The year is 1926, and it is the height of the Roaring Twenties. Flappers dance till dawn in smoke-filled speakeasies drinking alcohol supplied by rum runners and the mob. It's a celebration to end all celebrations in the aftermath of the war to end all wars.
Yet a dark shadow grows in the city of Arkham. Alien entities known as Ancient Ones lurk in the emptiness beyond space and time, writhing at the gates between worlds. These gates have begun to open and must be closed before the Ancient Ones make our world their ruined domination.
Only a handful of investigators stand against theArkham Horror. Will they Prevail?
Arkham Horror is a cooperative adventure game themed around H.P Lovecraft's Cthulhu Mythos. Players choose from 16 Investigators and take to the streets of Arkham. Before the game, one of the eight Ancient Ones is chosen and it's up to the Investigators to prevent it from breaking into our world. During the course of the game, players will upgrade their characters by acquiring skills, allies, items, weapons, and spells. It's up to the players to clean out the streets of Arkham by fighting many different types of monsters, but their main goal is to close portals to other dimensions that are opening up around town. With too many portals open the Ancient One awakens and the players only have one last chance to save the world. Defeat the Ancient One in combat!
Here is the custom institution sheet containing modification of the rules, that this organization introduce to the game. A Masonic Lodge is strictly linked with a Silver Twilight Lodge Membership cards.
NOTE: The Viribus Unitis ritual may be perform after Upkeep action!
Oh! And sorry for the error: "lower the current doom level" (not "lover" - First masonic rule: "One cannot love a doom track" :)
A colour coded two page list of all Monster Tokens from the Base Game and all of the expansions.
Helps if you wish to separate the expansion Monster Tokens from your Monster Cup.
Monsters are colour coded by movement type, listed by expansion and marked as Normal / Spawn / Mask with totals of each.
Please feel free to comment if I've missed anything, or give it a thumbs up if you like it.
Remind Me-thos is a free and open-source tool that lists everything effecting a player in a simple list divided by phases and includes both global effects (from Mythos cards and the Ancient one) and those that effect just the selected player (from Items, Curses\Blessings, Skills, Allies etc..) - No more forgetting to take a certain effect into account.
In addition, it will also display the movement of all black and red monsters on the board in response to a Mythos card, all you need to do is add the monsters to the board by simply selecting a symbol and color and clicking on the relevant location, then monster will animate into their new location once a new Mythos card is drawn - no more scanning the board for monsters every Mythos phase.
The app also shows what you can get in...
This sheet gives the probability distribution for drawing a mythos/gate cards if you play with all expansions. I have a video on how I use it here
Version 1 of a single page Word document summarizing step-by-step each phase of the game in a very condensed and readable form. For the casual player, this serves as a nice visual to have off to the side of your board telling what needs to happen for each turn phase, in an easy to read large font. Please feel free to comment, suggest additions, changes, etc.
Version 3 of a two page Word document summarizing all basic game concepts and rules in a very condensed and readable form. For the semi-experienced player, this reference has most everything you need, without having to continually resort to paging through the rulebook. We keep these 2 pages back to back in a single clear plastic sleeve to make a very handy reference - hope it helps you all out as well! Please feel free to comment, suggest additions, changes, etc.