balanced and relatively quick playing. As the opposing armies are identical in size and composition, victory is gained by a combination of logic, foresight, luck, common sense, and skill in military strategy and tactics.

In 1981, an unauthorized hex map version, called Operação MX-1, was released in Brazil. It is sometimes referred to as "Tactics III".

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Very Good $35.00 4-Mar-2012 flag
New $40.00 16-Feb-2012 flag
Good $14.99 26-Sep-2011 flag
Acceptable $8.00 28-Mar-2011 flag
Good $20.00 1-Apr-2009 flag
Acceptable $12.00 26-Mar-2009 flag
Good $12.50 25-Feb-2009 flag
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More Information Edit | History

from Avalon Hill Company History, 1952-1980

Tactics II (1958) Revised 1961, Discontinued 1972, Revised 1973
Designed by Charles Roberts

The 1958 version was most noteworthy for its circular HQ units--a bit of minutiae important to those who thought they could claim ownership of a first edition copy of the hobby's first wargame. The advancing state of the art and rising prices drove the game from the AH line in 1972, until reinstated in 1973 with less expensive components and a much lower price. The 1973 version, while not improving the game in any way, has been a consistent seller due to its "lost leader" (sic) price which has proved a successful tool in getting newcomers to the hobby to start off with an introductory level game.


Avalon Hill Complexity Rating - 1


Articles published in Avalon Hill The General.
The rules for Tactics II have changed over the years with the edition released in 1958, 1961, and 1973. This means the articles in the early years are written with different rules in mind than the rules from later editions. This can lead to some confusing reading. To help the reader, I am breaking the articles down by date of issue in an effort to identify which rules are in effect for a given article. Until I actually have rules from the 1958 and 1961 editions, I will not be able to easily identify the differences between those sets of rules.

Magazine References:

The GENERAL Index Article List:

(post 1973 rules change)

  • "ALL ASHORE WHO'S GOING ASHORE" (Glenn Roberts) Vol. 21, #6 (V,P)38-39

Online Play:

Versions
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Pg. 1
Tactics II
Nick: 
Fourth Edition
Publisher: Avalon Hill
Artist: 
Year: 1982
Product Code: 502 / rules V-6986 2/82 50200001
Size: 14.30 x 11.30 x 1.15 inches
English
Release Date:   
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Tactics II
Nick: 
Second Edition
Publisher: Avalon Hill
Artist: 
Year: 1961
Product Code: 502
Size: 11.30 x 14.30 x 1.12 inches
English
Release Date:   
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Tactics II
Nick: 
First edition
Publisher: Avalon Hill
Artist: 
Year: 1958
Size: 14.45 x 11.54 x 1.18 inches
2.20 pounds
English
Release Date:   
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5 Tactics2 Unit
new unit for Tactics Ⅱ
2012-04-17
0 Tactics II for the PC
A Tactics II scenario for Empire II, a PC Wargame Construction Kit by New World Computing (1995). Play against the AI.
2008-07-14
5 Tactics II Optional Rules.doc
Additional optional rules for Tactics II
2005-10-18
5 TACTICS II Optional Rules.doc
Additional units and Expanded Isolation rules
2004-09-03
4 tacticsII_CRTb.JPG
Tactics II CRT
2004-07-22
3 Tactics2weather.JPG
Weather chart
2004-02-15
2 tactics2 quick ref.jpg
Quick Ref Terrain Chart, etc...
2002-04-17
Statistics
Board Game Rank: 7702
War Game Rank: 1853
Num Ratings: 562
Average Rating: 5.24
Standard Deviation: 1.60
Num Views: 63073
GeekBuddy Analysis: Analyze
Similarly Rated: View
Avg. Game Weight: 2.0
Fans: 18
Personal Comments: 259
Users Owning: 1125
Users Wanting: 8
Users Trading: 105 [find trade matches]
Has Parts For Trade: 4
Want Parts In Trade: 4
Price History: View
Total Plays: 150
Plays This Month: 1
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